How to update the windows store app logo? - windows

I successfully uploaded 2 windows apps to windows store. In the initial publish, I forget to select the windows store logos. So I update the app again with the store logo. But after completing the latest update still showing the default xamarin logo.
I created the windows app using xamarin forms and I set the store logo on the package.appxmanifest file.
Thanks in advance.

For windows store, some changes like store logo updation take up to a business week(or more) to be reflected in the store. That is the reason behind this issue.

Related

Submit a Unity app to Windows store

I have a unity app built for Windows desktop. Client wants this to be distributed through Windows 10 Store. This is just a desktop app and has no support to tabs or phones.
But looks like with Windows 10 there is no desktop only option.
Is there any documentation on what are the steps I need to follow to submit the unity built app to Windows store?
I did some reading and looks like this is what I will have to do.
https://channel9.msdn.com/Blogs/One-Dev-Minute/How-to-publish-your-Unity-game-as-a-UWP-app
https://learn.microsoft.com/en-us/windows/desktop/win_cert/windows-certification-portal
But want to get a confirmation from some one who has already done that. As I don't have a Windows developer account right now to try that out.
Is there any documentation on what are the steps I need to follow to submit the unity built app to Windows store?
The steps of publishing a unity app is similar to UWP app. You can refer to App Submissions for more details.
After your packages have been successfully uploaded, you will find the Device family availability section that indicates which packages will be offered to specific Windows 10 device families.
For your requirement, you could check Windows 10 Desktop device option, as the follow picture shows:
For more info, you could refer to Device family availability official document.

Xamarin Device Manager only shows Google play images in device manager screen

I have observed the following in the new Xamarin Device Manager for VS 2017 (15.6.4).
If i try to create a new device i can only choose between system images for sdk versions where the Google Play image has been installed.
But if i edit the device profile that was the default and created with the google api's not the play ones, i can without any issue choose all the system images installed. So it seems the Xamarin Device manager only looks for Google play system images and not for the google apis ones.
So a workaorund for now would be to copy the "existing" 7.1 device profile and edit that.
Can someone confirm this issue ?
Image shows that only Android 7.0 and 8.0 can be selected and are installed
SDk Manager shows that several system images are installed not just the ones we are able to choose in the create new dialog.
If editing device profile that was based on Google APIs not Play all images can be used
You can switch Google Play/Google APIs/Default images via tag.id property in the editor.

Upload to Windows Store

I have uploaded a Windows Phone app through https://developer.microsoft.com/en-us/windows a few months back. Now I would like upload a Windows tablet version of the same application with the same name. Hence I uploaded the .appx in the same application as I did for .xap file. But the application is still not available for Windows tablets.Can any please guide me with this. Appreciate the help in advance.
You have to make a Windows 8 or 8.1 or 10 version of your app and then submit the app to the Store using the same app submission.
You can upload .appxbundle instead of individual packages
But as I am understanding that you have published windows phone app and now you want Tab App.
So you need to contact Windows Store publishing Help Desk.

create exe file from windows universal app

I have created a windows universal app with WinJS in visual studio 2015. Now I can run it from my visual studio. How can i make an exe file of the app so that i can distribute it to my friends? Is it only possible to upload in windows store?
I guess you're talking about an app for Windows 10!?
There are several ways to get this done.
The best way is to distribute it via Windows Store. You can hide the app there so that it is only visible to people who have the direct link to the app.
Your friends can download it directly from the store.
Another option is to provide the live IDs of your friends in the store. Then your friends get an email with a direct link.
The option you might actually be looking for which doesn't involve the store at all is to create an app package and to deploy this package to your friends. (See screenshot)
For Windows Store Apps you won't create an .exe-File, you only create .appx Packages.
Choose not to upload to the store in the next dialog. Then click create.
In the output directory you will find the *.appx file (not an *.exe)
You can distribute the appx via sideloading. Simply copy the content of the output folder to your friends's machine and run the ps1 script in Powershell. This will start the installation of the app.
Little hint: This requires your friends PCs to be enabled for sideloading.
You can set this in the settings dialog. See Screenshot.
In Current Windows Dev account, you can use Promotional codes to distribute the app to your friends instead of using side load.If the app is company app, I recommend by using sideload method.

New unified Windows Dev Center - how to unpublish/hide/delete app?

I have a problem with this new unified Windows Dev Center. In old version, there wasn't any problems to delete or hide app from Windows Phone store.
But in this new interface.. I cannot find that option.
https://dev.windows.com/en-us/overview?from=UHF
Of course, I tried to find some information how to do it - I found this, but it is totally useless.
This topic applies to the earlier Windows Store dashboard and not the new unified Windows Dev Center dashboard.
Nice one, very userfriendly.
To conclude - how to delete or hide or just unpublish my app from WindowsPhone store using new Windows Dev Center?
Select your app from the dashboard, go to submissions and click update to create a new submission (yes counter intuitive) and then go to pricing and availability and scroll down to Distribution and visibility and click on show options.
Then select hide this app and stop selling, save it and submit it.
The new dev center is in preview mode(read only), so I think that you will have this feature when the account migrations are finished. Until then, you also can't publish new apps.
You can find more info here: http://blogs.windows.com/buildingapps/2015/06/05/dev-center-account-migration-begins-next-week/

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