How to debug a Quarkus.io application that doesn't stay running - quarkus

I'm trying to run a Quarkus application that was running just fine in dev mode. I had a basic hello-world app. I added a few other resources just to see how that worked. At some point, my app would no longer stay running. It does build successfully (no errors/failures) but won't stay running. (It should be listening on port 3000). I tried running it with
mvn compile quarkus:dev -X
And while that does produce quite a bit more output, there are no errors. The app just exits. I'm not sure how to go about troubleshooting this.

Related

Thorntail not exiting gracefully

I'm running a Thorntail 2.2.1.Final microservice with Maven using either of these commands
mvn thorntail:start
mvn thorntail:run
It runs fine, but when I hit Ctrl-C it doesn't exit the application i.e. the console returns, but the app runs in the background. I've tried to stop it
mvn thorntail:stop
But that doesn't work. I have to go and kill the process. I'm using Windows 10.
The thorntail:start and thorntail:stop goals are meant to be used together as part of a Maven lifecycle, typically for integration testing. That is, thorntail:start intentionally leaves the process running in the background, and thorntail:stop should stop it.
For interactive use, mvn thorntail:run should be used. That keeps waiting in the foreground, and Ctrl+C should stop the application behind it.
If none of that works, it's a bug. I'd recommend filing a bug in https://issues.jboss.org/browse/THORN and preferrably also include a jstack output for the process.

Discover why GoDC won't start on Mac

I'm trying to run GoCD on MacOS (10.12) for testing purposes. When I run both the server and the client apps, they do not provide any GUI output (they should show progress bars or a host configuration) and they quit a couple of seconds after starting.
When I try to run the apps from Terminal as:
/Applications/Go\ Server.app/Contents/MacOS/go-server
I get the following output:
Got directory: /Users/taatyyu1/Library/Application Support/Go Server [It exists]
and then the app quits.
How can I discover what is the issue of the apps not starting properly?
The logs of the apps are available in
~/Library/Application\ Support/Go\ Server/osx-app.log
and
~/Library/Application\ Support/Go\ Agent/osx-app.log
They contain the information from apps starting up and you can use them to figure out what goes wrong

Nightwatch starts selenium and then hangs indefinitely

I'm running a simple nightwatch test on a Windows 10.1 machine. The tests starts up selenium server (e.g., selenium server... started - PID: 12784), but it never gets to the test code. I can use a browser to get to the localhost server page that is spawned from the "node nightwatch.js -t test.js" command, so I know the server is working properly. I've also tried running nightwatch with different browsers, e.g., -e chrome, firefox, IE, and phantomjs, and none of them work. Putting --verbose on the command doesn't provide any more console spew, so not sure how to debug this. I'm running with selenium-server-standalone v2.53.0.
Any suggestions?
Solved my own problem. Turns out the problem was with incompatible versions of node, nightwatch, and python. I figured it out by creating a totally separate clone of my repository and reinstalling all the node/nightwatch/selenium dependencies. Would be nice if there was a debug feature that could be enabled to indicate more details about where a node or nightwatch application is during application startup. I learned of node-inspector, so I'll check it out as a possible debug tool.

Issue with IOS Instruments running from command line on build machine

I've successfully run IOS UI Automation Instruments from command line on my local Mac. When it starts to test, the simulator will automatically pop up and then do the stuff.
However, when I SSH to a build server (with OSX and xcode, will use Jenkins eventually) and try to do the same thing, it doesn't work well.
Building process is fine, but as long as I run instruments, the terminal will then hang there without doing anything. I figure it has something to do with iphone simulator GUI but since it's CLI, I don't know what's going on...
Do you guys have any idea? Thanks!!
.
After executing the command from Jenkins through SSH; in most cases you would see a pop up window as in the screen shot. You will have to get past this screen to execute your tests. This post addresses how to get past that issue Stop "developer tools access needs to take control of another process for debugging to continue" alert
I've had the same issue. instruments -w "$DEVICE" were ignoring parameters.
Same with
DEVICE_TARGET='iPhone 6 (8.1 Simulator)' cucumber --format json -o test-reports/cucumber-8.1-iphone.json
It were ignoring DEVICE_TARGET parameter.
Solved via running Jenkins slave NOT as a SSH slave but as the Slave agent via java web start
http://i.stack.imgur.com/lNlPA.png
As i understand this issue is caused by OS X launchagent that managing sshd and performs scope of restrictions for remote users.
IMPORTANT! Slave agent should be started from OS X desktop, not via ssh! I've connected via VNC and launched slave java web agent on the OS X UI terminal.

