I'm using two concurrent goroutines to copy stdin/stdout from my terminal to a net.Conn target. For some reason, I can't manage to completely stop the two go routines without getting a panic error (for trying to close a closed connection). This is my code:
func interact(c net.Conn, sessionMap map[int]net.Conn) {
quit := make(chan bool) //the channel to quit
copy := func(r io.ReadCloser, w io.WriteCloser) {
defer func() {
r.Close()
w.Close()
close(quit) //this is how i'm trying to close it
}()
_, err := io.Copy(w, r)
if err != nil {
//
}
}
go func() {
for {
select {
case <-quit:
return
default:
copy(c, os.Stdout)
}
}
}()
go func() {
for {
select {
case <-quit:
return
default:
copy(os.Stdin, c)
}
}
}()
}
This errors as panic: close of closed channel
I want to terminate the two go routines, and then normally proceed to another function. What am I doing wrong?
You can't call close on a channel more than once, there's no reason to call copy in a for loop, since it can only operate one time, and you're copying in the wrong direction, writing to stdin and reading from stdout.
Simply asking how to quit 2 goroutines is simple, but that's not the only thing you need to do here. Since io.Copy is blocking, you don't need the extra synchronization to determine when the call is complete. This lets you simplify the code significantly, which will make it a lot easier to reason about.
func interact(c net.Conn) {
go func() {
// You want to close this outside the goroutine if you
// expect to send data back over a half-closed connection
defer c.Close()
// Optionally close stdout here if you need to signal the
// end of the stream in a pipeline.
defer os.Stdout.Close()
_, err := io.Copy(os.Stdout, c)
if err != nil {
//
}
}()
_, err := io.Copy(c, os.Stdin)
if err != nil {
//
}
}
Also note that you may not be able to break out of the io.Copy from stdin, so you can't expect the interact function to return. Manually doing the io.Copy in the function body and checking for a half-closed connection on every loop may be a good idea, then you can break out sooner and ensure that you fully close the net.Conn.
Also could be like this
func scanReader(quit chan int, r io.Reader) chan string {
line := make(chan string)
go func(quit chan int) {
defer close(line)
scan := bufio.NewScanner(r)
for scan.Scan() {
select {
case <- quit:
return
default:
s := scan.Text()
line <- s
}
}
}(quit)
return line
}
stdIn := scanReader(quit, os.Stdin)
conIn := scanReader(quit, c)
for {
select {
case <-quit:
return
case l <- stdIn:
_, e := fmt.Fprintf(c, l)
if e != nil {
quit <- 1
return
}
case l <- conIn:
fmt.Println(l)
}
}
Related
I am working on a personal project that will run on a Raspberry Pi with some sensors attached to it.
The function that read from the sensors and the function that handle the socket connection are executed in different goroutines, so, in order to send data on the socket when they are read from the sensors, I create a chan []byte in the main function and pass it to the goroutines.
My problem came out here: if I do multiple writes in a row, only the first data arrives to the client, but the others don't. But if I put a little time.Sleep in the sender function, all the data arrives correctly to the client.
