Module Not in Gradle View [duplicate] - gradle

I've a big problem with Android Studio.
I have a project that depends on two other projects (as libs).
I followed the guide Problems importing project into Android Studio regarding ActionBarSherlock for import external modules.
I opened "Project Structure", imported the module, but after that I can't see it in the Modules area.
The Modules area contains only the root module, seems it is not refreshed (this is strange). So if I try to add the module as a Dependency, Android Studio doesn't find any module!
Then, if I try to re-import the module, it says that the module/project is already registered!!
Maybe I'm missing something, but I don't know what....! I have this problem both on Windows and MacOSX.
Thanks in advance,
Federico

Look around in your .idea directory for mentions of the problematic project. I had the same problem and resolved it by deleting the entry from .idea/sbt.xml.

In ij go to menu: View -> Tool Windows-> Gradle
Right click on the problematic module and click Refresh External Project, You should see the module in project explorer.

I had a similar problem with ABS and other library imports. The 'Project Structure' interface just wouldn't show the modules. On trying to import the modules, it would prompt, "The project is already registered". Seems to be an IntelliJ/Android Studio issue. Invalidate Caches option didn't help.
Reimporting the project after some cleanup did work for me.
As a precaution, take a backup of your project and store it safely
Ensure that your project builds via gradle command-line and you have all required dependencies specified in respective build.gradle files. Try building with: gradle clean && gradle build
Close the project in Android Studio (or close Android Studio)
Delete .iml files and .idea folders from all modules and the main project
Start Android Studio and reimport the project (Import project from external model > Gradle)

you should remove the project from respective gradle/sbt/maven/ant tab (used to be on right vertical line of Android Studio/Intellij IDEA)
See this answer: https://stackoverflow.com/a/30442195/907576

My issue was fixed when I restart IDEA.

Related

Package target doesn't include bin\x64 folder but VS2019 did

I think I have various beads on why this may be happening, but I can't quite put all the clues together.
We were building an ASP.NET app in VS 2019 with a nuget dependency (Microsoft.Data.SqlClient.SNI.1.0.19235.1 if it matters). I've used msbuild -t:package and in VS 2019, it would spit out bin\x86 and bin\x64 folders with the DLL from that nuget package. That package step would spit out a zip file and opening that up you can see the x86/x64 folders in there.
We upgraded to VS 2022 and the CPU arch folders are no longer there. I can see them get created in the working directory, but not in the package output.
Nothing in the project has changed. It's set to target "AnyCPU" and Framework 4.6.2. The command we're using to build hasn't changed either. As far as I can tell, it's just the upgrade to VS 2022.
I know VS 2022 is now 64-bit native, so I have a suspicion that's in play here. Any ideas on why those CPU-architecture folders are no longer included in the zip package? And how to get them back in there?
Thanks!
According to your description I make some test, hope it can help you:
Check your Configuration Manager under Build in the menu and add new Platform you need.
Build the project in Batch Build under Build in the menu.
We can see that .dll files are created in the same path so it will be covered.
Open the project file.(Right click on the project and Unload Project then right click again an choose edit project file)
You can see code like this:
Change the OutputPath to “bin\x64\Debug\”, ”bin\x64\Release\” and so on.
Reload the project and rebuild the project in Batch Build.
About how to Pack multiple platforms into one package you can see this(Pack multiple platforms into one package, using dotnet pack ).
If it helps anyone, since my problem was specifically with the SNI.dll not being emitted in the x64/x86 folders, my workaround solution was to upgrade the Microsoft.Data.* libraries to a newer version. The x64/x86 folders are still not emitted, but I now see Microsoft.Data.SqlClient.SNI.x64.dll and Microsoft.Data.SqlClient.SNI.x86.dll files in the root bin folder.
It doesn't answer the original question, but at least it got me moving.

