I'm trying to add an add-on to my heroku project, but it needs verification by phone number. But the phone numbers of my country is not supported (Ukraine), so I'm getting an error This number is not supported. My account has already been verified using credit card. This additional verification is required to use this addon though.
What should I do with it and how to resolve this problem? Only this add-on is fit to me, so I can't get alternative one.
The problem was only solved for me through opening a support ticket on Heroku.
Someone from their team then manually verified the account for me
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My app is designed to exclusively use Sign In With Google. That is, if user can't sign in with their Google Credentials, they can't use the app.
The app has been live for a few months with numerous users using it.
Now publishing an internal track update today I received a rejection.
When inspecting supplied screenshot, I saw that Google reviewer (tester?) got an ApiException with statusCode 16 aka Cannot find a matching credential..
This error only happens if the signing keys are invalid (which is not the case as all my testers and live users are using the app just fine) or if you do not have GMS installed/running on the device (for example Huawei phone or Samsung Remote Test Lab).
When I have previously provided instructions for the testers, I have supplied the words Use Sign In with Google in both username and password assuming they can find an account (in fact the same strategy is working with Apple for the iOS version of the App for the past 1.5 years.). I have now registered a gmail account for them and updated username and password and submitted an appeal.
However, in all Google's materials the use case of exclusively using Sign In With Google is not covered. They talk about MFA, providing persistent non-expiring credentials, etc, but nothing about what to do if user can't use the app without their own sign in.
What is the best way to talk to someone at Google for it?
I have a problem with sendgrid. Recently I created two accounts with the same email in sendgrid. But after a while I wrote to sendgrid support to delete one of them. They did it. And now, when I try to add sendgrid I have the next erorr:
An error was encountered when contacting the add-on partner to create sendgrid:starter: Error Provisioning User - User status - banned
Support of sedngrid said me that my first account was banned but second is valid and I can use it.
The question is: How can I change sendgrid account in heroku? Or how can I set it up.
I was wondering if someone could help me :)
If I understood right, the only one way to solve it is to write to Heroku support. I did it, but they still didn't solve it. I will write as they will find the solution!
I'm trying yo update a game on google play to support leaderboards and achievements. (https://play.google.com/store/apps/details?id=com.rightpedalstudios.dragonseason)
However, when I go to link the app I get the message "This client ID is globally unique and is already in use."
I've searched online for people who have had the same problem and the advice they are given is to delete the client ID in the developer console, and if the app has been deleted there then undelete it first. However, there is nothing in the console using the ID, nor is there any deleted apps. As far as I can tell there is no app using the client id.
I did find another person asking a similar question here that was never answered.
Failing to create client ID, due to duplication of signing fingerprint by another Android OAuth2 client
I also get the message "The signing fingerprint you specified is already used by another Android OAuth2 client." When I try to set up a client ID from the developer console. (I know I'm not meant to do that if I'm using google play games, I just wanted to check if it failed from there too.)
I've tried contacting google support, I was directed to the google API support, and then directed here.
Two other developers that have worked on this project could have somehow created a client ID. Although I have contacted them and neither of them recall creating one.
Is there anyway to find out where this client ID is being used?
You have to delete the client id in the Google API console (now confusingly renamed the Google Developers Console !). Then you can link the app to the game straight away. I have just done this, and it worked fine for me. I wanted to link an existing app to a different game, so I deleted both the debug and prod(release) definitions and was able to immediately link the app to the new game.
Note that for many of us, doing work on Google Play Game Services in the Google API console is a last resort - many of us have encountered Google related bugs in the past by doing this !
This image may help:
I've done some research on this forum and cannot really find an answer to this specific problem. I'm testing my Magento store (still in development) with PayPal Pro in Sandbox mode. I know that when I'm in developer.paypal.com, I can create customer accounts, which I have.
I went through the process to check out and pay on the website and got stuck at the Card Verification Number. I couldn't find this information under the customer account profile. Am I missing something?
I read something on a similar question: a set of random numbers will do the trick. Is this true?
I called PayPal support. They said that "123" works as the CVN most of the time. I tested it with my Magento store and it worked.
I want to verify the digital signature for in app purchase. I don't know how do I accomplish this. I got so many sample and links but they are not working.
Here is the Receipt verification sample and this code to verify purchase using receipt.
Problem is, the link https://go.microsoft.com/fwlink/?LinkId=246509&cid=xxxxxxxxxxxxx returns Page not found exception and SignedXml,X509Certificate2 is not not present in windows phone 8.
Also the sample is for Windows phone 8 but when i add the sample project in my project i got error in referencing. I've asked this question before.
So plz guide me how can I verify the purchase using this digital signature?