I have a very strange question, and I apologize in advance for the vagueness. I have a react app that seems to work on all machines that I've tried it on except macbook air computers from 2014 through 2016. This seems very strange to me, so much so that I don't know how to boil down the question on why there is a problem much further than that. Is there a known bug or something else that is going wrong that would cause this to be an issue? If anyone who has a macbook air, or may be interested in seeing the bug, the repo for my site is here: https://github.com/patientplatypus/professional_portfolio_retrofuturism. Please let me know if you have any thoughts. Thank you very much.
You're likely running into a problem with ES6 support: http://www.webbrowsercompatibility.com/es6/desktop/
You may want to add babel-polyfill to your app to help address older browsers: https://www.npmjs.com/package/babel-polyfill
Related
I have a very strange problem with Apple Watch simulator in Xcode 8.3
The problem is with clicking buttons. The simulator detects feel completely in a different place than it is the button. Does anyone has the same problem?
Regards,
Mateusz
UPDATE: This is fixed in the latest betas.
Go download it from the Apple Developer Center.
Couple of things hereā¦
First off, Xcode 8.3 is still in beta, so you're technically not supposed to be discussing things about it here. Instead, use the official Apple Developer Forums. Apple's own developers frequently respond to questions there, so it's a great resource. Take advantage of it.
Second, there's really not much we can do about it this. It's a bug. If you're having troubles, let Apple know, not us.
File a radar at bugreport.apple.com. When more developers report a certain bug, it gets its priority raised, which prompts Apple to fix it sooner.
See this article for more details.
To benefit us all, be a good developer citizen and file radars whenever you find a bug.
I am working on developing some Audio Units. I am wondering if there exists a "getting started" guide that is more up-to-date than this one on Apple's website from 2007?:
https://developer.apple.com/library/mac/#documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/Introduction/Introduction.html
If not, can anyone recommend a good book for this?
I seem to already have a handle on it, but I would like to make sure that I am following the correct standards and a simple tutorial would be helpful for me to double-check that what I am doing is correct.
I am actually surprised that a simple google did not come up with much recent information on the development of audio units. I would appreciate if anybody could point me in the direction of information on this.
Thanks!
Sadly, apple seems to be slowly abandoning AudioUnits. Most of their documentation is dead and the SDK won't even work out of the box on modern Mac systems without some modifications.
That said, I can also recommend "Learning CoreAudio".
I am an engineer but I don't have any development background. My boss gave me a Mac Mini with Xcode in it, and looks like someone sent me some source code to be used with phonegap.
So my question is, if I install (?) phonegap, will I be able to use Xcode in a normal way in the future, or is it an irreversible process that changes Xcode completely?
No, it will not affect Xcode at all. Now, you will just be able to select the phonegap application type when creating a new Xcode project if that is what you want to use.
I suggest you to have a look on that, under "Phonegap Generate" : http://savagelook.com/blog/portfolio/8-things-to-know-about-phonegap
And on that too : https://groups.google.com/forum/?fromgroups#!topic/phonegap/VE9EiD-eIrY
why So Serious,
You can user the xCode as is since the moment you intalled phonegap.
Do not panic and enjoy coding.
Thanks,
Jigar
Oh yes! If you install it you will be lost forever :D Just joking! Go on!
Nothing wrong will happen, consider take a look at the documentation before start doing things...
How can i access another app if my app is in this strange Sandboxing thing which is required to release a app in the MAC App Store?
I'm reading with this Method an UIElement:
AXUIElementCopyElementAtPosition(xxx)
This works fine so far. But if i enable App Sandboxing, i no longer get reference to the MenuItem!!!
Thanks for help.
Such Apis are not supported from within the sandbox. All you can do is file a radar and sell your app outside of the store
Filed a bug... radar: 12174743 Keep filing Bugs maybe someday they'll relent.
Flawed / illegal sandbox leads to failure of all Accesability API's,
aka AXUIElementRef's.
Have you guys gone crazy over there??? Ever heard of the ADA act?
Get ready to get sued..
The sandbox is such a SAD result of your success. It really pisses
me off, actually. It goes against every reason I have ever stood
behind this platform... through thick and thin.
As the title states, if I don't clean my project before building, neither the simulator nor the iPhone is able to get my most recent code changes. Has anyone else experienced this problem or does anyone know of a fix?
Yes. Although I haven't experienced it a lot. Plus its recommended. If you watch iPhone Dev Videos taught at stanford by Alan Cannistraro (One of the Apple engineer's who worked on Cocoa Touch framwworks) recommends doing that.
Once I upgraded versions, this problem went away on it's own. It must have been a bug or a configuration issue of some kind, so I'm marking this as answered.