I have an activity indicator designed inside a absolute layout. Based on a button click event, I try to show and hide the activity indicator alternatively. But due to some reason, I cannot see my activity Indicator.Any help will be greatly appreciated!!! Thanks in advance.
This is my .xaml.cs class:
public partial class PBTestPage : ContentPage
{
private bool _pbIndicator;
public PBTestPage()
{
InitializeComponent();
}
public bool PBIndicator{
get{
return _pbIndicator;
}set{
_pbIndicator = value;
OnPropertyChanged();
}
}
protected override void OnAppearing()
{
base.OnAppearing();
var parentLayout = new AbsoluteLayout();
var stackContent = new StackLayout();
AbsoluteLayout.SetLayoutFlags(stackContent,AbsoluteLayoutFlags.PositionProportional);
AbsoluteLayout.SetLayoutBounds(stackContent,new Rectangle(0f,0f,AbsoluteLayout.AutoSize,AbsoluteLayout.AutoSize));
var activityIndicator = new ActivityIndicator
{
Color = Color.Black,
IsRunning = PBIndicator,
IsVisible = PBIndicator
};
AbsoluteLayout.SetLayoutFlags(activityIndicator, AbsoluteLayoutFlags.PositionProportional);
AbsoluteLayout.SetLayoutBounds(activityIndicator, new Rectangle(.5, .5, AbsoluteLayout.AutoSize, AbsoluteLayout.AutoSize));
var button = new Button
{
Text="Click",
VerticalOptions=LayoutOptions.CenterAndExpand,
HorizontalOptions=LayoutOptions.CenterAndExpand,
};
button.Clicked += OnClicked;
stackContent.Children.Add(button);
parentLayout.Children.Add(stackContent);
parentLayout.Children.Add(activityIndicator);
Content = parentLayout;
}
private void OnClicked(object sender, EventArgs e)
{
if(PBIndicator==false){
PBIndicator = true;
}else{
PBIndicator = false;
}
}
}
I'm inferring you're intending to use bindings by the use of OnPropertyChanged, so it's a good time to start do it.
I've made some changes in your code and I guess it will work properly now. The changes are:
Moved the layout creation to the constructor (I can't see create the whole same layout on every time the page is shown as a good choice );
The OnClicked event just invert the value of the property, no need to check it before with an if;
Using Bindings to handle the ActivityIndicator's properties state;
Set true to PBIndicator property on the OnAppearing event.
This is the changed code:
public partial class PBTestPage : ContentPage
{
private bool _pbIndicator;
public bool PBIndicator
{
get { return _pbIndicator; }
set
{
_pbIndicator = value;
OnPropertyChanged();
}
}
public PBTestPage()
{
InitializeComponent();
var parentLayout = new AbsoluteLayout();
var stackContent = new StackLayout();
AbsoluteLayout.SetLayoutFlags(stackContent, AbsoluteLayoutFlags.PositionProportional);
AbsoluteLayout.SetLayoutBounds(stackContent, new Rectangle(0f, 0f, AbsoluteLayout.AutoSize, AbsoluteLayout.AutoSize));
var activityIndicator = new ActivityIndicator
{
Color = Color.Black
};
activityIndicator.SetBinding(ActivityIndicator.IsRunningProperty, new Binding(nameof(PBIndicator)));
activityIndicator.SetBinding(ActivityIndicator.IsVisibleProperty, new Binding(nameof(PBIndicator)));
activityIndicator.BindingContext = this;
AbsoluteLayout.SetLayoutFlags(activityIndicator, AbsoluteLayoutFlags.PositionProportional);
AbsoluteLayout.SetLayoutBounds(activityIndicator, new Rectangle(.5, .5, AbsoluteLayout.AutoSize, AbsoluteLayout.AutoSize));
var button = new Button
{
Text = "Click",
VerticalOptions = LayoutOptions.CenterAndExpand,
HorizontalOptions = LayoutOptions.CenterAndExpand,
};
button.Clicked += OnClicked;
stackContent.Children.Add(button);
parentLayout.Children.Add(stackContent);
parentLayout.Children.Add(activityIndicator);
Content = parentLayout;
}
protected override void OnAppearing()
{
base.OnAppearing();
PBIndicator = true;
}
private void OnClicked(object sender, EventArgs e)
{
PBIndicator = !PBIndicator;
}
}
Let me know if it works. I hope it helps.
