I'm just trying to use Twilio to send transaction SMS. I have tried exactly the same code which is provided in the Twilio Documentation
static void Main(string[] args)
{
try
{
// Find your Account Sid and Token at twilio.com/console
const string accountSid = "AC5270abb139629daeb8f3c205ec632155";
const string authToken = "XXXXXXXXXXXXXX";
TwilioClient.Init(accountSid, authToken);
var message = MessageResource.Create(
from: new Twilio.Types.PhoneNumber("+15017122661"),
body: "Body",
to: new Twilio.Types.PhoneNumber("MyNumber")
);
Console.WriteLine(message.Sid);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
in this authToken copy from Twilio console and the TO number is my number which is used to register on Twilio. I also have verified the number in Verified Caller IDs segment in Twilio Console.
From Number initially, I was using the number which is generated by in Twilio Console the Number Belongs to the US but it won't work. After Reading this
Article I used the Exact code provided by Twilio just make the Changes as authToken and TO Number. But still, it won't work.
I have No idea why it Does not Work. is that you Can't Send the message from one country to another country?
As I want to Verify Mobile number by sending code from SMS. so achieve this I'm using
Twilio Verify API here where the Code is generated by Twilio and verified by himself.
this Solve my problem.
TO Send SMS :-
var client = new HttpClient();
var requestContent = new FormUrlEncodedContent(new[] {
new KeyValuePair<string,string>("via", "sms"),
new KeyValuePair<string,string>("phone_number", "Moblienumber"),
new KeyValuePair<string,string>("country_code", "CountryCode"),
});
// https://api.authy.com/protected/$AUTHY_API_FORMAT/phones/verification/start?via=$VIA&country_code=$USER_COUNTRY&phone_number=$USER_PHONE
HttpResponseMessage response = await client.PostAsync(
"https://api.authy.com/protected/json/phones/verification/start?api_key=" + "Your Key",
requestContent);
// Get the response content.
HttpContent responseContent = response.Content;
// Get the stream of the content.
using (var reader = new StreamReader(await responseContent.ReadAsStreamAsync()))
{
// Write the output.
Console.WriteLine(await reader.ReadToEndAsync());
}
return Ok();
To Verify :-
// Create client
var client = new HttpClient();
// Add authentication header
client.DefaultRequestHeaders.Add("X-Authy-API-Key", "Your Key");
// https://api.authy.com/protected/$AUTHY_API_FORMAT/phones/verification/check?phone_number=$USER_PHONE&country_code=$USER_COUNTRY&verification_code=$VERIFY_CODE
HttpResponseMessage response = await client.GetAsync(
"https://api.authy.com/protected/json/phones/verification/check?phone_number=phone_number&country_code=country_code&verification_code=CodeReceivedbySMS ");
// Get the response content.
HttpContent responseContent = response.Content;
// Get the stream of the content.
using (var reader = new StreamReader(await responseContent.ReadAsStreamAsync()))
{
// Write the output.
Console.WriteLine(await reader.ReadToEndAsync());
}
return Ok();
Related
I have a need to do some real time transcriptions from twilio phone calls using Google speech-to-text api and I've followed a few demo apps showing how to set this up. My application is in .net core 3.1 and I am using webhooks with a Twilio defined callback method. Upon retrieving the media from Twilio through the callback it is passed as Raw audio in encoded in base64 as you can see here.
https://www.twilio.com/docs/voice/twiml/stream
I've referenced this demo on Live Transcribing as well and am trying to mimic the case statement in the c#. Everything connects correctly and the media and payload is passed into my app just fine from Twilio.