Anyway, that's a simplified version of this little program :
package main
import (
"net"
"os"
"sync"
"time"
)
const socketName string = "./test_socket"
// create to the socket and launch the accept client routine
func launchServerUDS(ch chan []byte) {
if err := os.RemoveAll(socketName); err != nil {
return
}
l, err := net.Listen("unix", socketName)
if err != nil {
return
}
go acceptConnectionRoutine(l, ch)
}
// accept incoming connection on the socket and
// 1) launch the routine to handle commands from the client
// 2) launch the routine to send data when the server reads from the sensors
func acceptConnectionRoutine(l net.Listener, ch chan []byte) {
defer l.Close()
for {
conn, err := l.Accept()
if err != nil {
return
}
go commandsHandlerRoutine(conn, ch)
go autoSendRoutine(conn, ch)
}
}
// routine that sends data to the client
func autoSendRoutine(c net.Conn, ch chan []byte) {
for {
data := <-ch
if string(data) == "exit" {
return
}
c.Write(data)
}
}
// handle client connection and calls functions to execute commands
func commandsHandlerRoutine(c net.Conn, ch chan []byte) {
for {
buf := make([]byte, 1024)
n, err := c.Read(buf)
if err != nil {
ch <- []byte("exit")
break
}
// now, for sake of simplicity , only echo commands back to the client
_, err = c.Write(buf[:n])
if err != nil {
ch <- []byte("exit")
break
}
}
}
// write on the channel to the autosend routine so the data are written on the socket
func sendDataToClient(data []byte, ch chan []byte) {
select {
case ch <- data:
// if i put a little sleep here, no problems
// i i remove the sleep, only data1 is sent to the client
// time.Sleep(1 * time.Millisecond)
default:
}
}
func dummyReadDataRoutine(ch chan []byte) {
for {
// read data from the sensors every 5 seconds
time.Sleep(5 * time.Second)
// read first data and send it
sendDataToClient([]byte("dummy data1\n"), ch)
// read second data and send it
sendDataToClient([]byte("dummy data2\n"), ch)
// read third data and send it
sendDataToClient([]byte("dummy data3\n"), ch)
}
}
func main() {
ch := make(chan []byte)
wg := sync.WaitGroup{}
wg.Add(2)
go dummyReadDataRoutine(ch)
go launchServerUDS(ch)
wg.Wait()
}
I don't think it's correct to use a sleep to synchronize writes. How do I fix this while keeping the functions running on a different different goroutines.
The primary problem was in the function:
func sendDataToClient(data []byte, ch chan []byte) {
select {
case ch <- data:
// if I put a little sleep here, no problems
// if I remove the sleep, only data1 is sent to the client
// time.Sleep(1 * time.Millisecond)
default:
}
If the channel ch isn't ready at the moment the function is called, the default case will be taken and the data will never be sent. In this case you should eliminate the function and send to the channel directly.
Buffering the channel is orthogonal to the problem at hand, and should be done for the similar reasons as you would buffered IO, i.e. provide a "buffer" for writes that can't immediately progress. If the code were not able progress without a buffer, adding one only delays possible deadlocks.
You also don't need the exit sentinel value here, as you could range over the channel and close it when you're done. This however still ignores write errors, but again that requires some re-design.
for data := range ch {
c.Write(data)
}
You should also be careful passing slices over channels, as it's all too easy to lose track of which logical process has ownership and is going to modify the backing array. I can't say from the information given if passing the read+write data over channels improves the architecture, but this is not a pattern you will find in most go networking code.
JimB gave a good explanation, so I think his answer is the better one.
I have included my partial solution in this answer.
I was thinking that my code was clear and simplified, but as Jim said I can do it simpler and clearer. I leave my old code posted so people can understand better how you can post simpler code and not do a mess like I did.
As chmike said, my issue wasn't related to the socket like I was thinking, but was only related to the channel. Write on a unbuffered channel was one of the problems. After change the unbuffered channel to a buffered one, the issue was resolved. Anyway, this code is not "good code" and can be improved following the principles that JimB has written in his answer.
So here is the new code:
package main
import (
"net"
"os"
"sync"
"time"
)
const socketName string = "./test_socket"
// create the socket and accept clients connections
func launchServerUDS(ch chan []byte, wg *sync.WaitGroup) {
defer wg.Done()
if err := os.RemoveAll(socketName); err != nil {
return
}
l, err := net.Listen("unix", socketName)
if err != nil {
return
}
defer l.Close()
for {
conn, err := l.Accept()
if err != nil {
return
}
// this goroutine are launched when a client is connected
// routine that listen and echo commands
go commandsHandlerRoutine(conn, ch)
// routine to send data read from the sensors to the client
go autoSendRoutine(conn, ch)
}
}
// routine that sends data to the client
func autoSendRoutine(c net.Conn, ch chan []byte) {
for {
data := <-ch
if string(data) == "exit" {
return
}
c.Write(data)
}
}
// handle commands received from the client
func commandsHandlerRoutine(c net.Conn, ch chan []byte) {
for {
buf := make([]byte, 1024)
n, err := c.Read(buf)
if err != nil {
// if i can't read send an exit command to autoSendRoutine and exit
ch <- []byte("exit")
break
}
// now, for sake of simplicity , only echo commands back to the client
_, err = c.Write(buf[:n])
if err != nil {
// if i can't write back send an exit command to autoSendRoutine and exit
ch <- []byte("exit")
break
}
}
}
// this goroutine reads from the sensors and write to the channel , so data are sent
// to the client if a client is connected
func dummyReadDataRoutine(ch chan []byte, wg *sync.WaitGroup) {
x := 0
for x < 100 {
// read data from the sensors every 5 seconds
time.Sleep(1 * time.Second)
// read first data and send it
ch <- []byte("data1\n")
// read second data and send it
ch <- []byte("data2\n")
// read third data and send it
ch <- []byte("data3\n")
x++
}
wg.Done()
}
func main() {
// create a BUFFERED CHANNEL
ch := make(chan []byte, 1)
wg := sync.WaitGroup{}
wg.Add(2)
// launch the goruotines that handle the socket connections
// and read data from the sensors
go dummyReadDataRoutine(ch, &wg)
go launchServerUDS(ch, &wg)
wg.Wait()
}
I have three commands to run, but I'd like to make sure the two first are running before running the third one.
