We are trying to use Project Tango in our prototype/future product. We are open to use either Asus or Lenovo.
Does anyone know what the licensing is? Or is it now in the hands of Asus/Lenovo?
you would need to contact google as tango is their product and lenovo/asus license it from google. FYI, the future of tango is somewhat up in the air currently as google has said little about the program and have seriously reduced the updates to the handsets and code. you would be better off if you tried ARCore by google which seems to be the way forward with AR as far a google is concerned.
Related
I am a Chinese developer and I am studying graduate school. There is a project in the lab that needs to use tango. Google shut down the official website of tango and closed the developer community and documentation, because I was just getting started and I am not familiar with Tango development. This has caused our project to be interrupted. So now I am in need of Tango documentation.
The Tango related materials were moved to google archive Github account. Here are the links:
https://github.com/googlearchive/tango-examples-unity
https://web.archive.org/web/20170714191228/https://developers.google.com/tango/apis/unity/
Hope these help! And yeah, I agree with #halfer though, you should communicate with your adviser and let him/her know that Tango on which is no longer a wise choice to continue working.
Speaking of hand gesture recognition you can consider Intel's RealSense Camera and its SDK.
our project is in China, where all google services are blocked.
does Tango need any google services, or is it self-sufficient and is able to operate on its own? if it needs services, it is basically useless to our case.
Basically,
Normal Project Tango device's features didn't need online google services.
MotionTracking, AreaLearning and Depth should do well.
you can download the sample apps sources code on here
like c samples :
https://developers.google.com/project-tango/apis/c/
try that, it won't need online google services.
But there maybe some apps which integrated Tango feature with other google services do.
Unfortunately, since Google Services is blocked in China, you can't get the BSP OTA and Play store apps updated, which means at some point you can't get new features and bugs fixed on your devices.
If you need further help. better contact project-tango-help#google.com.
AFAIK it does not. I can confirm that I've been using my devkit offline most of the time.
More generally, the core Tango services are all hosted on the device, and they were preinstalled on my devkit when I got it about 3 weeks ago. However, updates to these services come OTA via Google Play.
The three services Tango provides are motion tracking, area learning and depth sensing. Depth sensing is provided directly by the sensors, and motion tracking obviously cant be done online in a performant way. AFAIK, area learning too happens offline, but you can find more info here.
Maybe I have't looked hard enough, but I spent yesterday googling for a bit and found no relevant projects on hacking the DJI Phantom Drone in order to create new coordinating apps. This is besides the app for coordination DJI currently uses for their drone. I'm trying to see if there's a way to communicate with the Drone with a specific protocol in order to accept a set of procedures.
Any help would be awesome,
Thanks.
Great News for you and all us Droneys! DJI has launched their SDK since you asked this question. They released it last November and you can now apply for a license and write your own apps for the Phantom2 Vision+ using their SDK.
Check it out at https://developer.dji.com/
I am already building a project using the SDK - you can follow my progress on my blog / product site. I will also try to update it with good DJI related development links and tips.
This post is old but I think it is good to leave a foot print for others :)
There is this new company called NVdrones, which created a peace of hardware that you can attach to any drone (you need physical access to the flight controller), and once you do that you can use their SDK (Arduino, Java, Android and Javascript) to write your app without the need of hacking, soldering or anything else. It is just plug and play.
Another benefit is that you are not locked with a specific drone (DJI SDK or 3DRobotics SDK), you can use the board on anything you want. Which gives lots of flexibility.
The developer site is http://developers.NVdrones.com
Hope this helps.
This is a great topic!
You could check how to hack your copter here: https://github.com/flyver/Flyver-SDK/wiki/-2.2--How-To:-Flyver-Hack-a-Copter
By opening the drone, taking out the original controller, soldering a few wires and sticking an Android phone to it, you will have the ability to program your Phantom in a modern manner with an open source SDK and application based development. This means that you could add computer vision to it, automation or additional hardware. You could also use smartphones, web and other interactive devices for remote controlling the copter instead of using the standard remote controls.
