How can i test facebook rule i have created? - facebook-ads-api

For example if i set rule to trigger my server when clicks in
greater than 1000 . it is possible to test it in sandbox tool ,
without creating real ads with money ?

You can't. Sandboxed ads don't receive clicks.

Related

How to resolve first registration user mobile app

i’m writing because i’ve a very big doubt to get answered... i’ve created an app that require a lot of users for enjoy at 100% because it shows some posts info at globally level, but my question is: the first user that is registered didn’t see anything inside the app because is all empty
How can i resolve this doubt?
I got your question. There should be some strategy for launching such applications.
First Launch Strategy :
When you are launching such application specially on both the platforms make sure you should schedule the launching
Most importantly for a specific laugh day you should arrange a small launching event with Friends or Family to which you can invite on the launch event & can provide a demonstration of the application
Make sure while before or immediately after launching you should have at least 50 users there. So now you need to target from where you should get this users
If you are running company they should be your staff members or if you have a good friend circle you should request them
If your application doesn't requires a real users than in that case you can create at least few dummy users whom you can remove later on when you have enough genuine users
Also try & get some good reviews / ratings for the application
Use google analytics & try to understand which feature are used more by the user & try focus improving & adding more facility to that feature
Use Push notification & Local notifications to let your app interact with the user & daily remind them to use the application. That will improve your app indexing.
Promotional Campaigns :
Another most important thing is when you first launch the application there is a default boost provides by the application for 24-48 hours to let your application fly
So try & utilise that time to get maximum user engagement & make your app maximum visible across the users
Reason behind the strategy :
If you wants to attract or inspire users to get connect with your app they will already first check how many users using this app. How is the ratings of the application. Ratings will always matter.
I hope you & everyone get help from this answer.

How can I build a webapp which uses google calendar api without having to become verified?

What I want to build:
I want to build a website where users can connect their google calendars (this will use Google Calendar API's)
and view their calendar events, as well as edit them, and create new ones.
My problem:
In order to do so, google says my app needs to be verified, which can take weeks, and I also need to set up terms of services pages, privacy policy pages
I also need to supply authorised javascript origins which MUST start with https, which of course is a problem during development, since my origin is http://localhost
I also need to set up support emails and homepage link
Question
I just want to start building my application without having to set up a whole production-ready website eco system.
Is there anyway I can use these Google Calendar APIs for editing/creating calendar events locally, without having to set up everything mentioned above first?
Unverified apps can still be used by the developer who created the project on google developer console.
Unverified app screen
The app or script might display an "unverified app" screen before it displays the consent screen. This is based on the specific scopes that your app includes in the request.
You can still work on your app while you are going though the verification process. However that being said i would start that process asap it can take a long time to get verified.
Yes, you can. As far as I am able to tell, all the verification step does is remove the "unverified app" screen. As long as you click Advanced > Go To ... (unsafe), you should be able to create and edit calendar events for that user in your application.
In order to be able to create and edit calendar events, you need to use the most sensitive scope, which is https://www.googleapis.com/auth/calendar. I couldn't figure out how to edit and create calendar events in my web app until I changed my scope from calendar.events to calendar.
Creating Events: https://developers.google.com/calendar/create-events

React native google pay and stripe integration error

I'm developing an application with react native and I am using this library
https://github.com/tipsi/tipsi-stripe in order to use Google Pay with stripe integration.
I already linked the test key from stripe and the merchant Id from play store.
I have a serious issue though. After running the app, when the Google Pay popup form opens,
i get the Google Pay dialog but with a message
"Unrecognized app. Please make sure you trust this app
before proceeding".
However when I enter a test card and press continue I get an additional error that says
Transaction declined: invalid payment method. [OR-CCSEH-05]
I would appreciate any help.
See image below
When testing Google Pay, you actually use real credit cards. That said, I'd be doubly positive you've got your environment set to use Test Mode in Google Pay. Outside of Tipsi, you'd usually set that with the WalletConstants.ENVIRONMENT_TEST constant. Hope that helps!
i've contacted google regarding this case, as i've been facing similar one and upon it's inspection i've received the following reply:
Thanks for being Patient. I apologize for the inconvenience caused.
Upon checking, I understand that you're unable to add testing cards. I would like to inform you that testing cards can't be added to Google Payment profile as payment Method.
Thanks!
upon further investigation by Stripe it self i've been assured:
For a bit of context on how Google Pay works to test payments. When you’re using your test mode API keys, the actual details of the card are ignored, and they get replaced with the Stripe 4242 test card. To test authentication you will not be able to add the test cards to your Google Pay account however there is a work around for this, you add our 3DS test cards to Chrome and use the PaymentRequest button with them (making sure to choose them, and not Google Pay itself). Unfortunately there is no direct method to testing this in your the app.
so setting WalletConstants.ENVIRONMENT_TEST at 5th step of their tutorial should be sufficient and then use your real card.
https://developers.google.com/pay/api/android/guides/tutorial

PayPal Pro doesn't valid data - almost always Success

I'm trying to implement Paypal Pro Gateway to my e-commerce. I created appropriate account for developers and sandbox.
My problem is that I almost always get the "Success" or "SuccessWithWarning" respond. It's wrong in my opinion because e.g. I use wrong "expires on" (for card) or information for buyer (I created one).
My seller gets new payments but the balance for my buyer is still the same.
Should not sandbox validate data like that? I don't know in other way how to test my form.
The sandbox is left pretty open for testing purposes. Unless you use an expiration year prior to the current year it'll pretty much accept anything as far as that goes.
If you want to test specific error conditions you can do that with "Negative Testing".

Check wether an user has used hangout before

Is there a way to check wether an user has used hangout before via API? I need it to build a report and promoting hangout within the organisations.
No, there is no API that tracks this.
Depending on your exact needs, you might be able to run an organizational hangout app when they start it, triggered by the start button, which would report they're using the app... but this isn't foolproof (it would ignore hangouts started via calendar, for example).

Resources