How to install eclim with brew or other package manager? - macos

I am trying to install eclim to my system for code completion in vim. But as far as the eclim website has mentioned, the only installation method seems to be downloading the bin or source code to your system and executing the installation command manually. But I really hate installing stuff in this way as it pollutes your system directories. I tried to use brew but there doesn't seem to be a formula named "eclim". So is there really no way for me to install eclim with a package manager on mac?

I tried to use brew but there doesn't seem to be a formula named "eclim". So is there really no way for me to install eclim with a package manager on mac?
Write the missing formula.

Related

pip install psd-tools3 => FileNotFoundError: [Errno 2] No such file or directory

I was trying to install Ursina but I was having trouble getting all the required packages I needed to run my code properly. Come to find out, there's a package that refuses to install called 'psd-tools3' that won't install, no matter what I do.
I've been using cmd commands like 'pip install psd-tools3' and 'pip3 install psd-tools3' but no other commands work (i.e. 'sudo pip install psd-tools3' doesn't work because my PC doesn't know what 'sudo' means and doesn't run). I've tried installing required packages for this package, but nothing works. It just keeps giving me this error:
enter image description here
I would really appreciate the help with this problem. All I can really assume is that the Python file '_version' hasn't been created and that's what's throwing the whole program off. If there is a way to add this manually and then install it, I would appreciate steps to do that as well.
I was running this on a Lenovo Thinkpad (Windows 10) on Python 3.10 (I also have Python 3.8.3 but that was installed with the 3.10) and I made sure all packages and pip are up-to-date. Still having this problem and I don't know why.
Seems to me like the issue is on the side of the maintainers of psd-tools3.
For example, looking at the content of the latest source distribution on PyPI, we can see that it does not contain any _version.py file.
This needs to be solved by the project's maintainers, but they do not have a ticket tracker. On the other hand there seems to be an "Author" email address on the project's PyPI page as well as in the project's setup.py script.
A solution might be to clone the project's source code repository (with git), and try to install from the local clone.
Just simply try
pip install psd-tools3==1.9.0
Or
pip install psd-tools3==1.8.2
This should work on your pc as well. I was having same issue, and then I tried this It worked for me

-bash: scala: command not found

I'm trying to install scala on my mac (Maverick).
I downloaded and unarchived it.
I then put myself from where it was unarchived and inside the /bin folder in the terminal.
But when I run "scala" or "scalac" I get :
-bash: scala: command not found
Why?
I always suggest that mac users install homebrew and use homebrew as their primary package installer to install software.
Installing scala is as simple as
brew install scala
Homebrew will also install/fix java dependencies for you and handle path issues (I believe)
I get the same issue and quickly I found everything is fine, if you write the correct path into your .bash_profile.
The only thing you need is to close current terminal and open a new one, on which Scala would work.
Hope this work for you.
do you have Java installed and available on your PATH http://sourabhbajaj.com/mac-setup/Java/README.html the same author also provides good Scala / SBT setup info http://sourabhbajaj.com/mac-setup/Java/README.html

How to install an external package to /usr/local without troubling Homebrew?

I'm trying to install a package called Geant4 by compiling from source (HomeBrew actually has the package but it's an old version and doesn't have support for Python which I need).
I want to put the Geant4 package in /usr/local/geant4 (perhaps this is not the proper place to put it in OSX?).
Now, the Homebrew FAQ has some instructions on how to install external stuff, but when I do brew diy, I get the error message:
Error: Couldn't determine build system
The command I should use to configure Geant4 is:
cd ~/my-build-directory
cmake -DCMAKE_INSTALL_PREFIX=/usr/local/geant4 ~/Downloads/geant4.10.01.p01
brew diy makes a good effort to determine how to build a package, but it doesn't always get it right. In the case of custom packages, it's probably best to install them into $(brew --prefix)/Cellar/$package/$version, just as Homerew would -- that way, you can interact with the package using brew link, etc. You can also install it to /usr/local or anywhere you like, but mimicking Homebrew works really well.
In your case, you could probably install it with something like:
cd /my-build-directory
cmake -DCMAKE_INSTALL_PREFIX=$(brew --prefix)/Cellar/geant4/10.01.p01 ~/Downloads/geant4.10.01.p01
brew link geant4

