Minimization algorithm to solve a 3 equations, 2 unknowns system - algorithm

As a civil engineer, I am working on a program to find the equilibrium of a concrete reinforced section submitted to a Flexural Moment.
Reinforced Concrete Cross Section Equilibrium:
Basically, I have 2 unknowns, which are eps_sup and eps_inf
I have a constant that is M
I have some variables that depend only on the values of (eps_sup,eps_inf). The functions are non-linear, no need to go into this.
When I have the right couple of values, the following equations are verified :
Fc + Fs = 0 (Forces Equilibrium)
M/z = Fc = -Fs (Moment Equilibrium)
My algorithm, as it is today, consists in finding the minimal value of : abs(Fc+Fs)/Fc + abs(M_calc-M)/M
To do this I iterate on Both e eps_sup and eps_inf between given limits, with a given step, and the step needs to be small enough to find a solution.
It is working, but it is very (very) slow since it goes through a very wide range of values without trying to reduce the number of iterations.
Surely I can find an optimized solution, and that is were I need your help.
'Constants :
M
'Variables :
delta = 10000000000000
eps_sup = 0
eps_inf = 0
M_calc = 0
Fc = 0
Fs = 0
z = 0
eps_sup_candidate = 0
eps_inf_candidate = 0
For eps_sup = 0 to 0,005 step = 0,000001
For eps_inf = -0,05 to 0 step = 0,000001
Fc = f(eps_sup,eps_inf)
Fs = g(eps_sup,eps_inf)
z = h(eps_sup,eps_inf)
M_calc = Fc * z
If (abs(Fc+Fs)/Fc + abs(M_calc-M)/M) < delta Then
delta = abs(Fc+Fs)/Fc + abs(M_calc-M)/M
eps_sup_candidate = eps_sup
eps_inf_candidate = eps_inf
End If
Next
Next

Related

Algorithm for equiprobable random square binary matrices with two non-adjacent non-zeros in each row and column

It would be great if someone could point me towards an algorithm that would allow me to :
create a random square matrix, with entries 0 and 1, such that
every row and every column contain exactly two non-zero entries,
two non-zero entries cannot be adjacent,
all possible matrices are equiprobable.
Right now I manage to achieve points 1 and 2 doing the following : such a matrix can be transformed, using suitable permutations of rows and columns, into a diagonal block matrix with blocks of the form
1 1 0 0 ... 0
0 1 1 0 ... 0
0 0 1 1 ... 0
.............
1 0 0 0 ... 1
So I start from such a matrix using a partition of [0, ..., n-1] and scramble it by permuting rows and columns randomly. Unfortunately, I can't find a way to integrate the adjacency condition, and I am quite sure that my algorithm won't treat all the matrices equally.
Update
I have managed to achieve point 3. The answer was actually straight under my nose : the block matrix I am creating contains all the information needed to take into account the adjacency condition. First some properties and definitions:
a suitable matrix defines permutations of [1, ..., n] that can be build like so: select a 1 in row 1. The column containing this entry contains exactly one other entry equal to 1 on a row a different from 1. Again, row a contains another entry 1 in a column which contains a second entry 1 on a row b, and so on. This starts a permutation 1 -> a -> b ....
For instance, with the following matrix, starting with the marked entry
v
1 0 1 0 0 0 | 1
0 1 0 0 0 1 | 2
1 0 0 1 0 0 | 3
0 0 1 0 1 0 | 4
0 0 0 1 0 1 | 5
0 1 0 0 1 0 | 6
------------+--
1 2 3 4 5 6 |
we get permutation 1 -> 3 -> 5 -> 2 -> 6 -> 4 -> 1.
the cycles of such a permutation lead to the block matrix I mentioned earlier. I also mentioned scrambling the block matrix using arbitrary permutations on the rows and columns to rebuild a matrix compatible with the requirements.
But I was using any permutation, which led to some adjacent non-zero entries. To avoid that, I have to choose permutations that separate rows (and columns) that are adjacent in the block matrix. Actually, to be more precise, if two rows belong to a same block and are cyclically consecutive (the first and last rows of a block are considered consecutive too), then the permutation I want to apply has to move these rows into non-consecutive rows of the final matrix (I will call two rows incompatible in that case).
So the question becomes : How to build all such permutations ?
The simplest idea is to build a permutation progressively by randomly adding rows that are compatible with the previous one. As an example, consider the case n = 6 using partition 6 = 3 + 3 and the corresponding block matrix
1 1 0 0 0 0 | 1
0 1 1 0 0 0 | 2
1 0 1 0 0 0 | 3
0 0 0 1 1 0 | 4
0 0 0 0 1 1 | 5
0 0 0 1 0 1 | 6
------------+--
1 2 3 4 5 6 |
Here rows 1, 2 and 3 are mutually incompatible, as are 4, 5 and 6. Choose a random row, say 3.
We will write a permutation as an array: [2, 5, 6, 4, 3, 1] meaning 1 -> 2, 2 -> 5, 3 -> 6, ... This means that row 2 of the block matrix will become the first row of the final matrix, row 5 will become the second row, and so on.
Now let's build a suitable permutation by choosing randomly a row, say 3:
p = [3, ...]
The next row will then be chosen randomly among the remaining rows that are compatible with 3 : 4, 5and 6. Say we choose 4:
p = [3, 4, ...]
Next choice has to be made among 1 and 2, for instance 1:
p = [3, 4, 1, ...]
And so on: p = [3, 4, 1, 5, 2, 6].
Applying this permutation to the block matrix, we get:
1 0 1 0 0 0 | 3
0 0 0 1 1 0 | 4
1 1 0 0 0 0 | 1
0 0 0 0 1 1 | 5
0 1 1 0 0 0 | 2
0 0 0 1 0 1 | 6
------------+--
1 2 3 4 5 6 |
Doing so, we manage to vertically isolate all non-zero entries. Same has to be done with the columns, for instance by using permutation p' = [6, 3, 5, 1, 4, 2] to finally get
0 1 0 1 0 0 | 3
0 0 1 0 1 0 | 4
0 0 0 1 0 1 | 1
1 0 1 0 0 0 | 5
0 1 0 0 0 1 | 2
1 0 0 0 1 0 | 6
------------+--
6 3 5 1 4 2 |
So this seems to work quite efficiently, but building these permutations needs to be done with caution, because one can easily be stuck: for instance, with n=6 and partition 6 = 2 + 2 + 2, following the construction rules set up earlier can lead to p = [1, 3, 2, 4, ...]. Unfortunately, 5 and 6 are incompatible, so choosing one or the other makes the last choice impossible. I think I've found all situations that lead to a dead end. I will denote by r the set of remaining choices:
p = [..., x, ?], r = {y} with x and y incompatible
p = [..., x, ?, ?], r = {y, z} with y and z being both incompatible with x (no choice can be made)
p = [..., ?, ?], r = {x, y} with x and y incompatible (any choice would lead to situation 1)
p = [..., ?, ?, ?], r = {x, y, z} with x, y and z being cyclically consecutive (choosing x or z would lead to situation 2, choosing y to situation 3)
p = [..., w, ?, ?, ?], r = {x, y, z} with xwy being a 3-cycle (neither x nor y can be chosen, choosing z would lead to situation 3)
p = [..., ?, ?, ?, ?], r = {w, x, y, z} with wxyz being a 4-cycle (any choice would lead to situation 4)
p = [..., ?, ?, ?, ?], r = {w, x, y, z} with xyz being a 3-cycle (choosing w would lead to situation 4, choosing any other would lead to situation 4)
Now it seems that the following algorithm gives all suitable permutations:
As long as there are strictly more than 5 numbers to choose, choose randomly among the compatible ones.
If there are 5 numbers left to choose: if the remaining numbers contain a 3-cycle or a 4-cycle, break that cycle (i.e. choose a number belonging to that cycle).
If there are 4 numbers left to choose: if the remaining numbers contain three cyclically consecutive numbers, choose one of them.
If there are 3 numbers left to choose: if the remaining numbers contain two cyclically consecutive numbers, choose one of them.
I am quite sure that this allows me to generate all suitable permutations and, hence, all suitable matrices.
Unfortunately, every matrix will be obtained several times, depending on the partition that was chosen.