Try this one
private void OnClicked(object sender, EventArgs e)
{
if(PBIndicator==false){
activityIndicator.IsRunning=true;
}else{
activityIndicator.IsRunning=false;
}
}
Related
I want to show long text of picker item in two lines using custom render how can I achieve it?
First , you need a custom renderer for picker .
To override the item you need to replace the original view with a AlertDialog .
Then custom a ListView and set it as AlertDialog.View .
Then you can customize everything in the Adapter(here we need to customize the textview ).
Sample code
[assembly: ExportRenderer(typeof(Picker), typeof(MyPickerRenderer))]
namespace FormsApp.Droid
{
public class MyAdapter : ArrayAdapter
{
private IList<string> _data;
Context _context;
public MyAdapter(Context context, int resource , IList<string> data) : base(context,resource)
{
_context = context;
_data = data;
}
public override int Count => _data.Count;
public override Android.Views.View GetView(int position, Android.Views.View convertView, ViewGroup parent)
{
TextView textview = new TextView(_context);
textview.TextSize = 18;
textview.SetTextColor(Android.Graphics.Color.DarkGray);
textview.Ellipsize = TruncateAt.End;
textview.SetMaxLines(2); //this line
textview.Text = _data[position];
return textview;
}
}
public class MyListView : Android.Widget.ListView
{
public MyListView(Context context, IList<string> data) : base(context)
{
this.DividerHeight = 0;
this.Adapter = new MyAdapter(context, 0, data);
}
}
class MyPickerRenderer : Xamarin.Forms.Platform.Android.AppCompat.PickerRenderer
{
IElementController ElementController => Element as IElementController;
public MyPickerRenderer(Context context):base(context)
{
}
private AlertDialog _dialog;
protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
{
base.OnElementChanged(e);
if (e.NewElement == null || e.OldElement != null)
return;
Control.Click += Control_Click;
}
protected override void Dispose(bool disposing)
{
Control.Click -= Control_Click;
base.Dispose(disposing);
}
private void Control_Click(object sender, EventArgs e)
{
Picker model = Element;
var picker = new MyListView(Context, model.Items);
var layout = new LinearLayout(Context) { Orientation = Orientation.Vertical };
layout.SetPadding(35, 30, 35, 0);
layout.AddView(picker);
ElementController.SetValueFromRenderer(VisualElement.IsFocusedProperty, true);
var builder = new AlertDialog.Builder(Context);
builder.SetView(layout);
builder.SetTitle(model.Title ?? "");
builder.SetNegativeButton("Cancel ", (s, a) =>
{
ElementController.SetValueFromRenderer(VisualElement.IsFocusedProperty, false);
// It is possible for the Content of the Page to be changed when Focus is changed.
// In this case, we'll lose our Control.
Control?.ClearFocus();
_dialog = null;
});
_dialog = builder.Create();
_dialog.DismissEvent += (ssender, args) =>
{
ElementController?.SetValueFromRenderer(VisualElement.IsFocusedProperty, false);
};
_dialog.Show();
}
}
}
Testing code in Forms xaml
<Picker x:Name="picker" Title="Select a monkey">
<Picker.ItemsSource>
<x:Array Type="{x:Type x:String}">
<x:String>abc</x:String>
<x:String>aaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbccccccccccccccccdddddddddddddddddddddd</x:String>
</x:Array>
</Picker.ItemsSource>
</Picker>
Before
After
Currently i have a listview which stores the medications of my users, i want to implement a swipe gesture so that the user can simply swipe left or right to tell if the medication has been taken or not taken.
Is there a way to add a left and right full swipe gesture in a listview just like the way that apple has implemented in their mail.