apt-get not working in Cygwin

I'm something of a Cygwin newbie, so that might be the problem, but I'm trying to install a package using apt-get and it's telling me there's no such command. I installed it on Windows 7.
The best I got from searching other questions here and across the net was that you need to install something specific (or run the setup file to update) when initially installing, but it's not clear to me what I need to install or run or whatever.
How do I install or update my cygwin to be able to use apt-get or, alternatively, how would I install packages with the basic, default installation of Cygwin that I already have?
Thank you.
You can use this : apt-cyg
It works just like apt-get in terms of command line arguments, but you will be using apt-cyg instead.
Refer https://github.com/transcode-open/apt-cyg It did helped me.
To install apt-cyg package.
Cygwin's official installer is setup.exe. This is the "proper" way to install Cygwin packages. There's a project called cyg-apt but it's not officially part of Cygwin.

Where is PyGTK for Mac OS X?

Is there a binary out there for the current mac os x, python for PyGTK? I work with multiple desktop environments (mac, windows, gnome) and really consider python's lack of cross platform GUI's a problem. Does anyone know where I can find a built version of PyGTK and GTK for Mac?
I cant clone the git repository, it keeps timing out.
brew install pygtk worked for me (requires homebrew).
Confirmed to work with OS X 10.10 too, but by default it will install it into brew's Python distribution, so if you are still using the native python, it will not find it.
I don't use macports but it seems that jhbuild works for me. Below is the steps that I've done.
download gtk-osx-build-setup.sh from: https://raw.github.com/jralls/gtk-osx-build/master/gtk-osx-build-setup.sh and save it to your home directory.
fire up terminal and navigate to your home directory and run the command sh gtk-osx-build-setup.sh
the shell script will warn you that ~/.local/bin isn't added to your environment variable to do this, edit your .profile file located at your home directory and /Users/<username>/.local/bin to your environment variable. to know more on how to edit this file check out: http://www.tech-recipes.com/rx/2621/os_x_change_path_environment_variable/
after that, do a ~/.local/bin/jhbuild bootstrap command. it will download and install some necessary utilities.
download and install the beta version of the gtk+ osx framework at: http://ftp.imendio.com/pub/imendio/gtk-osx/Gtk-Framework-2.14-LATEST.dmg
before installing the meta-gtk-osx-python, you need to build and install some other packages that jhbuild doesn't install automatically, so what i did was i installed libpng by doing the command: ~/.local/bin/jhbuild build libpng
you also need to install libtiff so do the command: ~/.local/bin/jhbuild build libtiff
and also gtk-doc is needed so: ~/.local/bin/jhbuild build gtk-doc
and finally you can now install meta-gtk-osx-python by doing a: ~/.local/bin/jhbuild build meta-gtk-osx-python
Let me know if it works.
There is an installer for PyGTK 2.24 in test here, announced on the PyGTK list.
UPDATE project has moved on macpkg's sourceforge page.
I couldn't make it work with meld (segmentation fault), but sample PyGTK programs work OK.
UPDATE 2 since then a new package Py3GTK3 appeared on the same sourceforge page. Haven't tested though.
There is now a mac package on sourceforge
Download the latest package from http://sourceforge.net/projects/macpkg/files/PyGTK/ and install.
If you're just trying to use the system python, this is all you'll have to do.
If you're not, the following is how to install it with pyenv, which can be installed with Homebrew. With brew installed, you can install version pyenv and Python 2.7.8 with:
brew install pyenv && pyenv install 2.7.8
After you've done that, you'll then have copy the gtk package and its dependencies into your python installation:
cd /opt/gtk/lib/python2.7/site-packages/ && \
cp * ~/.pyenv/versions/2.7.8/lib/python2.7/site-packages/
That's it. You can also similarly install the Py3GTK3 package which has packages for python 2.7 and 3.2 from http://sourceforge.net/projects/macpkg/files/Py3GTK3/.
Have you tried doing it using macports? This website shows how.

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