Currently, it does run A and B then C.
I run A and B in goroutines
I communicate their name through chan if there's no stderr
the main functions pushes the names received through chan into a slice
once the slice contains all names of module A and B it starts C
Some context
I'm in the process of learning goroutines and chan as a hobbyist. It's not clear to me how to output exec.Command("foo", "bar").Run() in a reliable way while it's running. It's not clear either how to handle errors received by each process through chan.
The reason why I need A and B to run before C is because A and B are graphql microservices, C needs them to run in order to get their schemas through HTTP and start doing some graphql federation (f.k.a. graphql stitching)
Inconsistencies
With my current approach, I will know if A and B are running only if they print something I guess.
I don't like that each subsequent stdout will hit an if statement, just to know if the process is running.
My error handling is not as clean as I'd like it to be.
Question
How could I have a more reliable way to ensure that A and B are running, event if they don't print anything and that they did not throw errors?
package main
import (
"bufio"
"fmt"
"log"
"os/exec"
"reflect"
"sort"
"strings"
"sync"
)
var wg sync.WaitGroup
var modulesToRun = []string{"micro-post", "micro-hello"}
func main() {
// Send multiple values to chan
// https://stackoverflow.com/a/50857250/9077800
c := make(chan func() (string, error))
go runModule([]string{"go", "run", "micro-post"}, c) // PROCESS A
go runModule([]string{"go", "run", "micro-hello"}, c) // PROCESS B
modulesRunning := []string{}
for {
msg, err := (<-c)()
if err != nil {
log.Fatalln(err)
}
if strings.HasPrefix(msg, "micro-") && err == nil {
modulesRunning = append(modulesRunning, msg)
if CompareUnorderedSlices(modulesToRun, modulesRunning) {
go runModule([]string{"go", "run", "micro-federation"}, c) // PROCESS C
}
}
}
}
func runModule(commandArgs []string, o chan func() (string, error)) {
cmd := exec.Command(commandArgs[0], commandArgs[1], commandArgs[2]+"/main.go")
// Less verbose solution to stream output with io?
// var stdBuffer bytes.Buffer
// mw := io.MultiWriter(os.Stdout, &stdBuffer)
// cmd.Stdout = mw
// cmd.Stderr = mw
c := make(chan struct{})
wg.Add(1)
// Stream command output
// https://stackoverflow.com/a/38870609/9077800
go func(cmd *exec.Cmd, c chan struct{}) {
defer wg.Done()
stdout, err := cmd.StdoutPipe()
if err != nil {
close(o)
panic(err)
}
stderr, err := cmd.StderrPipe()
if err != nil {
close(o)
panic(err)
}
<-c
outScanner := bufio.NewScanner(stdout)
for outScanner.Scan() {
m := outScanner.Text()
fmt.Println(commandArgs[2]+":", m)
o <- (func() (string, error) { return commandArgs[2], nil })
}
errScanner := bufio.NewScanner(stderr)
for errScanner.Scan() {
m := errScanner.Text()
fmt.Println(commandArgs[2]+":", m)
o <- (func() (string, error) { return "bad", nil })
}
}(cmd, c)
c <- struct{}{}
cmd.Start()
wg.Wait()
close(o)
}
// CompareUnorderedSlices orders slices before comparing them
func CompareUnorderedSlices(a, b []string) bool {
if len(a) != len(b) {
return false
}
sort.Strings(a)
sort.Strings(b)
return reflect.DeepEqual(a, b)
}
About process management
Starting the process is the action of calling the binary path with its arguments.
