Defining nested classes both directly and via include - ruby

Suppose I'm modelling my home storage system. I have a bunch of different types of Container, and I've found that so many of them have ornaments in or on them that I've set up a bit of helper code for that common case.
Among my containers are my Mantlepiece and my Bookcase. I only store ornaments on the former; while the latter has all of ornaments, and hardback and softback books.
Here's an initial attempt:
module Properties
def has_ornament
include OrnamentThings
end
module OrnamentThings
module Things
class Ornament
end
end
end
end
class Container
extend Properties
end
class Mantlepiece < Container
has_ornament
end
class Bookcase < Container
has_ornament
module Things
class Hardback
end
class Paperback
end
end
end
[Mantlepiece, Bookcase].each do |place|
puts place.name
puts place.constants.inspect
puts place::Things.constants.inspect
end
# Output:
# Mantlepiece
# [:Things]
# [:Ornament]
# Bookcase
# [:Things]
# [:Hardback, :Paperback]
You can see that the Mantlepiece correctly nests Mantlepiece::Things::Ornament; but the in-class declaration of Things for Bookcase means that Bookcase::Things only nests Hardback and Paperback. Bookcase::Things::Ornament is missing.
Can I write this neatly so that Bookcase can call has_ornament, then declare its own set of Things, and have all of them nested in the same namespace?

Even though your mantlepiece and bookcase both have things, those things are different (because they contain different classes). So they can't just include some common Things module; they instead have to define their own separate Things, just like you did in Bookcase by declaring module Things.
def has_ornament
const_set(:Things, Module.new) unless const_defined? :Things, false
self::Things.include OrnamentThings
end
module OrnamentThings
class Ornament
end
end
This works because Ruby lets you reopen modules using the same syntax you use to declare them. has_ornament defines a brand new Things module, which you then open to add more things. If you call has_ornament after your custom things it instead skips the creation and adds to the module you made (the false makes sure we're looking for Things only in the current class).

Related

How many ways to include or inherit module inside a class

I am trying to understand concepts of including or inheriting a module inside a class. Whenever I read i get new ways to include or inherit a module inside a class. So just want to know how many ways are there. Here are the examples I am sharing:
Example 1
module TimeExtensions
refine Fixnum do
def minutes; self * 60; end
end
end
class MyApp
using TimeExtensions
def initialize
p 2.minutes
end
end
Example 2
VAL = 'Global'
module Foo
VAL = 'Foo Local'
class Bar
def value1
VAL
end
end
end
class Foo::Bar
def value2
VAL
end
end
Example 3
module Foo
def foo
puts 'heyyyyoooo!'
end
end
class Bar
include Foo
end
Out of the three, only the last one includes a module into the class. That is, it adds the methods from the module to the class.
The first one is called refinement. If instead of refining Fixnum you just added a #minutes method to it, Fixnum will have that method for everyone that uses it, as long as your code is loaded. This might cause conflicts with other implementations of the same method (for example active record's #minutes) and leads to obscure, hard to debug issues. Instead, you can refine the Fixnum class and it will have that method only in the scope where you added the refinement with using.
It has some issues and it's not very widely used. But for the purposes of this question, the differences between including a module and using a refinement are:
including will add methods to the class where you do the inclusion, while refinements make other classes behave differently in the context where they are used
including is semantical (all objects will have the new included methods), while refinements are lexical (after you close the class, if you reopen it again, you won't see the refined methods)
The second one is scoping the class inside the module. This doesn't add methods anywhere. It is just due to the way constants are searched that if the constant (in this case VAL) isn't found in the current class, it is searched further up the tree. It's not that simple actually, if you want more details, you can read here.

Access class from inside included module

I want to be able to do this:
class IncludingClass
include IncludedModule
end
module IncludedModule
self.parent_class # => IncludingClass, I wish
end
Any ideas? Sorry for the brevity. Typing this on a phone. At any rate, I've looked around and haven't been able to find this, which seems surprising for such a met aprogrammable language.
I don't believe modules keep track of what included them. But they do fire a MyModule.included(SomeClass) method as a callback when they get included, so you can keep track yourself.
module IncludedModule
# Array to store included classes
##included_classes = []
# Called when this module is included.
# The including class is passed as an argument.
def self.included(base)
##included_classes << base
end
# Getter for class variable
def self.included_classes
##included_classes
end
end
# Include the module
class IncludingClass
include IncludedModule
end
# Ask the module what included it.
puts IncludedModule.included_classes #=> [IncludingClass]
There's probably also a way to crawl all Classes declared and ask them what they included via SomeClass.included_modules but that's kind of hairy, and would be much slower.

