Facing the below issue when trying to build Android module using Appcelerator studio 4.8.1 and Titanium SDK 5.5.1 GA, I am getting the below error. Not able to resolve this.
| ERROR | An uncaught exception was thrown! Cannot read property
'sdks' of undefined | ERROR | Cannot read property 'sdks' of
undefined
Updating the build tools and all seems to have resolved the issue.
Related
This is the error I am getting:
Rails server launcher '/Users/skallamadi/github1/itildesk/vendor/gems/will_filter/test/dummy/bin/rails' was not found in a project
I try to build and deploy my Xamarin WatchOS App on a real Apple Watch Gen.5 and get these three errors.
Native linking failed undefined symbol: _GetProductInfo. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in.
linker command failed with exit code 1 (use -v to see invocation)
Native linking failed. Please review the build log.
What I figured out so far:
I use the Microsoft Azure Devices Client Package version 1.26 in my App, when I delete any reference to this package, the app builds just fine and I can run the app on my Watch, I think somewhere here is the problem. But in the Simulator my App runs with reference to this Azure package just fine.
Any help would be appreciated!
Environment:
macOS 15.4
Visual Studio for Mac 8.6.3
Xcode 11.5
I'm getting the following error when I build under Android
Error: more than one library with package name 'com.google.android.gms.license'
How can I fix this?
I understand this has to do with some incompatibility with Android sdk library - but I didn't update anything explicitly - are libs being auto updated in the background?
If your tns-android version is 4+ then you can try with tns platform add android#3.4
It worked for me.
I installed Xamarin and was attempting to compile and run an empty app, but the compilation fails with an unknown error:
How can I fix this error?
Install the Xamarin Android Player and select it from the devices list instead of Nexus 10 Android 3.0
Download link, Installation guide
After installing Xcode 4 and attempting to build using Core Plot, I'm seeing the following errors:
error: Cannot open file
/Users/Kawapoo/CorePlot/Source/framework/../documentation/doxygen
touch.config for writing
error: configuration file
/Users/Kawapoo/CorePlot/Source/framework/../documentation/doxygen
touch.config not found!
This was building fine under Xcode 3.x. What could be wrong, and how can I fix this?
i again install coreplot in my project and its working now.