C# Outlook 2016 Application ActiveInspector is null - outlook

I create a c# Console Application that connects to Outlook in order to select an especific ribbon to execute a specific control. The problem is the ActiveInspector() method returns null!
Code:
static void Main(string[] args)
{
var app = System.Runtime.InteropServices.Marshal.GetActiveObject("Outlook.Application") as Microsoft.Office.Interop.Outlook.Application;
Redemption.SafeInspector sInspector = new Redemption.SafeInspector();
sInspector.Item = app.ActiveInspector();//this returns null!!
}

Related

Outlook-Redemption - RDOFolder.Items ItemAdd Event not triggered regular with Exchange in Online-Mode

System-Environment:
Windows 10 Pro - Version: 1909 - OS System Build: 18363.752
Microsoft Outlook 2019 MSO - Version 1808 - 32-Bit
Microsoft Exchange 2016 15.1 Build (Build 1979.3)
-- Microsoft Exchange is installed on Microsoft Server 2016
Outlook Redemption COM-Library - Version 5.22.0.5498
Issue Summary:
The application sends emails via Outlook using the Outlook-Redemption COM-Library. The class "RedemptionHandler" is our Singleton-Class which interacts with the Outlook-Redemption COM-Library. During the construction of the RedemptionHandler we create a RDOSession with a static class named RedemptionLoader and call Logon() on the RDOSession. The RDOSession is used afterwards in Initialize() to retrieve the Folders for Drafts and mails which are sent.
public static class RedemptionLoader
{
public static RDOSession new_RDOSession()
{
return (RDOSession)NewRedemptionObject(new Guid("29AB7A12-B531-450E-8F7A-EA94C2F3C05F"));
}
}
public class RedemptionHandler
{
private static RedemptionHandler instance = null;
private static readonly object padlock = new object();
private RDOSession _rdoSession;
private RDOFolder _rdoSentFolder;
private RDOFolder _rdoDraftsFolder;
private RDOItems _sentItems = null;
public EventHandler<MailGesendetEventArgs> MailSuccessfullySent;
private RedemptionHandler()
{
_rdoSession = RedemptionLoader.new_RDOSession();
_rdoSession.Logon(null, null, false, null, null, null);
Initialize();
}
public static RedemptionHandler Instance
{
get
{
lock (padlock)
{
if (instance == null)
{
instance = new RedemptionHandler();
}
return instance;
}
}
}
private void Initialize()
{
try
{
if (isInitialized) return;
_rdoSentFolder = _rdoSession.GetDefaultFolder(Redemption.rdoDefaultFolders.olFolderSentMail);
_sentItems = _rdoSentFolder.Items;
_sentItems.ItemAdd += MailSent;
_rdoDraftsFolder = _rdoSession.GetDefaultFolder(Redemption.rdoDefaultFolders.olFolderDrafts);
isInitialized = true;
}
catch
{
//TODO
isInitialized = false;
}
}
}
At this point, we have a working instance from our RedemptionHandler. The COM-Object RDOSession is created and referenced within just as the RDOFolder for Drafts and Sent. We have also registrered an event-listener for the Sent-Folder to recognize new Mails in this folder.
In the next steps we want to send an email and recognize this email if its stored in the sent-folder. We use the RDOMail.Fields - Property to store custom data within the RDOMail-Object.
public RDOMail CreateMail(string recipient, string subject, string body, Guid gdSender, string storagePath)
{
RDOMail newMail = _rdoDraftsFolder.Items.Add(Redemption.rdoItemType.olMailItem);
newMail.Recipients.Add(recipient);
newMail.Recipients.ResolveAll();
newMail.Subject = subject;
newMail.HTMLBody = body;
newMail.BodyFormat = (int)rdoBodyFormat.olFormatHTML;
// Here we want to store an identifier in the RDOMail.Fields
int id = newMail.GetIDsFromNames(PropertyGuid, PropertyGdItemId);
newMail.Fields[id] = Guid.NewGuid().ToString();