Intro
Here is some prototype-approach, trying to solve the more general task of
uniform combinatorial sampling, which for our approach here means: we can use this approach for everything which we can formulate as SAT-problem.
It's not exploiting your problem directly and takes a heavy detour. This detour to the SAT-problem can help in regards to theory (more powerful general theoretical results) and efficiency (SAT-solvers).
That being said, it's not an approach if you want to sample within seconds or less (in my experiments), at least while being concerned about uniformity.
Theory
The approach, based on results from complexity-theory, follows this work:
GOMES, Carla P.; SABHARWAL, Ashish; SELMAN, Bart. Near-uniform sampling of combinatorial spaces using XOR constraints. In: Advances In Neural Information Processing Systems. 2007. S. 481-488.
The basic idea:
formulate the problem as SAT-problem
add randomly generated xors to the problem (acting on the decision-variables only! that's important in practice)
this will reduce the number of solutions (some solutions will get impossible)
do that in a loop (with tuned parameters) until only one solution is left!
search for some solution is being done by SAT-solvers or #SAT-solvers (=model-counting)
if there is more than one solution: no xors will be added but a complete restart will be done: add random-xors to the start-problem!
The guarantees:
when tuning the parameters right, this approach achieves near-uniform sampling
this tuning can be costly, as it's based on approximating the number of possible solutions
empirically this can also be costly!
Ante's answer, mentioning the number sequence A001499 actually gives a nice upper bound on the solution-space (as it's just ignoring adjacency-constraints!)
The drawbacks:
inefficient for large problems (in general; not necessarily compared to the alternatives like MCMC and co.)
need to change / reduce parameters to produce samples
those reduced parameters lose the theoretical guarantees
but empirically: good results are still possible!
Parameters:
In practice, the parameters are:
N: number of xors added
L: minimum number of variables part of one xor-constraint
U: maximum number of variables part of one xor-constraint
N is important to reduce the number of possible solutions. Given N constant, the other variables of course also have some effect on that.
Theory says (if i interpret correctly), that we should use L = R = 0.5 * #dec-vars.
This is impossible in practice here, as xor-constraints hurt SAT-solvers a lot!
Here some more scientific slides about the impact of L and U.
They call xors of size 8-20 short-XORS, while we will need to use even shorter ones later!
Implementation
Final version
Here is a pretty hacky implementation in python, using the XorSample scripts from here.
The underlying SAT-solver in use is Cryptominisat.
The code basically boils down to:
Transform the problem to conjunctive normal-form
as DIMACS-CNF
Implement the sampling-approach:
Calls XorSample (pipe-based + file-based)
Call SAT-solver (file-based)
Add samples to some file for later analysis
Code: (i hope i did warn you already about the code-quality)
from itertools import count
from time import time
import subprocess
import numpy as np
import os
import shelve
import uuid
import pickle
from random import SystemRandom
cryptogen = SystemRandom()
""" Helper functions """
# K-ARY CONSTRAINT GENERATION
# ###########################
# SINZ, Carsten. Towards an optimal CNF encoding of boolean cardinality constraints.
# CP, 2005, 3709. Jg., S. 827-831.
def next_var_index(start):
next_var = start
while(True):
yield next_var
next_var += 1
class s_index():
def __init__(self, start_index):
self.firstEnvVar = start_index
def next(self,i,j,k):
return self.firstEnvVar + i*k +j
def gen_seq_circuit(k, input_indices, next_var_index_gen):
cnf_string = ''
s_index_gen = s_index(next_var_index_gen.next())
# write clauses of first partial sum (i.e. i=0)
cnf_string += (str(-input_indices[0]) + ' ' + str(s_index_gen.next(0,0,k)) + ' 0\n')
for i in range(1, k):
cnf_string += (str(-s_index_gen.next(0, i, k)) + ' 0\n')
# write clauses for general case (i.e. 0 < i < n-1)
for i in range(1, len(input_indices)-1):
cnf_string += (str(-input_indices[i]) + ' ' + str(s_index_gen.next(i, 0, k)) + ' 0\n')
cnf_string += (str(-s_index_gen.next(i-1, 0, k)) + ' ' + str(s_index_gen.next(i, 0, k)) + ' 0\n')
for u in range(1, k):
cnf_string += (str(-input_indices[i]) + ' ' + str(-s_index_gen.next(i-1, u-1, k)) + ' ' + str(s_index_gen.next(i, u, k)) + ' 0\n')
cnf_string += (str(-s_index_gen.next(i-1, u, k)) + ' ' + str(s_index_gen.next(i, u, k)) + ' 0\n')
cnf_string += (str(-input_indices[i]) + ' ' + str(-s_index_gen.next(i-1, k-1, k)) + ' 0\n')
# last clause for last variable
cnf_string += (str(-input_indices[-1]) + ' ' + str(-s_index_gen.next(len(input_indices)-2, k-1, k)) + ' 0\n')
return (cnf_string, (len(input_indices)-1)*k, 2*len(input_indices)*k + len(input_indices) - 3*k - 1)
# K=2 clause GENERATION
# #####################
def gen_at_most_2_constraints(vars, start_var):
constraint_string = ''
used_clauses = 0
used_vars = 0
index_gen = next_var_index(start_var)
circuit = gen_seq_circuit(2, vars, index_gen)
constraint_string += circuit[0]
used_clauses += circuit[2]
used_vars += circuit[1]
start_var += circuit[1]
return [constraint_string, used_clauses, used_vars, start_var]
def gen_at_least_2_constraints(vars, start_var):
k = len(vars) - 2
vars = [-var for var in vars]
constraint_string = ''
used_clauses = 0
used_vars = 0
index_gen = next_var_index(start_var)
circuit = gen_seq_circuit(k, vars, index_gen)
constraint_string += circuit[0]
used_clauses += circuit[2]
used_vars += circuit[1]
start_var += circuit[1]
return [constraint_string, used_clauses, used_vars, start_var]
# Adjacency conflicts
# ###################
def get_all_adjacency_conflicts_4_neighborhood(N, X):
conflicts = set()
for x in range(N):
for y in range(N):
if x < (N-1):
conflicts.add(((x,y),(x+1,y)))
if y < (N-1):
conflicts.add(((x,y),(x,y+1)))
cnf = '' # slow string appends
for (var_a, var_b) in conflicts:
var_a_ = X[var_a]
var_b_ = X[var_b]
cnf += '-' + var_a_ + ' ' + '-' + var_b_ + ' 0 \n'
return cnf, len(conflicts)
# Build SAT-CNF
#############
def build_cnf(N, verbose=False):
var_counter = count(1)
N_CLAUSES = 0
X = np.zeros((N, N), dtype=object)
for a in range(N):
for b in range(N):
X[a,b] = str(next(var_counter))
# Adjacency constraints
CNF, N_CLAUSES = get_all_adjacency_conflicts_4_neighborhood(N, X)
# k=2 constraints
NEXT_VAR = N*N+1
for row in range(N):
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_most_2_constraints(X[row, :].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_least_2_constraints(X[row, :].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
for col in range(N):
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_most_2_constraints(X[:, col].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
constraint_string, used_clauses, used_vars, NEXT_VAR = gen_at_least_2_constraints(X[:, col].astype(int).tolist(), NEXT_VAR)
N_CLAUSES += used_clauses
CNF += constraint_string
# build final cnf
CNF = 'p cnf ' + str(NEXT_VAR-1) + ' ' + str(N_CLAUSES) + '\n' + CNF
return X, CNF, NEXT_VAR-1
# External tools
# ##############
def get_random_xor_problem(CNF_IN_fp, N_DEC_VARS, N_ALL_VARS, s, min_l, max_l):
# .cnf not part of arg!
p = subprocess.Popen(['./gen-wff', CNF_IN_fp,
str(N_DEC_VARS), str(N_ALL_VARS),
str(s), str(min_l), str(max_l), 'xored'],
stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
result = p.communicate()
os.remove(CNF_IN_fp + '-str-xored.xor') # file not needed
return CNF_IN_fp + '-str-xored.cnf'
def solve(CNF_IN_fp, N_DEC_VARS):
seed = cryptogen.randint(0, 2147483647) # actually no reason to do it; but can't hurt either
p = subprocess.Popen(["./cryptominisat5", '-t', '4', '-r', str(seed), CNF_IN_fp], stdin=subprocess.PIPE, stdout=subprocess.PIPE)
result = p.communicate()[0]
sat_line = result.find('s SATISFIABLE')
if sat_line != -1:
# solution found!
vars = parse_solution(result)[:N_DEC_VARS]
# forbid solution (DeMorgan)
negated_vars = list(map(lambda x: x*(-1), vars))
with open(CNF_IN_fp, 'a') as f:
f.write( (str(negated_vars)[1:-1] + ' 0\n').replace(',', ''))