Meteor: Debug on server side

Does anyone know a good method to debug server side code?
I tried enable Node.js debug then use node-inspector but it does not show any of my code.
I end up using console.log but this is very inefficient.
Update: I found the following procedure works on my Linux machine:
When you run Meteor, it will spawn two processes
process1: /usr/lib/meteor/bin/node /usr/lib/meteor/app/meteor/meteor.js
process2: /usr/lib/meteor/bin/node /home/paul/codes/bbtest_code/bbtest02/.meteor/local/build/main.js --keepalive
You need to send kill -s USR1 on process2
Run node-inspector and you can see your server code
On my first try, I modify the last line on meteor startup script in /usr/lib/meteor/bin/meteor to
exec "$DEV_BUNDLE/bin/node" $NODE_DEBUG "$METEOR" "$#"
and run NODE_DEBUG=--debug meteor on command prompt. This only put --debug flag on process1 so I only see meteor files on node-inspector and could not find my code.
Can someone check this on Windows and Mac machine?
In Meteor 0.5.4 this has become a lot easier:
First run the following commands from the terminal:
npm install -g node-inspector
node-inspector &
export NODE_OPTIONS='--debug-brk'
meteor
And then open http://localhost:8080 in your browser to view the node-inspector console.
Update
Since Meteor 1.0 you can just type
meteor debug
which is essentially a shortcut for the above commands, and then launch node inspector in your browser as mentioned.
Update
In Meteor 1.0.2 a console or shell has been added. It may come in handy to output variables and run commands on the server:
meteor shell
Meteor apps are Node.js apps. When running a Meteor app with the meteor [run] command, you can configure the NODE_OPTIONS environment variable to start node in debug mode.
Examples of NODE_OPTIONS environment variable values:
--debug
--debug=47977 - specify a port
--debug-brk - break on the first statement
--debug-brk=5858 - specify a port and break on the first statement
If you export NODE_OPTIONS=--debug, all meteor command run from the same shell will inherit the environment variable. Alternatively, you can enable debugging just for one run, with NODE_OPTIONS="--debug=47977" meteor.
To debug, run node-inspector in a different shell, then go to http://localhost:8080/debug?port=<the port you specified in NODE_OPTIONS>, regardless of what node-inspector tells you to run.
To start node.js in debug mode, I did it this way:
open /usr/lib/meteor/app/meteor/run.js
before
nodeOptions.push(path.join(options.bundlePath, 'main.js'));
add
nodeOptions.push('--debug');
Here are additional practical steps for your to attach debugger eclipse:
use '--debug-brk' instead of '--debug' here, because it's easier for me to attach node.js using eclipse as debugger.
add 'debugger;' in the code where you want to debug.(I prefer this way personally)
run meteor in console
attach to node.js in eclipse(V8 tools, attach to localhost:5858)
run, wait for debugger to be hit
when you start meteor in your meteor app folder, you'll see that "debugger listening on port 5858" in console.
On Meteor 1.0.3.1 (update to Sergey.Simonchik answer)
Start your server with meteor run --debug-port=<port-number>
Point browser to http://localhost:6222/debug?port=<port-number>
Where <port-number> is a port you specify.
In your code add a debugger; where you want to set your break point.
Depending on where debugger; is invoked, it will either break on your client or server browser window with inspector opened.
I like to set breakpoints via a GUI. This way I don't have to remember to remove any debugging code from my app.
This is how I managed to do it server side for my local meteor app:
meteor debug
start your app this way.
Open Chrome to the address it gives you. You MAY need to install https://github.com/node-inspector/node-inspector (it might come bundled with Meteor now? not sure)
You'll see some weird internal meteor code (not the app code you wrote). Press play to run the code. This code simply starts up your server to listen for connections.
Only after you press play you'll see a new directory in your debugger folder structure called "app". In there are your meteor project files. Set a breakpoint in there one the line you want.
Open the local address of your app. This will run your server side code and you you should be able to hit your breakpoint!
Note: you have to reopen the inspector and go through this process again each time your app restarts!
As of Meteor 1.0.2 probably the best way for server-side debugging is directly via the new built-in shell: with running server run meteor shell. More info here: https://www.meteor.com/blog/2014/12/19/meteor-102-meteor-shell
I am not sure why it was not working for you.
I am able to use it by following steps on console (Mac).
$ ps
$ kill -s USR1 *meteor_node_process_id*
$ node-inspector &
Above steps are mentioned on https://github.com/dannycoates/node-inspector. It is for attaching node-inspector to running node process.
I wrote a small meteor package called meteor-inspector which simplifies the use of node-inspector to debug meteor apps. It internally manages the lifecycle of node-inspector and hence, the user does not need to restart the debugger manually after some files have changed.
For more details and concrete usage instructions take a look at https://github.com/broth-eu/meteor-inspector.
for meteor 1.3.5.2, run
meteor debug --debug-port 5858+n
n is a non-zero number, this will cause node-inspector use 8080+n as web port.
WebStorm, the powerful IDE free for open source developers, makes it much easier to debug server-side.
I've tested it on Windows, and the configuration was painless - see my answer.
A inspector that solve my issues is meteor server console. Here is the process I followed to install it:
In your project folder, add the smart package server-eval:
mrt add server-eval
For Meteor 1.0:
meteor add gandev:server-eval
Restart meteor.
Download crx Chrome extension file from here.
Open extensions page in Chrome and drag crx file to extensions page.
Restart Chrome.
Check the web inspector out to eval server side code:
In comparison with node-inspector, I have a clearer output.
If you prefer to use nodeJS' official debugger you can call NODE_OPTIONS='--debug' meteor and then (on a different shell) node debug localhost:5858.

Resources