I was trying to send skype-bot message to skype-user using REST API in nodeJs, but user receives bot-message two times of that single message. I am sending the message with HTTP POST request only single time using a single activityId. Is there any way to control duplicate messages? what can be the reason behind this?
I have gone through this Receiving the same message twice
Can anyone please like to help finding the issue?
[No sdk or other library is used ]
I have found the issue. I was subscribing redis to read message and deliver to user. I found that it was happening twice[one in my app uploaded to server and another in my local machine]. Now resolves. Thanks !
Related
I've got a basic bot that I am trying to interact with via Direct Line. Following this example, these are what my requests look like:
Start Conversation
Send Activity
The error it responds with is difficult to investigate with such minimal information. The bot itself is working perfectly on other channels.
Has anyone seen this before?
Apologies for answering my own question. It turns out, the Send Activity request was sent as application/text instead of application/json.
I wish the error was more clear on why it was rejecting it but that fixed my issue.
I send the message via SparkPost API with option sandbox=true.
I get error "Fatal SparkPostError: Exceed Sending Limit"
I can't find description of the error in DOCs, Google or stackoverflow.
Anybody know what issues with sandbox of SparkPost? How much is limit for sandbox? When does it refresh?
The sandbox options allows you to send using the #sparkpostbox.com domain. It is currently limited to 50 sends for the lifetime of the account. At this time you should have a verified sending domain to use going forward. If you are looking for information on testing using SparkPost, take a look at this support document: https://support.sparkpost.com/customer/portal/articles/2361300.
Hi everyone.
I have right now a simple multiplayer game but it is out of sync.
If I could receive my own message from the RealTimeMessageReceivedListener that would be awesome but I can't.
How I am sending my info:
for(Participant p : participants){
Games.RealTimeMultiplayer.sendUnreliableMessage(_gameHelper.getApiClient(),message.getBytes(),roomId,p.getParticipantId());
}
As you can see I'm sending my messages to everyone (even to myself). However at the RealTimeMessageReceivedListener I don't receive any information about my own message.
can you help me with this?
The API does not allow this according to:
the Real-time Multiplayer documentation. See section on Sending Messages. Also, the "sender participant" needs to be excluded if you intend to switch to sending broadcast messages with the API instead;
rationale provided in issue submitted to the Google Play Plugin for Unity project on GitHub.
I need to be able to access a log of all SMS that were sent. Is there a way to do this via their HTTP API? I haven't had much luck finding anything that reference this in their docs.
There is a feature called 'callbacks' that can send an HTTP request to your server for every message you send. It will give you status updates about the message and the message charge. This allows you to build up whatever form of custom reporting that you may want.
https://www.clickatell.com/developers/api-docs/callback-(push-status-and-cost-notification)-advanced-message-send/
You send your message with the callback parameter... And you specify your URL to receive callbacks on your API connection on the website.
Unfortunately, you can't access reporting features like that via API. You need to log in to your central dashboard to get that information.
You can, however, query the message status if you have the message ID, but I don't think that's quite what you're looking for.
(Disclosure: I work for Clickatell)
I am using wire2air api for sending bulk sms and polling. but unable to get the delivery status for SMS.
I also have a look out their documentation here http://www.wire2air.com/developer_apis.asp
but unable to find any help from it.
also for replypath parameter in APi it is mentioned that "ONLY available in advance developer API."
So also not able to know what advance developer APi. is do i need to purchase different plan for it.
Any help on this is Appreciated.
Amit,
In order to get real-time delivery status from wire2air, you would need to implement their real-time delivery reports webservice. You should contact wire2air support, to activate the feature. If you're using a shared short code, Replypath is only used for receiving replies back to your server, this allow end users to reply to text message without using keyword.
--Sam