# assume solve is treating last constraint despite not changing header!
# solve again
seed = cryptogen.randint(0, 2147483647)
p = subprocess.Popen(["./cryptominisat5", '-t', '4', '-r', str(seed), CNF_IN_fp], stdin=subprocess.PIPE, stdout=subprocess.PIPE)
result = p.communicate()[0]
sat_line = result.find('s SATISFIABLE')
if sat_line != -1:
os.remove(CNF_IN_fp) # not needed anymore
return True, False, None
else:
return True, True, vars
else:
return False, False, None
def parse_solution(output):
# assumes there is one
vars = []
for line in output.split("\n"):
if line:
if line[0] == 'v':
line_vars = list(map(lambda x: int(x), line.split()[1:]))
vars.extend(line_vars)
return vars
# Core-algorithm
# ##############
def xorsample(X, CNF_IN_fp, N_DEC_VARS, N_VARS, s, min_l, max_l):
start_time = time()
while True:
# add s random XOR constraints to F
xored_cnf_fp = get_random_xor_problem(CNF_IN_fp, N_DEC_VARS, N_VARS, s, min_l, max_l)
state_lvl1, state_lvl2, var_sol = solve(xored_cnf_fp, N_DEC_VARS)
print('------------')
if state_lvl1 and state_lvl2:
print('FOUND')
d = shelve.open('N_15_70_4_6_TO_PLOT')
d[str(uuid.uuid4())] = (pickle.dumps(var_sol), time() - start_time)
d.close()
return True
else:
if state_lvl1:
print('sol not unique')
else:
print('no sol found')
print('------------')
""" Run """
N = 15
N_DEC_VARS = N*N
X, CNF, N_VARS = build_cnf(N)
with open('my_problem.cnf', 'w') as f:
f.write(CNF)
counter = 0
while True:
print('sample: ', counter)
xorsample(X, 'my_problem', N_DEC_VARS, N_VARS, 70, 4, 6)
counter += 1
Output will look like (removed some warnings):
------------
no sol found
------------
------------
no sol found
------------
------------
no sol found
------------
------------
sol not unique
------------
------------
FOUND
Core: CNF-formulation
We introduce one variable for every cell of the matrix. N=20 means 400 binary-variables.
Adjancency:
Precalculate all symmetry-reduced conflicts and add conflict-clauses.
Basic theory:
a -> !b
<->
!a v !b (propositional logic)
Row/Col-wise Cardinality:
This is tough to express in CNF and naive approaches need an exponential number
of constraints.
We use some adder-circuit based encoding (SINZ, Carsten. Towards an optimal CNF encoding of boolean cardinality constraints) which introduces new auxiliary-variables.
Remark:
sum(var_set) <= k
<->
sum(negated(var_set)) >= len(var_set) - k
These SAT-encodings can be put into exact model-counters (for small N; e.g. < 9). The number of solutions equals Ante's results, which is a strong indication for a correct transformation!
There are also interesting approximate model-counters (also heavily based on xor-constraints) like approxMC which shows one more thing we can do with the SAT-formulation. But in practice i have not been able to use these (approxMC = autoconf; no comment).
Other experiments
I did also build a version using pblib, to use more powerful cardinality-formulations
for the SAT-CNF formulation. I did not try to use the C++-based API, but only the reduced pbencoder, which automatically selects some best encoding, which was way worse than my encoding used above (which is best is still a research-problem; often even redundant-constraints can help).
Empirical analysis
For the sake of obtaining some sample-size (given my patience), i only computed samples for N=15. In this case we used:
N=70 xors
L,U = 4,6
I also computed some samples for N=20 with (100,3,6), but this takes a few mins and we reduced the lower bound!
Visualization
Here some animation (strengthening my love-hate relationship with matplotlib):
Edit: And a (reduced) comparison to brute-force uniform-sampling with N=5 (NXOR,L,U = 4, 10, 30):
(I have not yet decided on the addition of the plotting-code. It's as ugly as the above one and people might look too much into my statistical shambles; normalizations and co.)
Theory
Statistical analysis is probably hard to do as the underlying problem is of such combinatoric nature. It's even not entirely obvious how that final cell-PDF should look like. In the case of N=odd, it's probably non-uniform and looks like a chess-board (i did brute-force check N=5 to observe this).
One thing we can be sure about (imho): symmetry!
Given a cell-PDF matrix, we should expect, that the matrix is symmetric (A = A.T).
This is checked in the visualization and the euclidean-norm of differences over time is plotted.
We can do the same on some other observation: observed pairings.
For N=3, we can observe the following pairs:
0,1
0,2
1,2
Now we can do this per-row and per-column and should expect symmetry too!
Sadly, it's probably not easy to say something about the variance and therefore the needed samples to speak about confidence!
Observation
According to my simplified perception, current-samples and the cell-PDF look good, although convergence is not achieved yet (or we are far away from uniformity).
The more important aspect are probably the two norms, nicely decreasing towards 0.
(yes; one could tune some algorithm for that by transposing with prob=0.5; but this is not done here as it would defeat it's purpose).
Potential next steps
Tune parameters
Check out the approach using #SAT-solvers / Model-counters instead of SAT-solvers
Try different CNF-formulations, especially in regards to cardinality-encodings and xor-encodings
XorSample is by default using tseitin-like encoding to get around exponentially grow
for smaller xors (as used) it might be a good idea to use naive encoding (which propagates faster)
XorSample supports that in theory; but the script's work differently in practice
Cryptominisat is known for dedicated XOR-handling (as it was build for analyzing cryptography including many xors) and might gain something by naive encoding (as inferring xors from blown-up CNFs is much harder)
More statistical-analysis
Get rid of XorSample scripts (shell + perl...)
Summary
The approach is very general
This code produces feasible samples
It should be not hard to prove, that every feasible solution can be sampled
Others have proven theoretical guarantees for uniformity for some params
does not hold for our params
Others have empirically / theoretically analyzed smaller parameters (in use here)
(Updated test results, example run-through and code snippets below.)
You can use dynamic programming to calculate the number of solutions resulting from every state (in a much more efficient way than a brute-force algorithm), and use those (pre-calculated) values to create equiprobable random solutions.
Consider the example of a 7x7 matrix; at the start, the state is:
0,0,0,0,0,0,0
meaning that there are seven adjacent unused columns. After adding two ones to the first row, the state could be e.g.:
0,1,0,0,1,0,0
with two columns that now have a one in them. After adding ones to the second row, the state could be e.g.:
0,1,1,0,1,0,1
After three rows are filled, there is a possibility that a column will have its maximum of two ones; this effectively splits the matrix into two independent zones:
1,1,1,0,2,0,1 -> 1,1,1,0 + 0,1
These zones are independent in the sense that the no-adjacent-ones rule has no effect when adding ones to different zones, and the order of the zones has no effect on the number of solutions.
In order to use these states as signatures for types of solutions, we have to transform them into a canonical notation. First, we have to take into account the fact that columns with only 1 one in them may be unusable in the next row, because they contain a one in the current row. So instead of a binary notation, we have to use a ternary notation, e.g.:
2,1,1,0 + 0,1
where the 2 means that this column was used in the current row (and not that there are 2 ones in the column). At the next step, we should then convert the twos back into ones.
Additionally, we can also mirror the seperate groups to put them into their lexicographically smallest notation:
2,1,1,0 + 0,1 -> 0,1,1,2 + 0,1
Lastly, we sort the seperate groups from small to large, and then lexicographically, so that a state in a larger matrix may be e.g.:
0,0 + 0,1 + 0,0,2 + 0,1,0 + 0,1,0,1
Then, when calculating the number of solutions resulting from each state, we can use memoization using the canonical notation of each state as a key.