The audio string is then converted to a byte[] to pass to the Task that needs to transcribe the audio
byte[] audioBytes = Convert.FromBase64String(info);
I am following the examples based of the Google docs that either stream from a file or an audio input (such as a microphone.) Where my use case is different is, I already have the bytes for each chunk of audio. The examples I referenced can be seen here. Transcribing audio from streaming input
Below is my implementation of the latter although using the raw audio bytes. This Task below is hit when the Twilio websocket connection hits the media event. I pass the payload directly into it. From my console logging I am getting to the Print Responses hit... console log, but it will NOT get into the while (await responseStream.MoveNextAsync()) block and log the transcript to the console. I do not get any errors back (that break the application.) Is this possible to even do? I have also tried loading the bytes into a memorystream object and passing them in as the Google doc examples do as well.
static async Task<object> StreamingRecognizeAsync(byte[] audioBytes)
{
var speech = SpeechClient.Create();
var streamingCall = speech.StreamingRecognize();
// Write the initial request with the config.
await streamingCall.WriteAsync(
new StreamingRecognizeRequest()
{
StreamingConfig = new StreamingRecognitionConfig()
{
Config = new RecognitionConfig()
{
Encoding =
RecognitionConfig.Types.AudioEncoding.Mulaw,
SampleRateHertz = 8000,
LanguageCode = "en",
},
InterimResults = true,
SingleUtterance = true
}
}); ;
// Print responses as they arrive.
Task printResponses = Task.Run(async () =>
{
Console.WriteLine("Print Responses hit...");
var responseStream = streamingCall.GetResponseStream();
while (await responseStream.MoveNextAsync())
{
StreamingRecognizeResponse response = responseStream.Current;
Console.WriteLine("Response stream moveNextAsync Hit...");
foreach (StreamingRecognitionResult result in response.Results)
{
foreach (SpeechRecognitionAlternative alternative in result.Alternatives)
{
Console.WriteLine("Google transcript " + alternative.Transcript);
}
}
}
});
//using (MemoryStream memStream = new MemoryStream(audioBytes))
//{
// var buffer = new byte[32 * 1024];
// int bytesRead;
// while ((bytesRead = await memStream.ReadAsync(audioBytes, 0, audioBytes.Length)) > 0)
// {
// await streamingCall.WriteAsync(
// new StreamingRecognizeRequest()
// {
// AudioContent = Google.Protobuf.ByteString
// .CopyFrom(buffer, 0, bytesRead),
// });
// }
//}
await streamingCall.WriteAsync(
new StreamingRecognizeRequest()
{
AudioContent = Google.Protobuf.ByteString
.CopyFrom(audioBytes),
});
await streamingCall.WriteCompleteAsync();
await printResponses;
return 0;
}
After all this, I discovered that this code works fine, just needs to be broken up and called in different events in the Twilio stream lifecycle.
The config section needs to be placed during the connected event.
The print messages task needs to be placed in the media event.
Then, the WriteCompleteAsync needs to be placed in the stop event when the websocket is closed from Twilio.
One other important item to consider are the number of requests being sent to Google STT to ensure that too many requests aren't overloading the quota which seems to be (for now) 300 requests / minute.
I was following the guide provided by auth0 and have been authenticating just fine, but I am getting tired of having to log in everytime I open the app and wanted to start storing and taking advantage of refresh tokens. However I can't seem to get a refresh token, its always null.
In my LoginActivity I have the following
_client = new Auth0Client(new Auth0ClientOptions
{
Domain = Resources.GetString(Resource.String.auth0_domain),
ClientId = Resources.GetString(Resource.String.auth0_client_id),
//Scope = "offline_access",
Activity = this
});
and handling the log in like so
_authorizeState = await _client.PrepareLoginAsync(new { audience = "myaudience.blahblahblah"});
protected override async void OnNewIntent(Intent intent)
{
base.OnNewIntent(intent);
var loginResult = await _client.ProcessResponseAsync(intent.DataString, _authorizeState);
var sb = new StringBuilder();
if (loginResult.IsError)
{
sb.AppendLine($"An error occurred during login: {loginResult.Error}");
}
else
{
var mainActivity = new Intent(this, typeof(MainActivity));
mainActivity.PutExtra("token", loginResult.AccessToken);
StartActivity(mainActivity);
Finish();
}
}
If I include the scope then I get an error back that the response doesn't contain an identity token. if I don't include I just don't get the refresh token.