return newMail;
}
After the mail creation we want to display the mail to the user because we dont want to send data without letting the user know about it.
public void DisplayMail(RDOMail mail, bool modal = false)
{
mail.Display(modal, null);
}
The Outlook window now comes to front and the user checks the mail and clicks on send.
The Mail is now stored in the Sent-Folder.
The MailSent Event gets invoked by the RDOFolder.Items.Add Listener.
private void MailSent(RDOMail mail)
{
var test = mail.Fields[SenderId];
Console.WriteLine(test);
// test value is correct!
}
Difference between Exchange in Online-Mode and Cache-Mode:
If we use the Exchange with Cache-Mode, everything works fine. Everytime we send an email, the MailSent is triggered and we can read data from the RDOMail.Fields-Property. If we switch to Exchange without Cache, the MailSent Event is triggered only once, when the first mail is sent. All emails afterwars are sent but dont trigger the MailSent-Event. If we delete this line of code, everything works also fine without Cache-Mode.
var test = mail.Fields[SenderId];
This is because we think that reading data from the RDOMail.Fields - Property does something special if the cache-mode from exchange is deactivated.
We need to store custom data within the mails to check if new mails in the sent-folder are created by our application or not.
We highly appreciate help and hints.
I tried to fix this issue without success. I've set-up a new Project without any other code:
public partial class RedemptionTest : Form
{
static RDOSession _rdoSession;
static RDOFolder _rdoSentFolder;
static RDOFolder _rdoDraftsFolder;
static RDOItems _draftItems;
static RDOItems _sentItems;
public RedemptionTest()
{
InitializeComponent();
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
_rdoSession = RedemptionLoader.new_RDOSession();
_rdoSession.Logon();
_rdoSentFolder = _rdoSession.GetDefaultFolder(rdoDefaultFolders.olFolderSentMail);
_rdoDraftsFolder = _rdoSession.GetDefaultFolder(rdoDefaultFolders.olFolderDrafts);
_sentItems = _rdoSentFolder.Items;
_draftItems = _rdoDraftsFolder.Items;
_draftItems.ItemAdd += DraftAdd;
_sentItems.ItemAdd += MailSent;
}
private void DraftAdd(RDOMail Item)
{
Console.WriteLine(Item.Subject);
}
private void MailSent(RDOMail Item)
{
Console.WriteLine(Item.Subject);
}
}
The Drafts-Folder Event is fired all the time, the MailSent Event is only fired the first time. I have stored all RDO-Objects in static variables to avoid them from being garbage collected.
The object raising the events (RDOItems) must be alive be able to fire the events. Your code is using multiple dot notation, which means the compiler creates an implicit variable to hold the RDOItems collection. As soon as that variable is released by the Garbage Collector, no events will be fired.
The line
_rdoSentFolder.Items.ItemAdd += MailSent;
must be changed to
RDOItems _sentItems; //global/class variable
..
_sentItems = _rdoSentFolder.Items;
_sentItems .ItemAdd += MailSent;
Have the same issue in Outlook VSTO add-in using Redemption. Happens for both Sent and Inbox folder. The same code works correctly in cached mode but fires events only once in Online mode.
Native Outlook object model Items.ItemAdd works correctly in Online mode for the same folder.
Currently, we were able to do a workaround for this by unsubscribing and resubscribing to event right in the event handler. Like this:
private void SentItems_ItemAdd(RDOMail rdoMail)
{
_sentItems.ItemAdd -= SentItems_ItemAdd;
_sentItems.ItemAdd += SentItems_ItemAdd;
Log.Debug("SentItems.ItemAdd");
SentMailItemAdd?.Invoke(rdoMail);
}

