Why is GDB filling the 0s of a memory address with 5s during a register info? - debugging

I am using GDB on a x64 CPU. As you can see, I am trying to access the value of the rip register and for some reason the address of the instruction the register is pointing to is displayed using 5s instead of 0s as it should be.
Dump of assembler code for function main:
0x0000000000001139 <+0>: push rbp
0x000000000000113a <+1>: mov rbp,rsp
0x000000000000113d <+4>: sub rsp,0x10
0x0000000000001141 <+8>: mov DWORD PTR [rbp-0x4],0x0
0x0000000000001148 <+15>: mov DWORD PTR [rbp-0x4],0x0
0x000000000000114f <+22>: jmp 0x1161 <main+40>
0x0000000000001151 <+24>: lea rdi,[rip+0xeac] # 0x2004
0x0000000000001158 <+31>: call 0x1030 <puts#plt>
0x000000000000115d <+36>: add DWORD PTR [rbp-0x4],0x1
0x0000000000001161 <+40>: cmp DWORD PTR [rbp-0x4],0x9
0x0000000000001165 <+44>: jle 0x1151 <main+24>
0x0000000000001167 <+46>: mov eax,0x0
0x000000000000116c <+51>: leave
0x000000000000116d <+52>: ret
End of assembler dump.
(gdb) break main
Breakpoint 1 at 0x1141: file Desktop/myprogram.c, line 6.
(gdb) run
Starting program: /home/william/Desktop/a.out
Breakpoint 1, main () at Desktop/myprogram.c:6
6 int i = 0;
(gdb) info register rip
rip 0x555555555141 0x555555555141 <main+8>
As you can see, the rip register contains the address of the mov instruction listed above but for some reason has replaced all the 0s for 5s. Any idea why?

Before running a position-independent executable, there is no base address so gcc assumes 0. This matches what you'll see from objdump -drwC -Mintel /bin/ls or whatever.
On running the executable to create a process, the OS's program-loader maps it to an address. x86-64 Linux chooses a page address that starts with 0x0000555555555... when GDB disables ASLR.
If you run it outside GDB, or with set disable-randomization off, then the address will still start with 0x000055555, but be randomized in some range.

Related

GDB Doesn't Return Prompt on macOS After Run

I'm new to assembly, and am consequently also learning to play around with GDB.
I've got a simple program I'm trying to test GDB with:
global _main
SECTION .data ;ro = read only
txt DB 0x41, 0x0A, 0x00 ;db = define byte
.len EQU $ - txt ;Assembler constant definition: Make len (current memory position start of line ($$ is start of current section) - position of txt)
SECTION .text ;Code
_main:
;Write message
MOV rax, 0x02000004 ;sys_write
MOV rdi, 1 ;File descriptor stdout
MOV rdx, txt.len ;Message length
MOV rcx, txt ;Message to write
SYSCALL ;Return value stored in rax
;Exit
MOV rdi, rax ;Copy return value to rdi as exit code
MOV rax, 0x02000001 ;Exit syscall number
SYSCALL
After setting breakpoints (e.g. b 18 -- before the program exits) and running the program via r, GDB announces that it is running the program on a new thread and my prompt is indefinitely taken away. ^C does nothing, and all I can do to stop the process is kill it.
I barely know what I'm doing, so probably something dumb, but how do I get my prompt to return so I can interact with GDB?