Note:it cannot achieved moved item follow with fingertip, but could achieved left and right gestures
First, you should build swipe compoment using gesture
SwipeGestureGrid.cs
public class SwipeGestureGrid : Grid
{
#region Private Member
private double _gestureX { get; set; }
private double _gestureY { get; set; }
private bool IsSwipe { get; set; }
#endregion
#region Public Member
#region Events
#region Tapped
public event EventHandler Tapped;
protected void OnTapped(EventArgs e)
{
if (Tapped != null)
Tapped(this, e);
}
#endregion
#region SwipeUP
public event EventHandler SwipeUP;
protected void OnSwipeUP(EventArgs e)
{
if (SwipeUP != null)
SwipeUP(this, e);
}
#endregion
#region SwipeDown
public event EventHandler SwipeDown;
protected void OnSwipeDown(EventArgs e)
{
if (SwipeDown != null)
SwipeDown(this, e);
}
#endregion
#region SwipeRight
public event EventHandler SwipeRight;
protected void OnSwipeRight(EventArgs e)
{
if (SwipeRight != null)
SwipeRight(this, e);
}
#endregion
#region SwipeLeft
public event EventHandler SwipeLeft;
protected void OnSwipeLeft(EventArgs e)
{
if (SwipeLeft != null)
SwipeLeft(this, e);
}
#endregion
#endregion
public double Height
{
get
{
return HeightRequest;
}
set
{
HeightRequest = value;
}
}
public double Width
{
get
{
return WidthRequest;
}
set
{
WidthRequest = value;
}
}
#endregion
public SwipeGestureGrid()
{
PanGestureRecognizer panGesture = new PanGestureRecognizer();
panGesture.PanUpdated += PanGesture_PanUpdated;
TapGestureRecognizer tapGesture = new TapGestureRecognizer();
tapGesture.Tapped += TapGesture_Tapped;
GestureRecognizers.Add(panGesture);
GestureRecognizers.Add(tapGesture);
}
private void TapGesture_Tapped(object sender, EventArgs e)
{
try
{
if (!IsSwipe)
OnTapped(null);
IsSwipe = false;
}
catch (Exception ex)
{
}
}
private void PanGesture_PanUpdated(object sender, PanUpdatedEventArgs e)
{
try
{
switch (e.StatusType)
{
case GestureStatus.Running:
{
_gestureX = e.TotalX;
_gestureY = e.TotalY;
}
break;
case GestureStatus.Completed:
{
IsSwipe = true;
//Debug.WriteLine("{0} {1}", _gestureX, _gestureY);
if (Math.Abs(_gestureX) > Math.Abs(_gestureY))
{
if (_gestureX > 0)
{
OnSwipeRight(null);
}
else
{
OnSwipeLeft(null);
}
}
else
{
if (_gestureY > 0)
{
OnSwipeDown(null);
}
else
{
OnSwipeUP(null);
}
}
}
break;
}
}
catch (Exception ex)
{
}
}
}
Next using datatemplate in listview andattach event for GesturecompomentPage.cs
ListView lsvData = new ListView()
{
VerticalOptions = LayoutOptions.Fill,
HorizontalOptions = LayoutOptions.Fill,
BackgroundColor = Color.White,
HasUnevenRows = true,
};
List<string> lstData = new List<string>();
public Pages()
{
#region DataTemplate
DataTemplate ListDataTemplate = new DataTemplate(() =>
{
#region DataArea of Template
SwipeGestureGrid gridData = new SwipeGestureGrid()
{
HorizontalOptions = LayoutOptions.FillAndExpand,
VerticalOptions = LayoutOptions.FillAndExpand,
HeightRequest = 60,
RowDefinitions =
{
new RowDefinition { },
},
ColumnDefinitions =
{
new ColumnDefinition { },
}
};
#endregion
#region Base of Template
Grid gridBase = new Grid()
{
HorizontalOptions = LayoutOptions.FillAndExpand,
VerticalOptions = LayoutOptions.FillAndExpand,
HeightRequest = 60,
RowDefinitions =
{
new RowDefinition { },
},
ColumnDefinitions =
{
new ColumnDefinition { },
//Put Cells Data here
new ColumnDefinition { Width = new GridLength(0,
GridUnitType.Absolute)}, //Button for Cells here
},
};
#endregion
Label lblText = new Label
{
HorizontalOptions = LayoutOptions.FillAndExpand,
VerticalOptions = LayoutOptions.FillAndExpand,
FontAttributes = FontAttributes.Bold,
VerticalTextAlignment = TextAlignment.End,
TextColor = Color.Black,
BackgroundColor = Color.Silver,
LineBreakMode = LineBreakMode.TailTruncation,
FontSize = 18,
};
lblText.SetBinding(Label.TextProperty, ".");
