When finding random apk's online through urls, I can successfully download and install them, the user is prompted to ask if they want to install comes up. But when I upload the same apk's to Google drive, and then run the download url from Google drive, the apk's doesn't work. I get a "There was a problem while parsing the package" on the device screen. I put a log to see how much data is being downloaded. And it appears that the apk's being downloaded from google drive are barely the size of what the apk's should be. Around 50k instead of 4MB. I see a lot of questions online about this, but none have talked about Google play not sending the full file. Is there something I'm missing in order to get the full apk downloaded from Google drive? here is the code,
private void downloadApk(){
// checkVersion();
String extStorageDirectory = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS).toString();
File folder = new File(extStorageDirectory);
folder.mkdirs();
File file = new File(folder, "app-debug.apk");
try {
file.createNewFile();
} catch (IOException e1) {
e1.printStackTrace();
}
DownloadApkTask downloadApkTask = new DownloadApkTask(APKURL,file);
downloadApkTask.execute();
}
public class DownloadApkTask extends AsyncTask<String, Void, Void> {
String fileURL;
File directory;
public DownloadApkTask(String fileURL,File directory) {
this.fileURL = fileURL;
this.directory = directory;
}
#Override
protected Void doInBackground(String... params) {
Log.v("DO in Back started","Started");
try {
FileOutputStream f = new FileOutputStream(directory);
URL u = new URL(fileURL);
HttpURLConnection c = (HttpURLConnection) u.openConnection();
c.setRequestMethod("GET");
c.connect();
InputStream in = c.getInputStream();
byte[] buffer = new byte[1024];
int len1 = 0;
while ((len1 = in.read(buffer)) > 0) {
Log.v("PROGREsS", String.valueOf(len1));
f.write(buffer, 0, len1);
}
f.close();
directory.setReadable(true,false);
} catch (Exception e) {
System.out.println("exception in DownloadFile: --------"+e.toString());
e.printStackTrace();
}
return null;
}
#Override
protected void onPostExecute(Void stringReturn) {
super.onPostExecute(stringReturn);
File file = new File(Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS)+"/app-debug.apk");
Log.v("STARTING INSTALLATION","-----");
Intent intent = new Intent(Intent.ACTION_VIEW);
intent.setDataAndType(Uri.fromFile(file), "application/vnd.android.package-archive");
startActivity(intent);
}
}
Based from this page, parsing error occurs on app installment.
When you try to install an application suddenly a window pop-ups saying "there is a problem parsing the package" which means the application cannot be installed due to apk parser i.e. parsing issue.
There are several reasons why this parsing error occurs & definitely one of them is responsible for your parsing error:
File may be downloaded incompletely.
Application might be not suitable for your hardware or OS version.
Due to security issue settings
Corrupted APK file.
Follow the steps shown below for fixing the android parse error on your mobile devices:
Check Manifested app apk file.
Change the Andriomanifest.xml file to its default setting & also check the name of that file. If the original name of the file is “aap.apk” & if you renamed it as "app1.apk" then also it might cause an error. If you have some knowledge of coding, look into the app code if there is some problem with coding.
Security settings.
For the security purpose, the phone has an inbuilt setting that doesn't allow installing applications from a 3rd party provider other than mobile apps provided by play store. Don’t install an app from the non-trusted website. That might really risk your mobile.
Enable USB debugging.
Go to the settings >> Scroll down then, at last, you will see option “About device” select it.
Look for option “build number.”
Tap on “Build number” for 7 times.
You will see a message “you are now a developer.”
Once you enable to go back to settings
Choose “Developer options.”
Tick mark "USB debugging."
Corrupted App file.
The parse error may cause due to corrupted file too. In this case, download a new but complete APK file, & try again to install it again. This might help you.
Disable Antivirus.
If you have installed applications like antivirus & cleaner apps, then this can also prevent some apps installation. This prevention is due to the safety purpose of the handset. They block suspicious downloads from non-trusted sites. If you really want to install that app then disable the antivirus temporarily.
Clear cache cookies of play store.
Open google play store
Select sidebar & choose option “settings.”
In general settings, you will find out to “clear local search history.”
Related
We have a .Net app using Google Drive api to upload files to a g-drive. And it just stopped working days ago (Nov 29th). But we didn't remember doing anything changes during that time.