Why use extend/include instead of simply defining method in main object?

RSpec adds a "describe" method do the top-level namespace. However, instead of simply defining the method outside of any classes/modules, they do this:
# code from rspec-core/lib/rspec/core/dsl.rb
module RSpec
module Core
# Adds the `describe` method to the top-level namespace.
module DSL
def describe(*args, &example_group_block)
RSpec::Core::ExampleGroup.describe(*args, &example_group_block).register
end
end
end
end
extend RSpec::Core::DSL
Module.send(:include, RSpec::Core::DSL)
What is the benefit of using this technique as opposed to simply defining describe outside any modules and classes? (From what I can tell, the DSL module isn't used anywhere else in rspec-core.)
I made this change a few months ago so that describe is no longer added to every object in the system. If you defined it at the top level:
def describe(*args)
end
...then every object in the system would have a private describe method. RSpec does not own every object in the system and should not be adding describe willy-nilly to every object. We only want the describe method available in two scopes:
describe MyClass do
end
(at the top-level, off of the main object)
module MyModule
describe MyClass do
end
end
(off of any module, so you nest your describes in a module scope)
Putting it in a module makes it easy to extend onto the main object (to add it to only that object, and not every object) and include it in Module (to add it to all modules).
Actually, if that's all there is in the code, I don't really believe it to be much better — if at all. A common argument is that you can easily check that RSpec is responsible for addinng this method in the global namespace by checking the method owner. Somehow it never felt this was needed, as the location of the method already stores that information.
Defining the method outside of any scope would have be equivalent to defining a private instance method in Object:
class Object
private
def double(arg)
arg * 2
end
end
double(3) # OK
3.double(3) # Error: double is private
self.double(3) # Error: double is private
I think privateness is a useful aspect, because it prevents from making certain method calls that have no meaning, that the code shown in the question lacks.
There's an advantge to defining the method in a module, though, but the RSpec code doesn't seem to make use of it: using module_function, not only do you preserve privateness of the instance method, but you also get a public class method. This means that if you have an instance method of the same name, you will still be able to refer to the one defined by the module, by using the class method version.
A common example of module_function is the Kernel module, which contains most function-like core methods like puts (another one is Math). If you're in a class that redefines puts, you can still use Kernel#puts explicitly if you need:
class LikeAnIO
def puts(string)
#output << string
end
def do_work
puts "foo" # inserts "foo" in #output
Kernel.puts "foo" # inserts "foo" in $stdout
end
end

Rails equivalent of ApplicationController for models

I understand that application_controller.rb is the place to put all the methods, etc that you would like made available in all your controllers since they all inherit from this class. Great.
But what is the equivalent for Models? In other words, I want a place where I can create a couple of super classes that my models will inherit from.
For example, I have a method that searches different tables for entries in all CAPS via REGEXP in Mysql. I'd like to be able to create the method only once and call it for different tables/models.
What is the Rails way of doing this?
I thought I could create a class that would inherit from ActiveRecord::Base (as all models do) , put the methods in there and then inherit all my models from that class. But thought there would surely be a better way to do it.
Thanks.
Edit
Per Semyon's answer I'm editing the post to show the routes I am using. It works now:
# models/dvd.rb
require 'ModelFunctions'
class Dvd < ActiveRecord::Base
extend ModelFunctions
...
end
# lib/ModelFunctions.rb
module ModelFunctions
def detect_uppercase(object)
case object
...
where("(#{field} COLLATE utf8_bin) REGEXP '^[\w[:upper:]]{5,}' ").not_locked.reorder("LENGTH(#{field}), #{table}.#{field} ASC")
end
end
In config/application.rb
config.autoload_paths += %W(#{config.root}/lib)
Take a look at mixins, for example here:
http://ruby-doc.org/docs/ProgrammingRuby/html/tut_modules.html
In a Rails app you could create a module in the lib directory that defines your methods and then include it in your models.
EDIT: To be specific for your example, you're trying to define a class method. You can do this in a mixin like this:
module Common
module ClassMethods
def detect_uppercase(object)
case object
when 'dvd'
field = 'title'
...
end
where("(#{field} COLLATE utf8_bin) REGEXP '^[\w[:upper:]] {5,}').not_locked.reorder('LENGTH(title), title ASC')"
end
end
def self.included(base)
base.extend(ClassMethods)
end
end
Now when you include Common in your model, that model's class will be extended to include the new class methods, and you should be able to call Dvd.detect_uppercase.
Put the reusable method in some module next to your Dvd class. You can move it in a separate file later.
# app/models/dvd.rb
module CaseInsensitiveSearch
def case_insensitive_search(field, value)
# searching field for value goes here
end
end
class Dvd
end
After extending a class with the module you can use case_insensitive_search on the class. Including the module will make case_insensitive_search an instance method which is not what you want.
class Dvd
extend CaseInsensitiveSearch
end
Dvd.case_insensitive_search("title", "foo")
And of course you can use it inside Dvd class.
class Dvd
def self.search(query)
case_insensitive_search("title", query)
end
end
Dvd.search("foo")
Now when you made sure it works, you will probably want to move it in a separate file and use it across multiple classes. Place it in lib/case_insensitive_search.rb and make sure you have this line in config/application.rb:
config.autoload_paths += %W(#{config.root}/lib)
Now you can require it anywhere you want to use it:
require 'case_insensitive_search'
class Dvd
extend CaseInsensitiveSearch
end
The last thing I'd like to suggest. Create multiple modules with meaningful names. So instead of CommonModel have CaseInsensitiveSearch and so on.

