Linking 32- and 64-bit code together into a single binary - gcc

In a comment to this question,
Unexpected behaviour in simple pointer arithmetics in kernel space C code,
Michael Petch wrote, "The 64-bit ELF format supports 32-bit code sections."
I have a working program that includes both 32- and 64-bit code and switches between them. I have never been able to figure out how to link compiler-generated 32- and 64-bit code together without a linker error, so all the 32-bit code is written in assembly. As the project has become more complex, maintenance of the 32-bit assembly code has become more onerous.
Here is what I have:
test32.cc is compiled with -m32.
All the other source files are compiled without that flag and with -mcmodel=kernel.
In the linker script:
OUTPUT_FORMAT("elf64-x86-64")
OUTPUT_ARCH(i386:x86-64)
In the Makefile:
LD := ld
LDFLAGS := -Map $(TARGET).map -n --script $(LDSCRIPT)
$(LD) $(LDFLAGS) -b elf32-x86-64 $(OBJS64) -b elf32-i386 $(OBJS32) -o $#
I get the error:
ld: i386 architecture of input file 'test32.o' is incompatible with i386:x86-64 output
Changing OUTPUT_ARCH to i386 causes similar errors from all the 64-bit object modules.
I'm using:
gcc 5.4.1
GNU ld (GNU Binutils for Ubuntu) 2.26.1

Related

Getting assember output from GCC/Clang in LTO mode

Normally, one can get GCC's optimized assembler output from a source file using the -S flag in GCC and Clang, as in the following example.
gcc -O3 -S -c -o foo.s foo.c
But suppose I compile all of my source files using -O3 -flto to enable link-time whole-program optimizations and want to see the final compiler-generated optimized assembly for a function, and/or see where/how code gets inlined.
The result of compiling is a bunch of .o files which are really IR files disguised as object files, as expected. In linking an executable or shared library, these are then smushed together, optimized as a whole, and then compiled into the target binary.
But what if I want assembly output from this procedure? That is, the assembly source that results after link-time optimizations, during the compilation of IR to assembly, and before the actual assembly and linkage into the final executable.
I tried simply adding a -S flag to the link step, but that didn't really work.
I know disassembling the executable is possible, even interleaving with source, but sometimes it's nicer to look at actual compiler-generated assembly, especially with -fverbose-asm.
For GCC just add -save-temps to linker command:
$ gcc -flto -save-temps ... *.o -o bin/libsortcheck.so
$ ls -1
...
libsortcheck.so.ltrans0.s
For Clang the situation is more complicated. In case you use GNU ld (default or -fuse-ld=ld) or Gold linker (enabled via -fuse-ld=gold), you need to run with -Wl,-plugin-opt=emit-asm:
$ clang tmp.c -flto -Wl,-plugin-opt=emit-asm -o tmp.s
For newer (11+) versions of LLD linker (enabled via -fuse-ld=lld) you can generate asm with -Wl,--lto-emit-asm.

Including a separate binary into an ELF executable

I am developing an operating system. I would like to include a small asm program into my main kernel elf that can serve as the first process to load. I am having trouble getting this to work. The program is initcode.s. I using the following Makefile which I modified from the xv6 operating system source for this task:
initcode:
$(AS) $(ASFLAGS) initcode.s -o initcode.o
ld $(LDFLAGS) -N -e start -Ttext 0 -o initcode initcode.o
objcopy --input binary --output elf32-i386 --binary-architecture i386 initcode.out initcode
kernel.elf: $(OBJECTS) initcode
ld -T link.ld -melf_i386 $(OBJECTS) -o kernel.elf initcode
The kernel compiles and links fine. objcopy also creates markers which enable me to find the binary from within the kernel code. However the contents of initcode is trashed. The contents does not resemble what the assembler step produced within initcode.out.
How can I achieve including initcode.s as a separate binary somewhere in my main kernel.elf with some markers generated so I can find it from within my kernel? Any suggestions?
I can think of 2 simple methods. There are certainly more complex methods if you prefer.
Write a small utility to convert the initcode binary to an asm file (or even C file) containing a GAS data section. Then assemble that file and link it with your kernel. Your initcode will than appear as a variable in your kernel.
OR
Simply 'cat' the initcode binary to the end of your kernel elf after the link step. This method will depend on whether your loader is happy to support this.