Create a Share button on Windows Phone 8, 8.1 and 10 (Mobile)

How can I create a Share button (that share a defined mesage to another player contact) as the below image on Windows Phone 8, 8.1 and 10 (Mobile):
To create this script to share on Android Device I use the following code:
public class ShareScript : MonoBehaviour {
string subject = "Subject";
string body = "Body";
public void OnAndroidTextSharingClick()
{
StartCoroutine(ShareAndroidText());
}
IEnumerator ShareAndroidText()
{
yield return new WaitForEndOfFrame();
//execute the below lines if being run on a Android device
#if UNITY_ANDROID
//Reference of AndroidJavaClass class for intent
AndroidJavaClass intentClass = new AndroidJavaClass ("android.content.Intent");
//Reference of AndroidJavaObject class for intent
AndroidJavaObject intentObject = new AndroidJavaObject ("android.content.Intent");
//call setAction method of the Intent object created
intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
//set the type of sharing that is happening
intentObject.Call<AndroidJavaObject>("setType", "text/plain");
//add data to be passed to the other activity i.e., the data to be sent
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), subject);
//intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TITLE"), "Text Sharing ");
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), body);
//get the current activity
AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");
//start the activity by sending the intent data
AndroidJavaObject jChooser = intentClass.CallStatic<AndroidJavaObject>("createChooser", intentObject, "Share Via");
currentActivity.Call("startActivity", jChooser);
#endif
}
}
Call DataTransferManager.ShowShareUI to show the sharing pane.
Handle the DataTransferManager.DataRequested event to provide the data when the user choses to share.
private void DataRequested(DataTransferManager sender, DataRequestedEventArgs e)
{
DataRequest request = e.Request;
request.Data.Properties.Title = "Share Text Example";
request.Data.Properties.Description = "An example of how to share text.";
request.Data.SetText("Hello World!");
}
See the Share data docs on MSDN for more info.
In Unity you can call these in an #if NETFX_CORE block so it runs only when using the Windows Runtime and not Mono. See Windows Store Apps: WinRT API in C# scripts. If you target Windows 10 then there are plug-ins at https://github.com/microsoft/unityplugins which include sharing. For earlier targets there are commercial plugins.

How to authenticate against Sharepoint Online with user credentials?

I am trying to customize some lists for SharePoint Online and since I am new to the subject I do not know how to connect to the service.
When I use NAPA and from the cloud use the option "Edit in Visual Studio", I am prompted for credentials automatically when the project opens.
However, when I start from bottom-up, i.e. open a new project in Visual Studio, add all necessary dlls, this part of code throws an error (it is an authentication issue):
ClientContext context = new ClientContext("https://MYURL.sharepoint.com/n/");
context.ExecuteQuery();
I am using Microsoft.SharePoint.Client;
The error message:
An unhandled exception of type 'System.Net.WebException' occurred in Microsoft.SharePoint.Client.dll
Additional information: The remote server returned an error: (403) Forbidden.
I think I am missing part of the code which is responsible for authentication and which in case of NAPA app is hard-coded.
How can I authenticate to SharePoint Online? (it is enough if my code runs just once, it's not an app, I don't want to package it and publish)
I am guessing it has something to do with http://msdn.microsoft.com/en-us/library/microsoft.visualstudio.sharepoint.remote.authentication.aspx, but that's as far as I got.
How to authenticate against SharePoint Online using the managed CSOM
The CSOM for SharePoint 2013 introduces the SharePointOnlineCredentials class that allows to perform an active authentication to SharePoint Online.
Example
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enter the URL of the SharePoint Online site:");
string webUrl = Console.ReadLine();
Console.WriteLine("Enter your user name (format: username#tenant.onmicrosoft.com)");
string userName = Console.ReadLine();
Console.WriteLine("Enter your password.");
SecureString password = GetPasswordFromConsoleInput();
using (var context = new ClientContext(webUrl))
{
context.Credentials = new SharePointOnlineCredentials(userName,password);
context.Load(context.Web, w => w.Title);
context.ExecuteQuery();
Console.WriteLine("Your site title is: " + context.Web.Title);
}
}
private static SecureString GetPasswordFromConsoleInput()
{
ConsoleKeyInfo info;
//Get the user's password as a SecureString
SecureString securePassword = new SecureString();
do
{
info = Console.ReadKey(true);
if (info.Key != ConsoleKey.Enter)
{
securePassword.AppendChar(info.KeyChar);
}
}
while (info.Key != ConsoleKey.Enter);
return securePassword;
}
}

