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Closed 4 years ago.
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I want run app on real device ( iphone 6 or 8 )
But i get this error :
App installation failed No code signature found.
I try all below solutions but not work for me:
iOS app testing. App installation failed. No code signature found
My xcode version is 9.2
I'm tired :(
I go to project > build setting and set signing > code signing identity to iOS developer
It work fine
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Closed 18 days ago.
I have created an application for a video editor it's working on android 10 but not working on android 13. I'm using this library
implementation 'com.arthenica:mobile-ffmpeg-full:4.4'
Cannot run program "/data/user/0/com.bettingsite.videoeditorprac/files/ffmpeg": error=13, Permission denied
E/FFmpeg: Exception while trying to run: [Ljava.lang.String;#9d4c88e
I have added permission for android 13 also but still not working.
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Closed 5 years ago.
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When I'm running app in Xamarin Studio I got an error "Execution Failed"
How to fix it?
The problem is your emulator, please try close the emulator and re-run your project. The problem occurs sometimes when you use your emulator for so long in Xamarin Studio.
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Closed 7 years ago.
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My iOS app is not working in the new version of iOS 9 device.It worked perfectly for my older versions .I am using iPhone 6 and the Xcode doesn't provide the app to be run properly after the new update of Xcode. can anyone suggest any solutions?
You are not able to run because of the new update in Xcode. follow these steps:
open Xcode and click on the target on the left side of your project.
click the info button and custom iOS target properties.Try adding the required support for your app in custom targets.Hope that works for you.
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Closed 8 years ago.
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My watchkit app can't run on simulator.
After I choose the xxx Watch App scheme, and click Run,
It display "Running xxx on iPhone 6", but never go to the second step of
"Running xxx WatchKit Extension", so Watch application never displayed.
I following Apple's standard steps of creating a simple demo application. Apple's demo app can't be started either. Anything I did wrong?
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Closed 9 years ago.
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I've been debugging up to 4 devices at once recently for an iOS networking project with XCode 4. Having today updated to XCode 5 to be able to build to iOS7 devices, I've found that XCode will crash when ever I try to debug a second device simultaneously. The simulator seems to debug fine while one other device is debugging however.
The crash seems to be at the point where XCode tries to launch the app on the device. XCode immediately closes, and bring up the all too familiar 'Xcode quit unexpectedly' dialogue box. There doesn't appear to be anything all that helpful in the output other than the following.
ASSERTION FAILURE in /SourceCache/DVTFoundation/DVTFoundation-3532/Framework/Classes/FoundationClassCategories/DVTNSKeyValueObserving.m:427
Anyone have any clues if there's something I can do about this or do I just have to wait for an update to fix the problem?