Should OCaml compilation with custom linking work in Windows (via MinGW)?

I want to compile an OCaml program interfacing with C code, using a MinGW-based GCC, and using separate compilation (GCC produces the .o, then ocamlopt produces the final executable).
It's not clear to me if (1) this should work on Windows and, if so, (2) which command-line arguments are necessary.
I'm using Jonathan Protzenko's OCaml on Windows installer to install OCaml 4.02.1 along with a Cygwin shell (note that it uses a native windows OCaml compiler, not a Cygwin-based one). I installed gcc using Nuwen's MinGW (but had the same issue when using Strawberry Perl's gcc).
Here's my source code:
C file (tc.c):
#include <stdio.h>
#include "caml/mlvalues.h"
value print(value unused) {
printf("hello from C\n");
return Val_unit;
}
OCaml file (t.ml):
external print : unit -> unit = "print"
let () =
Printf.printf "platform: %s\n" (Sys.os_type);
print ();
The following works just fine:
and#win7 $ ocamlopt t.ml tc.c -o t.exe
and#win7 $ ./t.exe
platform: Win32
hello from C
However, if I use a .o instead of a .c, it doesn't work:
and#win7 $ gcc tc.c -c -I c:/OCaml/lib -o tc.o
and#win7 $ ocamlopt t.ml tc.o -o t.exe
** Cannot resolve symbols for tc.o:
puts
** Fatal error: Unsupported relocation kind 0004 for puts in tc.o
File "caml_startup", line 1:
Error: Error during linking
Both versions work fine on Linux.
I wonder if it's just some silly mistake that I can quickly fix by giving the right arguments to gcc/ocamlc/ocamlopt, or if it's a current limitation of OCaml's native compilation on Windows.
Edit: camlspotter identified the cause, so in retrospect, I did not need Nuwen's MinGW at all. OCaml on Windows already includes a MinGW-based C compiler, except that it is called i686-w64-mingw32-gcc and not gcc.
You are probably using a wrong C compiler or without appropriate options. The best way is to use the same C compiler + options used to build OCaml. You can check it by ocamlc -config:
$ ocamlc -config
version: 4.02.3
standard_library_default: C:/ocamlmgw64/lib
standard_library: C:/ocamlmgw64/lib
standard_runtime: ocamlrun
ccomp_type: cc
bytecomp_c_compiler: x86_64-w64-mingw32-gcc -O -mms-bitfields -Wall -Wno-unused
bytecomp_c_libraries: -lws2_32
native_c_compiler: x86_64-w64-mingw32-gcc -O -mms-bitfields -Wall -Wno-unused
native_c_libraries: -lws2_32
native_pack_linker: x86_64-w64-mingw32-ld -r -o
ranlib: x86_64-w64-mingw32-ranlib
...
For example, the above shows that my OCaml compiler is built over Cygwin 32 bit environment with x86_64-w64-mingw32-gcc. The same applies for the linker and ranlib. Since you can compile C with OCaml code with ocamlopt, the same C compiler must be already installed in your environment.
Building OCaml compiler by yourself to make sure the same C compiler is used both for C and OCaml may be the best way to avoid this sort of C compiler mismatch.

How to (cross-)compile to both ARM hard- and soft-float (softfp) with a single GCC (cross-)compiler?

