PKPaymentRequest conditionally invalid - braintree

When creating a paymentRequest, configuring as such works:
let paymentRequest = PKPaymentRequest()
...
paymentRequest.countryCode = "US";
paymentRequest.currencyCode = "USD";
...
However, configuring by using "UK" and "GBP" doesnt work. Im probably missing something, is there a ruleset somewhere? Im simply trying to make a payment in pounds.
More specifically (code from Braintree ) :
// Example: Promote PKPaymentAuthorizationViewController to optional so that we can verify
// that our paymentRequest is valid. Otherwise, an invalid paymentRequest would crash our app.
if let vca = PKPaymentAuthorizationViewController(paymentRequest: paymentRequest) as PKPaymentAuthorizationViewController?
{
...logic...
} else {
->this is what i get when using pounds or anything else<-
}

Related

Graph API - BadRequest on sending channel messages with #mention

We had some code that has been working for the past 10 months (since it was developed) and just stopped working this afternoon. It's a WebAPI code to send a channel message mentioning the bot and a user, which now is returning "Bad Request. Invalid request body was sent."
If the "Mentions" property is not provided, the call works, and the message is sent without the #mentions. So, I wonder if there was a breaking change in this API that's now expecting a different format for the "Mentions" property.
It's quite simple to reproduce by following the example code found in the Microsoft Graph documentation.
I'm posting here in the hope some fellow dev spots something obvious or is aware of an alternative way of using the API that it might stop complaining, as Microsoft takes forever to reply.
Here's the code we have that can lead me to discover the issue:
private async Task SendMentionToTheBotAsync(GraphServiceClient onBehalfOfClient, string userName, string teamId, string channelId)
{
var supportAgentUser = await onBehalfOfClient.Me.Request().GetAsync();
var chatMessage = new ChatMessage
{
Body = new ItemBody
{
ContentType = BodyType.Html,
Content = $"<at id=\"0\">{Configuration["BotName"]}</at>: This is the start of the conversation between {userName} and <at id=\"1\">{supportAgentUser.DisplayName}</at>."
},
Mentions = new List<ChatMessageMention>
{
new ChatMessageMention
{
Id = 0,
MentionText = Configuration["BotName"],
Mentioned = new IdentitySet
{
Application = new Identity
{
DisplayName = Configuration["BotName"],
Id = Configuration["BotAppId"],
AdditionalData = new Dictionary<string,object>
{
{
"applicationIdentityType", "bot"
}
}
}
}
},
new ChatMessageMention
{
Id = 1,
MentionText = supportAgentUser.DisplayName,
Mentioned = new IdentitySet
{
User = new Identity
{
DisplayName = supportAgentUser.DisplayName,
Id = supportAgentUser.Id,
AdditionalData = new Dictionary<string,object>
{
{
"userIdentityType", "aadUser"
}
}
}
}
}
}
};
await onBehalfOfClient.Teams[teamId].Channels[channelId].Messages
.Request()
.AddAsync(chatMessage);
}
Microsoft Support responded with :
"Thank you for contacting Microsoft Support.
I understand the issue is related to the post messages to Teams. Based on the screenshot, it seems you are using mention to a channel. It's possible that you are using key "conversationIdentityType#odata.type" in your request.
Could you please try to remove "conversationIdentityType#odata.type" key from the request body and try again. It should work. It is because deployment is on the way in the Asia region. Once it's 100% rolled out, this key WILL NOT be entertained in the request."
Removed the key and it worked for me.
Paulo,
Unfortunately i am not a programmer. I am using Graph calls in a Microsoft 365 Power Automate workflow. I have an app that i use to get the Authorisation Bearer token and then post to Teams messages using a graph HTTP action.
Here is the syntax of the HTTP ( purple items are variables if u r not familiar with Flow )
click to view image of Power Automate workflow HTTP action

