Efficient command line to crop a video, overlay another crop from it and scale the result with ffmpeg - ffmpeg

I need to convert many videos in such a way that I take 2 different crops from each frame of a single video, stack them one over the other and scale down the result, creating a new smaller video.
I want to convert this fullHD frame (two crop areas are marked red) to this small stacked frame.
Right now I use the following code:
ffmpeg -i "video.mkv" -filter:v "crop=560:416:0:0" out1.mp4
ffmpeg -i "video.mkv" -filter:v "crop=560:384:1060:128" out2.mp4
ffmpeg -i out1.mp4 -vf "movie=out2.mp4[inner]; [in][inner] overlay=0:32,scale=280:208[out]" -c:v libx264 -preset veryfast -crf 30 result.mp4
It works but it is very inefficient and requires temporary files (out1 and out2). And the problem is I have over 100.000 of such videos (they are big and stored on a NAS and not directly on my computer's HDD). Converting all of them with a Windows batch script (for loop) will take...48 days. Can you help me to optimize the script?

Use the crop, vstack, scale, and format filters:
ffmpeg -i input.mkv -filter_complex "[0:v]crop=560:24:0:0[top];[0:v]crop=560:384:1076:128[bottom];[top][bottom]vstack,scale=280:-2[out]" -map "[out]" -c:v libx264 -preset veryfast -crf 30 -movflags +faststart result.mp4
If you want to complicate it somewhat for faster filtering (maybe) then you can try scaling first:
ffmpeg -i input.mkv -filter_complex "[0:v]scale=iw/2:-1,split[v0][v1];[v0]crop=560/2:24/2:0:0[top];[v1]crop=560/2:384/2:1076/2:128/2[bottom];[top][bottom]vstack[out]" -map "[out]" -c:v libx264 -preset veryfast -crf 30 -movflags +faststart result.mp4
You'll have to experiment to see which is fastest for you.

Related

FFMPEG: How to avoid audio/video desync in output of crossfaded clips when input is variable frame rate video

