I have not enough knowledge on how to fix this. What I do know is:
Build a Executable in Visual Studio 2010 on Windows 8.1 (hence the 1-2-0.dll)
Running the executable, crashes on Windows Vista with the message: "This application could not be started, because of the api-ms-win-core-libraryloader-l1-2-0.dll"
Under vista you would have the libraryloader 1-1-0 if not mistaken?
this library is linked from mscorlib.dll somehow? But not referencing this dll would not build the project.
Maybe someone could direct me in correct way? Or better have a solution for this?
Is there a way to tell VS to not use this latest dll version?
I am certain I did not reference this specific DLL.
I got the same problem, in my case I was providing the d3d9.dll and d3d11.dll, that I copied from windows 8.1 windows instalation directory and ofc. I cant use those!
And then all Computers like Vista, Windows 7 and even Windows 8 had that Error:
"This application could not be started, because of the api-ms-win-core-libraryloader-l1-2-0.dll"
Because this file:
api-ms-win-core-libraryloader-l1-2-0.dll belongs to Windows 8.1
Solution?
In my instaler, Installshield, I removed the d3d9.dll and d3d11.dll, so my aplication will use the ones already in OS.
The problem was not in the "EXE" produced by Visual Studio, but in DLL dependecies that I was providing.
this problem occurred due to Compatibility with older operating systems.
this link may help you
http://msdn.microsoft.com/en-us/library/hh802935(v=vs.85).aspx
I have developed an application on Qt5.1 for windows 7 and now I want to distribute it. Since I have used the MINGW compiler I cannot build it static. I used dependency walker to find out all the dlls and packaged it. When I run the application on a machine which doesnot have QT development environment installed the application crashes with Microsoft Visual C++ Runtime Library error.
Could anybody please point me out the problem?
The error was
Fixed the problem:
The fix is add a folder platform into the location of your application executable and into that copy qwindows.dll from the loaction 5.1.0-rc2\mingw48_32\plugins\platforms of your QT installation.
Also all the dlls need to be copied!
It seems like you have missed some DLLs. Try again with dependency walker, I have faced the same issue once. The dependency walker did not show missing DLLs but some were missing. Try to search in SO, there are similar questions.
Do I have to include all these Qt dlls with my application?
How to run Qt 5 applications on other computers (Windows 7)
We are developing a DLL, which calls generic WinUsb functions from WinDDK. This DLL needs to work in 32-bit and 64-bit versions of Windows, including xp, vista, win7, and possibly win8.
My question is, how can we manage the Visual Studio 2010 solution by targeting all these platforms? WinDDK libraries are different for each OS, so if I reference a library from the code:
#### #pragma comment (lib , "C:\\WinDDK\\7600.16385.1\\lib\\wlh\\i386\\winmm.lib" )
Or by referencing the library from the project options->includes section, this project only becomes correct for a particular target architecture. (In this example, Vista 32-bits, since I am including 'wlh').
Are we supposed to create a different project for each different OS target?
The WDK/DDK version does not constrain the OS version for which you build. You can pass the target OS as a build environment/compile parameter.
I think you should build DLL through DDK and use that in your VS project.
You can write pre-build event for your VS project to run a batch file which will build the DLL and put it in some well-known place for the project.
Also, you may have to create different project configurations for each platform you want to build for (at least different for 32-bit and 64-bit) and run appropriate build command for DLL.
I have a client/server app which I have been developing on a single PC. Now it needs two serial ports, so I borrowed a PC from a friend.
When I build my app and try to run or debug it (whether in the Delphi IDE or from Windows File manager), it errors "The application was unable to start correctly (0xc000007b)".
Googling doesn't bring up much, but seems to indicate that this is nothing Delphi specific and happens with other apps. It seems to be caused by calling into a 32 bit DLL from a 64 bit app or vice versa.
both PCs are Windows 7, 64 bit
both have Delphi Xe2 starter edition which can only handle 32 bits
The app runs fine on my PC, but not on my friend's
Other Delphi apps run just fine on both PCs
Can anyone give me a hint as to how to track this down?