I'd like to use a single (cross-)compiler to compile code for different ARM calling conventions: since I always want to use floating point and NEON instructions, I just want to select the hard-float calling convention or the soft-float (softfp) calling convention.
My compiler defaults to hard-float, but it supports both architectures that I need:
$ arm-linux-gnueabihf-gcc -print-multi-lib
.;
arm-linux-gnueabi;#marm#march=armv4t#mfloat-abi=soft
$
When I compile with the default parameters:
$ arm-linux-gnueabihf-g++ -Wall -o hello_world_armhf hello_world.cpp
It succeeds without any errors.
If I compile with the parameters returned by -print-multi-lib:
$ arm-linux-gnueabihf-g++ -marm -march=armv4t -mfloat-abi=soft -Wall -o hello_world hello_world.cpp
It again compiles without error (By the way, how can I test that the resultant code is hard- or soft-float?)
Unfortunately, if I try this:
$ arm-linux-gnueabihf-g++ -march=armv7-a -mthumb-interwork -mfloat-abi=softfp -mfpu=neon -Wall -o hello_world hello_world.cpp
[...]/gcc/bin/../lib/gcc/arm-linux-gnueabihf/4.7.3/../../../../arm-linux-gnueabihf/bin/ld: error: hello_world uses VFP register arguments, /tmp/ccwvfDJo.o does not
[...]/gcc/bin/../lib/gcc/arm-linux-gnueabihf/4.7.3/../../../../arm-linux-gnueabihf/bin/ld: failed to merge target specific data of file /tmp/ccwvfDJo.o
collect2: error: ld returned 1 exit status
$
I've tested some other permutations of the parameters, but it seems that anything other than the combination shown by -print-multi-lib results in an error.
I've read ARM compilation error, VFP registered used by executable, not object file but the problem there was that some parts of the binary were soft- and some were hard-float. I have a single C++ file to compile...
What parameter(s) I miss to be able to compile with -march=armv7-a -mthumb-interwork -mfloat-abi=softfp -mfpu=neon?
How is it possible that the error is about VFP register arguments while I explicitly have -mfloat-abi=softfp in the command line which prohibits VFP register arguments?
Thanks!
For the records, hello_world.cpp contains the following:
#include <iostream>
int main()
{
std::cout << "Hello, world!" << std::endl;
return 0;
}
You need another compiler with corresponding multilib support.
You can check multilib support with next command.
arm-none-eabi-gcc -print-multi-lib
.;
thumb;#mthumb
fpu;#mfloat-abi=hard
armv6-m;#mthumb#march=armv6s-m
armv7-m;#mthumb#march=armv7-m
armv7e-m;#mthumb#march=armv7e-m
armv7-ar/thumb;#mthumb#march=armv7
cortex-m7;#mthumb#mcpu=cortex-m7
armv7e-m/softfp;#mthumb#march=armv7e-m#mfloat-abi=softfp#mfpu=fpv4-sp-d16
armv7e-m/fpu;#mthumb#march=armv7e-m#mfloat-abi=hard#mfpu=fpv4-sp-d16
armv7-ar/thumb/softfp;#mthumb#march=armv7#mfloat-abi=softfp#mfpu=vfpv3-d16
armv7-ar/thumb/fpu;#mthumb#march=armv7#mfloat-abi=hard#mfpu=vfpv3-d16
cortex-m7/softfp/fpv5-sp-d16;#mthumb#mcpu=cortex-m7#mfloat-abi=softfp#mfpu=fpv5-sp-d16
cortex-m7/softfp/fpv5-d16;#mthumb#mcpu=cortex-m7#mfloat-abi=softfp#mfpu=fpv5-d16
cortex-m7/fpu/fpv5-sp-d16;#mthumb#mcpu=cortex-m7#mfloat-abi=hard#mfpu=fpv5-sp-d16
cortex-m7/fpu/fpv5-d16;#mthumb#mcpu=cortex-m7#mfloat-abi=hard#mfpu=fpv5-d16
https://stackoverflow.com/questions/37418986/how-to-interpret-the-output-of-gcc-print-multi-lib
How to interpret the output of gcc -print-multi-lib
With this configuration gcc -mfloat-abi=hard not only will build your files using FPU instructions but also link them with corresponding libs, avoiding "X uses VFP register arguments, Y does not" error.
The above-mentioned -print-multi-lib output produced by gcc with this patch and --with-multilib-list=armv6-m,armv7,armv7-m,armv7e-m,armv7-r,armv7-a,cortex-m7 configuration option.
If you are interested in building your own gcc with Cortex-A series multilib support, just use --with-multilib-list=aprofile configuration option for any arm*-*-* target without any patches (at list with gcc-6.2.0).
As per Linaro FAQ if your compiler prints arm-linux-gnueabi;#marm#march=armv4t#mfloat-abi=soft then you can only use -march=armv4t. If you want to use -march=armv7-a you need to build compiler yourself.
Following link could be helpful in building yourself GCC ARM Builds

