I have a Intent where I have a parameter called age and its value I want it to be the user input.
And in the response I would like to responde with the same input as user given ex:
User Input: Hello, haw are you.
Bot: You said: Hello, haw are you.
So I would need the user input first to store in a parameter and from the Text Response section I can call the parameter but I just don't know how to catch the user input at this moment!
So Text response would be like: You said: $input.
Assuming that you are using Javascript, you can find many useful details here.
Depending on the way you get the input, the solution is totally different.
For instance, in this link you get the input via a click (this.button.addEventListener("click", this.handleClick.bind(this))) or in the following code you get the input as a query.
import {ApiAiClient} from "api-ai-javascript";
import {IRequestOptions, IServerResponse, ApiAiConstants} from "api-ai-javascript/ApiAiClient"
const client = new ApiAiClient({accessToken: 'YOUR_ACCESS_TOKEN'})
queryInput.addEventListener("keydown", queryInputKeyDown);
.textRequest('Hello!')
.then((response) => {console.log(queryInput.value);})
Thus, in the above example, you can use:
value = queryInput.value
you can try it in Inline Editor Fulfillment
function userInput(agent) {
let user_input = agent.query;
//test it
agent.add(user_input);
}
Related
I can verify text appears "somewhere" on the results page with
it.only('can verify an input element has certain text typed into it', function() {
cy.visit('http://google.com')
cy.get("input[name=q]").type('abc123{enter}') // with or without the {enter}
cy.contains('abc123') // Anywhere on the page :(
})
but how can I verify the text I type in the input text box?
I tried chaining to the element with
it.only('can verify an input element has certain text typed into it', function() {
cy.visit('http://google.com')
cy.get("input[name=q]").type('abc123{enter}')
cy.get("input[name=q]").contains('abc123')
})
but I get
CypressError: Timed out retrying: Expected to find content: 'abc123' within the element: <input.gLFyf.gsfi> but never did.
I tried cy.get("input[name=q]").contains('abc123') and
cy.contains('input[name=q]', 'abc123')
but both time out and fail.
Change .contains to use .should('have.value'...
cy.get("input[name=q]").type('abc123{enter}')
cy.get("input[name=q]").should('have.value', 'abc123')
You may not like this idea but here is just a suggestion so you don't have to keep calling cy.get each time.
You could always set a const value for your input name (could be in an external file) so:
export const inputField = () => cy.get('input[name=q]');
This will do the get whenever you call inputField.
so then your call would be:
inputField.type('abc123{enter}').should('have.value', 'abc123');
Thats just more a setup thing than an actual soluton, as I know you solved the issue yourself, but the above is quite a nice way so you don't have to keep doing cy.get on the same field.
Instead of using contains, you can read the text you already entered in the input field using "then()". Here's how:
cy.get("input[name=q]").type('abc123').then(function($input){ const value = $input.text() expect(value.includes('abc123')).to.be.true })
I have a problem with input password in webchat.I used Sample - Customize Web Chat with Password Input Activity for password input card when I enter wrong password it show a message like wrong password please try again but when i enter password out of form i need to show another message.
I used this code.
if (card.activity.type === 'message') {
if (
card.activity.from.role === 'bot' &&
(card.activity.text === getLoginMessage(this.props.language) ||
card.activity.text === getLoginRetryMessage(this.props.language))
) {
let message = card.activity.text;
if (!this.hasSubmittedPassword && (card.activity.text === getLoginRetryMessage(this.props.language))) {
message = "Please fill the form and click enter in order to complete your request.";
}
return children => (
<ConnectedPasswordInputActivity
promptMessage={message}
passwordPlaceholder={this.props.literals.password}
language={this.props.language}
handlePasswordSubmit={this.handlePasswordSubmit}
>
{next(card)(children)}
</ConnectedPasswordInputActivity>
);
}
Refer to the image please
This is hard to know for certain as there is a lot of hidden code you are referencing, however I suspect the issue is tied to your hasSubmittedPassword function and your check against it.
You are matching on
A message
From a bot
Where the text equals either the getLoginMessage or getLoginRetryMessage return value
These are passing your check (based on the attached image).
You then check against hasSubmittedPassword which (apparently) is passing and then check a second time on getLoginRetryMessage (???). This second check is unnecessary as you wouldn't be in this if statement if the first check (card.activity.text = this.getLoginRetryMessage(this.props.language) hadn't succeeded.
This can be simplified to:
if (!this.hasSubmittedPassword) {
message = "Please fill the form and click enter in order to complete your request.";
}
That being said, your use of if(!this.hasSubmittedPassword) {...} is only checking if there is a returned value or not. This function may or may not be returning the correct value, but your check doesn't care. It only wants to know IF there is a value. If your logic is setup to always return something (i.e. true, false, yes, no, try again), then it will always pass.
From what I can see, if your first three checks pass, then you will always get the secondary message.
Hope of help!
I am trying to implement a FormAction here, and I’ve overridden validate method.
Here is the code for the same:
def validate(self, dispatcher, tracker, domain):
logger.info("Validate of single entity called")
document_number = tracker.get_slot("document_number")
# Run regex on latest_message
extracted = re.findall(regexp, tracker.latest_message['text'])
document_array = []
for e in extracted:
document_array.append(e[0])
# generate set for needed things and
document_set = set(document_array)
document_array = list(document_set)
logger.info(document_set)
if len(document_set) > 0:
if document_number and len(document_number):
document_array = list(set(document_array + document_number))
return [SlotSet("document_number", document_array)]
else:
if document_number and len(document_number):
document_array = list(set(document_array + document_number))
return [SlotSet("document_number", document_array)]
else:
# Here it doesn't have previously set slot
# So Raise an error
raise ActionExecutionRejection(self.name(),
"Please provide document number")
So, ideally as per the docs, when ActionExecutionRejection occurs, it should utter a template with name utter_ask_{slotname} but it doesn’t trigger that action.