Seemingly wrong instruction pointer reported by VS2017

Edit:
I've investigated more, and the problem reported below seems to happen only when I use Visual Studio 2017 to pause the process. It also seems that when rip is pointing to an invalid location, it's always a +1 byte offset from the correct instruction start.
Also, for context, this is a large C++ project with lots of dlls, some compiled with MSVC 2015, the rest with icc (intel compiler 2017). This is run in a python process using boost C++/python bindings.
Original post:
I am pausing my program randomly to see what are my threads doing during some heavy computation.
Note that I am not debugging a crash, resuming the program works fine.
Howver the VS debugger is sometimes unable to dissassemble the machine code.
For instance, on one thread where rip=000007FE8B048EE2, it shows this:
000007FE8B048EDE ?? ??
000007FE8B048EDF ?? ??
000007FE8B048EE0 ?? ??
000007FE8B048EE1 ?? ??
}
if (params.derandomize) {
000007FE8B048EE2 adc ebp,eax
GetRNG().Seed(id);
000007FE8B048EE4 pop rax
000007FE8B048EE5 wait
000007FE8B048EE6 adc byte ptr [rax],al
000007FE8B048EE8 mov rcx,rax
The decoded x86 instructions also seem wrong (adc, pop, wait, adc ??), so I tried to attach WinDBG as well (non invasive mode):
0:019> u rip
somedll!<lambda239>::operator()+0x132:
000007fe`8b048ee2 13e8 adc ebp,eax
000007fe`8b048ee4 58 pop rax
000007fe`8b048ee5 9b wait
000007fe`8b048ee6 1000 adc byte ptr [rax],al
000007fe`8b048ee8 4889c1 mov rcx,rax
000007fe`8b048eeb 8b9570080000 mov edx,dword ptr [rbp+870h]
000007fe`8b048ef1 e8fa911000 call somedll!bla::bla::blabla::blabla::Seed (000007fe`8b1520f0)
000007fe`8b048ef6 4c8ba5b0080000 mov r12,qword ptr [rbp+8B0h]
Ok, it's the same garbage...
But then I tried to dissassemble from an address slightly above rip:
0:019> u rip-30
somedll!<lambda239>::operator()+0x102:
000007fe`8b048eb2 00488b add byte ptr [rax-75h],cl
000007fe`8b048eb5 084863 or byte ptr [rax+63h],cl
000007fe`8b048eb8 81d003000048 adc eax,48000003h
000007fe`8b048ebe 83f8ff cmp eax,0FFFFFFFFh
000007fe`8b048ec1 740a je somedll!<lambda239>::operator()+0x11d (000007fe`8b048ecd)
000007fe`8b048ec3 4889c2 mov rdx,rax
000007fe`8b048ec6 48899570080000 mov qword ptr [rbp+870h],rdx
000007fe`8b048ecd 486381e0030000 movsxd rax,dword ptr [rcx+3E0h]
0:019> u
somedll!<lambda239>::operator()+0x124:
000007fe`8b048ed4 483bd0 cmp rdx,rax
000007fe`8b048ed7 7501 jne somedll!<lambda239>::operator()+0x12a (000007fe`8b048eda)
000007fe`8b048ed9 cc int 3
000007fe`8b048eda 80b96303000000 cmp byte ptr [rcx+363h],0
000007fe`8b048ee1 7413 je somedll!<lambda239>::operator()+0x146 (000007fe`8b048ef6)
000007fe`8b048ee3 e8589b1000 call somedll!bla::bla::blabla::GetRNG (000007fe`8b152a40)
000007fe`8b048ee8 4889c1 mov rcx,rax
000007fe`8b048eeb 8b9570080000 mov edx,dword ptr [rbp+870h]
0:019> u
somedll!<lambda239>::operator()+0x141:
000007fe`8b048ef1 e8fa911000 call somedll!bla::bla::blabla::blabla::Seed (000007fe`8b1520f0)
000007fe`8b048ef6 4c8ba5b0080000 mov r12,qword ptr [rbp+8B0h]
000007fe`8b048efd 488d95f0070000 lea rdx,[rbp+7F0h]
000007fe`8b048f04 488d8dc0070000 lea rcx,[rbp+7C0h]
000007fe`8b048f0b 498b0424 mov rax,qword ptr [r12]
000007fe`8b048f0f 4c8da570080000 lea r12,[rbp+870h]
000007fe`8b048f16 488942d0 mov qword ptr [rdx-30h],rax
000007fe`8b048f1a 4c8962d8 mov qword ptr [rdx-28h],r12
the first instructions "add byte ptr" and "or byte ptr" at 000007fe`8b048eb2 don't make sense because rip-30 likely falls in the middle of an instruction, but after it seems to resync because it corresponds to the source code:
if (id == params.dbgbreak_id) {
__debugbreak();
}
if (params.derandomize) {
GetRNG().Seed(id);
}
000007fe`8b048ecd 486381e0030000 movsxd rax,dword ptr [rcx+3E0h]
000007fe`8b048ed4 483bd0 cmp rdx,rax // if (id == params.dbgbreak_id) {
000007fe`8b048ed7 7501 jne somedll!<lambda239>::operator()+0x12a (000007fe`8b048eda)
000007fe`8b048ed9 cc int 3 // __debugbreak(); }
000007fe`8b048eda 80b96303000000 cmp byte ptr [rcx+363h],0 // if (params.derandomize)
000007fe`8b048ee1 7413 je somedll!<lambda239>::operator()+0x146 (000007fe`8b048ef6)
000007fe`8b048ee3 e8589b1000 call somedll!bla::bla::blabla::GetRNG (000007fe`8b152a40)
000007fe`8b048ee8 4889c1 mov rcx,rax
000007fe`8b048eeb 8b9570080000 mov edx,dword ptr [rbp+870h]
000007fe`8b048ef1 e8fa911000 call somedll!bla::bla::blabla::blabla::Seed (000007fe`8b1520f0)
clearly there is no instruction begining at 000007fe8b048ee2 !
There is je at 000007fe8b048ee1, and call at 000007fe8b048ee3
So... I thought, hmmm there's a bug in the debugger... let's check the registers:
0:019> r
rax=ffffffffffffffff rbx=000000000021d420 rcx=000000000021d5d0
rdx=0000000002696568 rsi=0000000000005d38 rdi=0000000056eefc40
rip=000007fe8b048ee2 rsp=0000000056eef5b0 rbp=0000000056eef5e0
r8=0000000000000006 r9=000000000021d0b8 r10=0000000006456570
r11=0000000000000006 r12=0000000056eefe50 r13=00000000069a8820
r14=000000000021d1a8 r15=0000000056eefe60
iopl=0 nv up ei pl zr na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
What?? rip=000007fe8b048ee2 ?? How is that possible?
It explains why the debugger is showing garbage: it is trying to dissassemble starting from rip, but rip points to the middle of an instruction.
But why is the reported rip wrong? Is the OS culprit?
Am I missing something?