Can't link assembly file in Mac OS X using ld

I'm trying to run a basic assembly file using 64 Bit Mac OS X Lion, using nasm and ld which are installed by default with Xcode.
I've written an assembly file, which prints a character, and I got it to build using nasm.
nasm -f elf -o program.o main.asm
However, when I go to link it with ld, it fails with quite a few errors/warnings:
ld -o program program.o
ld: warning: -arch not specified
ld: warning: -macosx_version_min not specificed, assuming 10.7
ld: warning: ignoring file program.o, file was built for unsupported file format which is not the architecture being linked (x86_64)
ld: warning: symbol dyld_stub_binder not found, normally in libSystem.dylib
ld: entry point (start) undefined. Usually in crt1.o for inferred architecture x86_64
So, I tried to rectify a few of these issues, and got nowhere.
Here's one of things I've tried:
ld -arch i386 -e _start -o program program.o
Which I thought would work, but I was wrong.
How do you make the object file a compatible architecture that nasm and ld will agree with?
Also, how would you define the entry point in the program (right now I'm using global _start in .section text, which is above _start, which doesn't seem to do much good.)
I'm a bit confused as to how you would successfully link an object file to a binary file using ld, and I think I'm just missing some code (or argument to nasm or ld) that will make them agree.
Any help appreciated.
You need to use global start and start:, no underscore. Also, you should not be using elf as the arch. Here is a bash script I use to assemble my x86-64 NASM programs on Mac OS X:
#!/bin/bash
if [[ -n "$1" && -f "$1" ]]; then
filename="$1"
base="${filename%%.*}"
ext="${filename##*.}"
nasm -f macho64 -Ox "$filename" \
&& ld -macosx_version_min 10.7 "${base}.o" -o "$base"
fi
If you have a file called foo.s, this script will first run
nasm -f macho64 -Ox foo.s
Which will create foo.o. The -Ox flag makes NASM do some extra optimization with jumps (i.e. making them short, near or far) so that you don't have to do it yourself. I'm using x86-64, so my code is 64-bit, but it looks like you're trying to assemble 32-bit. In that case, you would use -f macho32. See nasm -hf for a list of valid output formats.
Now, the object file will be linked:
ld -macosx_version_min 10.7 foo.o -o foo
I've set the -macosx_version_min option to quiet NASM down and prevent a warning. You don't have to set it to Lion (10.7). This will create an executable called foo. With any luck, typing ./foo and hitting return should run your program.
In regard to the ld: warning: symbol dyld_stub_binder not found, normally in libSystem.dylib warning, I get that every time too and I'm not sure why, but everything seems fine when I run the executable.
OK, looking at your samples I assume you either used a generic nasm or linux assembly tutorial.
The first thing you need to take care of is the binary format created by nasm.
Your post states:
ld: warning: ignoring file program.o, file was built for unsupported file format which is not the architecture being linked (x86_64)
Thats the result of the '-f elf' parameter which tells nasm you want a 32bit ELF object (which would be the case for e.g. linux). But since you're on OSX what you want is a Mach-O object.
Try the following:
nasm -f macho64 -o program.o main.asm
gcc -o program program.o
Or if you wan't to create a 32bit binary:
nasm -f macho32 -o program.o main.asm
gcc -m32 -o program program.o
Regarding the _start symbol - if you wan't to create a simple program that will be able
to use the provided libc system functions then you shouldn't use _start at al.
It's the default entry point ld will look for and normaly it's provided in your libc / libsystem.
I suggest you try to replace the _start in your code by something like '_main'
and link it like the example above states.
A generic libc-based assembly template for nasm could look like this:
;---------------------------------------------------
.section text
;---------------------------------------------------
use32 ; use64 if you create 64bit code
global _main ; export the symbol so ld can find it
_main:
push ebp
mov ebp, esp ; create a basic stack frame
[your code here]
pop ebp ; restore original stack
mov eax, 0 ; store the return code for main in eax
ret ; exit the program
In addition to this I should mention that any call's you do on OSX need to use an aligned stack frame or your code will just crash.
There are some good tutorials on that out there too - try searching for OSX assembly guide.
It's probably easier just to let gcc do the heavy lifting for you, rather than trying to drive ld directly, e.g.
$ gcc -m32 program.o -o program
The mac gcc compiler won't link elf objects. You need a cross compiler...
http://crossgcc.rts-software.org/doku.php?id=compiling_for_linux
Then you can proceed with something similar to this...
/usr/local/gcc-4.8.1-for-linux32/bin/i586-pc-linux-ld -m elf_i386 -T link.ld -o kernel kasm.o kc.o

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