Creating a dictionary of the states and the number of solutions for each of them only needs to be done once, and a table for larger matrices can probably be used for smaller matrices too.
Practically, you'd generate a random number between 0 and the total number of solutions, and then for every row, you'd look at the different states you could create from the current state, look at the number of unique solutions each one would generate, and see which option leads to the solution that corresponds with your randomly generated number.
Note that every state and the corresponding key can only occur in a particular row, so you can store the keys in seperate dictionaries per row.
TEST RESULTS
A first test using unoptimized JavaScript gave very promising results. With dynamic programming, calculating the number of solutions for a 10x10 matrix now takes a second, where a brute-force algorithm took several hours (and this is the part of the algorithm that only needs to be done once). The size of the dictionary with the signatures and numbers of solutions grows with a diminishing factor approaching 2.5 for each step in size; the time to generate it grows with a factor of around 3.
These are the number of solutions, states, signatures (total size of the dictionaries), and maximum number of signatures per row (largest dictionary per row) that are created:
size unique solutions states signatures max/row
4x4 2 9 6 2
5x5 16 73 26 8
6x6 722 514 107 40
7x7 33,988 2,870 411 152
8x8 2,215,764 13,485 1,411 596
9x9 179,431,924 56,375 4,510 1,983
10x10 17,849,077,140 218,038 13,453 5,672
11x11 2,138,979,146,276 801,266 38,314 14,491
12x12 304,243,884,374,412 2,847,885 104,764 35,803
13x13 50,702,643,217,809,908 9,901,431 278,561 96,414
14x14 9,789,567,606,147,948,364 33,911,578 723,306 238,359
15x15 2,168,538,331,223,656,364,084 114,897,838 1,845,861 548,409
16x16 546,386,962,452,256,865,969,596 ... 4,952,501 1,444,487
17x17 155,420,047,516,794,379,573,558,433 12,837,870 3,754,040
18x18 48,614,566,676,379,251,956,711,945,475 31,452,747 8,992,972
19x19 17,139,174,923,928,277,182,879,888,254,495 74,818,773 20,929,008
20x20 6,688,262,914,418,168,812,086,412,204,858,650 175,678,000 50,094,203
(Additional results obtained with C++, using a simple 128-bit integer implementation. To count the states, the code had to be run using each state as a seperate signature, which I was unable to do for the largest sizes. )
EXAMPLE
The dictionary for a 5x5 matrix looks like this:
row 0: 00000 -> 16 row 3: 101 -> 0
1112 -> 1
row 1: 20002 -> 2 1121 -> 1
00202 -> 4 1+01 -> 0
02002 -> 2 11+12 -> 2
02020 -> 2 1+121 -> 1
0+1+1 -> 0
row 2: 10212 -> 1 1+112 -> 1
12012 -> 1
12021 -> 2 row 4: 0 -> 0
12102 -> 1 11 -> 0
21012 -> 0 12 -> 0
02121 -> 3 1+1 -> 1
01212 -> 1 1+2 -> 0
The total number of solutions is 16; if we randomly pick a number from 0 to 15, e.g. 13, we can find the corresponding (i.e. the 14th) solution like this:
state: 00000
options: 10100 10010 10001 01010 01001 00101
signature: 00202 02002 20002 02020 02002 00202
solutions: 4 2 2 2 2 4
This tells us that the 14th solution is the 2nd solution of option 00101. The next step is:
state: 00101
options: 10010 01010
signature: 12102 02121
solutions: 1 3
This tells us that the 2nd solution is the 1st solution of option 01010. The next step is:
state: 01111
options: 10100 10001 00101
signature: 11+12 1112 1+01
solutions: 2 1 0
This tells us that the 1st solution is the 1st solution of option 10100. The next step is:
state: 11211
options: 01010 01001
signature: 1+1 1+1
solutions: 1 1
This tells us that the 1st solutions is the 1st solution of option 01010. The last step is:
state: 12221
options: 10001
And the 5x5 matrix corresponding to randomly chosen number 13 is:
0 0 1 0 1
0 1 0 1 0
1 0 1 0 0
0 1 0 1 0
1 0 0 0 1
And here's a quick'n'dirty code example; run the snippet to generate the signature and solution count dictionary, and generate a random 10x10 matrix (it takes a second to generate the dictionary; once that is done, it generates random solutions in half a millisecond):
function signature(state, prev) {
var zones = [], zone = [];
for (var i = 0; i < state.length; i++) {
if (state[i] == 2) {
if (zone.length) zones.push(mirror(zone));
zone = [];
}
else if (prev[i]) zone.push(3);
else zone.push(state[i]);
}
if (zone.length) zones.push(mirror(zone));
zones.sort(function(a,b) {return a.length - b.length || a - b;});
return zones.length ? zones.join("2") : "2";
function mirror(zone) {
var ltr = zone.join('');
zone.reverse();
var rtl = zone.join('');
return (ltr < rtl) ? ltr : rtl;
}
}
function memoize(n) {
var memo = [], empty = [];
for (var i = 0; i <= n; i++) memo[i] = [];
for (var i = 0; i < n; i++) empty[i] = 0;
memo[0][signature(empty, empty)] = next_row(empty, empty, 1);
return memo;
function next_row(state, prev, row) {
if (row > n) return 1;
var solutions = 0;
for (var i = 0; i < n - 2; i++) {
if (state[i] == 2 || prev[i] == 1) continue;
for (var j = i + 2; j < n; j++) {
if (state[j] == 2 || prev[j] == 1) continue;
var s = state.slice(), p = empty.slice();
++s[i]; ++s[j]; ++p[i]; ++p[j];
var sig = signature(s, p);
var sol = memo[row][sig];
if (sol == undefined)
memo[row][sig] = sol = next_row(s, p, row + 1);
solutions += sol;
}
}
return solutions;
}
}
function random_matrix(n, memo) {
var matrix = [], empty = [], state = [], prev = [];
for (var i = 0; i < n; i++) empty[i] = state[i] = prev[i] = 0;
var total = memo[0][signature(empty, empty)];
var pick = Math.floor(Math.random() * total);
document.write("solution " + pick.toLocaleString('en-US') +
" from a total of " + total.toLocaleString('en-US') + "<br>");
for (var row = 1; row <= n; row++) {
var options = find_options(state, prev);
for (var i in options) {
var state_copy = state.slice();
for (var j in state_copy) state_copy[j] += options[i][j];
var sig = signature(state_copy, options[i]);
var solutions = memo[row][sig];
if (pick < solutions) {
matrix.push(options[i].slice());
prev = options[i].slice();
state = state_copy.slice();
break;
}
else pick -= solutions;
}
}
return matrix;
function find_options(state, prev) {
var options = [];
for (var i = 0; i < n - 2; i++) {
if (state[i] == 2 || prev[i] == 1) continue;
for (var j = i + 2; j < n; j++) {
if (state[j] == 2 || prev[j] == 1) continue;
var option = empty.slice();
++option[i]; ++option[j];
options.push(option);
}
}
return options;
}
}
var size = 10;
var memo = memoize(size);
var matrix = random_matrix(size, memo);
for (var row in matrix) document.write(matrix[row] + "<br>");
The code snippet below shows the dictionary of signatures and solution counts for a matrix of size 10x10. I've used a slightly different signature format from the explanation above: the zones are delimited by a '2' instead of a plus sign, and a column which has a one in the previous row is marked with a '3' instead of a '2'. This shows how the keys could be stored in a file as integers with 2×N bits (padded with 2's).
function signature(state, prev) {
var zones = [], zone = [];
for (var i = 0; i < state.length; i++) {
if (state[i] == 2) {
if (zone.length) zones.push(mirror(zone));
zone = [];
}
else if (prev[i]) zone.push(3);
else zone.push(state[i]);
}
if (zone.length) zones.push(mirror(zone));
zones.sort(function(a,b) {return a.length - b.length || a - b;});
return zones.length ? zones.join("2") : "2";
function mirror(zone) {
var ltr = zone.join('');
zone.reverse();
var rtl = zone.join('');
return (ltr < rtl) ? ltr : rtl;
}
}
function memoize(n) {
var memo = [], empty = [];
for (var i = 0; i <= n; i++) memo[i] = [];
for (var i = 0; i < n; i++) empty[i] = 0;
memo[0][signature(empty, empty)] = next_row(empty, empty, 1);
return memo;
function next_row(state, prev, row) {
if (row > n) return 1;
var solutions = 0;
for (var i = 0; i < n - 2; i++) {
if (state[i] == 2 || prev[i] == 1) continue;
for (var j = i + 2; j < n; j++) {
if (state[j] == 2 || prev[j] == 1) continue;
var s = state.slice(), p = empty.slice();
++s[i]; ++s[j]; ++p[i]; ++p[j];
var sig = signature(s, p);
var sol = memo[row][sig];
if (sol == undefined)
memo[row][sig] = sol = next_row(s, p, row + 1);
solutions += sol;
}
}
return solutions;
}
}
var memo = memoize(10);
for (var i in memo) {
document.write("row " + i + ":<br>");
for (var j in memo[i]) {
document.write(""" + j + "": " + memo[i][j] + "<br>");
}
}
Just few thoughts. Number of matrices satisfying conditions for n <= 10:
3 0
4 2
5 16
6 722
7 33988
8 2215764
9 179431924
10 17849077140
Unfortunatelly there is no sequence with these numbers in OEIS.