During the investigation, we could confirm the service account for calling the Google API are valid, since the same service account is also being used for calling other google APIs, and works fine. We also can confirm it's not a permission issue, since we even set the permission of the gdrive to allow "anyone" who has the link, to have edit permission, but the issue is still there.
Unfortunately, we cannot find any useful log, and the return message of the API call is NULL. No error code or error message returned.The only related info we saw is: on the chart of "Error by API method", it shows "drive.files.create" failed 100%.
One interesting thing is, if we disable the Google Drive API, then enable it again, it will work once, then will stop working again.
private string SaveFileToGoogleDrive(IFormFile file, string claimNumber)
{
try
{
var driveService = GetDriveServiceInstance();
var fileMetadata = new Google.Apis.Drive.v3.Data.File();
var mimeType = file.ContentType;
fileMetadata.Name = CreateFileName(file.FileName, claimNumber);
fileMetadata.MimeType = mimeType;
fileMetadata.Parents = new List { _googleSettings.GoogleDriveFolderId };
FilesResource.CreateMediaUpload request;
using (var stream = new MemoryStream())
{
file.CopyTo(stream);
request = driveService.Files.Create(fileMetadata, stream, mimeType);
request.Fields = "id";
request.Upload();
}
var googleFile = request.ResponseBody; \\The response body is always NULL, after the issue happened. :(
return googleFile.Id;
}
catch(Exception ex)
{
_logger.Error($"Google Drive exception {ex.Message} SACKTRACE: {(ex.StackTrace ?? "")} INNER EXCEPTION: {(ex.InnerException != null ? ex.InnerException.Message + "STACK TRACE:" + ex.InnerException.StackTrace ?? "" : "")}");
return string.Empty;
}
}
We found more details from the progress property in the response object, and saw the error message "The user's Drive storage quota has been exceeded.", but it does not make sense at all, since we are using "Enterprise edition" Google Workspace, which is supposed to have no limit. The service account and the key look good, GCP didn't complain at all. And that's the first thing we checked during troubleshooting.
Do you have any idea on what to do to solve the issue or what too look for when investigating this issue?
We found more details from the progress property in the response object, and saw the error message "The user's Drive storage quota has been exceeded.", but it's not make sense at all, since we are using "Enterprise editions" google workspace, which suppose has no limit. The service account and key look good, GCP didn't complain any thing. And that's the first thing we checked during troubleshooting. Anyway, the fix is: after create a new service account then use the new key of this new service account, the system back to work.
My app creates mails with attachments, and uses an intent with Intent.ACTION_SEND to launch a mail app.
It works with all the mail apps I tested with, except for the new Gmail 5.0 (it works with Gmail 4.9), where the mail opens without attachment, showing the error: "Permission denied for the attachment".
There are no useful messages from Gmail on logcat. I only tested Gmail 5.0 on Android KitKat, but on multiple devices.
I create the file for the attachment like this:
String fileName = "file-name_something_like_this";
FileOutputStream output = context.openFileOutput(
fileName, Context.MODE_WORLD_READABLE);
// Write data to output...
output.close();
File fileToSend = new File(context.getFilesDir(), fileName);
I'm aware of the security concerns with MODE_WORLD_READABLE.
I send the intent like this:
public static void compose(
Context context,
String address,
String subject,
String body,
File attachment) {
Intent emailIntent = new Intent(Intent.ACTION_SEND);
emailIntent.setType("message/rfc822");
emailIntent.putExtra(
Intent.EXTRA_EMAIL, new String[] { address });
emailIntent.putExtra(Intent.EXTRA_SUBJECT, subject);
emailIntent.putExtra(Intent.EXTRA_TEXT, body);
emailIntent.putExtra(
Intent.EXTRA_STREAM,
Uri.fromFile(attachment));
Intent chooser = Intent.createChooser(
emailIntent,
context.getString(R.string.send_mail_chooser));
context.startActivity(chooser);
}
Is there anything I do wrong when creating the file or sending the intent? Is there a better way to start a mail app with attachment? Alternatively - has someone encountered this problem and found a workaround for it?
Thanks!
I was able to pass a screenshot .jpeg file from my app to GMail 5.0 through an Intent. The key was in this answer.
Everything I have from #natasky 's code is nearly identical but instead, I have the file's directory as
context.getExternalCacheDir();
Which "represents the external storage directory where you should save cache files" (documentation)
GMail 5.0 added some security checks to attachments it receives from an Intent. These are unrelated to unix permissions, so the fact that the file is readable doesn't matter.