Using Class vs Module for packaging code in Ruby

Let's say I have a bunch of related functions that have no persistent state, say various operations in a string differencing package. I can either define them in a class or module (using self) and they can be accessed the exact same way:
class Diff
def self.diff ...
def self.patch ...
end
or
module Diff
def self.diff ...
def self.patch ...
end
I can then do Diff.patch(...). Which is 'better' (or 'correct')?
The main reason I need to group them up is namespace issues, common function names are all used elsewhere.
Edit: Changed example from matrix to diff. Matrix is a terrible example as it does have state and everyone started explaining why it's better to write them as methods rather than answer the actual question. :(
In your two examples, you are not actually defining methods in a Class or a Module; you are defining singleton methods on an object which happens to be a Class or a Module, but could be just about any object. Here's an example with a String:
Diff = "Use me to access really cool methods"
def Diff.patch
# ...
end
You can do any of these and that will work, but the best way to group related methods is in a Module as normal instance methods (i.e. without self.):
module Diff
extend self # This makes the instance methods available to the Diff module itself
def diff ... # no self.
def patch ...
end
Now you can:
use this functionality from within any Class (with include Diff) or from any object (with extend Diff)
an example of this use is the extend self line which makes it possible to call Diff.patch.
even use these methods in the global namespace
For example, in irb:
class Foo
include Diff
end
Foo.new.patch # => calls the patch method
Diff.patch # => also calls Diff.patch
include Diff # => now you can call methods directly:
patch # => also calls the patch method
Note: the extend self will "modify" the Diff module object itself but it won't have any effect on inclusions of the module. Same thing happens for a def self.foo, the foo won't be available to any class including it. In short, only instance methods of Diff are imported with an include (or an extend), not the singleton methods. Only subclassing a class will provide inheritance of both instance and singleton methods.
When you actually want the inclusion of a module to provide both instance methods and singleton methods, it's not completely easy. You have to use the self.included hook:
module Foo
def some_instance_method; end
module ClassMethods
def some_singleton_method; end
end
def self.included(base)
base.send :extend, ClassMethods
end
def self.will_not_be_included_in_any_way; end
end
class Bar
include Foo
end
# Bar has now instance methods:
Bar.new.some_instance_method # => nil
# and singleton methods:
Bar.some_singleton_method # => nil
The main difference between modules and classes is that you can not instantiate a module; you can't do obj = MyModule.new. The assumption of your question is that you don't want to instantiate anything, so I recommend just using a module.
Still you should reconsider your approach: rather than using arrays of arrays or whatever you are doing to represent a Matrix, it would be more elegant to make your own class to represent a matrix, or find a good class that someone else has already written.
Ruby Modules are used to specify behaviour, pieces of related functionality.
Ruby Classes are used to specify both state and behaviour, a singular entity.
There is a maxim in software design that says that code is a liability, so use the less code possible. In the case of Ruby, the difference in code lines is cero. So you can use either way (if you don't need to save state)
If you want to be a purist, then use a Module, since you won't be using the State functionality. But I wouldn't say that using a class is wrong.
As a trivia info: In Ruby a Class is a kind of Module.
http://www.ruby-doc.org/core-1.9.3/Class.html
The following also works
Matrix = Object.new
def Matrix.add ...
def Matrix.equals ...
That's because so-called "class methods" are just methods added to a single object, and it doesn't really matter what that object class is.
As a matter of form, the Module is more correct. You can still create instances of the class, even if it has only class methods. You can think of a module here as a static class of C# or Java. Classes also always have the instance related methods (new, allocate, etc.). Use the Module. Class methods usually have something to do with objects (creating them, manipulating them).

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