Making a GET request with swift 4 works in playgrounds but not in project

Using Swift 4 and Xcode 10
I am trying to make a GET request to an API and get the results in json, and my code works perfectly in my playground, but when I copy it over to my app, I get a "Program ended with exit code: 0" error.
I'd like to make this a function I can call and change up the headers, httpMethod, credentials, actionURL, etc.. so I can reuse it for different calls to this API.
This is my first shot at this, and have been searching all over.
1) This is where I borrowed most of the code for this part of the project. Error parsing JSON in swift and loop in array
2) I tried using the advice in this video to build a struct for the data. https://www.youtube.com/watch?v=WwT2EyAVLmI&t=105s
Not sure if it is something on the swift side, or the xcode side...
import Foundation
import Cocoa
// removed in project, works in playgrounds
//import PlaygroundSupport
func makeGetCall() {
// Set up the URL request
let baseURL: String = "https://ws.example.net/v1/action"
guard let url = URL(string: baseURL) else {
print("Error: cannot create URL")
return
}
// set up the session
let config = URLSessionConfiguration.default
let session = URLSession(configuration: config)
// set up auth
let token = "MYTOKEN"
let key = "MYKEY"
let loginString = String(format: "%#:%#", token, key)
let loginData = loginString.data(using: String.Encoding.utf8)?.base64EncodedString()
// make the request
var request = URLRequest(url: url)
request.httpMethod = "GET"
request.setValue("application/json", forHTTPHeaderField: "Accept")
request.addValue("Basic \(loginData!)", forHTTPHeaderField: "Authorization")
let task = session.dataTask(with: request) {
(data, response, error) in
// check for any errors
guard error == nil else {
print("error calling GET")
print(error!)
return
}
// make sure we got data
guard let responseData = data else {
print("Error: did not receive data")
return
}
// parse the result as JSON, since that's what the API provides
do {
guard let apiResponse = try JSONSerialization.jsonObject(with: responseData, options: [])
as? [String: Any] else {
print("error trying to convert data to JSON")
return
}
// let's just print it to prove we can access it
print(apiResponse)
// the apiResponse object is a dictionary
// so we just access the title using the "title" key
// so check for a title and print it if we have one
//guard let todoTitle = todo["title"] as? String else {
// print("Could not get todo title from JSON")
// return
//}
//print("The title is: " + todoTitle)
} catch {
print("error trying to convert data to JSON")
return
}
}
task.resume()
}
makeGetCall()
// removed in project, works in playgrounds
//PlaygroundPage.current.needsIndefiniteExecution = true
In playgrounds I receive the json response as expected, but when I copy the code over to my project I receive an error.
Expected output example:
["facet": <__NSArrayI 0x7fb4305d1b40>(
asnNumber,
assetPriority,
assetType,
etc...
"Program ended with exit code: 0" is not an error; it just means the program came to an end. In fact, it is the opposite of an error, since it means the program came to an end in good order.
So, what kind of project template did you use? I'm guessing you used a Cocoa command-line tool. In that case, the problem is that simply you have no runloop, so we reach the last line and come to an end before any asynchronous stuff (e.g. networking) can take place.
This is exactly parallel to what you had to do in your playground. You couldn't network asynchronously without needsIndefiniteExecution; the playground needs to keep running after it has reached the last line, to give the networking a chance to happen. In the same way, you need the runloop in the command-line tool to keep going after it has reached the last line, to give the networking a chance to happen.
For how to give your command-line tool a runloop, see for example Run NSRunLoop in a Cocoa command-line program
Alternatively, don't use a command-line tool. Make an actual app. Now the app persists (until you quit it), and asynchronous networking just works.

Get "API key is missing" error when querying account details to Mailchimp API 3.0 using RestSharp

When using RestSharp to query account details in your MailChimp account I get a "401: unauthorized" with "API key is missing", even though it clearly isn't!
We're using the same method to create our RestClient with several different methods, and in all requests it is working flawlessly. However, when we're trying to request the account details, meaning the RestRequest URI is empty, we get this weird error and message.
Examples:
private static RestClient CreateApi3Client(string apikey)
{
var client = new RestClient("https://us2.api.mailchimp.com/3.0");
client.Authenticator = new HttpBasicAuthenticator(null, apiKey);
return client;
}
public void TestCases() {
var client = CreateApi3Client(_account.MailChimpApiKey);
var req1 = new RestRequest($"lists/{_account.MailChimpList}/webhooks", Method.GET);
var res1 = client.Execute(req1); // works perfectly
var req2 = new RestRequest($"automations/{account.MailChimpTriggerEmail}/emails", Method.GET);
var res2 = client.Execute(req2); // no problem
var req3 = new RestRequest(Method.GET);
var res3 = client.Execute(req3); // will give 401, api key missing
var req4 = new RestRequest(string.Empty, Method.GET);
var res4 = client.Execute(req4); // same here, 401
}
When trying the api call in Postman all is well. https://us2.api.mailchimp.com/3.0, GET with basic auth gives me all the account information and when debugging in c# all looks identical.
I'm trying to decide whether to point blame to a bug in either RestSharp or MailChimp API. Has anyone had a similar problem?
After several hours we finally found what was causing this..
When RestSharp is making the request to https://us2.api.mailchimp.com/3.0/ it's opting to omit the trailing '/'
(even if you specifically add this in the RestRequest, like: new RestRequest("/", Method.GET))
so the request was made to https://us2.api.mailchimp.com/3.0
This caused a serverside redirect to 'https://us2.api.mailchimp.com/3.0/' (with the trailing '/') and for some reason this redirect scrubbed away the authentication header.
So we tried making a
new RestRequest("/", Method.GET)
with some parameters (req.AddParameter("fields", "email")) to make it not scrub the trailing '/', but this to was failing.
The only way we were able to "fool" RestSharp was to write it a bit less sexy like:
new RestRequest("/?fields=email", Method.GET)