When the attachment Uri is a file://, it'll only accept files from external storage, the private directory of gmail itself, or world-readable files from the private data directory of the calling app.
The problem with this security check is that it relies on gmail being able to find the caller app, which is only reliable when the caller has asked for result. In your code above, you do not ask for result and therefore gmail does not know who the caller is, and rejects your file.
Since it worked for you in 4.9 but not in 5.0, you know it's not a unix permission problem, so the reason must be the new checks.
TL;DR answer:
replace startActivity with startActivityForResult.
Or better yet, use a content provider.
Use getExternalCacheDir() with File.createTempFile.
Use the following to create a temporary file in the external cache directory:
File tempFile = File.createTempFile("fileName", ".txt", context.getExternalCacheDir());
Then copy your original file's content to tempFile,
FileWriter fw = new FileWriter(tempFile);
FileReader fr = new FileReader(Data.ERR_BAK_FILE);
int c = fr.read();
while (c != -1) {
fw.write(c);
c = fr.read();
}
fr.close();
fw.flush();
fw.close();
now put your file to intent,
emailIntent.putExtra(Intent.EXTRA_STREAM, Uri.fromFile(tempFile));
You should implement a FileProvider, which can create Uris for your app's internal files. Other apps are granted permission to read these Uris. Then, simply instead of calling Uri.fromFile(attachment), you instantiate your FileProvider and use:
fileProvider.getUriForFile(attachment);
Google have an answer for that issue:
Store the data in your own ContentProvider, making sure that other apps have the correct permission to access your provider. The preferred mechanism for providing access is to use per-URI permissions which are temporary and only grant access to the receiving application. An easy way to create a ContentProvider like this is to use the FileProvider helper class.
Use the system MediaStore. The MediaStore is primarily aimed at video, audio and image MIME types, however beginning with Android 3.0 (API level 11) it can also store non-media types (see MediaStore.Files for more info). Files can be inserted into the MediaStore using scanFile() after which a content:// style Uri suitable for sharing is passed to the provided onScanCompleted() callback. Note that once added to the system MediaStore the content is accessible to any app on the device.
Also you can try set permissions for your file:
emailIntent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
And finally you can copy/store your files in external storage - permissions not needed there.
I tested it and I found out that it was definitely private storage access problem.
When you attach some file to Gmail (over 5.0) do not use the file from private storage such as /data/data/package/. Try to use /storage/sdcard.
You can successfully attach your file.
Not sure why GMail 5.0 doesn't like certain file paths (which I've confirmed it does have read access to), but an apparently better solution is to implement your own ContentProvider class to serve the file. It's actually somewhat simple, and I found a decent example here: http://stephendnicholas.com/archives/974
Be sure to add the tag to your app manifest, and include a "android:grantUriPermissions="true"" within that. You'll also want to implement getType() and return the appropriate MIME type for the file URI, otherwise some apps wont work with this... There's an example of that in the comment section on the link.
I was having this problem and finally found an easy way to send email with attachment. Here is the code
public void SendEmail(){
try {
//saving image
String randomNameOfPic = Calendar.DAY_OF_YEAR+DateFormat.getTimeInstance().toString();
File file = new File(ActivityRecharge.this.getCacheDir(), "slip"+ randomNameOfPic+ ".jpg");
FileOutputStream fOut = new FileOutputStream(file);
myPic.compress(Bitmap.CompressFormat.JPEG, 100, fOut);
fOut.flush();
fOut.close();
file.setReadable(true, false);
//sending email
Intent intent = new Intent(Intent.ACTION_SEND);
intent.setType("text/plain");
intent.putExtra(Intent.EXTRA_EMAIL, new String[]{"zohabali5#gmail.com"});
intent.putExtra(Intent.EXTRA_SUBJECT, "Recharge Account");
intent.putExtra(Intent.EXTRA_TEXT, "body text");
//Uri uri = Uri.parse("file://" + fileAbsolutePath);
intent.putExtra(Intent.EXTRA_STREAM, Uri.fromFile(file));
intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
startActivityForResult(Intent.createChooser(intent, "Send email..."),12);
}catch (Exception e){
Toast.makeText(ActivityRecharge.this,"Unable to open Email intent",Toast.LENGTH_LONG).show();
}
}
In this code "myPic" is bitmap which was returned by camera intent
Step 1: Add authority in your attached URI
Uri uri = FileProvider.getUriForFile(context, ""com.yourpackage", file);
Same as your manifest file provide name
android:authorities="com.yourpackage"
Step 2`; Add flag for allow to read
myIntent.setFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
We are dealing with the code from a course that loads an image. We are trying to do this with an Emulator API 26 Play Store active We have no jpg pictures on the emulator. The Device File Explore will let us Upload a jpg. We have tried various folders with no luck.