The Phantom, however, is offcenter balanced due to the fact that most people use gimbal with it. Without the gimbal is a lot less stable from my experiments so you will have to put some extra work in center balancing it.
I am not too sure if this question is suited for this forum. If not, please let me know and I'll delete this.
I wanted to figure out the "easiest" way of keeping online score for a game or quiz on Windows Phone 7. Currently, I am not looking for things like Achievements etc. I know XBOX live provides a lot of stuff on these grounds, but it is not open for all.
I want to submit the score, and maintain the top 200 (may be less) odd scores. I am too lazy to write my own services and host it and go through the full maintenance cycle for that scoring system. Can someone point out some really good and easy to use + reliable services that I can use?
The product offered by Mogade has a lot of the features you have asked for:
Real time stats
Achievements
Logging
Javascript leaderboards & Facebook pages
Always free
No branding requirements
It's a very streamlined library where you only need to set up the bare essentials to get it working as all of the heavy lifting is managed for you automatically, allowing you to focus more time on the development of your game.
briansoli has written a fairly straightforward tutorial on how to get a leaderboard working with in a Windows Phone 7 game.
I hope you find this useful, let us know how you get on with it!
Microosft have just released a new toolkit called the Windows Azure Toolkit for Social Games. This should help you out with quite a bit.
Have a look at this Cloud Cover Show, Episode 52 - Tankster and the Windows Azure Toolkit for Social Games
The toolkit enables unique capabilities for social gaming prerequisites, such as storing user profiles, maintaining leader boards, in-app purchasing, and more. The toolkit also comes complete with reusable server side code and documentation, as well as Tankster, a new proof-of-concept game built with HTML5
Does anyone know how to access SkyDrive programmatically from Windows Phone 7? What API do I use? I need to upload files from the Phone to SkyDrive and vice versa.
Some code samples would be great. :-)
You can now officially integrate parts of SkyDrive with Windows Phone 7 applications.
Details outlined here.
There is a new Live SDK available from Microsoft which I think can do this. It's also in a very early alpha or beta state:
http://msdn.microsoft.com/en-us/library/bb264574.aspx
I have developed a sample based on SkyPad (Developer Preview). Please install the Windows Live Developer preview SDK.
The sample allows to save a file to SkyDrive and dowload it again after saving.
Here the link:
http://blog.mecum.biz/2011/10/windows-phone-7-mango-skydrive-sample/
You can use the Live SDK to integrate SkyDrive into your Windows Phone applications. Please see our code samples on GitHub.
Not an answer, but there's hope that an answer is on the way:
However, when Mike Torres was asked about features such as better usability, third-party API support, Windows Live Mesh integration, and expandable storage, he acknowledged that these are "top asks" for SkyDrive and said that they are currently "hard at work on SkyDrive as we speak"
Source
Your requirements sound pretty much like mine - you just want to use skydrive as a basic cloud filesystem.
I thought Matt's suggestion was an outstanding idea. I obtained the library and set out to port it, but unfortunately the codebase is huge and elaborate and absolutely riddled with the [Serializable] attribute which is not compatible with WP7. It also makes extensive use of several pieces of framework not available in WP7x, including X509Chain and Authorization.
SkyDriveApi is not even compatible with VS2010 - an attempted conversion produced a big mess so I just tried it out in VS2008.
We could always write one. This looks like a fair bit of work so I invite you to collaborate.
Well, it's feature complete and working a treat. I'd like to thank people for all the support and assistance I received reverse engineering the protocol using Fiddler, and coding, testing and debugging the prototype into production ready code. I'd like to, but nobody contributed a damn thing. Good luck writing your own.
SkyDrive doesn't have an official API but here are some unofficial ones. I'd start by looking at http://skydriveapiclient.codeplex.com/.
It doesn't claim support for WP7 but you may be able to port it.