Google Translate API - Error code 400

So I'm getting an error code 400 with a keyInvalid reason:
json = {
error = {
code = 400;
errors = (
{
domain = usageLimits;
message = "Bad Request";
reason = keyInvalid;
}
);
message = "Bad Request";
};
}
I'm using the correct API call I'm sure:
https://www.googleapis.com/language/translate/v2?key=INSERT-YOUR-KEY&q=hello%20world&source=en&target=de
And for INSERT-YOUR-KEY I've tried both the Client ID and the Client secret.
Also, I do have the Translate API turned on in the console.
Oh lord, what a waste of time - mostly my fault! So I needed to create a public API key, which was the second option on the page staring right in the face this whole time. One of those days...

Google+ insert moment using google-api-dotnet-client

I am trying to write an activity in Google+ using the dotnet-client. The issue is that I can't seem to get the configuration of my client app correctly. According to the Google+ Sign-In configuration and this SO question we need to add the requestvisibleactions parameter. I did that but it did not work. I am using the scope https://www.googleapis.com/auth/plus.login and I even added the scope https://www.googleapis.com/auth/plus.moments.write but the insert still did not work.
This is what my request url looks like:
https://accounts.google.com/ServiceLogin?service=lso&passive=1209600&continue=https://accounts.google.com/o/oauth2/auth?scope%3Dhttps://www.googleapis.com/auth/plus.login%2Bhttps://www.googleapis.com/auth/plus.moments.write%26response_type%3Dcode%26redirect_uri%3Dhttp://localhost/%26state%3D%26requestvisibleactions%3Dhttp://schemas.google.com/AddActivity%26client_id%3D000.apps.googleusercontent.com%26request_visible_actions%3Dhttp://schemas.google.com/AddActivity%26hl%3Den%26from_login%3D1%26as%3D-1fbe06f1c6120f4d&ltmpl=popup&shdf=Cm4LEhF0aGlyZFBhcnR5TG9nb1VybBoADAsSFXRoaXJkUGFydHlEaXNwbGF5TmFtZRoHQ2hpa3V0bwwLEgZkb21haW4aB0NoaWt1dG8MCxIVdGhpcmRQYXJ0eURpc3BsYXlUeXBlGgdERUZBVUxUDBIDbHNvIhTeWybcoJ9pXSeN2t-k8A4SUbfhsygBMhQivAmfNSs_LkjXXZ7bPxilXgjMsQ&scc=1
As you can see from there that there is a request_visible_actions and I even added one that has no underscore in case I got the parameter wrong (requestvisibleactions).
Let me say that my app is being authenticated successfully by the API. I can get the user's profile after being authenticated and it is on the "insert moment" part that my app fails. My insert code:
var body = new Moment();
var target = new ItemScope();
target.Id = referenceId;
target.Image = image;
target.Type = "http://schemas.google.com/AddActivity";
target.Description = description;
target.Name = caption;
body.Target = target;
body.Type = "http://schemas.google.com/AddActivity";
var insert =
new MomentsResource.InsertRequest(
// this is a valid service instance as I am using this to query the user's profile
_plusService,
body,
id,
MomentsResource.Collection.Vault);
Moment result = null;
try
{
result = insert.Fetch();
}
catch (ThreadAbortException)
{
// User was not yet authenticated and is being forwarded to the authorization page.
throw;
}
catch (Google.GoogleApiRequestException requestEx)
{
// here I get a 401 Unauthorized error
}
catch (Exception ex)
{
} `
For the OAuth flow, there are two issues with your request:
request_visible_actions is what is passed to the OAuth v2 server (don't pass requestvisibleactions)
plus.moments.write is a deprecated scope, you only need to pass in plus.login
Make sure your project references the latest version of the Google+ .NET client library from here:
https://developers.google.com/resources/api-libraries/download/stable/plus/v1/csharp
I have created a project on GitHub showing a full server-side flow here:
https://github.com/gguuss/gplus_csharp_ssflow
As Brettj said, you should be using the Google+ Sign-in Button as demonstrated in the latest Google+ samples from here:
https://github.com/googleplus/gplus-quickstart-csharp
First, ensure you are requesting all of the activity types you're writing. You will know this is working because the authorization dialog will show "Make your app activity available via Google, visible to you and: [...]" below the text that starts with "This app would like to". I know you checked this but I'm 90% sure this is why you are getting the 401 error code. The following markup shows how to render the Google+ Sign-In button requesting access to Add activities.