Our question is where to Upload the jpg to in the Device File Explore?
Code is Kotlin and the upload method is posted below
fun onChooseImage(view:View){
val intent = Intent()
intent.type = "image/*"
intent.action = Intent.ACTION_GET_CONTENT
val chooser = Intent.createChooser(intent,"Choose Image for Habit")
startActivityForResult(chooser,CHOOSE_IMAGE_REQUEST)
Log .d(TAG,"Image was sent" )
}
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
if(requestCode == CHOOSE_IMAGE_REQUEST && resultCode == Activity.RESULT_OK
&& data != null && data.data != null){
Log.d(TAG,"An Image WAS Choosen")
val bitmap = tryReadBitmap(data.data)
bitmap?.let {
ivIcon.setImageBitmap(bitmap)
Log.d(TAG,"We Updated and Read Bitmap")
}
}
}
private fun tryReadBitmap(data: Uri?): Bitmap?{
return try{
MediaStore.Images.Media.getBitmap(contentResolver,data)
}catch (e:IOException){
e.printStackTrace()
null
}
}
And we are using Cold Boot on the emulator.
We have looked at other posts that suggest you can not use the emulator camera to save pictures to the emulator. Does this mean we need a real device to test this code?
Grendel's answer is workable but I would like to provide a less intensive set of steps
1. Load the app in question
2. Open AVD manager and select the little down icon next to the Emulator your using
3. Click on Wipe Data (suggestion keep Emulator setting Quick Boot) <- other topic
4. Store your jpg in this path Storage->Self->Primary-DCIM
5. This is done by RIGHT click DCIM select Upload navigate to jpg
6. Close AVD manage
7. Run your app and select the same Emulator
It seems with the emulator you need to scan the emulator with Dev Tools BUT one other issue seems to pop up the cache for google play services and google play store needs to be cleared. In the processes of fixing this we tried so many fixes not sure of all the steps in order. As for where to upload the jpg that we are sure of use this path with
/mnt/sdcard/DCIM/water.jpg When you get to DCIM right click it and select Upload
Here is a link that may help HELP LINK
I'm writing an application that will run on the Okuma control and have application settings.
Since one of the conditions is that application's settings must be easily backed up, I'm keeping them in the application directory. It works on the control because applications go to the D: but if someone installs the application on a PC on the C drive, the application can't access it's own application directory and it gets errors.
Conditions:
Windows 7
P300 control
Application being installed to D-drive
Has to work if someone installs to the C-drive on a PC
Is there a standard spot to put all application settings?
Continue to keep your application settings and other data in the application's install directory. There is no need to change the directory locations just for a "PC only" install.
The solution to file access issues is to change file permissions during install.
For example, this answer someone posted using WIX installer.
A similar question is answered here.
You could use code similar to this to change permissions during install (when the user has admin privileges)
using System.Security.Principal;
public static void SetPermissions()
{
String path = GetPath();
try
{
// Create security idenifier for all users (WorldSid)
SecurityIdentifier sid = new SecurityIdentifier(WellKnownSidType.WorldSid, null);
DirectoryInfo di = new DirectoryInfo(path);
DirectorySecurity ds = di.GetAccessControl();
// add a new file access rule w/ write/modify for all users to the directory security object
ds.AddAccessRule(new FileSystemAccessRule(sid,
FileSystemRights.Write | FileSystemRights.Modify,
InheritanceFlags.ObjectInherit | InheritanceFlags.ContainerInherit, // all sub-dirs to inherit
PropagationFlags.None,
AccessControlType.Allow)); // Turn write and modify on
// Apply the directory security to the directory
di.SetAccessControl(ds);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
I am trying to use the Google Calendar API in .NET, specifically I am trying to get a list of events. According to the examples here, in different programming languages I need to create a 'service' object and an 'event' object. However, I can't find a clear explanation of what either of these objects is or how to initiate them. Does anyone have an explanation? Or can anyone provide any information or give me a link to where this is explained? It doesn't necessarily have to be in .NET
Here is the example in Java:
String pageToken = null;
do {
events = service.events().list('primary').setPageToken(pageToken).execute();
List<Event> items = events.getItems();
for (Event event : items) {
System.out.println(event.getSummary());
}
pageToken = events.getNextPageToken();
} while (pageToken != null);
Following the advice answered, I am getting the following error:
Could not load file or assembly 'Microsoft.Threading.Tasks.Extensions.Desktop, Version=1.0.16.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.
