AppCode Interface Builder - interface-builder

Are there any plugins for AppCode so that I can edit and design the user interface like the Interface Builder in Xcode?
I prefer AppCode because it's customizable but it appears to me that it doesn't have its own Interface Builder.

No. JetBrains previously shipped a UI Designer plugin, but have stopped developing it.
For many projects you will be using AppCode in parallel with Xcode. Use each for its strengths: eg. AppCode for writing code, refactoring and debugging, Xcode for Interface Builder and Core Data models. There is an AppCode command Open Project in Xcode, for which you can easily add a keybinding in Prefs -> Keymap
There's no real disadvantage to using AppCode with Xcode as in order to build macOS/iOS projects you need Xcode installed anyway.

Related

How to highlight Go language syntax in Rider IDE

I have a C# project in RIDER
I need to work with some GO code within my C# project in RIDER
The GO code is not running - just there because we need to show it in the UI when the program will run.
How can I make RIDER highlight the GO language syntax while developing ?
I have the GoLand IDE - but its not what I need.....
I would like Rider to color the text
What plugin is needed ?
And how to install it ?

installing F# Nuget packages on Xamarin for Mac OS X

hi i am used to VS2015 when developing in F#.
I just bought a new iMAC and installed Xamarin fine as suggested
i would like to install the Nuget library called Spreads
it seems i failed to do it. don't know if its my poor handling of this issue or if that library is not available for MAC OS X (i installed it ok on my laptop running on Win8.1 and VS2015)
when i am in Xamarin Studio, if i click on Project,
i see the scrolling bar with "Update Nuget Packages" and "Restore Nuget Packages" but the button "Install Nuget Packages" is greyed and cannot be used.
is there a tutorial on how to install packages ?
bonus question:
where are the files of the solutions saved ?
thanks for your help
I was able to add a copy of Spreads to an F# console app, using the latest Alpha version of Xamarin Studio (6.x) and Mono (4.4). These versions introduce far greater support of F#
If you are attempting to add the package to a mobile project, such as iOS or Android, this will fail as Spreads does not offer a version that targets the mobile framework.
If you want to test version 6.x of Xamarin, I suggest upgrading to the Alpha channel via:
https://developer.xamarin.com/recipes/cross-platform/ide/change_updates_channel/
Thanks!
Try this :-
First open the solution pad by going through the View -> Pads -> Solution menu.
Solution pad menu
Next, right click on the "Packages" node that appears in your project
Package menu
The default location on disk for new projects is ~/Projects
Have you tried any of these actions?
Open the Solution pad and right click on packages. Select "Add Packages..."
Open the Solution pad and right click on the project. Select "Add -> Add Nuget Packages..."
Open the Solution pad and right click on the solution. Select "Manage packages..."
Xamarin article on Nuget support
Additionally, perhaps this extension would also help you?

What IDEs have a navigation view?

In Bluej there's a navigation view located to the side of every class useful to navigate through de code more easily.
Visual Studio has one too. Do all IDEs have this feature? Eclipse has it? What are all the IDEs that support this feature and what is the technical name of the feature? Is it "navigation view", or "code viewer", or it depends on what IDE you are using?
Maybe this eclipse plugin could be useful:
https://marketplace.eclipse.org/node/620873
These are for IntelliJ:
Code outline 2
or
CodeGlance
For NetBeans:
CodeOutline

Opening the GUI Designer in MonoDevelop

I have just installed MonoDevelop 2.0 on Windows and created a New GTK Project.
I can't seem to find any way to open the GUI Designer (there are no 'Source Code' and 'Design' tabs under the codument either).
How do I open/use the GUI Designer in MonoDevelop?
I recently installed MonoDevelop 3.0.6 and ran into this problem as well. I created a new solution, selected VBNet and Gtk# 2.0 Project. I then opened the MyWindow.vb file and there was no tabs at the bottom for selecting Souce Code or Design. Also the Toolbox was empty.
I then tried creating a solution using C# and GtK# and when I opened MainWindow.cs the Designer tab and Source tabs show up at the bottom of the window. Here are the instructions for it's use http://monodevelop.com/Stetic_GUI_Designer.
Update: As per the Bugzilla Bug 10986, GTK# Designer only works with C# Projects.
First of all, you need to create a GTK+ Project which allows you to use the GUI designer. After doing this, user interface references will be automatically loaded and a skeleton MainWindow code file will be automatically generated by the IDE itself. If you click on this MainWindow code file from the solution pad, 'Source' and 'Designer' tabs will appear at the bottom. Finally, just click on Designer tab and now you can see your application main window and GTK+ widgets in the toolbox.

Can I use DevExpress related "DxCore" for dialogs/tool windows?

Can I use DevExpress related "DxCore" to extend VS functionality to add new dialogs/toolwindows etc.?
If so, how is it different from VS SDK (focusing on dialogs/tool windows)?
DXCore has great wizards for creating and adding tool windows into your plug-in projects. The DXCore tool windows are the same as Visual Studio ones, for example, Solution Explorer, Toolbox or Property Browser. Creating a tool window plug-in using DXCore is easy. Just arrange your components in the tool window designer, set a few properties, and compile the project.

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