ImageButton btnCellDelete = new ImageButton() { Source = "Delete" };
gridData.Children.Add(lblText, 0, 0);
gridBase.Children.Add(gridData, 0, 0);
gridBase.Children.Add(btnCellDelete, 1, 0);
gridData.SwipeLeft += GridTemplate_SwipeLeft;
gridData.SwipeRight += GridTemplate_SwipeRight; ;
gridData.Tapped += GridTemplate_Tapped; ;
btnCellDelete.Clicked += BtnCellDelete_Clicked; ;
return new ViewCell
{
View = gridBase,
Height = 60,
};
});
#endregion
for (int i = 1; i <= 100; i++)
{
lstData.Add(i.ToString());
}
lsvData.ItemTemplate = ListDataTemplate;
lsvData.ItemsSource = lstData;
Content = lsvData;
}
Add the event.SwipeLeft to show DeleteButton
private void GridTemplate_SwipeLeft(object sender, EventArgs e)
{
try
{
if (sender is SwipeGestureGrid)
{
var templateGrid = ((SwipeGestureGrid)sender).Parent;
if (templateGrid != null && templateGrid is Grid)
{
var CellTemplateGrid = (Grid)templateGrid;
CellTemplateGrid.ColumnDefinitions[1].Width = new GridLength(60, GridUnitType.Absolute);
}
}
}
catch (Exception ex)
{
}
}
swiperight to hide delete button
private void GridTemplate_SwipeRight(object sender, EventArgs e)
{
try
{
if (sender is SwipeGestureGrid)
{
var templateGrid = ((SwipeGestureGrid)sender).Parent;
if (templateGrid != null && templateGrid is Grid)
{
var CellTemplateGrid = (Grid)templateGrid;
CellTemplateGrid.ColumnDefinitions[1].Width = new GridLength(0, GridUnitType.Absolute);
}
}
}
catch (Exception ex)
{
}
}
Delete button click event
private void BtnCellDelete_Clicked(object sender, EventArgs e)
{
try
{
if (sender is ImageButton)
{
var templateGrid = ((ImageButton)sender);
//templateGrid.Parent = gridBase
//templateGrid.Parent.Parent = cell
if (templateGrid.Parent != null && templateGrid.Parent.Parent != null && templateGrid.Parent.Parent.BindingContext != null && templateGrid.Parent.Parent.BindingContext is string)
{
var deletedate = templateGrid.Parent.Parent.BindingContext as string;
lstData.RemoveAll(f => f == deletedate);
lsvData.ItemsSource = null;
lsvData.ItemsSource = lstData;
}
}
}
catch (Exception ex)
{
}
}
There is all code.
https://github.com/act70255/ListViewSwipeGesture
I will create a listview with a custom cells
https://learn.microsoft.com/en-us/xamarin/xamarin-forms/user-interface/listview/customizing-cell-appearance
and i add swipe left and right gestures on a grid inside to a ViewCell
https://learn.microsoft.com/en-us/xamarin/xamarin-forms/app-fundamentals/gestures/swipe
on left swipe i expand with animation something like a grid column where on start the width is 0 and after swap animated to some width. Same with right swipe.
Check for the animation the OnExpandExchange() method from here
https://github.com/xamarinium/FlippingAndResizableUI/blob/master/FlippingAndResizableView/BitcoinView.xaml.cs
I have created a custom control.
It consists of a Grid in which a Button is placed:
using Xamarin.Forms;
namespace MyApp
{
public class clsButton : ContentView
{
private Grid _grid;
private Button _button;
public clsButton()
{
_grid = new Grid
{
Margin = new Thickness(0),
VerticalOptions = LayoutOptions.FillAndExpand,
HorizontalOptions = LayoutOptions.FillAndExpand,
};
_grid.BindingContext = this;
_button = new Button()
{
};
_button.Clicked += async (sender, e) =>
{
//I tried different things here, but none gave me the right results. I need to "bubble" this click to the outside
return;
};
_grid.Children.Add(_button, 0, 0);
this.Content = _grid;
}
}
}
I create some of these custom controls in a ContentPage like this:
_MyButton = new clsImageButton()
{
};
var nTapGestureRecognizer = new TapGestureRecognizer();
nTapGestureRecognizer.Tapped += OnButtonClicked;
_MyButton.GestureRecognizers.Add(nTapGestureRecognizer);
And this is the void in the same ContentPage:
async void OnButtonClicked(object sender,EventArgs e)
{
//I don't managed to get here
}
This doesn't work.
