At work I have to modify an existing Application to differentiate incoming push notifications by the language of the news.
In Android I found a way to not send the push notification. So I could easily check for the language and only send the right one.
In iOS it seems a little different. (I'm not the Author of the existing code, so maybe I have overlooked something.)
But I can't find any function where I could intercept the incoming message.
I tried functions like UNUserNotificationCenter.Current.RemoveAllPendingNotificationRequests();
and
UIApplication.SharedApplication.CancelAllLocalNotifications();
But without any success... maybe I put them into the wrong place.
Thanks for hints and help
If I understand your question, the answer is it depends.
If you cannot change the push notification on the server, then no. The system will display it as soon as it arrives as it is formatted as the notification that needs to be displayed.
However, you can change the format of notification payload so that it doesn't display but it is rather processed by the application. Then you can process it in the app similar to what you do on Android.
I don't want to change the notification. I just don't want to show
it...
I don't think it is possible to choose which notification to show when your app is not running.
If your app isn't running then the notification is processed by iOS and your app doesn't get called.
You can have a look at answer in this thread.
Refer: https://learn.microsoft.com/en-us/xamarin/ios/platform/user-notifications/
Related
Use Case SMS leaves my platform and goes out to a receiver (SMS). I would like to attach some sort of custom identifier so when the user responds back to the SMS..and my platform received the message..I know how to internally route the response back in my platform.
Any ideas?
Maybe set up a system where when the code is sent out
For instance:
Code - 11832
The user then has to enter this code on your website. A program will then match to see if it's the identical code. So you are then able to log the information
No expert on this though and Where is your code ?
Twilio evangelist here.
There isn't really a great way to attach an identifier to the message itself. You could force the user to prepend/append a code in their reply, but depending on your specific scenario that might not be a great user experience.
Another option is to save the to/from phone number as a unique pair when you send the message. Then as your application receives replies you can check the incoming to/from phone number against what you saved.
Hope that helps.
Is there anybody knows that if I received a push notification when my app is fully closed, but then I go back to open the app how can I detect this received notification and make certain changes pertain to this notification?
Thanks very much in advance.
I found out a way:
Just detect the Badge numbers, and set it as a user default in app delegate.
In other view controllers, you can perform stuffs depends on the badge numbers, which you can track from NSUserDefault.
I am trying to send push messages to an android application.
The POST https://android.googleapis.com/gcm/send
seems to succeed and I get something (with some numbers changed) like:
{"multicast_id":9999063399994069899,
"success":1,
"failure":0,
"canonical_ids":0,
"results":[{"message_id":"0:1416520599679103%8d7d198de508343a"}]}
but I don't seem to get the notification on the device...
Is there anything that can be done with the message_id it track it forward ?
Can I somehow tell me if Google actually tired to deliver it to the device and what was the result of the attempt?
I know it's an old question and you might have solved it yourself by now, but for completeness I would like to post a solution here.
By now you can find the option GCM Diagnostics in your Google Play Developer Console when you have your app selected. It's placed on the left hand side.
You just post a registration token or a message id and will shortly see a summary of push notifications connected to this token/id, plus additional debug information.
Cheers!
well, at least until someone would provide a better answer about debugging based on message ids.
It turns out the problem in my case was that the phone gap plugin in I was using was expecting a "message" field in the push notification message payload.
A bug on my server side made this message not to exist so it was not displayed in the phones notification area...
my thanks to #Eran for partially pushing my towards the right line of thought.
I am currently developing a localized application which uses push notifications. I would like to know if it is possible to localize the strings that are sent in the notification message, in the Text element for toast notification and in the Title element for a tile notification. I would like to use the localized resource strings I have created to localize the rest of the application.
I have seen that it is possible to localize the application title by using the '#' character in the main tile by following this guidance:
http://msdn.microsoft.com/en-us/library/ff967550(v=VS.92).aspx
but unfortunately I do not know if this behaviour can be reproduced whilst receiving a push notification. So finally, is there a way to localize push notifications?
I also posted this issue on the msdn site:
http://forums.create.msdn.com/forums/t/96082.aspx
Therefore I will implement l8n on the server side as it seems to be the only way to localize notifications' payload.
Thank you Heinrich.
I am developing a application for Windows Phone 7 in which on a button click I need to first send some text messages and then make a call. But as both process are user dependent so I am not getting how should I make it such a way that unless user first finishes the sending messages my app should not initiate call. Because unless I do so it will give thread abort exception.
Thanks;
nil
With the current SDK there is no way to know if the SMS was actually sent. It could also have been changed by the user before being sent!
Lots of people have asked for this functionality (or similar but for other tasks). Let's hope it comes in a future update.
I believe you can't do it in parallel, because WP7 isn't really multitask.
Do you really need to do it in parallel?
Search for the events deactivated and activated. They are in App.cs.
After you make a call, and back to the program, the activated event will detect it, so you can add code there to send SMS.
Done in reverse way. First make a call and then when user comes back after tombstoning send an Email...but flag manipulation need to be saved in isolated storage.