There is one similar (A001499), without condition for neighbouring one's. Number of nxn matrices in this case is 'of order' as A001499's number of (n-1)x(n-1) matrices. That is to be expected since number
of ways to fill one row in this case, position 2 one's in n places with at least one zero between them is ((n-1) choose 2). Same as to position 2 one's in (n-1) places without the restriction.
I don't think there is an easy connection between these matrix of order n and A001499 matrix of order n-1, meaning that if we have A001499 matrix than we can construct some of these matrices.
With this, for n=20, number of matrices is >10^30. Quite a lot :-/
This solution use recursion in order to set the cell of the matrix one by one. If the random walk finish with an impossible solution then we rollback one step in the tree and we continue the random walk.
The algorithm is efficient and i think that the generated data are highly equiprobable.
package rndsqmatrix;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.stream.IntStream;
public class RndSqMatrix {
/**
* Generate a random matrix
* #param size the size of the matrix
* #return the matrix encoded in 1d array i=(x+y*size)
*/
public static int[] generate(final int size) {
return generate(size, new int[size * size], new int[size],
new int[size]);
}
/**
* Build a matrix recursivly with a random walk
* #param size the size of the matrix
* #param matrix the matrix encoded in 1d array i=(x+y*size)
* #param rowSum
* #param colSum
* #return
*/
private static int[] generate(final int size, final int[] matrix,
final int[] rowSum, final int[] colSum) {
// generate list of valid positions
final List<Integer> positions = new ArrayList();
for (int y = 0; y < size; y++) {
if (rowSum[y] < 2) {
for (int x = 0; x < size; x++) {
if (colSum[x] < 2) {
final int p = x + y * size;
if (matrix[p] == 0
&& (x == 0 || matrix[p - 1] == 0)
&& (x == size - 1 || matrix[p + 1] == 0)
&& (y == 0 || matrix[p - size] == 0)
&& (y == size - 1 || matrix[p + size] == 0)) {
positions.add(p);
}
}
}
}
}
// no valid positions ?
if (positions.isEmpty()) {
// if the matrix is incomplete => return null
for (int i = 0; i < size; i++) {
if (rowSum[i] != 2 || colSum[i] != 2) {
return null;
}
}
// the matrix is complete => return it
return matrix;
}
// random walk
Collections.shuffle(positions);
for (int p : positions) {
// set '1' and continue recursivly the exploration
matrix[p] = 1;
rowSum[p / size]++;
colSum[p % size]++;
final int[] solMatrix = generate(size, matrix, rowSum, colSum);
if (solMatrix != null) {
return solMatrix;
}
// rollback
matrix[p] = 0;
rowSum[p / size]--;
colSum[p % size]--;
}
// we can't find a valid matrix from here => return null
return null;
}
public static void printMatrix(final int size, final int[] matrix) {
for (int y = 0; y < size; y++) {
for (int x = 0; x < size; x++) {
System.out.print(matrix[x + y * size]);
System.out.print(" ");
}
System.out.println();
}
}
public static void printStatistics(final int size, final int count) {
final int sumMatrix[] = new int[size * size];
for (int i = 0; i < count; i++) {
final int[] matrix = generate(size);
for (int j = 0; j < sumMatrix.length; j++) {
sumMatrix[j] += matrix[j];
}
}
printMatrix(size, sumMatrix);
}
public static void checkAlgorithm() {
final int size = 8;
final int count = 2215764;
final int divisor = 122;
final int sumMatrix[] = new int[size * size];
for (int i = 0; i < count/divisor ; i++) {
final int[] matrix = generate(size);
for (int j = 0; j < sumMatrix.length; j++) {
sumMatrix[j] += matrix[j];
}
}
int total = 0;
for(int i=0; i < sumMatrix.length; i++) {
total += sumMatrix[i];
}
final double factor = (double)total / (count/divisor);
System.out.println("Factor=" + factor + " (theory=16.0)");
}
public static void benchmark(final int size, final int count,
final boolean parallel) {
final long begin = System.currentTimeMillis();
if (!parallel) {
for (int i = 0; i < count; i++) {
generate(size);
}
} else {
IntStream.range(0, count).parallel().forEach(i -> generate(size));
}
final long end = System.currentTimeMillis();
System.out.println("rate="
+ (double) (end - begin) / count + "ms/matrix");
}
public static void main(String[] args) {
checkAlgorithm();
benchmark(8, 10000, true);
//printStatistics(8, 2215764/36);
printStatistics(8, 2215764);
}
}
The output is:
Factor=16.0 (theory=16.0)
rate=0.2835ms/matrix
552969 554643 552895 554632 555680 552753 554567 553389
554071 554847 553441 553315 553425 553883 554485 554061
554272 552633 555130 553699 553604 554298 553864 554028
554118 554299 553565 552986 553786 554473 553530 554771
554474 553604 554473 554231 553617 553556 553581 553992
554960 554572 552861 552732 553782 554039 553921 554661
553578 553253 555721 554235 554107 553676 553776 553182
553086 553677 553442 555698 553527 554850 553804 553444
Here is a very fast approach of generating the matrix row by row, written in Java:
public static void main(String[] args) throws Exception {
int n = 100;
Random rnd = new Random();
byte[] mat = new byte[n*n];
byte[] colCount = new byte[n];
//generate row by row
for (int x = 0; x < n; x++) {
//generate a random first bit
int b1 = rnd.nextInt(n);
while ( (x > 0 && mat[(x-1)*n + b1] == 1) || //not adjacent to the one above
(colCount[b1] == 2) //not in a column which has 2
) b1 = rnd.nextInt(n);
//generate a second bit, not equal to the first one
int b2 = rnd.nextInt(n);
while ( (b2 == b1) || //not the same as bit 1
(x > 0 && mat[(x-1)*n + b2] == 1) || //not adjacent to the one above
(colCount[b2] == 2) || //not in a column which has 2
(b2 == b1 - 1) || //not adjacent to b1
(b2 == b1 + 1)
) b2 = rnd.nextInt(n);
//fill the matrix values and increment column counts
mat[x*n + b1] = 1;
mat[x*n + b2] = 1;
colCount[b1]++;
colCount[b2]++;
}
String arr = Arrays.toString(mat).substring(1, n*n*3 - 1);
System.out.println(arr.replaceAll("(.{" + n*3 + "})", "$1\n"));
}
It essentially generates each a random row at a time. If the row will violate any of the conditions, it is generated again (again randomly). I believe this will satisfy condition 4 as well.
Adding a quick note that it will spin forever for N-s where there is no solutions (like N=3).

