I do not want to be charged, reason why I want to switch my project from team to personal.
This is what I am doing right now:
1) I created a new app called radix-haven-corp (This is app is under my personal account)
2) These are my actual apps, which are running through a Team account (Apparently, this is charge featured by Heroku)
3) I am doing this:
I go to my setting into my Team Account:
I clicked on Transfer apps:
When I clicked on Transfer apps, it sends my new app called radix-haven-corp (the one inside my personal account) to my Team account.
Please help. How can I transfers my apps to my personal account to use free Dynos?
You almost have it right.
Select the team where the app exists
Select the app or go here https://dashboard.heroku.com/apps/[yourappname]/settings
On the app menu select settings
Scroll down to transfer ownership
Select the new owner, since this is done in the app settings the system already knows what app is your target.
Screen shot of ownership menu
Related
I have uploaded APK since 24 hours in internal app sharing as a any one can download app from link.
but when try to open that link it's showing "Item not found".
Here is screenshort of Manage testers settings.
I want to do something like any can download app from link(without adding tester accounts)
Tick the option you can see on the screenshot below.
According to the internal app sharing documentation (See "Troubleshoot issues"), there are many reasons why this could be the case, but they often boil down to the users not being eligible to receive the app in production (e.g. incompatible device, not in the country the app is distributed in, etc.).
Note that we (Play Console team) understand that this is not ideal and are actively working to remove this limitation.
From Developer Side
1.Go to PlayStore
2.Select Your app from List
3.in Side Bar select "Development Tools"
4.select "Internal App Sharing"
5.In "MANAGE UPLOADERS" try to add email id of ur tester
or go to "MANAGE TESTERS" and check "Allow testers outside of email lists to download internally shared builds" and Save it
upload app using this https://play.google.com/apps/publish/internalappsharing/
7.share url of InApp Shared with testers.
From Tester Side
How authorized testers turn on internal app sharing
Before authorized testers can download apps using internal app sharing, they need to turn on internal app sharing on their Google Play Store app.
Open the Google Play Store app Google Play.
Tap Menu Menu > Settings.
In the “About” section, tap the Play Store version 7 times.
After the Internal app sharing setting appears, tap the switch to turn on internal app sharing.
Tap Turn on.
I have published app on play store, I don't know why the app is showing Pre-Registration, I want to give direct download option to my users. Helping hands will be highly appreciated.
The instructions for pre-registration are here. But I'm not sure how this would have happened to you by accident.
To remove it and publish, see the section "Launch your app or game from pre-registration"
Sign in to your Play Console.
Select an app or game that you made available for pre-registration..
Click Store presence > Pricing & distribution.
In the “Countries” section, click Manage countries.
Next to the countries where you want to launch your app or game, select Available.
Select Submit update.
Important: To make your app available on Google Play in the countries you select, make sure to publish your app or game on the Production track. You can publish on the Production track by selecting your app, and then selecting Release Management > App Releases.
After it’s published to the Production track, your app or game will become available in any country set to “Available” on its Pricing & Distribution page.
I have an app uploaded to the App Store but not submitted. I want to test with internal testers (me) and under the app’s TestFlight pane I have the one build which is indicated as “Testing”. When I click on the build and go to “App Store Connect Users” my email is listed as “invited” with the option to resend the invite.
But I haven’t received the invite and it’s not showing up in my TestFlight.
I’ve also tried adding myself in the external tester area but when I select my name in “add existing testers” window, “next” remains disabled.
I uploaded the app with an ad hoc provisioning profile, that may be the problem? I’m actually only aiming to use the app myself, so if there’s an easier way to use the existing ad hoc provisioned upload without fixing this while TestFlight issue I’d welcome that as well.
Thanks for the help!
On this bug report on Github https://github.com/googlesamples/android-play-billing/issues/2#issuecomment-305380836 we were asked to raise the issue here.
The issue is simple. The user has 2 or more accounts on their phone, let's say xyz#gmail.com and abc#gmail.com. They install an app with the account xyz#gmail.com. They purchase some IAP items. The app updates and now the app is under abc#gmail.com and the user has lost the purchase. This happens a lot when using staged rollouts.