Visual Studio: Include PlugIn but leave out windows part

I am trying to use not the nuget package but the project itself from the media plugin for xamarin forms.
I am adding all the references and upon build (or even clean) i get :
Error: The specified language targets for uap10.0.16299 is missing. Ensure correct tooling is installed for 'uap'. Missing: '/Library/Frameworks/Mono.framework/Versions/6.12.0/lib/mono/xbuild/Microsoft/WindowsXaml/v16.0/Microsoft.Windows.UI.Xaml.CSharp.targets' (Media.Plugin)
I beleive it is looking for the windows SDK which isnt isntalled on my mac and the project itself only supports android and ios.
Using the nuget package, I can check that I only want ios and Android and it works fine, but upon loading the project in as the project it gives me this error.
In the dependencies folder of the project it is still referencing this UAP 10.0.16299 but upon right click all I can do is "refresh".
How can I build my project and leave out this windows crap?
First include the whole project, then edit the CS proj file (right click on solution -> edit project file).
In the first few lines it says: <TargetFramworks...
Remove the unwanted dependencies. They will be gone in the main folder if you save.
Thats it.

What is the correct way to manage module dependencies when using Prism?

I'm experimenting with Prism, and I've run into a number of inconveniences caused by the fact that the Shell project does not directly reference the Module projects. The primary inconvenience is that the modules output assembly and it's dependencies are not copied to the shell projects output folder after compilation. I've been successful in using xcopy as a post-build event to copy the target assembly to the projects output folder (which is not particularly nice, but seems to work), but not the dependencies.
Is there a standard way to solve this, or is it mostly ad-hoc solutions? Having to set a post-build event for every configuration in every module seems excessive, so I'd like to avoid it if possible.
There is a simple solution for this. You can set up project dependencies in Visual Studio without creating cross-references in the assemblies.
Open the solution properties and go to the Project Dependencies page. Here, select in the combo box Projects your main EXE that contains your shell. Alternatively, right click your main project in the Solution Explorer and select Project Dependencies... there:
In the Depends on listbox, check mark all your module projects that need to be compiled / copied in the output directory.
You can configure further dependencies for all your projects in the solution (e.g. if you have indirect dependencies between modules).
On changing any project that has dependencies, all dependent project will be rebuilt by Visual Studio and processed according the build configuration (e.g. copied to the output directory).

How to Import project into Android Studio and show project folder, not app module

I am trying to import a gradle project that has one 'app' module into Android Studio 0.8.4. During the import, I select the project folder above 'app'. After the import, however, the iml file is only created under the app directory (app/app.iml) and therefore the top level folders in the project are not visible. Android studio opens up into (.../myproject/app)
How can I import my existing gradle project into Android Studio and have it open into (../myproject/)?
I also tried with 0.8.2 and had the same issue.
PS: I saw this similar question, but no matter how many times I try it is still not working for me:
Android Studio 0.8.1: imported project, missing root folder
(There were times when importing the same project twice would do the trick for some reason, but that workaround has stopped working for me)
I had the same problem
I closed the project completely, then I imported it again as non android studio project

debugging dependent projects in visual studio

Sorry about the newbie question but I could not find an answer anywhere: I have a Visual Studio 2010 project (C#) with several dependencies on other projects in the same solution. When I debug the project and try to step into code in one of the dependencies, it steps over instead. Also, it seems that it is using a previous, installed version of the dependency instead of using the one in the solution.
How can I make it use the one in the solution and allow step-into?
Figured it out.
The dependencies' compiled versions were installed in the GAC - needed to take them out first.
Needed to turn on Tools->Options->Debugging->General->Enable Just My Code.
Needed to set Copy Local to True for each dependency in the target project.
Like everyone here pointed out, needed to re-build all dependencies first, in Debug mode.
Thanks everyone for your help!
When you add the projects as references, add them using the "projects" tab (of the "add references" dialog) instead of adding them as binary DLLs.
A project's output is only copied to the referencing project's bin folder if the dependent project is build. If the project is used in more than one solution, it may have been compiled previously but it won't update projects in the open solution. If the source is unchanged relative to the binary files, then the project is not compiled and the bin folder is not updated. Use Rebuild or Clean after opening the solution to ensure the projects are in sync.
Also check in Configuration Manager that all the projects have a Build checked.

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