efficient matlab implementation for Lukas-Kanade step

I got an assignment in a video processing course - to implement the Lucas-Kanade algorithm. Since we have to do it in the pyramidal model, I first build a pyramid for each of the 2 input images, and then for each level I perform a number of LK iterations. in each step (iteration), the following code runs (note: the images are zero-padded so I can handle the image edges easily):
function [du,dv]= LucasKanadeStep(I1,I2,WindowSize)
It = I2-I1;
[Ix, Iy] = imgradientxy(I2);
Ixx = imfilter(Ix.*Ix, ones(5));
Iyy = imfilter(Iy.*Iy, ones(5));
Ixy = imfilter(Ix.*Iy, ones(5));
Ixt = imfilter(Ix.*It, ones(5));
Iyt = imfilter(Iy.*It, ones(5));
half_win = floor(WindowSize/2);
du = zeros(size(It));
dv = zeros(size(It));
A = zeros(2);
b = zeros(2,1);
%iterate only on the relevant parts of the images
for i = 1+half_win : size(It,1)-half_win
for j = 1+half_win : size(It,2)-half_win
A(1,1) = Ixx(i,j);
A(2,2) = Iyy(i,j);
A(1,2) = Ixy(i,j);
A(2,1) = Ixy(i,j);
b(1,1) = -Ixt(i,j);
b(2,1) = -Iyt(i,j);
U = pinv(A)*b;
du(i,j) = U(1);
dv(i,j) = U(2);
end
end
end
mathematically what I'm doing is calculating for every pixel (i,j) the following optical flow:
as you can see, in the code I am calculating this for each pixel, which takes quite a long time (the whole processing for 2 images - including building 3 levels pyramids and 3 LK steps like the one above on each level - takes about 25 seconds (!) on a remote connection to my university servers).
My question: Is there a way to calculate this single LK step without the nested for loops? it must be more efficient because the next step of the assignment is to stabilize a short video using this algorithm.. thanks.
I ran your code on my system and did profiling. Here is what I got.
As you can see inverting the matrix(pinv) is taking most of the time. You can try and vectorise your code I guess, but I am not sure how to do it. But I do know a trick to improve the compute time. You have to exploit the minimum variance of the matrix A. That is, compute the inverse only if the minimum variance of A is greater than some threshold. This will improve the speed as you won't be inverting the matrix for all the pixel.
You do this by modifying your code to the one shown below.
function [du,dv]= LucasKanadeStep(I1,I2,WindowSize)
It = double(I2-I1);
[Ix, Iy] = imgradientxy(I2);
Ixx = imfilter(Ix.*Ix, ones(5));
Iyy = imfilter(Iy.*Iy, ones(5));
Ixy = imfilter(Ix.*Iy, ones(5));
Ixt = imfilter(Ix.*It, ones(5));
Iyt = imfilter(Iy.*It, ones(5));
half_win = floor(WindowSize/2);
du = zeros(size(It));
dv = zeros(size(It));
A = zeros(2);
B = zeros(2,1);
%iterate only on the relevant parts of the images
for i = 1+half_win : size(It,1)-half_win
for j = 1+half_win : size(It,2)-half_win
A(1,1) = Ixx(i,j);
A(2,2) = Iyy(i,j);
A(1,2) = Ixy(i,j);
A(2,1) = Ixy(i,j);
B(1,1) = -Ixt(i,j);
B(2,1) = -Iyt(i,j);
% +++++++++++++++++++++++++++++++++++++++++++++++++++
% Code I added , threshold better be outside the loop.
lambda = eig(A);
threshold = 0.2
if (min(lambda)> threshold)
U = A\B;
du(i,j) = U(1);
dv(i,j) = U(2);
end
% end of addendum
% +++++++++++++++++++++++++++++++++++++++++++++++++++
% U = pinv(A)*B;
% du(i,j) = U(1);
% dv(i,j) = U(2);
end
end
end
I have set the threshold to 0.2. You can experiment with it. By using eigen value trick I was able to get the compute time from 37 seconds to 10 seconds(shown below). Using eigen, pinv hardly takes up the time like before.
Hope this helped. Good luck :)
Eventually I was able to find a much more efficient solution to this problem.
It is based on the formula shown in the question. The last 3 lines are what makes the difference - we get a loop-free code that works way faster. There were negligible differences from the looped version (~10^-18 or less in terms of absolute difference between the result matrices, ignoring the padding zone).
Here is the code:
function [du,dv]= LucasKanadeStep(I1,I2,WindowSize)
half_win = floor(WindowSize/2);
% pad frames with mirror reflections of itself
I1 = padarray(I1, [half_win half_win], 'symmetric');
I2 = padarray(I2, [half_win half_win], 'symmetric');
% create derivatives (time and space)
It = I2-I1;
[Ix, Iy] = imgradientxy(I2, 'prewitt');
% calculate dP = (du, dv) according to the formula
Ixx = imfilter(Ix.*Ix, ones(WindowSize));
Iyy = imfilter(Iy.*Iy, ones(WindowSize));
Ixy = imfilter(Ix.*Iy, ones(WindowSize));
Ixt = imfilter(Ix.*It, ones(WindowSize));
Iyt = imfilter(Iy.*It, ones(WindowSize));
% calculate the whole du,dv matrices AT ONCE!
invdet = (Ixx.*Iyy - Ixy.*Ixy).^-1;
du = invdet.*(-Iyy.*Ixt + Ixy.*Iyt);
dv = invdet.*(Ixy.*Ixt - Ixx.*Iyt);
end

How to generate a matrix with a function pattern?

Background info (Optional reading):
I'm running simulations of reflections of sound waves in against boundaries. The medium conditions for the points in space are set using a matrix. Let's say the dimensions of the space is an N by N grid, and there are two speeds of sound I care about, c0 and c1.
Right now I'm using code like the following to generate barrier patterns
medium.sound_speed = c0*ones(N,N); % set the speed of sound to be c0 everywhere
medium.sound_speed(:, N/2:N) = c1; % set the right half of the grid to a different speed
medium.sound_speed(50:70, 50:70) = c1; % set a box to have a different speed
Or
% set all speeds to c0 except set the diagonal to c1
medium.sound_speed = c0*ones(N,N)-(c0*eye(N,N))+c1*eye(N,N);
However, I can't generate more complex boundaries with different curvatures.
Question
I want to programmatically create matrices with patterns reflecting functions. For instance, I want to enter f(x)=2 and for that to create a matrix that looked something like this, assuming N=6.
[ 0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
1 1 1 1 1 1
0 0 0 0 0 0
0 0 0 0 0 0 ]
Or f(x)=0.5*x+1
[ 0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 1 1
0 0 1 1 0 0
1 1 0 0 0 0
0 0 0 0 0 0]
I would also be able to generate curved patterns like f(x)=1/x, which seems to require some form of the Midpoint circle algorithm, used for drawing curvatures with pixels.
[ 1 0 0 0 0 0
1 0 0 0 0 0
0 1 0 0 0 0
0 0 1 1 0 0
0 0 0 0 1 1
0 0 0 0 0 0 ]
In reality, N is at least 128, so manually creating these matrices for shapes with some level of complexity is impractical, and I thought this was an interesting problem.
Does anyone know of some way to do this, or suggestions for alternative approaches?
Thank you in advance.
Edit:
I modified this implementation of Bresenham's algorithm to provide a matrix with the desired line given an origin and an ending point.
function M=bresenham_line(point)
if (abs(point(4)-point(2)) > abs(point(3)-point(1))) % If the line is steep
x0 = point(2);y0 = point(1); x1 = point(4);y1=point(3);% then it would be converted to
token =1; % non steep by changing coordinate
else
x0 = point(1);y0 = point(2); x1 = point(3);y1=point(4);
token = 0;
end
if(x0 >x1)
temp1 = x0; x0 = x1; x1 = temp1;
temp2 = y0; y0 = y1; y1 = temp2;
end
dx = abs(x1 - x0) ; % Distance to travel in x-direction
dy = abs(y1 - y0); % Distance to travel in y-direction
sx = sign(x1 - x0); % sx indicates direction of travel in X-dir
sy = sign(y1 - y0); % Ensures positive slope line
x = x0; y = y0; % Initialization of line
param = 2*dy - dx ; % Initialization of error parameter
for i = 0:dx-1 % FOR loop to travel along X
x_coord(i+1) = x; % Saving in matrix form for plot
y_coord(i+1) = y;
param = param + 2*dy; % parameter value is modified
if (param >0) % if parameter value is exceeded
y = y +1*sy; % then y coordinate is increased
param = param - 2*(dx ); % and parameter value is decreased
end
x = x + 1*sx; % X-coordinate is increased for next point
end
M = zeros(size(x_coord,2), size(y_coord,2));
for i=1:1:size(x_coord,2)
x = x_coord(i);
y = y_coord(i);
M(x,y) = 1;
end
M
Implemented like so:
c1 = 0;
M = bresenham_line([1 1 Nx/2+1 Ny+1]);
medium.sound_speed = c0*ones(Nx,Ny) - (c0*M) + c1*M;
No progress on curved function shapes yet.