Fail to attach windows service with Skype4COM to Skype Client

I tried to create a windows service which will allow to interact with Skype Client.
I'm using SKYPE4COM.DLL lib.
When I create a simple console or win32 aplication all works ok (I have the Skype request for this application and it works well). But when I try to run this application as a service,
I have an error
Service cannot be started. System.Runtime.InteropServices.COMException (0x80040201): Wait timeout.
at SKYPE4COMLib.SkypeClass.Attach(Int32 Protocol, Boolean Wait)
at Commander.Commander.OnStart(String[] args)
at System.ServiceProcess.ServiceBase.ServiceQueuedMainCallback(Object state)
And I have no notification about process connecting to Skype.
Can you give me an advice how to attach service to Skype client or maybe I need to change my Skype settings?
I think it is not possible due to Windows User Id security restrictions. You have to run your application under the same user as Skype otherwise it won't be able to attach.
I had the same issue.
Resolved it by converting it to Windows Application and using it as System Tray App:
[STAThread]
static void Main()
{
Log.Info("starting app");
//facade that contains all code for my app
var facade = new MyAppFacade();
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
using (ProcessIcon icon = new ProcessIcon(facade))
{
icon.Display();
Application.Run();
}
}
public class ProcessIcon : IDisposable
{
private readonly MyAppFacade facade;
private NotifyIcon ni;
public ProcessIcon(MyAppFacade facade)
{
this.facade = facade;
this.ni = new NotifyIcon();
}
public void Display()
{
ni.Icon = Resources.Resources.TrayIcon;
ni.Text = "Skype soccer";
ni.Visible = true;
// Attach a context menu.
ni.ContextMenuStrip = new ContextMenuStrip();
var start = new ToolStripMenuItem("Start");
start.Click += (sender, args) => facade.Start();
ni.ContextMenuStrip.Items.Add(start);
var stop = new ToolStripMenuItem("Stop");
stop.Click += (sender, args) => facade.Stop();
ni.ContextMenuStrip.Items.Add(stop);
var exit = new ToolStripMenuItem("Exit");
exit.Click += (sender, args) => Application.Exit();
ni.ContextMenuStrip.Items.Add(exit);
}
public void Dispose()
{
ni.Dispose();
}
}

Show ErrorList Windows in Visual Studio 2010 Addin

I have Win7 64 bits, Visual Studio 2010, and I have developed an Addin for Vs2010.
I try show messages in Error List Windows VS.
I use ErrorListProvider in OnBuildProjConfigDone build event for Addin
this._buildEvents.OnBuildProjConfigDone += new _dispBuildEvents_OnBuildProjConfigDoneEventHandler(_buildEvents_OnBuildProjConfigDone);
I get this error InvalidOperationException
The service 'Microsoft.VisualStudio.Shell.Interop.IVsTaskList' must be
installed for this feature to work. Ensure that this service is
available.
Connect
public partial class Connect : IDTExtensibility2, IDTCommandTarget, System.Windows.Forms.IWin32Window, IOleCommandTarget
OnBuildProjConfigDone
void _buildEvents_OnBuildProjConfigDone(string project, string projectConfig, string platform, string solutionConfig, bool success)
{
// Omitted
if (!resul)
{
project.DTE.ExecuteCommand("Build.Cancel");
var errorListHelper = new ErrorListHelper();
ErrorListProvider errorProvider = errorListHelper.GetErrorListProvider();
var newError = new ErrorTask();
newError.ErrorCategory = TaskErrorCategory.Message;
newError.Category = TaskCategory.BuildCompile;
newError.Text = "Cualquier mensaje de error aqui";
errorProvider.Tasks.Add(newError);
}
}
ErrorListHelper
public class ErrorListHelper : System.IServiceProvider
{
public ErrorListProvider GetErrorListProvider()
{
ErrorListProvider provider = new ErrorListProvider(this);
provider.ProviderName = "Provider";
provider.ProviderGuid = System.Guid.NewGuid();
return provider;
}
public object GetService(Type serviceType)
{
return Package.GetGlobalService(serviceType);
}
}
Suggestion by #JohnL: I put a breakpoint in my GetService method and Package.GetGlobalService is returning null.
Any suggestions?
Ryan Molden (MSFT) says:
Package.GetGlobalService is relying on at least one MPF package (from
the specific version of MPF you are referencing) having been loaded.
Since you yourself are an AddIn not a Package you can't guarantee that
in any way.
You should pass something like new
ServiceProvider((Microsoft.VisualStudio.OLE.Interop.IServiceProvider))) as the argument to ErrorListProvide
Package.GetGlobalService is returning null.
I use this code in my Addin. I test it and I get not error, and I can show errors and warnings in ErrorList Windows VS. I'll testing more for safely.
public partial class Connect
{
ErrorListProvider _errorListProvider = null;
void CreateErrorListProvider()
{
if (_errorListProvider == null)
{
System.IServiceProvider serviceProvider = new ServiceProvider(_applicationObject as Microsoft.VisualStudio.OLE.Interop.IServiceProvider);
_errorListProvider = new ErrorListProvider(serviceProvider);
_errorListProvider.ProviderName = "custom Errors";
_errorListProvider.ProviderGuid = new Guid("xxxxxxxxxxxxxx");
}
}

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