I'm doing screen recordings of gameplay (Dota2) using my NVIDIA graphics card GeForce experience hardware recording (NVEC Encoder). This creates a variable frame rate output video. My NVIDIA settings are 60 fps 15000 kbps. I have paid a guy to make a program that generates scripts that given start/stop timepoints can extract clips from the video and merge them with crossfade. See example code below. The script works for many input recordings but fails often: The audio and video are desynchronized (usually audio delay) in many of the clips, ca 0.5 seconds. I think it fails more when frame rate dropped more during recording. He does not know how to fix the problem, and I wonder if anyone could point out if anything could be fixed in the script (example below)?
Processing speed is quite important (now making a 10 min 'highlight' video takes ca 7-10 min). Solutions increasing that amount very much more is not of too big interest, unfortunately. His approach has been to work separately with audio and video and merge in the end. He already has a program to make ffmpeg code for working with different scenarios (also adding overlays, adding music, intro/outro) so it would be preferable with some easy fixes to his code and not dramatic redesigning of the logic. But if nothing else can fix the problem, a redesign in logic is ok. Using other tools than ffmpeg is also ok, but should be automatable (scripts/cli) and not increase processing times too much.
Running the program "mediainfo" on the input video shows that framerate dropped quite low for this input video:
Frame rate mode: Variable
Frame rate : 60.000 FPS
Minimum frame rate: 3.059 FPS
Maximum frame rate: 63.739 FPS
Full report here: https://pastebin.com/TX061Wih
The input video can be downloaded from dropbox here (6 GB):
https://www.dropbox.com/s/ftwdgapazbi62pr/fullgame.mp4?dl=0
Here the example of a script when asked to extract two clips from input video at 9:57 (41 sec length) and 15:45 (28 sec length) and crossfade merge them with a 0.5 crossfade time. There might be some code-remnants from options that are not used in this example (overlays, music, intro/outro). Using the input video above, this creates audio/video desync.
6 commands excecuted in sequence:
ffmpeg.exe -loglevel warning -ss 00:09:57 -i fullgame.mp4 -t 00:00:41 -filter_complex "[0:a]afade=t=out:st=40.5:d=0.5[a1]" -map "[a1]" -y out_temp_00.mp4.wav
ffmpeg.exe -loglevel warning -i fullgame.mp4 -ss 00:09:57 -t 00:00:41 -an -vcodec copy -f mpegts -avoid_negative_ts make_zero -y out_temp_00.mp4.ts
ffmpeg.exe -loglevel warning -ss 00:15:45 -i fullgame.mp4 -t 00:00:28 -filter_complex "[0:a]afade=t=in:st=0:d=0.5[a1]" -map "[a1]" -y out_temp_01.mp4.wav
ffmpeg.exe -loglevel warning -i fullgame.mp4 -ss 00:15:45 -t 00:00:28 -an -vcodec copy -f mpegts -avoid_negative_ts make_zero -y out_temp_01.mp4.ts
ffmpeg.exe -loglevel warning -i out_temp_00.mp4.wav -i out_temp_01.mp4.wav -y -filter_complex "[0:a]adelay=0|0[a0];[1:a]adelay=40500|40500[a1];[a0][a1]amix=inputs=2:dropout_transition=68.5,atrim=duration=68.5[outa0];[outa0]loudnorm[outa]" -map "[outa]" -ar 48000 -acodec aac -strict -2 fullgame_Output.mp4.aac
ffmpeg.exe -loglevel warning -i out_temp_00.mp4.ts -i out_temp_01.mp4.ts -y -i fullgame_Output.mp4.aac -filter_complex "[0:v]trim=start=0.5,setpts=PTS-STARTPTS[0c];[1:v]trim=start=0.5,setpts=PTS-STARTPTS[1c];[0:v]trim=40.5:41,setpts=PTS-STARTPTS[fo];[1:v]trim=0:0.5[fi];[fi]format=pix_fmts=yuva420p,fade=t=in:st=0:d=0.5:alpha=1[z];[fo]format=pix_fmts=yuva420p,fade=t=out:st=0:d=0.5:alpha=1[x];[z]fifo[w];[x]fifo[q];[q][w]overlay[r];[0c][r][1c]concat=n=3[outv]" -map "[outv]" -map 2:a -shortest -acodec copy -vcodec libx264 -preset ultrafast -b 15000k -aspect 1920:1080 fullgame_Output.mp4
P.S.
I already asked for help at an ffmpeg chat room. One guy said he knew what the problem was, but didnt know how to fix it(?):
[00:10] <kepstin> oh, wait, you're using -vcodec copy
[00:10] <kepstin> that explains everything.
[00:10] <kepstin> when you're using -vcodec copy, the start time (set with -ss) is rounded to the nearest keyframe
[00:10] <kepstin> it's not exact
[00:11] <kepstin> depending on the keyframe interval, this will result in possibly quite large shifts
[00:11] <kepstin> (also, your commands are applying audio filters on commands with -an, which is confusing/contradictory)
[00:12] <birdboy88> so the problem is that the audio temporary clips are not being extracted from the same excat timepoints?
[00:13] <kepstin> birdboy88: yeah, your audio is being re-encoded to wav so it's being cut sample-accurate, but the video's not being precisely cut.
[00:16] <birdboy88> kepstin: so I need to use slow seek (?) to extract video accurately? Or somehow extract audio only where there are video keyframes?