"OnButtonClicked" is never called.
I think I have to raise an event from within the custom control.
I tried some things, but none of them were successful.
How would I do this correctly?
in your clsButton, declare a public event
public EventHandler ButtonClicked { get; set; }
then raise the event when your button is clicked
_button.Clicked += async (sender, e) =>
{
if (ButtonClicked != null) ButtonClicked(this,e);
};
finally, where ever you are using clsButton, you can subscribe to the event (the gesture recognizer is not needed)
var btn = new clsButton();
btn.ButtonClicked += async (sender, e) => {
// respond here
}
I have used Segmented Control in my application. I don't know how to add two content pages to Segment control like a tabbed page. I have attached the sample file. Please give any suggestion Link for Sample Application
Sample Code:
public partial class SamplePage : ContentPage
{
SegmentedControl segControl;
SegmentedControlOption optionOne;
SegmentedControlOption optionTwo;
public SamplePage()
{
segControl = new SegmentedControl();
optionOne = new SegmentedControlOption();
optionTwo = new SegmentedControlOption();
optionOne.Text = "One";
optionTwo.Text = "Two";
segControl.Children.Add(optionOne);
segControl.Children.Add(optionTwo);
var stack = new StackLayout()
{
VerticalOptions = LayoutOptions.StartAndExpand,
HorizontalOptions = LayoutOptions.CenterAndExpand,
Children = { segControl }
};
this.Content = stack;
}
}
ScreenShot Attached
Just some suggestions and explanations.
We can't put a ContentPage inside another ContentPage
It's better to use ContentView instead of ContentPage
Grid is more recommended in this scenario , since it fills with the whole Screen.
Use ValueChanged event to change the view dynamically.
Code :
Page
public partial class SegmentedAppPage : ContentPage
{
SegmentedControl segControl;
SegmentedControlOption scOptionOne;
SegmentedControlOption scOptionTwo;
Grid grid;
View1 view1 = new View1();
View2 view2 = new View2();
public SegmentedAppPage()
{
InitializeComponent();
segControl = new SegmentedControl();
segControl.SelectedValue = "One";
scOptionOne = new SegmentedControlOption();
scOptionTwo = new SegmentedControlOption();
scOptionOne.Text = "One";
scOptionTwo.Text = "Two";
segControl.Children.Add(scOptionOne);
segControl.Children.Add(scOptionTwo);
grid = new Grid();
grid.RowDefinitions.Add(new RowDefinition { Height = new GridLength(1, GridUnitType.Auto) });
grid.RowDefinitions.Add(new RowDefinition { Height = new GridLength(1, GridUnitType.Star) });
grid.Children.Add(segControl, 0, 0);
grid.Children.Add(view1, 0, 1);
this.Content = grid;
segControl.ValueChanged += SegControl_ValueChanged;
}
private void SegControl_ValueChanged(object sender, EventArgs e)
{
SegmentedControl control = sender as SegmentedControl;
if(control.SelectedValue is "One")
{
grid.Children.Remove(view2);
grid.Children.Add(view1,0,1); //This line
}
else if (control.SelectedValue is "Two")
{
grid.Children.Remove(view1);
grid.Children.Add(view2, 0, 1); //This line
}
this.Content = grid;
}
}
ContentView
public class View1 : ContentView
{
public View1()
{
Content = new StackLayout
{
BackgroundColor = Color.Green,
Children = {
new Label { Text = "View1" }
}
};
}
}
To set default value on segmentedControl , modify code in SegmentedControlRenderers
protected override void OnElementChanged(ElementChangedEventArgs<SegmentedControl> e)
{
base.OnElementChanged(e);
var segmentedControl = new UISegmentedControl();
for (var i = 0; i < e.NewElement.Children.Count; i++)
{
segmentedControl.InsertSegment(e.NewElement.Children[i].Text, i, false);
}
segmentedControl.ValueChanged += (sender, eventArgs) => {
e.NewElement.SelectedValue = segmentedControl.TitleAt(segmentedControl.SelectedSegment);
};
segmentedControl.SelectedSegment = 0; // add this line
SetNativeControl(segmentedControl);
}
Test
I'm trying to implement a solution to increase the size of a ListView Cell when tapped using Xamarin Forms (and custom renderers if required).