It will fail if the bin path is not found, or some malformed arguments syntax is provided.
As a consequence you might start a process with success, but receive an exit error because somehow its execution fails.
Those details are important to figure out if you need only to startup the process to consider the operation as successful or dig further its state and/or output.
In your code it appears you wait for the first line of stderr to be printed to consider it as started, without any consideration to the content being printed.
It resemble more to a kind of sleeping time to ensure the process has initialized.
Consider that starting the binary happens much faster in comparison to the execution of its bootstrap sequence.
About the code, your exit rules are unclear. What is keeping main from exiting ?
In the current code it will exit before C is executed when A and B has started (not anylising other cases)
Your implementation of job concurrency in main is not standard. It is missing the loop to collect results, quit and close(chan).
The chan signature is awkward, i would rather use a struct {Module string, Err error}
The runModule function is buggy. It might close(o) while another routine might attempt to write it. If starts fails, you are not returning any error signal.
A somewhat solution might look like this, consider it as being opinniated and depending the binary run other strategies can/should be implemented to detect error over the standard FDs.
package main
import (
"bufio"
"fmt"
"log"
"os"
"os/exec"
"strings"
"sync"
"time"
)
type cmd struct {
Module string
Cmd string
Args []string
Err error
}
func main() {
torun := []cmd{
cmd{
Module: "A",
Cmd: "ping",
Args: []string{"8.8.8.8"},
},
cmd{
Module: "B",
Cmd: "ping",
// Args: []string{"8.8.8.8.9"},
Args: []string{"8.8.8.8"},
},
}
var wg sync.WaitGroup // use a waitgroup to ensure all concurrent jobs are done
wg.Add(len(torun))
out := make(chan cmd) // a channel to output cmd status
go func() {
wg.Wait() //wait for the group to finish
close(out) // then close the signal channel
}()
// start the commands
for _, c := range torun {
// go runCmd(c, out, &wg)
go runCmdAndWaitForSomeOutput(c, out, &wg)
}
// loop over the chan to collect errors
// it ends when wg.Wait unfreeze and closes out
for c := range out {
if c.Err != nil {
log.Fatalf("%v %v has failed with %v", c.Cmd, c.Args, c.Err)
}
}
// here all commands started you can proceed further to run the last command
fmt.Println("all done")
os.Exit(0)
}
func runCmd(o cmd, out chan cmd, wg *sync.WaitGroup) {
defer wg.Done()
cmd := exec.Command(o.Cmd, o.Args...)
if err := cmd.Start(); err != nil {
o.Err = err // save err
out <- o // signal completion error
return // return to unfreeze the waitgroup wg
}
go cmd.Wait() // dont wait for command completion,
// consider its done once the program started with success.
// out <- o // useless as main look ups only for error
}
func runCmdAndWaitForSomeOutput(o cmd, out chan cmd, wg *sync.WaitGroup) {
defer wg.Done()
cmd := exec.Command(o.Cmd, o.Args...)
stdout, err := cmd.StdoutPipe()
if err != nil {
o.Err = err // save err
out <- o // signal completion
return // return to unfreeze the waitgroup wg
}
stderr, err := cmd.StderrPipe()
if err != nil {
o.Err = err
out <- o
return
}
if err := cmd.Start(); err != nil {
o.Err = err
out <- o
return
}
go cmd.Wait() // dont wait for command completion
// build a concurrent fd's scanner
outScan := make(chan error) // to signal errors detected on the fd
var wg2 sync.WaitGroup
wg2.Add(2) // the number of fds being watched
go func() {
defer wg2.Done()
sc := bufio.NewScanner(stdout)
for sc.Scan() {
line := sc.Text()
if strings.Contains(line, "icmp_seq") { // the OK marker
return // quit asap to unfreeze wg2
} else if strings.Contains(line, "not known") { // the nOK marker, if any...