The main issue, as developers we aren't allowed to let the user choose which account to buy with or which account to check for purchases with.
The second issue, the Play Store app on Android ignores the user account selected on the hamburger menu. The only workaround for this is to use the Play Store website as described in this workaround https://github.com/googlesamples/android-play-billing/issues/2#issuecomment-259108286 on the same bug report.
I don't know what the ideal solution is, all I know is that this is a huge hassle for developers leading to a lot of 1-star reviews after each update.
EDIT: As pointed out in a comment, when I refer to multiple accounts I am talking about multiple Google accounts for a single Android User, I am not talking about multiple Android users within the same phone.
Ever since WWDC 2015, developers now have a Personal Team in addition to the other teams they are members of.
My account is part of an organization as well, so when I go to my Accounts in Xcode, I see something like so under Team Names:
Organization, Agent, Agent
User (Personal Team), Free, Free
I accidentally created an app identifier using the "Fix It" button in Xcode using the wrong team (personal team instead of the organization). Now if I attempt to register that App ID for my organization, it complains that it is already in use:
Failed to register bundle identifier. The app identifier "..." cannot be registered to your development team because it is not available. Change your bundle identifier to a unique string to try again.
Normally this can easily be resolved via logging in to https://developer.apple.com, navigating to your App IDs, and then deleting them. However, I can only access App IDs for my organization rather than my Personal Team. Typically if you are a member of multiple teams, it allows you to choose which team to manage. However, the Personal Team never appears as an option.
If I double click my personal team in Xcode, I do indeed see a provisioning profile for the App ID in question. I cannot figure out how to see these provisioning profiles on https://developer.apple.com.
How do I delete an App ID associated with a Personal Team that I no longer need?
Either via:
Logging in to https://developer.apple.com and managing App IDs, provisioning profiles, etc. (for a Personal Team); or
Xcode (if there is no way to do it on the developer portal).
Update: It appears that free accounts have the same problem. If I try to create a new Apple ID and log in to the developer portal, I see a severely striped down version. The top menu just shows Home, Programs & Add-ons, and Your Account. There is no way to access the iOS features such as Provisioning Profiles, App ID, etc. unless I pay the yearly developer fee. But even then, I would likely only see the App IDs for my new organization, not my Personal Team.
There is a way to sort this out. Contact the Apple Developer Program Support and they can help you delete the App ID from your free provisioning profile (you can't do it yourself at the moment). I just did this and I would recommend contacting them by phone since you will need to get past the first-line support to a Senior Advisor in order to fix this. First-line support did not understand what I was talking about.
You can also submit a request via Apple Developer Program Support
https://developer.apple.com/contact/submit/. The support team removed my personal team AppID within 24 hours, very efficient.
I had the same issue and was very frustrating! (been struggling for hours with this). I thought I had done exactly what you did above with the Fix it button and set the App Name to my "Personal Team"!? and I had no way of setting the app name up in iTunes Connect on the correct account (as I was getting the warning message "The App Name you entered has already been used".
One alternative I wasn't aware of is when you create a new App Name in iTunes Connect you need to set the Primary Language.
I was selecting "English" and there is another option for "UK English" which I needed! There are multiple English languages to choose from.
Hope this helps someone out there.
Log in to the iOS developer member center and navigate to "Certificates, Identifiers & Profiles".
Once in there, navigate into the App IDs section inside of the Identifiers section.
Create a new App ID with the same wildcard bundle ID you are already using but using your Team ID based prefix as its prefix. By doing so, you will be associating your wildcard bundle ID with a new Team ID. It is okay to leave your old App ID associated with your wildcard bundle ID there and not delete it - it will be ignored going forward.
Edit all your provisioning profiles that are associated to the old App ID and update them to use the new App ID.
Go into all of the provisioning profiles that you have changed and regenerate them
Re-archive your app. Then, submit your new archive making sure to sign it with your new Team ID prefix based provisioning profile.
Source: Steps to move an App ID from a non-Team ID prefix to the Team ID
Resume: Just create a wild card with your new Team and your App ID created with Personal Team will be ignored.