For me, the trick were add Scope row as shown below.
The original code:
client = new Auth0Client(new Auth0ClientOptions
{
Domain = Resources.GetString(Resource.String.auth0_domain),
ClientId = Resources.GetString(Resource.String.auth0_client_id),
Activity = this
});
Changed and working one:
client = new Auth0Client(new Auth0ClientOptions
{
Domain = Resources.GetString(Resource.String.auth0_domain),
ClientId = Resources.GetString(Resource.String.auth0_client_id),
Activity = this,
Scope = "openid offline_access"
});
I tried only with this:
Scope = "offline_access"
But received an error, until the "openid" in the front of it.
I want my bot to send a PDF file to the user. I have the PDF as a base64 string and tried to send it through an attachment:
Attachment attachment1 = new Attachment();
attachment1.Name = "name.pdf";
attachment1.ContentType = "application/pdf";
attachment1.ContentUrl = "data:application/pdf;base64," + base64String;
var m = context.MakeMessage();
m.Attachments.Add(attachment1);
m.Text = "File";
await context.PostAsync(m);
Within the emulator, it just doesn't work but in the channels Telegram and Facebook (which I need), the bot just outputs an error...
Has someone already succeed in it?
Note: Using an HTTP address works fine, but I need to use the base64 string
As this method in botframework call sendDocument method of Telegram, and this method in its document property get http url or a file_id, so you can't pass base64String to this method as a valid document type.
You can follow the valid type of the document passing into the telegram in this link (also, see the following image).
The pdf file must be embedded resource. Hope it help.
if (this.channelid == "telegram")
{
var url = string.Format("https://api.telegram.org/bot{0}/sendDocument", Settings.tokentelegram);
Assembly _assembly;
Stream file;
using (var form = new MultipartFormDataContent())
{
form.Add(new StringContent(this.chat_id, Encoding.UTF8), "chat_id");
_assembly = Assembly.GetExecutingAssembly();
file = _assembly.GetManifestResourceStream("Namespace.FolderResourses.name.pdf");
form.Add(new StreamContent(file), "document", "name.pdf");
using (var client = new HttpClient())
{
await client.PostAsync(url, form);
}
}
}
I am creating a bot to proactively start a conversation with an account I have never had a previous conversation with. I have created another controller that I am posting to and doing the following steps:
public class OutboundController : ApiController {
public HttpResponseMessage Post([FromUri] int id, [FromBody] OutboundData outboundData) {
MicrosoftAppCredentials.TrustServiceUrl(outboundData.ServiceUrl);
//create conversation
var connector = new ConnectorClient(new Uri(outboundData.ServiceUrl));
var botAccount = new ChannelAccount { Id = outboundData.FromAccountId, Name = outboundData.FromAccountName };
var toAccount = new ChannelAccount { Id = outboundData.ToAccountId, Name = outboundData.ToAccountName };
if(!MicrosoftAppCredentials.IsTrustedServiceUrl(outboundData.ServiceUrl)) {
throw new Exception("service URL is not trusted!");
}
var conversationResponse = connector.Conversations.CreateDirectConversation(botAccount, toAccount);
var client = new BuslogicClient();
var confirmData = client.GetOutboundData(id);
var greetingMessage = CreateGreetingMessage(confirmData);
var convoMessage = Activity.CreateMessageActivity();
convoMessage.Text = greetingMessage;
convoMessage.From = botAccount;
convoMessage.Recipient = toAccount;
convoMessage.Conversation = new ConversationAccount(id: conversationResponse.Id);
convoMessage.Locale = "en-Us";
connector.Conversations.SendToConversationAsync((Activity)convoMessage);
string message = string.Format("I received correlationid:{0} and started conversationId:{1}", id, conversationResponse.Id);
var response = Request.CreateResponse(HttpStatusCode.OK, message);
return response;
}
When I call connector.Conversations.CreateDirectConversation I am getting the following exception: Additional information: Authorization for Microsoft App ID [ID] failed with status code Unauthorized and reason phrase 'Unauthorized'. If I do this with appId and password blank everything works fine in the channel emulator. I've tried providing the MicrosoftAppCredentials to the constructor of the ConnectorClient, but that has no affect. I've read on other threads that the service URL must be trusted so I used MicrosoftAppCredentials.TrustServiceUrl.