outScan <- fmt.Errorf("%v", line)
return // quit to unfreeze wg2
}
}
}()
go func() {
defer wg2.Done()
sc := bufio.NewScanner(stderr)
for sc.Scan() {
line := sc.Text()
if strings.Contains(line, "icmp_seq") { // the OK marker
return // quit asap to unfreeze wg2
} else if strings.Contains(line, "not known") { // the nOK marker, if any...
outScan <- fmt.Errorf("%v", line) // signal error
return // quit to unfreeze wg2
}
}
}()
go func() {
wg2.Wait() // consider that if the program does not output anything,
// or never prints ok/nok, this will block forever
close(outScan) // close the chan so the next loop is finite
}()
// - simple timeout less loop
// for err := range outScan {
// if err != nil {
// o.Err = err // save the execution error
// out <- o // signal the cmd
// return // qui to unfreeze the wait group wg
// }
// }
// - more complex version with timeout
timeout := time.After(time.Second * 3)
for {
select {
case err, ok := <-outScan:
if !ok { // if !ok, outScan is closed and we should quit the loop
return
}
if err != nil {
o.Err = err // save the execution error
out <- o // signal the cmd
return // quit to unfreeze the wait group wg
}
case <-timeout:
o.Err = fmt.Errorf("timed out...%v", timeout) // save the execution error
out <- o // signal the cmd
return // quit to unfreeze the wait group wg
}
}
// exit and unfreeze the wait group wg
}
I am trying to understand non buffered channels, so I have written a small application that iterates through an array of user input, does some work, places info on a non buffered channel and then reads it. However, I'm not able to read from the channels.
This is my code
toProcess := os.Args[1:]
var wg sync.WaitGroup
results := make(chan string)
errs := make(chan error)
for _, t := range toProcess {
wg.Add(1)
go Worker(t, "text", results, errs, &wg)
}
go func() {
for err := range errs {
if err != nil {
fmt.Println(err)
}
}
}()
go func() {
for res := range results {
fmt.Println(res)
}
}()
What am I not understanding about non buffered channels? I thought I should be placing information on it, and have another go routine reading from it.
EDIT: using two goroutines solves the issues, but it still gives me the following when there are errors:
open /Users/roosingh/go/src/github.com/nonbuff/files/22.txt: no such file or directory
fatal error: all goroutines are asleep - deadlock!
goroutine 1 [semacquire]:
sync.runtime_Semacquire(0xc42001416c)
/usr/local/Cellar/go/1.10.2/libexec/src/runtime/sema.go:56 +0x39
sync.(*WaitGroup).Wait(0xc420014160)
/usr/local/Cellar/go/1.10.2/libexec/src/sync/waitgroup.go:129 +0x72
main.main()
/Users/roosingh/go/src/github.com/nonbuff/main.go:39 +0x207
goroutine 6 [chan receive]:
main.main.func1(0xc4200780c0)
/Users/roosingh/go/src/github.com/nonbuff/main.go:25 +0x41
created by main.main
/Users/roosingh/go/src/github.com/nonbuff/main.go:24 +0x1d4
goroutine 7 [chan receive]:
main.main.func2(0xc420078060)
/Users/roosingh/go/src/github.com/nonbuff/main.go:34 +0xb2
created by main.main
/Users/roosingh/go/src/github.com/nonbuff/main.go:33 +0x1f6
So it is able to print out the error message.
My worker code is as follows;
func Worker(fn string, text string, results chan string, errs chan error, wg *sync.WaitGroup) {
file, err := os.Open(fn)
if err != nil {
errs <- err
return
}
defer func() {
file.Close()
wg.Done()
}()
reader := bufio.NewReader(file)
for {
var buffer bytes.Buffer
var l []byte
var isPrefix bool
for {
l, isPrefix, err = reader.ReadLine()
buffer.Write(l)
if !isPrefix {
break
}
if err != nil {
errs <- err
return
}
}
if err == io.EOF {
return
}
line := buffer.String()
results <- fmt. Sprintf("%s, %s", line, text)
}
if err != io.EOF {
errs <- err
return
}
return
}
As for unbuffered channels, you seem to understand the concept, meaning it's used to pass messages between goroutines but cannot hold any. Therefore, a write on an unbuffered channel will block until another goroutine is reading from the channel and a read from a channel will block until another goroutine writes to this channel.