[00:17] <kepstin> birdboy88: i don't know how to extract audio starting at video keyframes with ffmpeg cli. You're already doing slow seek, which doesn't help (you should move the -ss option to before the -i option to speed it up)
[00:17] <kepstin> if you want accurate video cutting when saving to a file, you have to re-encode the video
[00:18] <kepstin> (doing this in a single ffmpeg command means you don't have to save to a file, so you can avoid the issue)
[00:18] * kepstin is off for a bit now
EDIT:
Everything is done with the latest ffmpeg version.
I was unable to get Gyan's code to work. It always loses some audio (audio is either 40.5 or 27.5, so only one audio is used). This is the only one working for me (changes were adelay=40500|40500 and amix=inputs=2[a0];[a0]loudnorm):
ffmpeg -i fullgame.mp4 -filter_complex "[0]split=2[vpre][vpost];
[0]asplit=2[apre][apost];
[vpre]trim=start='00:09:57':duration='00:00:41',setpts=PTS-STARTPTS[vpre-t];
[apre]atrim=start='00:09:57':duration='00:00:41',asetpts=PTS-STARTPTS,afade=t=out:st=40.5:d=0.5[apre-t];
[vpost]trim=start='00:15:45':duration='00:00:28',setpts=PTS-STARTPTS,format=yuva420p,fade=t=in:st=0:d=0.5:alpha=1,setpts=PTS+40.5/TB[vpost-t];
[apost]atrim=start='00:15:45':duration='00:00:28',asetpts=PTS-STARTPTS,afade=t=in:st=0:d=0.5,adelay=40500|40500[apost-t];
[vpre-t][vpost-t]overlay[v];
[apre-t][apost-t]amix=inputs=2[a0];[a0]loudnorm[a]" -map "[v]" -map "[a]" -y -c:v libx264 -preset ultrafast -b:v 15000k -aspect 1920:1080 -c:a aac fullgame_Output.mp4
Then I tried using a similar setup but with 3 clips, but on one machine I got error: "Error while filtering: Cannot allocate memory". And my 16 GB memory machine the processing speed is 0.02x! Any way to avoid this? This is the code I tried:
ffmpeg -i fullgame.mp4 -filter_complex "[0]split=3[vpre][vpost][v3];
[0]asplit=3[apre][apost][a3];
[vpre]trim=start=357:duration=41,setpts=PTS-STARTPTS[vpre-t];
[apre]atrim=start=357:duration=41,asetpts=PTS-STARTPTS,afade=t=out:st=40.5:d=0.5[apre-t];
[vpost]trim=start=795:duration=28,setpts=PTS-STARTPTS,format=yuva420p,fade=t=in:st=0:d=0.5:alpha=1,fade=t=out:st=40.5:d=0.5:alpha=1,setpts=PTS+40.5/TB[vpost-t];
[apost]atrim=start=795:duration=28,asetpts=PTS-STARTPTS,afade=t=in:st=0:d=0.5,afade=t=out:st=27.5:d=0.5,adelay=40500|40500[apost-t];
[v3]trim=start=95:duration=30,setpts=PTS-STARTPTS,format=yuva420p,fade=t=in:st=0:d=0.5,setpts=PTS+41+28-0.5/TB[v3-t];
[a3]atrim=start=95:duration=30,asetpts=PTS-STARTPTS,afade=t=in:st=0:d=0.5,adelay=68500|68500[a3-t];
[vpre-t][vpost-t]overlay[v1];
[v1][v3-t]overlay[v];
[apre-t][apost-t][a3-t]amix=inputs=3[a0];
[a0]loudnorm[a]" -map "[v]" -map "[a]" -y -c:v libx264 -preset ultrafast -b:v 15000k -aspect 1920:1080 -c:a aac fullgame_Output.mp4
Just do it in one command.
Besides the keyframe seek issue, which is true, your present sequence has an error in the last command. You have [0:v]trim=start=0.5...[0c] which trims out the first 0.5 seconds and will cause a desync of its own. Since this is the first clip, it should be [0:v]trim=0:40.5.
The full single command should be
ffmpeg -i fullgame.mp4 -filter_complex
"[0]split=2[vpre][vpost];[0]asplit=2[apre][apost];
[vpre]trim=start='00:09:57':duration='00:00:41',setpts=PTS-STARTPTS[vpre-t];
[apre]atrim=start='00:09:57':duration='00:00:41',asetpts=PTS-STARTPTS,afade=t=out:st=40.5:d=0.5[apre-t];
[vpost]trim=start='00:15:45':duration='00:00:28',setpts=PTS-STARTPTS,format=yuva420p,fade=t=in:st=0:d=0.5:alpha=1,setpts=PTS+40.5/TB[vpost-t];
[apost]atrim=start='00:15:45':duration='00:00:28',asetpts=PTS-STARTPTS,afade=t=in:st=0:d=0.5[apost-t];
[vpre-t][vpost-t]overlay[v];
[apre-t][apost-t]acrossfade=d=0.5,loudnorm,aresample=48000[a]"
-map "[v]" -map "[a]" -c:v libx264 -preset ultrafast -b:v 15000k -aspect 1920:1080 -c:a aac fullgame_Output.mp4
Your original sequence had -strict -2 for audio AAC encoding. That hasn't been needed since Dec 2015. You have a very old version of ffmpeg if your ffmpeg throws an error without it. Upgrade first.
I did not test the above with your file, as it will take too long to filter 16 min of Full HD 60 fps video, but I tested the below faster command and it works fine with the latest git build of ffmpeg:
ffmpeg -ss 00:09:57 -t 00:00:41 -i fullgame.mp4 -ss 00:15:45 -t 00:00:28 -i fullgame.mp4 -filter_complex
"[0]afade=t=out:st=40.5:d=0.5[apre-t];
[1]format=yuva420p,fade=t=in:st=0:d=0.5:alpha=1,setpts=PTS+40.5/TB[vpost-t];
[1]afade=t=in:st=0:d=0.5[apost-t];
[0][vpost-t]overlay[v];
[apre-t][apost-t]acrossfade=d=0.5,loudnorm,aresample=48000:ocl=stereo[a]"
-map "[v]" -map "[a]" -c:v libx264 -preset ultrafast -b:v 15000k -aspect 1920:1080 -c:a aac fullgame_Output.mp4