Here is the code, the error occurs on the credentials = Await... line
Dim credential As UserCredential
Dim clientSecretsPath As String = Server.MapPath("~/App_Data/client_secret.json")
Dim scopes As IList(Of String) = New List(Of String)()
scopes.Add(CalendarService.Scope.Calendar)
Using stream = New System.IO.FileStream(clientSecretsPath, System.IO.FileMode.Open, System.IO.FileAccess.Read)
credential = Await GoogleWebAuthorizationBroker.AuthorizeAsync(GoogleClientSecrets.Load(stream).Secrets, scopes, "user", CancellationToken.None)
End Using
The problem with GoogleWebAuthorizationBroker is that it tries to launch a new instance of a web browser to go and get authorization where you have to click the "Grant" button.
Obviously if you're running a MVC project under IIS it's just going to get confused when the code tries to execute a web browser!
My solution:
Download the .net sample projects: https://code.google.com/p/google-api-dotnet-client/source/checkout?repo=samples
Build and run one of the projects relevant to you (Eg Calendar or Drive). Dont forget to include your client_secret.json file downloaded from the cloud console.
Run the project and it will open a new browser on your computer where you will have to click the "Grant" button. Do this once and then your MVC code will work because it will not try to open a web browser to grant the permissions.
I'm not aware of any other way to grant this permission to the SDK but it worked for me just great!
Good luck. This took me a good 5 hours to figure out.
Just had the same issue running VS2013 (using .net45 for my project):
After fetching the CalendarV3 API via NuGet you just have to manually add the reference to:
...packages\Microsoft.Bcl.Async.1.0.165\lib\net40\Microsoft.Threading.Tasks.Extensions.Desktop.dll
to the project (because it is not inserted automatically via the NuGet-Script)!
That's it! Maybe #peleyal is correcting the script somewhen in future ;)
Remember that this sample is for Java. My recommendation is to do the following:
Take a look in our VB sample for the Calendar API which is available here
You should take a look also in other sample for C#, let's say Tasks API sample
Start a new project and add a NuGet reference to Google.Apis.Calednar.v3. Remember that it's prerelease version.
Your code should look like the following:
It's based on the 2 samples above, I didn't compile or test it but it should work.
UserCredential credential;
using (var stream = new System.IO.FileStream("client_secrets.json",
System.IO.FileMode.Open, System.IO.FileAccess.Read))
{
credential = await GoogleWebAuthorizationBroker.AuthorizeAsync(
GoogleClientSecrets.Load(stream).Secrets,
new[] { CalendarService.Scope.Calendar },
"user", CancellationToken.None);
}
// Create the service.
var service = new CalendarService(new BaseClientService.Initializer()
{
HttpClientInitializer = credential,
ApplicationName = "YOUR APP NAME HERE",
});
var firstCalendar = (await service.CalendarList.List().ExecuteAsync()).Items().FirstOrDefault();
if (firstCalendar != null)
{
// Get all events from the first calendar.
var calEvents = await service.Events.List(firstCalendar.Id).ExecuteAsync();
// DO SOMETHING
var nextPage = calEvents.NextPage;
while (nextPage != null)
{
var listRequest = service.Events.List(firstCalendar.Id);
// Set the page token for getting the next events.
listRequest.PageToken = nextPage;
calEvents = await listRequest.EsecuteAsync();
// DO SOMETHING
nextPage = calEvents.NextPage;
}
}
I had the same error, and it was due to the app trying to launch the accept screen.
I first tried to get the vb.net example from google and ran that, which I did get to work, and change to my secret info, ran and got the accept screen. I then tried my app, and it still did not work.
I noticed that the dll was found here under my project installed from the nuget packages.
...packages\Microsoft.Bcl.Async.1.0.165\lib\net40\Microsoft.Threading.Tasks.Extensions.Desktop.dll
but was not in the net45 dir. So I uninstalled the nuget packages (have to if changing the .net version) then changed my .net version for my project to 4.0 instead of 4.5, reinstalled the nuget packages, and then it worked!!