I'm still pretty new to C#, and the idea of data binding is still a little unclear to me, however, it seems like that is the way to go to solve this problem (perhaps something along the lines of binding the Height / HeightRequest properties of the cell?).
My attempts thus far have been unsuccessful.
If anyone could give me a push in the right direction it would be much appreciated.
Thank you!
ViewCell does not expose Height as a BindableProperty in Xamarin.Forms 1.4.2x
However if you create your own BindableProperty in your Model you can achieve changing the height still as shown below:-
Model:-
public class MenuItem2 : BindableObject
{
public static readonly BindableProperty TextProperty = BindableProperty.Create<MenuItem2, string>(p => p.Text, default(string));
public static readonly BindableProperty CellHeightProperty = BindableProperty.Create<MenuItem2, int>(p => p.CellHeight, default(int));
public string Text
{
get { return (string)GetValue(TextProperty); }
set { SetValue(TextProperty, value); }
}
public int CellHeight
{
get { return (int)GetValue(CellHeightProperty); }
set { SetValue(CellHeightProperty, value); }
}
}
XAML:-
<StackLayout>
<Button x:Name="cmdButton1" Text="Change Cell Heights" Clicked="cmdButton1_Clicked"/>
<ListView x:Name="lstItems" />
</StackLayout>
XAML Code-Behind:-
lstItems.HasUnevenRows = true;
lstItems.ItemTemplate = new DataTemplate(typeof(Classes.MenuCell2));
//
lstItems.ItemsSource = new List<MenuItem2>
{
new MenuItem2(),
new MenuItem2(),
new MenuItem2(),
new MenuItem2(),
};
If you don't set .HasUnevenRows you will not be able to change the cell height.
void cmdButton1_Clicked(object sender, EventArgs e)
{
Random objRandom = new Random();
//
var objItems = lstItems.ItemsSource;
//
foreach (MenuItem2 objMenuItem in objItems)
{
int intNewCellHeight = objRandom.Next(80, 160);
objMenuItem.CellHeight = intNewCellHeight;
objMenuItem.Text = "Cell Height = " + intNewCellHeight.ToString();
}
}
Custom ViewCell:-
public class MenuCell2 : ViewCell
{
public MenuCell2()
{
Label objLabel = new Label
{
YAlign = TextAlignment.Center,
TextColor = Color.Yellow,
};
objLabel.SetBinding(Label.TextProperty, new Binding("Text"));
StackLayout objLayout = new StackLayout
{
Padding = new Thickness(20, 0, 0, 0),
Orientation = StackOrientation.Horizontal,
HorizontalOptions = LayoutOptions.StartAndExpand,
Children = { objLabel }
};
Frame objFrame_Inner = new Frame
{
Padding = new Thickness(15, 15, 15, 15),
HeightRequest = 36,
OutlineColor = Color.Accent,
BackgroundColor = Color.Blue,
Content = objLayout,
};
Frame objFrame_Outer = new Frame
{
Padding = new Thickness(0, 0, 0, 10),
Content = objFrame_Inner
};
View = objFrame_Outer;
this.BindingContextChanged += MenuCell2_BindingContextChanged;
}
void MenuCell2_BindingContextChanged(object sender, EventArgs e)
{
MenuItem2 objMenuItem = (MenuItem2)this.BindingContext;
objMenuItem.PropertyChanged += objMenuItem_PropertyChanged;
}
void objMenuItem_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
switch (e.PropertyName)
{
case "CellHeight":
this.Height = (this.BindingContext as MenuItem2).CellHeight;
(this.View as Frame).ForceLayout();
break;
}
}
Remember to call ForceLayout on the root element of the ViewCell's View property, so it can redraw correctly.
This will give you a result something similar to the following (tested only on WindowsPhone at present):-
In order to do it on a ViewCell being tapped, on the XAML Page add:-
lstItems.ItemTapped += lstItems_ItemTapped;
and then change the model for the item to something like this:-
void lstItems_ItemTapped(object sender, ItemTappedEventArgs e)
{
(e.Item as MenuItem2).CellHeight = 200;
}
Xamarin now has an official example of doing this right within xaml and xaml code behind:
Overview:
https://developer.xamarin.com/samples/xamarin-forms/UserInterface/ListView/DynamicUnevenListCells/
Code:
https://github.com/xamarin/xamarin-forms-samples/tree/master/UserInterface/ListView/DynamicUnevenListCells