Crop, Resize and Cut all in one command - FFMPEG

I am trying to do three tasks with FFMPEG
Crop a video without losing quality
Resize (upscale) the cropped video with good quality
Cut specific part of a the upscaled vided without losing quality
Here are the command line I use:
to crop: video og.mp4 to video og1.mp4
ffmpeg -i og.mp4 -vf "crop=1330:615:22:120" -c:v libx264 -crf 1 -preset veryslow -c:a copy og1.mp4
to resize: video og1.mp4 (converted above) to video og2.mp4
ffmpeg -i og1.mp4 -vf scale=1920:-1 -c:v libx264 -crf 1 -preset veryslow -c:a copy og2.mp4
to cut: video og2.mp4 (converted above) to og3.mp4
ffmpeg -i og2.mp4 -ss 00:00:08.190 -t 00:00:11.680 -c:v libx264 -crf 1 -preset veryslow -c:a copy og3.mp4
I want to achieve highest quality of 1920 width video (irrespective of height and size of the file)
Is there a way to get the above tasks in one command or shorter time with best quality?
Also advice if there is a better command or parameters to be used.
Thanks
You can combine all commands by using a single filterchain, and adding the trim as well
ffmpeg -ss 8.190 -t 11.680 -i og.mp4 -vf "crop=1330:615:22:120,scale=1920:-2" -c:v libx264 -crf 1 -c:a copy og1.mp4
With crf 1, a slow preset is unnecessary.

Make video from images with ffmpeg/imagemagic

I want to convert jpg images to mp4 video without resizing image(keep original images size and well formated video)
I have tried lot's of solutions of ffmpeg and imagemagic (links given below)but both crop images after converting in video format and i want a video from images with original image size.
Solution will be appreciated with ffmpeg or imagemagick. :)
slow ffmpeg's images per second when creating video from images
image to video ffmpegf
FFMPEG An Intermediate Guide/image sequence
How can I create a video file from a set of jpg images? [duplicate]
How to create a video from images with FFmpeg?
FFmpeg
Make video from still image sequence
Combining images with ImageMagick
Imagemagick.org
ffmpeg -framerate 1/5 -i na%03d.jpg -c:v libx264 -profile:v high -crf 20 -pix_fmt yuv420p output.mp4
on large image(1600X1200) its execute successfully but not generate a smooth video.
on small image(300x168) its show error. i also try this command on small image
ffmpeg -framerate 1/5 -i abc%03d.jpg -c:v libx264 -profile:v high -crf 20 -pix_fmt yuv420p output.mp4 -vf "scale=trunc(iw/2)*2:trunc(ih/2)*2"
this work for me i use this in loop
ffmpeg -loop 1 -i na002.jpg -c:a copy -c:v libx264 -strict 1 -shortest -vf "scale='min(1280,iw)':min'(720,ih)':force_original_aspect_ratio=decrease,pad=1280:720:(ow-iw)/2:(oh-ih)/2" test.mp4
ffmpeg -y -i video.mp4 -vf "scale='min(1280,iw)':min'(720,ih)':force_original_aspect_ratio=decrease,pad=1280:720:(ow-iw)/2:(oh-ih)/2" out1.media
ffmpeg -i "C:\xampp\htdocs\social_media\public\uploads\stories\temp_media\81/temp0.mp4" -i "C:\xampp\htdocs\social_media\public\uploads\stories\temp_media\81/temp1.mp4" -i "C:\xampp\htdocs\social_media\public\uploads\stories\temp_media\81/temp2.mp4" -i "C:\xampp\htdocs\social_media\public\uploads\stories\temp_media\81/temp3.mp4" -filter_complex "[0]setdar=16/9[a];[1]setdar=16/9[b];[2]setdar=16/9[c];[3]setdar=16/9[d];[a][0:a][b][1:a][c][2:a][d][3:a] concat=n=4:v=1:a=1[v][a]" -map "[outv]" -map "[outa]"

