How to make a circle in Keynote using Applescript - applescript

How do you make a circle (or eclipse) in Apple Keynote using Applescript?

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Is it possible to zoom in/out the text editor in Xcode 9.1 using the trackpad?

I'm editing a simple python script in Xcode.
When using TextEdit, I can zoom in/out using the trackpad by pinching with two fingers.
Can a similar behaviour be achieved in Xcode without using:
cmd+ or cmd-
?

OpenGL View using Cocos2d inside a Mac Desktop Application

I'm just getting started in development for a mac desktop app that will aid me in dealing with rigging a 2-D character in cocos2d.
The layout for what I'm working on is in the image here:
In the big grey rectangle to the right, I'd like to create an active cocos2d scene that I can interact with using the standard mac app GUI on the left. For example, when the user selects a file using the LOAD CHARACTER IMAGE... button, I want the scene to add the image as a CCSprite on the right. I want them to set the anchorPoint by clicking an anchor point button, and then clicking on the sprite, etc...
My Question is: How do I start implementing the scene within the window? How do I add the cocos2d framework to my project?
I'm fairly comfortable working strictly within cocos2d, but I need to get it to interact with a standard desktop GUI.
What steps do I take to get the scene in the window?
******EDIT******
I'm editing this to further clarify my questions that I need answered.
1. How do I add the cocos2d files to a project without using one of the templates?
2. How do I get a cocos2d scene to show up inside the grey rectangle of my .xib? (OpenGLView?)

Apple Script - to choose color displays a buttonless headless color wheel Color Picker

I used the information on this post to create a Color Picker on my mac to replace the digital color meter app.
http://www.macosxtips.co.uk/index_files/replace-digitalcolor-meter-in-lion.php
But after I did that, I get a color picker alright, but the buttons on the top that lets me shift between color wheel, color slider, color palletes, image, hex etc dont appear. They appear only when I run the apple script from the apple script editor. When I save the apple script as an app and run it by double clicking it, I just a get simple color wheel with none of the buttons on the top.
I use Mac OS Lion..
Thanks!
EDIT: Adding a screenshot :
I wanted colors as a hex value so I also looked to applescript for a solution. Check out this blog post for a complete example, and also a downloadable applescript application (with a nice icon) that you can customize to your needs. I have tested it with OS X Lion and it seems to work fine.

How to animate an image in a Mac OSX application?

I want to set a basic animation for an image.ie when the application opens, an image to be shown in the window and after 1 second that image has to dissolve and show another. Can i do that using the transition filters in Xcode? If so, how? If not how can i implement that?
Thanks,
LS Developer

Cocoa: iTunes and XCode 4 style LCD displays

Where can I find a UI element of code on the internet to implement an LCD like display as in XCode 4 and iTunes.
The one in XCode 4 is a bit more advanced than the iTunes ones, it offers more functionality.
Is this a standard element, or is it a private Apple one?
It's a private Apple one. I built one for myself using a graphics program for the background and the interface builder to design the control.
I used Opacity as the graphics program and let it create the Core Graphics implementation for the background. That way I can even change the color of the background and it's easily resizable.

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