In your case, you seem to want to read from 2 channels simultaneously in the same goroutine. Because the way channels work, you cannot range on a non closed channel and further down in the same goroutine range on another channel. Unless the first channel gets closed, you won't reach the second range.
But, it doesn't mean it's impossible! This is where the select statement comes in.
The select statement allows you to selectively read from multiple channels, meaning that it will read the first one that has something available to be read.
With that in mind, you can use the for combined with the select and rewrite your routine this way:
go func() {
for {
select {
case err := <- errs: // you got an error
fmt.Println(err)
case res := <- results: // you got a result
fmt.Println(res)
}
}
}()
Also, you don't need a waitgroup here, because you know how many workers you are starting, you could just count how many errors and results you get and stop when you reach the number of workers.
Example:
go func() {
var i int
for {
select {
case err := <- errs: // you got an error
fmt.Println(err)
i++
case res := <- results: // you got a result
fmt.Println(res)
i++
}
// all our workers are done
if i == len(toProcess) {
return
}
}
}()
I want to try open a PE file with a timeout in Go. To achieve this, I am using anonymous function while channeling out the file pointer and error. I use the select clause with a timeout case to enforce the timeout as shown below.
go func() {
f, e := pe.Open(filePath)
file <- f
err <- e
}()
select {
case <-fileOpenTimeout:
fmt.Printf("ERROR: Opening PE file timed out")
return
case fileError := <-err:
if fileError == nil{...}
}
This code works fine for my use case. However, this may lead to resource leakage if the file takes too long to open. How can I prevent this? Is there a better way to enforce timeout on opening the PE file?
If you have a done channel that's passed to the anonymous func, you can use it to send a signal that you've ended early.
func asd() {
fileOpenTimeout := time.After(5 * time.Second)
type fileResponse struct {
file *pe.File
err error
}
response := make(chan fileResponse)
done := make(chan struct{})
go func(done <-chan struct{}) {
f, e := pe.Open(filePath)
r := fileResponse{
file: f,
err: e,
}
select {
case response <- r:
// do nothing, response sent
case <-done:
// clean up
if f != nil {
f.Close()
}
}
}(done)
select {
case <-fileOpenTimeout:
fmt.Printf("ERROR: Opening PE file timed out")
close(done)
return
case r := <-response:
if r.err != nil { ... }
}
}
When the done channel is closed you will always be able to read the zero value. So your anonymous func won't leak. There's also a struct fileResponse that is scoped to only the function to simplify passing multiple values back from the go routine
Assuming you have a structure like this:
ch := make(chan string)
errCh := make(chan error)
go func() {
line, _, err := bufio.NewReader(r).ReadLine()
if err != nil {
errCh <- err
} else {
ch <- string(line)
}
}()
select {
case err := <-errCh:
return "", err
case line := <-ch:
return line, nil
case <-time.After(5 * time.Second):
return "", TimeoutError
}
In the case of the 5 second timeout, the goroutine hangs until ReadLine returns, which may never happen. My project is a long-running server, so I don't want a buildup of stuck goroutines.
ReadLine will not return until either the process exits or the method reads a line. There's no deadline or timeout mechanism for pipes.
The goroutine will block if the call to ReadLine returns after the timeout. This can be fixed by using buffered channels:
ch := make(chan string, 1)
errCh := make(chan error, 1)
The application should call Wait to cleanup resources associated with the command. The goroutine is a good place to call it:
go func() {
line, _, err := bufio.NewReader(r).ReadLine()
if err != nil {
errCh <- err
} else {
ch <- string(line)
}
cmd.Wait() // <-- add this line
}()
This will cause the goroutine to block, the very thing you are trying to avoid. The alternative is that the application leaks resources for each command.