Rescaling and slowing down a movie at the same time with ffmpeg

I would like with ffmpeg to slow down a movie I am creating using the flag:
-filter:v "setpts=2.0*PTS"
However the height of my still images is not divisible by 2, so to avoid the error: height not divisible by 2 (1238x833), I am using the flag:
-vf scale="trunc(iw/2)*2:trunc(ih/2)*2"
(I also tried -vf scale=1238:-2).
When I do this the film is generated but it isn't slowed down, like if the -filter:v "setpts=2.0*PTS" wasn't there.
Is there something particular to do in order to have both option working at the same time?
Here is the complete command I am using:
ffmpeg -an -i ./movie/cphmd1.%05d.ppm -vcodec libx264 -pix_fmt yuv420p -b:v 5000k -r 24 -crf 18 -filter:v "setpts=2.0*PTS" -vf scale="trunc(iw/2)*2:trunc(ih/2)*2" -preset slow -f mp4 cphmd1_slower.mp4
Many thanks in advance!
Multiple filters acting on the same input, in series, have to be chained together. So,
ffmpeg -an -i ./movie/cphmd1.%05d.ppm -vcodec libx264 -pix_fmt yuv420p -b:v 5000k -r 24 -crf 18 -vf "setpts=2.0*PTS,scale=trunc(iw/2)*2:trunc(ih/2)*2" -preset slow -f mp4 cphmd1_slower.mp4

encoding jpeg as h264 video

I am using the following command to encode an AVI to an H264 video for use in an HTML5 video tag:
ffmpeg -y -i "test.avi" -vcodec libx264 -vpre slow -vpre baseline -g 30 "out.mp4"
And this works just fine. But I also want to create a placeholder video (long story) from a single still image, so I do this:
ffmpeg -y -i "test.jpg" -vcodec libx264 -vpre slow -vpre baseline -g 30 "out.mp4"
And this doesn't work. What gives?
EDIT: After trying LordNeckbeards answer, here is my full output: http://pastebin.com/axhKpkLx
Example for a 10 second output:
ffmpeg -loop 1 -framerate 24 -i input.jpg -c:v libx264 -preset slow -tune stillimage -crf 24 -vf format=yuv420p -t 10 -movflags +faststart output.mp4
Same thing but with audio. The output duration will match the input audio duration:
ffmpeg -loop 1 -framerate 24 -i input.jpg -i audio.mp3 -c:v libx264 -preset slow -tune stillimage -crf 24 -vf format=yuv420p -c:a aac -shortest -movflags +faststart output.mp4
-loop 1 loops the image input.
-framerate sets the frame rate of the image input. Default is 25. Some players have issues with low frame rates so a value over 6 or so is recommended.
-i input.jpg the input.
-c:v libx264 the H.264 video encoder.
-preset x264 encoding preset. Use the slowest one you can.
-tune x264 tuning for various adjustments to fit specific situations.
-crf for quality. A lower value results in higher quality. Use the highest value that still provides an acceptable quality to you. Default is 23.
-vf format=yuv420p outputs the pixel format as yuv420p. This ensures the output uses a widely acceptable chroma sub-sampling scheme. Recommended for libx264 when encoding from images.
-c:a aac the AAC audio encoder. If your input is already AAC or M4A then use -c:a copy instead to stream copy instead of re-encode.
-t 10 (in the first example) makes a 10 second output. Needed because the image is looping indefinitely.
-shortest (in the second example) makes the output the same duration as the shortest input. In this case it is the audio since the image is looping indefinitely.
-movflags +faststart relocates the moov atom to the beginning of the file after encoding is finished. Allows playback to begin faster in progressive download playing; otherwise the whole video must be downloaded before playing.
-profile:v main (optional) some devices can't handle High profile.
See FFmpeg Wiki: H.264 for more info.

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