Cannot access stack elements from another method - Assembly [duplicate]

My questions pertain to the actions that seem to happen between the line when context is changed especially concerning RSP and RBP.
Given this very simple program:
Reading symbols from ./function_call...done.
(gdb) disass main
Dump of assembler code for function main:
0x00000000004004d6 <+0>: push rbp
0x00000000004004d7 <+1>: mov rbp,rsp
0x00000000004004da <+4>: mov esi,0x2
0x00000000004004df <+9>: mov edi,0x1
0x00000000004004e4 <+14>: call 0x4004b6 <add_and_7>
0x00000000004004e9 <+19>: mov eax,0x0
0x00000000004004ee <+24>: pop rbp
0x00000000004004ef <+25>: ret
End of assembler dump.
(gdb) disass add_and_7
Dump of assembler code for function add_and_7:
0x00000000004004b6 <+0>: push rbp
0x00000000004004b7 <+1>: mov rbp,rsp
0x00000000004004ba <+4>: mov DWORD PTR [rbp-0x14],edi
0x00000000004004bd <+7>: mov DWORD PTR [rbp-0x18],esi
0x00000000004004c0 <+10>: mov DWORD PTR [rbp-0x4],0x7
0x00000000004004c7 <+17>: mov edx,DWORD PTR [rbp-0x14]
0x00000000004004ca <+20>: mov eax,DWORD PTR [rbp-0x18]
0x00000000004004cd <+23>: add edx,eax
0x00000000004004cf <+25>: mov eax,DWORD PTR [rbp-0x4]
0x00000000004004d2 <+28>: add eax,edx
0x00000000004004d4 <+30>: pop rbp
0x00000000004004d5 <+31>: ret
End of assembler dump.
(gdb) list
1 int add_and_7( int num1, int num2 ) {
2 int seven = 7;
3 return num1 + num2 + seven;
4 }
5
6 int main() {
7 add_and_7( 1, 2 );
8 return 0;
9 }
All functions start off with push rbp which I as I understand it is preserving the parent context onto the stack. How does the parent function know how to rebuild itself? Are the necessary steps built into call and ret?
Then the rsp is always moved to rbp. As I have read this sets the new stack base to be in the context of the current function. What I can't seem to figure out is when or how stack pointer was set to that point in the first place. My best guess is the assembly function call does this, is that whats happening?
Lastly when a method returns it seems like eax is the register that is used for the parent function to utilize the return of its child function. Is eax explicitly used for this or is this just a convention with my compiler and architecture?
How does the parent function know how to rebuild itself ? Are the necessary steps built into call and ret?
Before calling a function, current status of registers are saved, as well as the return address. call instruction jumps to particular address, where the called function begins. The return address is pushed onto stack. When called function returns, ret instruction pops previously pushed return address and goes to that location.
Then the rsp is always moved to rbp
rbp is previously pushed onto stack to be able to restore rbp's value from caller's function. Then, rsp is moved to rbp to create a new stack frame for callee function. The new base pointer has been set up. So currently, rbp and rsp points to the same addresses. If there are other push instructions, esp is automatically adjusted. When function is done, the pop ebp instruction restores previously pushed stack base pointer address.
Push and Pop modify the stack pointer - SP.
Call pushes FLAGS - status register as well as the RA - return address.
Ret pops the FLAGS pops and jumps to the return address.
As rkhb said, the need to keep certain registers as they are comes from the calling conventions.