Normally we get the 0xC000007B error-code (which means STATUS_INVALID_IMAGE_FORMAT), if:
If a 32-bit app tried to load a 64-bit DLL.
Or if a 64-bit app tried to load a 32-bit DLL.
Or if a 64-bit app tried to run on a 32-bit Windows.
To really know, I would suggest to test whether there is a problem between your application and its dependencies using dependency walker
Note that all you need to do is open your App using said tool, and issues appear as red log-entries at buttom of screen.
(At least, at time of writting, namely 2022)
Also, make sure you run the correct version of Dependency Walker, for example, the x86 version will display incorrect results when openning x64 binaries.
A load time dependency could not be resolved. The easiest way to debug this is to use Dependency Walker. Use the Profile option to get diagnostics output of the load process. This will identify the point of failure and should guide you to a solution.
The most common cause of this error is trying to load a 64 bit DLL into a 32 bit process, or vice versa.
I tried all the things specified here and found yet another answer. I had to compile my application with 32-bit DLLs. I had built the libraries both in 32-bit and 64-bit but had my PATH set to 64-bit libraries. After I recompiled my application (with a number of changes in my code as well) I got this dreaded error and struggled for two days. Finally, after trying a number of other things, I changed my PATH to have the 32-bit DLLs before the 64-bit DLLs (they have the same names). And it worked. I am just adding it here for completeness.
It is a missing dll.
Possibly, your dll that works with com ports have an unresolved dll dependence.
You can use dependency walker and windows debugger. Check all of the mfc library, for example. Also, you can use nrCommlib - it is great components to work with com ports.
It has been mentioned in earlier answers that using dependency walker is the way to go, in my case (my application keeps failing with the error code), dependency walker showed a few dll that are NOT relevant!
Finally figured out that I can run profiling by going to "profile" menu and it will run the application and stop at the exact dll that's cause the problem! I found out a 32bit dll was picked because of path and fixed it.
I experienced the same problem developing a client-server app using Microsoft Visual Studio 2012.
If you used Visual Studio to develop the app, you must make sure the new (i.e. the computer that the software was not developed on) has the appropriate Microsoft Visual C++ Redistributable Package. By appropriate, you need the right year and bit version (i.e. x86 for 32 bit and x64 for 64 bit) of the Visual C++ Redistributable Package.
The Visual C++ Redistributable Packages install run-time components that are required to run C++ applications built using Visual Studio.
Here is a link to the Visual C++ Redistributable for Visual Studio 2015 .
You can check what versions are installed by going to Control Panel -> Programs -> Programs and Features.
Here's how I got this error and fixed it:
1) I developed a 32 bit application using Visual Studio 2012 on my computer.
Let's call my computer ComputerA.
2) I installed the .exe and the related files on a different computer we'll call ComputerB.
3) On ComputerB, I ran the .exe and got the error message.
4) On ComputerB, I looked at the Programs and Features and didn't see Visual C++ 2012 Redistributable (x64).
5) On ComputerB, I googled for Visual C++ 2012 Redistributable and selected and installed the x64 version.
6) On ComputerB, I ran the .exe on ComputerB and did not receive the error message.
I recently had an issue where I was developing an application (that used a serial port) and it worked on all the machines I tested it on but a few people were getting this error.
It turns out all the machines that the error happened on were running Win7 x64 and had NEVER ONCE been updated.
Running a Windows update fixed all of the machines in my particular case.
Actually this error indicates to an invalid image format. However, why this is happening and what the error code usually means? Actually this could be appear when you are trying to run a program that is made for or intended to work with a 64 bit Windows operating system, but your computer is running on 32 bit Operating system.
Possible Reasons:
Microsoft Visual C++
Need to restart
DirectX
.NET Framework
Need to Re-Install
Need to Run the application as an administrator
Source: http://www.solveinweb.com/solved-the-application-was-unable-to-start-correctly-0xc000007b-click-ok-to-close-the-application/
This may be a case where debugging the debugger might be useful. Essentially if you follow the instructions here you can run two ide's and one will debug into the other. If you un your application in one, you can sometimes catch errors that you otherwise miss. Its worth a try.