<div id="gConnect">
<button class="g-signin"
data-scope="https://www.googleapis.com/auth/plus.login"
data-requestvisibleactions="http://schemas.google.com/AddActivity"
data-clientId="YOUR_CLIENT_ID"
data-accesstype="offline"
data-callback="onSignInCallback"
data-theme="dark"
data-cookiepolicy="single_host_origin">
</button>
Assuming you have a PlusService object with the correct activity type set in data-requestvisibleactions, the following code, which you should be able to copy/paste to see it work, concisely demonstrates writing moments using the .NET client and has been tested to work:
Moment body = new Moment();
ItemScope target = new ItemScope();
target.Id = "replacewithuniqueforaddtarget";
target.Image = "http://www.google.com/s2/static/images/GoogleyEyes.png";
target.Type = "";
target.Description = "The description for the activity";
target.Name = "An example of add activity";
body.Target = target;
body.Type = "http://schemas.google.com/AddActivity";
MomentsResource.InsertRequest insert =
new MomentsResource.InsertRequest(
_plusService,
body,
"me",
MomentsResource.Collection.Vault);
Moment wrote = insert.Fetch();
Note, I'm including Google.Apis.Plus.v1.Data for convenience.
Ah it's that simple! Maybe not? I am answering my own question and consequently accept it as the answer (after a few days of course) so others having the same issue may be guided. But I will definitely up-vote Gus' answer for it led me to the fix for my code.
So according to #class answer written above and as explained on his blog the key to successfully creating a moment is adding the request_visible_actions parameter. I did that but my request still failed and it is because I was missing an important thing. You need to add one more parameter and that is the access_type and it should be set to offline. The OAuth request, at a minimum, should look like: https://accounts.google.com/o/oauth2/auth?scope=https://www.googleapis.com/auth/plus.login&response_type=code&redirect_uri=http://localhost/&request_visible_actions=http://schemas.google.com/AddActivity&access_type=offline.
For the complete and correct client code you can get Gus' example here or download the entire dotnet client library including the source and sample and add what I added below. The most important thing that you should remember is modifying your AuthorizationServerDescription for the Google API. Here's my version of the authenticator:
public static OAuth2Authenticator<WebServerClient> CreateAuthenticator(
string clientId, string clientSecret)
{
if (string.IsNullOrWhiteSpace(clientId))
throw new ArgumentException("clientId cannot be empty");
if (string.IsNullOrWhiteSpace(clientSecret))
throw new ArgumentException("clientSecret cannot be empty");
var description = GoogleAuthenticationServer.Description;
var uri = description.AuthorizationEndpoint.AbsoluteUri;
// This is the one that has been documented on Gus' blog site
// and over at Google's (https://developers.google.com/+/web/signin/)
// This is not in the dotnetclient sample by the way
// and you need to understand how OAuth and DNOA works.
// I had this already, see my original post,
// I thought it will make my day.
if (uri.IndexOf("request_visible_actions") < 1)
{
var param = (uri.IndexOf('?') > 0) ? "&" : "?";
description.AuthorizationEndpoint = new Uri(
uri + param +
"request_visible_actions=http://schemas.google.com/AddActivity");
}
// This is what I have been missing!
// They forgot to tell us about this or did I just miss this somewhere?
uri = description.AuthorizationEndpoint.AbsoluteUri;
if (uri.IndexOf("offline") < 1)
{
var param = (uri.IndexOf('?') > 0) ? "&" : "?";
description.AuthorizationEndpoint =
new Uri(uri + param + "access_type=offline");
}
// Register the authenticator.
var provider = new WebServerClient(description)
{
ClientIdentifier = clientId,
ClientSecret = clientSecret,
};
var authenticator =
new OAuth2Authenticator<WebServerClient>(provider, GetAuthorization)
{ NoCaching = true };
return authenticator;
}
Without the access_type=offline my code never worked and it will never work. Now I wonder why? It would be good to have some explanation.

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