Hide "publish" button from dev server - lektor

My site is meant to be published by the continuous integration hook in my git server. The continuous integration script runs lektor deploy.
As such, I need the publish settings in my project file, but I don't like the peril of having an easily-acessible publish button that can be fat-fingered.
I don't see anything like that in the command-line docs. Is that not possible?

You should be using lektor build instead and serve your site with a proper http server. (or deploy remotely e.g. with lektor deploy)
The dev server is meant to be just that, used for development. Running it in production might well be a security risk.

Related

gcloud automatic redeployment Golang app

I have a Golang app running on Google Cloud App Engine that I can update manually with "gcloud app deploy" but I cannot figure out how to schedule automatic redeployments. I'm assuming I have to use cron.yaml, but then I'm confused about what url to use. Basically it's just a web app with one main index.html page with changing content, and I would like to schedule automatic redeployments... how do I have to go about that?
If you want to automatically re-deploy your app when the code changes, you need what's called CI/CD (Continuous integration/deployment). What a CI does is, for each new commit to your repository, check out the new code and run a test script. If all the tests pass (or if you don't have any tests at all), the CI server can then deploy your code to App Engine, all automatically.
One free (for open-source projects) CI provider is Travis CI. To configure it, you need to make an account with Travis, and a file called .travis.yml in the root of your repository. To set up App Engine deploys, you can follow this guide to set up a service account and add the encrypted file to your repo. It will run a gcloud app deploy from a container on their servers, whenever you push code to a certain branch (master by default) in your repo.
Another option, which avoids setting up CI at all, is to simply change your app to generate the dynamic parts of the page when it gets requested. Reading the documentation for html/template would point you in the right direction.

Is there any way to upload Artifacts to the Apache ACE server without Web UI?

We are working on an enterprise system writed by Java. And we use an Apache ACE server to deploy the OSGi bundles, a Jenkins as CI server. When we want to update a bundle, we make a jar file in Eclipse, and upload it to ACE server through Web UI. When we want to release a new version, we must upload all bundles through Web UI. I think that is foolish.
I think there must be a simple way just like when I finish coding, then I can do something just in Elipse to upload the bundle to the ACE server. When we release a version, the Jenkins should also update all of the bundles to ACE server itself.
Certainly, you basically have two options if you want to automate things:
Use the REST based interface to talk to ACE.
Use the shell based interface to script to ACE.
Both are explained on the website, so for more detailed steps refer to:
http://ace.apache.org/docs/rest-api.html
http://ace.apache.org/docs/shell-api.html

Team City to deploy artifacts to external server

I've tried taking a look on Google for how this can be done but I thought I'd post a question anyway to see what the best practice is for doing this nowadays.
We are trying to setup a Team City build to deploy to a clients environment, basically we're generating an artifacts zip file and the plan is to (somehow) deploy this to the clients UAT, Staging and Live Servers (which are password protected). When the build is run it executes a nant script.
From our network in the office we are able to remote into the UAT box, but we can only get to the Staging and Live servers whilst on the UAT box.
What is the best way of doing this? Are there any useful resources I can look at to help me move forward?
You can try Deployer Plugin developed by TeamCity team. It offers SMB/FTP/SSH deploy options as well as SSH Exec option.

Deploying a Github App on Heroku

I have been trying to deploy from a GitHub repository to Heroku. For pushing my changes to GitHub I am using Mac UI Client for GitHub.
Now in the heroku app setup, I changed at https://dashboard.heroku.com/apps/myapp/settings . Here I made changes in option GitHub Rep (Link your app to a GitHub repository to see commit diffs in the activity log.). I added as my github-user/repository-name
Now when i use myappname.heroky.com I am redirected to a default page which says :
Heroku | Welcome to your new app! Refer to the documentation if you
need help deploying.
In the documentation it is all commands which is going over me since i use Github UI tool.
Any idea if this can be deployed w/o using the commands?
I am asking this particular thing, since last time I used AppHarbor and it simply pulled my github rep w/o any hiccups.
Adding your GitHub repo to the Heroku app settings will not set up automatic deployments. It just allows Heroku to provide commit information in the app logs.
To achieve what you are looking for, you need to set up continuous deployment (or "CD"). The easiest way to do this is with a continuous integration (or "CI") solution.
One common CI server is Jenkins, though that will require you to set it up manually. Nowadays, there are several automated CI/CD services you can take advantage of, including Travis, CircleCI, Codeship, Snap. All of them have options to automatically deploy to Heroku after building your app (which can be trigger by a push to GitHub).

Making gitolite trigger teamcity builds

Rather than having teamcity log onto the gitolite server several tens of thousands of times each day - and also sitting around waiting for the poll to happen (or starting it manually).
It would be nice if it was possible to set it up gitolite hooks that inform TeamCity that the repository has changed.
Is such a configuration possible with TeamCity and gitolite?
I know Jenkins has a github plugin that works nicely - I use that setup for some Minecraft CI I am running privately.
One way would be to gitolite (through a VREF hook) to call TeamCity through its REST API, in order to launch a build through web request.
You just need to make web request to the following URL:
http://YOURSERVER/httpAuth/action.html?add2Queue=btId
, where btId is build type Id – unique identifier for each build configuration.
To get it, you can just look for it in browser address bar, when clicking on build configuration, or use TeamCity REST API for details.
The OP Morten Nilsen didn't need a VREF:
add a file "post-receive" to .gitolite/hooks/common and
run gitolite setup --hooks-only

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