Here is my domain.yml templates
templates:
utter_greet:
- text: "Hi, hope you are having a good day! How can I help?"
utter_ask_document_number:
- text: "Please provide document number"
utter_help:
- text: "To find the document, please say the ID of a single document or multiple documents"
utter_goodbye:
- text: "Talk to you later!"
utter_thanks:
- text: "My pleasure."
The ActionExecutionRejection doesn't by default utter a template with the name utter_ask_{slotname}, but rather leaves the form logic to allow other policies (e.g. FallbackPolicy) to take action. The utter_ask_{slotname} is the default for the happy path in which it's trying to get a required slot for the first time. This default implementation of the action rejection is there in order to handle certain unhappy paths such as if a user decides they want to exit the flow by denying, or take a detour by chatting, etc.
If you want to implement the template to re-ask for the required slot using the utterance, you could replace the ActionExecutionRejection with dispatcher.utter_template(<desired template name>, tracker). However, this will leave you with no way to exit the form action without validation -- I don't know what your intents are, but perhaps you want to also incorporate some logic based on the intent (i.e. if it's something like "deny", let the ActionExecutionRejection happen so it can exit, it it's an "enter data" type of intent make sure it asks again).
I have an intent-A which is triggered by some user input. When the response is given to user I have used ConfirmIntent instead of Close so that I can switch/chain another intent (lets say intent-B).
Ideally if user type "yes" then intent should be triggered and if user type "no" then it should not. Problem is that intent-B is being triggered no matter what I type.
I have read about ConfirmIntent from here, here and here.
Calling Code:
session_attributes = {"confirmationContext": "AutoPopulate"}
return confirm_intent(session_attributes , 'intent-B', slots, 'Do you want to invoke intent-B')
ConfirmIntent Code:
def confirm_intent(session_attributes, intent_name, slots, message):
return {
'sessionAttributes': session_attributes,
'dialogAction': {
'type': 'ConfirmIntent',
'intentName': intent_name,
'slots': slots,
'message': {
'contentType': 'PlainText',
'content': message
}
}
}
In the logs I can see that confirmationStatus': 'Denied' when I type "no" but even then intent-B is being called.
Am I missing something or is it designed this way?
NOTE: For workaround I am adding below code in the DialogCodeHook of intent-B
if 'confirmationStatus' in intent_request['currentIntent'] and intent_request['currentIntent']['confirmationStatus'] == 'Denied':
return close("Ok, let me know if you need anything else.", session_attributes)
You are handling this correctly.
When you are passing intent-B into your confirm_intent request. You are telling Lex to pass the users response to intent-B. When the user responds with "no", the Denied value is correctly passed on.
Alternatively, you could have intent-A in your confirm_intent request. Then when the response hits intent-A you can use Close on denial and Delegate on confirmation to pass the flow to intent-B. This is "more correct" but will result in additional computation, so it's a trade off.
If you have multiple follow up requests, you could consider using ElicitIntent to instead ask the user "What can I help you with?". Having an an intent with utterances such as "nothing", "goodbye" will catch negative responses. This is a slightly different use case and may not be appropriate for you.
I'm building a Telegram bot that uses ConversationHandler to prompt the user for a few parameters and settings about how the bot should behave. This information is stored in some global variables since it needs to be available and editable by different functions inside the program. Every global variable is a dictionary in which each user is associated with its own value. Here's an example:
language = {123456: 'English', 789012: 'Italian'}
where 123456 and 789012 are user ids obtained from update.message.from_user.id inside each function.
After all the required information has been received and stored, the bot should send a message containing a text fetched from a web page; the text on the web page is constantly refreshed, so I want the message to be edited every 60 seconds and updated with the new text, until the user sends the command /stop.
The first solution that came to my mind in order to achieve this was something like
info_message = bot.sendMessage(update.message.chat_id, text = "This message will be updated...")
...
def update_message(bot, update):
while True:
url = "http://example.com/etc/" + language[update.message.from_user.id]
result = requests.get(url).content
bot.editMessageText(result, chat_id = update.message.chat_id, message_id = info_message.message_id)
time.sleep(60)
Of course that wouldn't work at all, and it is a really bad idea. I found out that the JobQueue extension would be what I need. However, there is something I can't figure out.
With JobQueue I would have to set up a callback function for my job. In my case, the function would be
def update_message(bot, job):
url = "http://example.com/etc/" + language[update.message.from_user.id]
result = requests.get(url).content
bot.editMessageText(result, chat_id = update.message.chat_id, message_id = info_message.message_id)
and it would be called every 60 seconds. However this wouldn't work either. Indeed, the update parameter is needed inside the function in order to fetch the page according to the user settings and to send the message to the correct chat_id. I'd need to pass that parameter to the function along with bot, job, but that doesn't seem to be possible.
Otherwise I would have to make update a global variable, but I thought there must be a better solution. Any thoughts? Thanks.
I had the same issue. A little digging into the docs revealed that you can pass job objects a context parameter which can then be accessed by the callback function as job.context.
context (Optional[object]) – Additional data needed for the callback function. Can be accessed through job.context in the callback. Defaults to None
global language
language = {123456: 'English', 789012: 'Italian'}
j=updater.job_queue
context={"chat_id":456754, "from_user_id":123456, "message_id":111213}
update_job = job(update_message, 60, repeat=True, context=context)
j.put(update_job, next_t=0.0)
def update_message(bot, job):
global language
context=job.context
url = "http://example.com/etc/" + language[context["from_user_id"]]
result = requests.get(url).content
bot.editMessageText(result,
chat_id = context["chat_id"],
message_id = context["message_id"])