versions I am using:
BotBuilder 3.5.3
Channel Emulator 3.0.0.59
The use-case for my bot is to post to the outbound controller with some user info to create a proactive message to be sent out (specifically SMS). If the user responds to my message it will be intercepted by the messages controller and passed to my dialogs for further processing and conversation responses on that same channel.
I've also taken a look at: https://github.com/Microsoft/BotBuilder/issues/2155 but don't quite understand solution described in the comments or if it even pertains to the issue I'm trying to solve.
Any suggestions or help would be appreciated!
You need to pass credentials explicitly to connector:
var credentials = new MicrosoftAppCredentials("YoursMicrosoftAppId", "YoursMicrosoftAppPassword");
var connector = new ConnectorClient(serviceUrl, credentials);
Reccently, I am working on a project in Windows Phone. and In this project, to validate a user, I need to check at 3 web API, the logic is like below:
Step 1: access web api 1 to get the token
Step 2: access web api 2 to get the username/password by the token retrieved in Step 1
Step 3: access web API 3 to validate the user name/password in step 2
you can see we need to access those 3 API in order. as well know, window phone now access the network asynchronously, which causes a big challenge on make those API access in order, and which make the soure code hard to maintainace.
I also consider the synchronous source code like below, but I found there are some problems to access the network,many exeption will be thrown. For example, when an exception is thrown, I try to use asynchronous web request to access the same URL, it is OK. I am strugglig in it now. And I have to introduce thread to call it to avoid to block the UI thread.
internal static class HttpWebRequestExtensions
{
public const int DefaultRequestTimeout = 60000;
public static bool IsHttpExceptionFound = false;
public static WebResponse GetResponse(this WebRequest request, int nTimeOut = DefaultRequestTimeout)
{
var dataReady = new AutoResetEvent(false);
HttpWebResponse response = null;
var callback = new AsyncCallback(delegate(IAsyncResult asynchronousResult)
{
try
{
response = (HttpWebResponse)request.EndGetResponse(asynchronousResult);
dataReady.Set();
}
catch(Exception e)
{
IsHttpExceptionFound = true;
}
});
request.BeginGetResponse(callback, request);
if (dataReady.WaitOne(nTimeOut))
{
return response;
}
return null;
}
public static WebResponse PostRequest(this HttpWebRequest request, String postData, int nTimeOut = DefaultRequestTimeout)
{
var dataReady = new AutoResetEvent(false);
HttpWebResponse response = null;
var callback = new AsyncCallback(delegate(IAsyncResult asynchronousResult)
{
Stream postStream = request.EndGetRequestStream(asynchronousResult); //End the operation.
byte[] byteArray = Encoding.UTF8.GetBytes(postData); //Convert the string into a byte array.
postStream.Write(byteArray, 0, postData.Length); //Write to the request stream.
postStream.Close();
dataReady.Set();
});
request.BeginGetRequestStream(callback, request);
if (dataReady.WaitOne(nTimeOut))
{
response = (HttpWebResponse)request.GetResponse(nTimeOut);
if (IsHttpExceptionFound)
{
throw new HttpResponseException("Failed to get http response");
}
return response;
}
return null;
}
}
Any suggestion on using asynchronous web request to solve my case?
There's an example here of using asynchronous web services in a chained manner to call the Microsoft Translator service on WP7
Maybe it will give you some pointers?
http://blogs.msdn.com/b/translation/p/wp7translate.aspx