A way to get some similar results:
f = #(x)0.5*x; %create the function (x should be written even if the function doesn't depend on x: #(x) 0*x + 2)
N = 6; %choose the size of the atrix
M = zeros(N,N); %create an empty matrix
x = (1:N);
y = round(f(x-1)); %discretization
x(y>N-1|y<0) = [];
y(y>N-1|y<0) = [];
M(sub2ind(size(M),y+1,x)) = 1;
M = flipud(M)
So you can choose your function, then the result in your matrix will look like a discretization of a normal plot.
This is a slightly 'dirty' way of getting something like this, although I you best bet might Bresenham's algorithm.
N = 128;
[X,Y] = meshgrid(1:N,1:N);
bound1 = Y<2*X;
bound2 = Y<2*X+1;
M = xor(bound1,bound2);
bound1 you can define any function y=f(x), and mark the area under it. with bound2 you select and area that is slightly higher (shifted up). Once you take and xor of the two area you get just the desired y=f(x) marked. I think that in order to get reasonable results the shift might be different for more complicated function.
For illustration I used imagesc (the flipud is just for make the (0,0) in the bottom left, instead of the top left):
imagesc(flipud(M));
Edit
Indeed for some function this might not be the best. For example for y=x^2, you have to increase the shift and still does not look great.
bound1 = Y<X.^2;
bound2 = Y<X.^2+15;
M = xor(bound1,bound2);

Stick (line segments) percolation algorithm - graph theory?

I wrote an algorithm for study stick percolation (i.e.: networks between line segments that intersect between them). In my algorithm N sticks (line segments) are created inside a rectanglar box of sides 'b' and 'h' and then, one by one, the algorithm explores the intersection between all line segments. This is a Monte Carlo simulation, so the 'experiment' is executed many times (no less than 100 times). Writen like that, very much RAM is consumed:
array_x1=uniform.rvs(loc=-b/2, scale=b, size=N)
array_y1=uniform.rvs(loc=-h/2, scale=h, size=N)
array_x2=uniform.rvs(loc=-b/2, scale=b, size=N)
array_y2=uniform.rvs(loc=-h/2, scale=h, size=N)
M = np.zeros([N,N])
for u in xrange(100): ----> This '100' is the number of experiments.
for j in xrange(N):
if j>0:
x_A1B1 = array_x2[j]-array_x1[j]
y_A1B1 = array_y2[j]-array_y1[j]
x_A1A2 = array_x1[0:j]-array_x1[j]
y_A1A2 = array_y1[0:j]-array_y1[j]
x_A2A1 = -1*x_A1A2
y_A2A1 = -1*y_A1A2
x_A2B2 = array_x2[0:j]-array_x1[0:j]
y_A2B2 = array_y2[0:j]-array_y1[0:j]
x_A1B2 = array_x2[0:j]-array_x1[j]
y_A1B2 = array_y2[0:j]-array_y1[j]
x_A2B1 = array_x2[j]-array_x1[0:j]
y_A2B1 = array_y2[j]-array_y1[0:j]
p1 = x_A1B1*y_A1A2 - y_A1B1*x_A1A2
p2 = x_A1B1*y_A1B2 - y_A1B1*x_A1B2
p3 = x_A2B2*y_A2B1 - y_A2B2*x_A2B1
p4 = x_A2B2*y_A2A1 - y_A2B2*x_A2A1
condition_1=p1*p2
condition_2=p3*p4
for k in xrange (j):
if condicion_1[k]<=0 and condicion_2[k]<=0:
M[j,k]=1
if j+1<N+4:
x_A1B1 = array_x2[j]-array_x1[j]
y_A1B1 = array_y2[j]-array_y1[j]
x_A1A2 = array_x1[j+1:]-array_x1[j]
y_A1A2 = array_y1[j+1:]-array_y1[j]
x_A2A1 = -1*x_A1A2
y_A2A1 = -1*y_A1A2
x_A2B2 = array_x2[j+1:]-array_x1[j+1:]
y_A2B2 = array_y2[j+1:]-array_y1[j+1:]
x_A1B2 = array_x2[j+1:]-array_x1[j]
y_A1B2 = array_y2[j+1:]-array_y1[j]
x_A2B1 = array_x2[j]-array_x1[j+1:]
y_A2B1 = array_y2[j]-array_y1[j+1:]
p1 = x_A1B1*y_A1A2 - y_A1B1*x_A1A2
p2 = x_A1B1*y_A1B2 - y_A1B1*x_A1B2
p3 = x_A2B2*y_A2B1 - y_A2B2*x_A2B1
p4 = x_A2B2*y_A2A1 - y_A2B2*x_A2A1
condicion_1=p1*p2
condicion_2=p3*p4
for k in xrange (N-j-1):
if condicion_1[k]<=0 and condicion_2[k]<=0:
M[j,k+j+1]=1
Here, the element Mij=1 if stick i intersect stick j and Mij=0 if not.
How can i optimize my algorithm? Graph theory is usefull in this case? How?
Waiting for your answers.
Thanks a lot!
Best regards

Checking for termination when converting real to rational

Recently I found this in some code I wrote a few years ago. It was used to rationalize a real value (within a tolerance) by determining a suitable denominator and then checking if the difference between the original real and the rational was small enough.
Edit to clarify : I actually don't want to convert all real values. For instance I could choose a max denominator of 14, and a real value that equals 7/15 would stay as-is. It's not as clear that as it's an outside variable in the algorithms I wrote here.
The algorithm to get the denominator was this (pseudocode):
denominator(x)
frac = fractional part of x
recip = 1/frac
if (frac < tol)
return 1
else
return recip * denominator(recip)
end
end
Seems to be based on continued fractions although it became clear on looking at it again that it was wrong. (It worked for me because it would eventually just spit out infinity, which I handled outside, but it would be often really slow.) The value for tol doesn't really do anything except in the case of termination or for numbers that end up close. I don't think it's relatable to the tolerance for the real - rational conversion.
I've replaced it with an iterative version that is not only faster but I'm pretty sure it won't fail theoretically (d = 1 to start with and fractional part returns a positive, so recip is always >= 1) :
denom_iter(x d)
return d if d > maxd
frac = fractional part of x
recip = 1/frac
if (frac = 0)
return d
else
return denom_iter(recip d*recip)
end
end
What I'm curious to know if there's a way to pick the maxd that will ensure that it converts all values that are possible for a given tolerance. I'm assuming 1/tol but don't want to miss something. I'm also wondering if there's an way in this approach to actually limit the denominator size - this allows some denominators larger than maxd.
This can be considered a 2D minimization problem on error:
ArgMin ( r - q / p ), where r is real, q and p are integers
I suggest the use of Gradient Descent algorithm . The gradient in this objective function is:
f'(q, p) = (-1/p, q/p^2)
The initial guess r_o can be q being the closest integer to r, and p being 1.
The stopping condition can be thresholding of the error.
The pseudo-code of GD can be found in wiki: http://en.wikipedia.org/wiki/Gradient_descent
If the initial guess is close enough, the objective function should be convex.
As Jacob suggested, this problem can be better solved by minimizing the following error function:
ArgMin ( p * r - q ), where r is real, q and p are integers
This is linear programming, which can be efficiently solved by any ILP (Integer Linear Programming) solvers. GD works on non-linear cases, but lack efficiency in linear problems.
Initial guesses and stopping condition can be similar to stated above. Better choice can be obtained for individual choice of solver.
I suggest you should still assume convexity near the local minimum, which can greatly reduce cost. You can also try Simplex method, which is great on linear programming problem.
I give credit to Jacob on this.
A problem similar to this is solved in the Approximations section beginning ca. page 28 of Bill Gosper's Continued Fraction Arithmetic document. (Ref: postscript file; also see text version, from line 1984.) The general idea is to compute continued-fraction approximations of the low-end and high-end range limiting numbers, until the two fractions differ, and then choose a value in the range of those two approximations. This is guaranteed to give a simplest fraction, using Gosper's terminology.