Where is relocation data stored in a PE file if not in the .reloc section?

I have the following program:
BITS 32
section .data
_num1: dd 5
section .text
global _start
_start:
push ebp
mov ebp, esp
mov eax, 9
add eax, [_num2]
sub eax, [_num1]
leave
ret
_num2: dd 7
Which assembles into the x86 instructions below:
0x00401000 <+0>: push ebp
0x00401001 <+1>: mov ebp,esp
0x00401003 <+3>: mov eax,0x9
0x00401008 <+8>: add eax,DWORD PTR ds:0x401016
0x0040100e <+14>: sub eax,DWORD PTR ds:0x402000
0x00401014 <+20>: leave
0x00401015 <+21>: ret
Now, the addresses of the sub and add instructions seems pretty fixed (absolute). Indeed, the VirtualAddress of the .data section is 0x2000, but what if the program doesn't load at its preferred address and relocation must be applied?
In this case, since the VirtualAddress's are RVA's, the sections remain relative to each other, but the addresses above are fixed.
How does the loader know that it must change these addresses to point to the proper data items?

x86 asm - 12 bytes subtracted from esp. Only 8 needed

I've compiled this code with gcc (gcc -ggdb -mpreferred-stack-boundary=2 -o demo demo.c) and decompiled it to look at the assembly (I know it's using unsafe functions, this was for an exercise into buffer overflows):
#include<stdio.h>
CanNeverExecute()
{
printf("I can never execute\n");
exit(0);
}
GetInput()
{
char buffer[8];
gets(buffer);
puts(buffer);
}
main()
{
GetInput();
return 0;
}
Here is the assembly for the GetInput() Function:
(gdb) disas GetInput
Dump of assembler code for function GetInput:
0x08048432 <+0>: push ebp
0x08048433 <+1>: mov ebp,esp
0x08048435 <+3>: sub esp,0xc
=> 0x08048438 <+6>: lea eax,[ebp-0x8]
0x0804843b <+9>: mov DWORD PTR [esp],eax
0x0804843e <+12>: call 0x8048320 <gets#plt>
0x08048443 <+17>: lea eax,[ebp-0x8]
0x08048446 <+20>: mov DWORD PTR [esp],eax
0x08048449 <+23>: call 0x8048340 <puts#plt>
0x0804844e <+28>: leave
0x0804844f <+29>: ret
End of assembler dump.
Here is the assembly for the Main() Function:
(gdb) disas main
Dump of assembler code for function main:
0x08048450 <+0>: push ebp
0x08048451 <+1>: mov ebp,esp
0x08048453 <+3>: call 0x8048432 <GetInput>
0x08048458 <+8>: mov eax,0x0
0x0804845d <+13>: pop ebp
0x0804845e <+14>: ret
End of assembler dump.
I've set a breakpoint at line 13 (gets(buffer))
From Main(), I can see that the ebp value is pushed onto the stack. Then when GetInput() function is called the ret address is also pushed onto the stack. Once entered the GetInput function, the ebp value is pushed onto the stack again.
Now this is where I get confused:
0x08048435 <+3>: sub esp,0xc
The buffer variable is only 8 bytes, so 8 bytes should be subtracted from esp to allow for the buffer local variable.
The stack:
(gdb) x/8xw $esp
0xbffff404: 0x08048360 0x0804847b 0x002c3ff4 0xbffff418
0xbffff414: 0x08048458 0xbffff498 0x00147d36 0x00000001
(gdb) x/x &buffer
0xbffff408: 0x0804847b
0x08048458 is the ret address, 0xbffff418 is the old value of ebp, and 4 bytes of the buffer variable is in 0x0804847b, so I guess the other 4 bytes is 0x002c3ff4. But there seems to be another 4 bytes on the stack.
So my question is, why is it subtracting 12 bytes if only 8 bytes is needed? What's the extra 4 bytes for?
Thank you
It's because of the
mov DWORD PTR [esp],eax
Apparently, your puts and gets implementations require the argument to be pushed onto the stack.
Value [ebp-0xc] is actually [esp] now, that's why that dword is reserved ahead.
Why is it so? Doing it this way is more efficient, as you don't have to pop and push, but just move eax on [esp], so you spare at least one instruction. However, I guess this code has gone through some optimiation, because this one is clever.

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