I have seen the error trying to run VC++ debug executable on a machine which did not have Visual C++ installed. Building a release version and using that fixed it.
In my case the error occurred when I renamed a DLL after building it (using Visual Studio 2015), so that it fits the name expected by an executable, which depended on the DLL. After the renaming the list of exported symbols displayed by Dependency Walker was empty, and the said error message "The application was unable to start correctly" was displayed.
So it could be fixed by changing the output file name in the Visual Studio linker options.
You can have this if you are trying to manifest your application that it has a dependancy on the Microsoft.Windows.Common-Controls assembly. You do this when you want to load Version 6 of the common controls library - so that visual styles are applied to common controls.
You probably followed Microsoft's original documentation way back from Windows XP days, and added the following to your application's manifest:
<!-- Dependancy on Common Controls version 6 -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="X86"
publicKeyToken="6595b64144ccf1df"
language="*"/>
</dependentAssembly>
</dependency>
Windows XP is no longer the OS, and you're no longer a 32-bit application. In the intervening 17 years Microsoft updated their documentation; now it's time for you to update your manifest:
<!-- Dependancy on Common Controls version 6 -->
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"/>
</dependentAssembly>
</dependency>
Raymond Chen has a lovely history of the Common Controls:
The history of the Windows XP common controls (archive)
The main problem, of course, is that a DLL file is missing, or, even more likely, corrupt. If this is the case, then I have some pretty good ideas (especially if you've downloaded and installed a DLL manually!)...
TLDR: Delete every manually copy/pasted DLL you've done, uninstall old redistributable installs, and reinstall new redistributables for both 32-bit and 64-bit installs.
What To Do
This solution of copying/pasting missing DLL's into system32, etc., used to work since I can remember in the 1990's, but it doesn't seem to work anymore (2020). So if you run into this problem recently, I suggest:
Within windows\system32 and windows\SysWOW64, delete all files that match ms*.dll, that the operating system will allow you delete as admin.
Uninstall all Visual C++ Redistributables that you have with Windows. This prevents the "You already have this!" dialogue showing up upon reinstall, as detailed in the next step when we re-install.
Reinstall the 2015-2019 Visual C++ Redistributable from a regularly available download site. If this does not work, download and install the others, but personally, the 2015-2019 covered everything for me. Regardless of your machine, install both x32 and x64 packages! (All Download Links: Collected VC++ Download Links; MSVCR120.dll Fix; MFC140U.dll Fix.)
How You Know It's Working
There's a lot of variation in coders experiencing this, so, the idea that there's one single, possible solution is often discarded, but let's be positive!
If deleting the matching ms*.dll files worked, then you will no longer get an error about error code 0xc000007b. Instead, you'll get a message about a missing .dll. This tells you that you're hitting the right code path!
If installing the redistributable works, then certain popular, DLL files should appear in the above-mentioned system32 and SysWO64 folders. For instance: MSVCR120.dll, MSVCR140.dll, MSVCR100.dll, MSVCP100.dll, MSVCP120.dll, MSVCP140.dll, and friends.
Last, Possible Best Chances
Sometimes things don't work according to plan (as we all in the Windows world know). You can also try the following!
Open the "Turn Windows Features on or off" tab in Windows (supported in Windows 8-10). Uncheck the .NET Framework installations. You'll see a small installation go by.
Restart the system. Go to the above feature again, recheck .NET Framework, and click "okay". If this works, you'll see a "installing and updating .NET framework" message that takes maybe a minute or so to go by. Once this is done, I recommend a reboot again.
Good luck!
Just solved this problem for my personal project (thanks to Dries for that). For me it was because the project path was too long. After saving the .sln to a shorter path (C:/MyProjects) and compiling from there it ran without the error.
Also download and unzip "Dependencies" into same folder where you put the wget.exe from
http://gnuwin32.sourceforge.net/packages/wget.htm
You will then have some lib*.dll files as well as wget.exe in the same folder and it should work fine.