The python code below (program "simpleden") implements a similar process. (It probably is not as good as Gosper's suggested implementation, but is good enough that you can see what kind of results the method produces.) The amount of work done is similar to that for Euclid's algorithm, ie O(n) for numbers with n bits, so the program is reasonably fast. Some example test cases (ie the program's output) are shown after the code itself. Note, function simpleratio(vlo, vhi) as shown here returns -1 if vhi is smaller than vlo.
#!/usr/bin/env python
def simpleratio(vlo, vhi):
rlo, rhi, eps = vlo, vhi, 0.0000001
if vhi < vlo: return -1
num = denp = 1
nump = den = 0
while 1:
klo, khi = int(rlo), int(rhi)
if klo != khi or rlo-klo < eps or rhi-khi < eps:
tlo = denp + klo * den
thi = denp + khi * den
if tlo < thi:
return tlo + (rlo-klo > eps)*den
elif thi < tlo:
return thi + (rhi-khi > eps)*den
else:
return tlo
nump, num = num, nump + klo * num
denp, den = den, denp + klo * den
rlo, rhi = 1/(rlo-klo), 1/(rhi-khi)
def test(vlo, vhi):
den = simpleratio(vlo, vhi);
fden = float(den)
ilo, ihi = int(vlo*den), int(vhi*den)
rlo, rhi = ilo/fden, ihi/fden;
izok = 'ok' if rlo <= vlo <= rhi <= vhi else 'wrong'
print '{:4d}/{:4d} = {:0.8f} vlo:{:0.8f} {:4d}/{:4d} = {:0.8f} vhi:{:0.8f} {}'.format(ilo,den,rlo,vlo, ihi,den,rhi,vhi, izok)
test (0.685, 0.695)
test (0.685, 0.7)
test (0.685, 0.71)
test (0.685, 0.75)
test (0.685, 0.76)
test (0.75, 0.76)
test (2.173, 2.177)
test (2.373, 2.377)
test (3.484, 3.487)
test (4.0, 4.87)
test (4.0, 8.0)
test (5.5, 5.6)
test (5.5, 6.5)
test (7.5, 7.3)
test (7.5, 7.5)
test (8.534537, 8.534538)
test (9.343221, 9.343222)
Output from program:
> ./simpleden
8/ 13 = 0.61538462 vlo:0.68500000 9/ 13 = 0.69230769 vhi:0.69500000 ok
6/ 10 = 0.60000000 vlo:0.68500000 7/ 10 = 0.70000000 vhi:0.70000000 ok
6/ 10 = 0.60000000 vlo:0.68500000 7/ 10 = 0.70000000 vhi:0.71000000 ok
2/ 4 = 0.50000000 vlo:0.68500000 3/ 4 = 0.75000000 vhi:0.75000000 ok
2/ 4 = 0.50000000 vlo:0.68500000 3/ 4 = 0.75000000 vhi:0.76000000 ok
3/ 4 = 0.75000000 vlo:0.75000000 3/ 4 = 0.75000000 vhi:0.76000000 ok
36/ 17 = 2.11764706 vlo:2.17300000 37/ 17 = 2.17647059 vhi:2.17700000 ok
18/ 8 = 2.25000000 vlo:2.37300000 19/ 8 = 2.37500000 vhi:2.37700000 ok
114/ 33 = 3.45454545 vlo:3.48400000 115/ 33 = 3.48484848 vhi:3.48700000 ok
4/ 1 = 4.00000000 vlo:4.00000000 4/ 1 = 4.00000000 vhi:4.87000000 ok
4/ 1 = 4.00000000 vlo:4.00000000 8/ 1 = 8.00000000 vhi:8.00000000 ok
11/ 2 = 5.50000000 vlo:5.50000000 11/ 2 = 5.50000000 vhi:5.60000000 ok
5/ 1 = 5.00000000 vlo:5.50000000 6/ 1 = 6.00000000 vhi:6.50000000 ok
-7/ -1 = 7.00000000 vlo:7.50000000 -7/ -1 = 7.00000000 vhi:7.30000000 wrong
15/ 2 = 7.50000000 vlo:7.50000000 15/ 2 = 7.50000000 vhi:7.50000000 ok
8030/ 941 = 8.53347503 vlo:8.53453700 8031/ 941 = 8.53453773 vhi:8.53453800 ok
24880/2663 = 9.34284641 vlo:9.34322100 24881/2663 = 9.34322193 vhi:9.34322200 ok
If, rather than the simplest fraction in a range, you seek the best approximation given some upper limit on denominator size, consider code like the following, which replaces all the code from def test(vlo, vhi) forward.
def smallden(target, maxden):
global pas
pas = 0
tol = 1/float(maxden)**2
while 1:
den = simpleratio(target-tol, target+tol);
if den <= maxden: return den
tol *= 2
pas += 1
# Test driver for smallden(target, maxden) routine
import random
totalpass, trials, passes = 0, 20, [0 for i in range(20)]
print 'Maxden Num Den Num/Den Target Error Passes'
for i in range(trials):
target = random.random()
maxden = 10 + round(10000*random.random())
den = smallden(target, maxden)
num = int(round(target*den))
got = float(num)/den
print '{:4d} {:4d}/{:4d} = {:10.8f} = {:10.8f} + {:12.9f} {:2}'.format(
int(maxden), num, den, got, target, got - target, pas)
totalpass += pas
passes[pas-1] += 1
print 'Average pass count: {:0.3}\nPass histo: {}'.format(
float(totalpass)/trials, passes)
In production code, drop out all the references to pas (etc.), ie, drop out pass-counting code.
The routine smallden is given a target value and a maximum value for allowed denominators. Given maxden possible choices of denominators, it's reasonable to suppose that a tolerance on the order of 1/maxden² can be achieved. The pass-counts shown in the following typical output (where target and maxden were set via random numbers) illustrate that such a tolerance was reached immediately more than half the time, but in other cases tolerances 2 or 4 or 8 times as large were used, requiring extra calls to simpleratio. Note, the last two lines of output from a 10000-number test run are shown following the complete output of a 20-number test run.
Maxden Num Den Num/Den Target Error Passes
1198 32/ 509 = 0.06286837 = 0.06286798 + 0.000000392 1
2136 115/ 427 = 0.26932084 = 0.26932103 + -0.000000185 1
4257 839/2670 = 0.31423221 = 0.31423223 + -0.000000025 1
2680 449/ 509 = 0.88212181 = 0.88212132 + 0.000000486 3
2935 440/1853 = 0.23745278 = 0.23745287 + -0.000000095 1
6128 347/1285 = 0.27003891 = 0.27003899 + -0.000000077 3
8041 1780/4243 = 0.41951449 = 0.41951447 + 0.000000020 2
7637 3926/7127 = 0.55086292 = 0.55086293 + -0.000000010 1
3422 27/ 469 = 0.05756930 = 0.05756918 + 0.000000113 2
1616 168/1507 = 0.11147976 = 0.11147982 + -0.000000061 1
260 62/ 123 = 0.50406504 = 0.50406378 + 0.000001264 1
3775 52/3327 = 0.01562970 = 0.01562750 + 0.000002195 6
233 6/ 13 = 0.46153846 = 0.46172772 + -0.000189254 5
3650 3151/3514 = 0.89669892 = 0.89669890 + 0.000000020 1
9307 2943/7528 = 0.39094049 = 0.39094048 + 0.000000013 2
962 206/ 225 = 0.91555556 = 0.91555496 + 0.000000594 1
2080 564/1975 = 0.28556962 = 0.28556943 + 0.000000190 1
6505 1971/2347 = 0.83979548 = 0.83979551 + -0.000000022 1
1944 472/ 833 = 0.56662665 = 0.56662696 + -0.000000305 2
3244 291/1447 = 0.20110574 = 0.20110579 + -0.000000051 1
Average pass count: 1.85
Pass histo: [12, 4, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
The last two lines of output from a 10000-number test run:
Average pass count: 1.77
Pass histo: [56659, 25227, 10020, 4146, 2072, 931, 497, 233, 125, 39, 33, 17, 1, 0, 0, 0, 0, 0, 0, 0]

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