(I also answered here https://superuser.com/a/873531/146668 which I originally found.)
I just ran into this issue. I searched for "C++" under my "Apps & Features" in Windows 10 control panel and noticed that some kind of update had just run a few days prior and installed VC++ Redistributable 2012-2017. The app that was running into the error message only required VC++ 2010. I uninstalled all of them and then reinstalled just 2010 x86/x64, and the error went away and the application functioned as expected.
That can happen if for some reason a x86 resource is loaded from a x64 machine. To avoid that explicitly, add this preprocessor directive to stdafx.h (of course, in my example the problematic resource is Windows Common Controls DLL.
#if defined(_WIN64)
#pragma comment(linker, "\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df'\"")
#endif
It is possible that you have multiple versions of the dll(s) on your system. You can search your system to find out. The issue may be solved by simply changing the order of the directories in your path. This was my issue. (Cannot run Qt Creator GUI outside of Qt. "The application was unable to start correctly (0xc000007b)" error)
I ran into this issue when fetching code from my repository and compiling on a new machine. Copying over the entire repository and then compiling resulted in an executable which worked. Turns out a 32bit DLL accidentally wasn't checked in. As the people above state, use "Dependency Walker" to figure out where it goes wrong.
To make it more clear what to look for see the below screenshot, with in the background the exe trying to load the wrong DLL (notice the '64') resulting in "the application was unable to start correctly 0xc00007b" and in the foreground the exe which was simply copied over (which included the correct DLL).
I came here when I was searching for: "golang Windows (0xc00007b)"
I have an app written in Golang, which uses iconv. It worked on my machine, but not in someone else's machine.
The first error was the missing DLL: libiconv-2.dll, so I guess they downloaded it on the internet but it was the 32 bit and not 64 bit version, so the 0xc00007b error appeared.
I searched the DLL on my system but I did not have success until I searched on MinGW 64 path which in my case is: C:\msys64\mingw64\bin
The solution was to distribute the DLL with the .exe, which was in the MinGW folder.
This question already has answers here:
The application failed to initialize properly (0xc0150002)
(5 answers)
Closed 5 years ago.
my mfc application created in visual studio 5 running on windows server 2000 sp4, i create a release for it and try running it win xp slp2. it gives me application failed to initialize properly (0xc0150002)
i have tried following things
-Install Microsoft Visual C++ 2005 SP1 Redistributable Package (x86) the one that comes within the release folder as well as one downloadable from website
copied all dll and mainfest from microsoft visual sutdio\vc\redist
I still keep receiving the same messsage. c
what could be wrong?how can i fix it
some things to check:
check the /SUBSYSTEM linker option for you project. It might include OS major/minor version numbers.
ensure that you are using appropriate Windows XP PlatformSDK on DEV machine; check values of WINVER, _WIN32_WINNT
use depends to see whether the problem is in unresolved dependencies
check the version of runtime that your application requires with that on target machine. I usually do this by looking at the app's manifest from one side and into WinSxS folder of the target machine from another (recently there had been an ATL Security update from Microsoft http://msdn.microsoft.com/en-us/visualc/ee309358.aspx; new binaries created by updated Visual Studio will not run on machines that haven't the same updated version of runtime).
It is possible you have applied a security update or compiler update to your VS2005 SP1. That makes it generate a manifest that requests a different MFC/CRT-dll than the one installed with Microsoft Visual C++ 2005 SP1 Redistributable Package (x86) .
Try to use Depends.exe and open your application, then in the menu choose "Profile". Look in the output window below for a more detailed description.
Are you trying to run the debug version? That may give you an error similar to 0xc0150002. Try the release build, or you could compile against the static libraries rather than dynamic libraries. If you get this problem on a release build then the chances are that it's a missing dll (in which case try running Depends.exe) or an incorrect manifest.
If you have a missing dependency on a runtime dll you could try creating a deployment project for it as this will detect the appropriate runtime dlls and build it into an installer for you.