Makefile to CodeLite [closed] - makefile

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How can I convert a Makefile-based project into a CodeLite project?

These steps will allow you to use an existing source files with an existing Makefile within CodeLite:
Create a new workspace
Create a new project, in the New Project wizard, Expand the Others entry and select Custom Makefile and complete the wizard. As a good practice, make sure you place the project location in the root folder of your source files.
Once the newly project is added to the workspace, right click it and select Import files from directory and select the directories you want to import.
Now, you will need to update the Build options (so when hitting F7 or right clicking on the project and selecting build your Makefile is called)
Right click on the project and select Settings
In the project dialog that shows, select Customize->Custom Build
Make sure the Enable custom build is ON (should be if you selected the Custom Makefile template from above)
You can edit the various targets (e.g. Build, Clean etc or add new ones)
Once the build is all setup, you will need to make sure that you can Run / Debug your binaries:
Right click on the project and select Settings
Select the General tab
Under Execution section, make sure that the Executable to Run / Debug is pointing to your binary

I think I found one here.
Further information, examples, etc would be useful too.

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How do I go about migrating a Xamarin Forms application to GitHub? [closed]

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I have a working Forms application and I would like to start using Github to track any changes to the application. Is this something I can do after the project is completed or do I have to do it right from the start? Would appreciate advice on where to start and some basic steps that I should do.
You will need to follow these steps:
Create a repository for your code in Github.
While creating it, select the option "create a Git Ignore file" and
select from the drop down the option Visual Studio.
Once created download the repository to your local machine.
Now, Move all your code files to this recently created folder.
You will merge the downloaded cloned repo and your existing code.
This will cause Git to detect all changes made (new files added from
your project & ignore the system files not needed in GitHub).
Proceed to do a commit to save the changes.
Proceed to do a push of your changes.
You will now have your source code in your created repository in
Github.

in VSC, which FTP extension is best for auto-uploading to remote on save? [closed]

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I used to use Sublime text and paid for a donation plugin that perfectly uploaded when i saved a file, to my remote FTP.
Now, i have switched to Visual Studio Code and having trouble getting that same functionality. I currently am trying two FTP extensions - ftp-sync and ftp-simple. Neither of these seem to auto-upload to my FTP without me having to click through extra steps, like to specify which remote FTP of the few I have in config, and / or remote folder.
I was looking for any advice on
If i am doing it incorrectly - maybe something to do with workspace in VSC - is there a way to inform VSC which local folder goes with which remote server / folder?
Which FTP extension can do this.To make sure i am clear, what I need is when i save a file in VSC, it instantly pushes it to the remote FTP in the same folder, without needing anything from me besides the save.
thanks!
From my experience, SFTP is so far very easy to setup and use. It loads your remote directories in VS Code and lets you edit and save them directly on the remote server.
Check it out https://marketplace.visualstudio.com/items?itemName=liximomo.sftp
I finally found a plugin that does this, and this is it: ftp-kr at VSC Marketplace
It will automatically upload to server without any extra clicks or prompts on save and more in Visual Studio Code. You do have to configure it to do so, but it is working for me.

Free tool to make Windows installer with command line mode [closed]

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Is there some tool that satisfy such requirements:
Compress .exe, .dll, .ico etc. files into single .exe installer (SFX or something else)
Installer should suggest to extract into programfiles dir
Installer should create icons in startmenu and on desktop
Installer should suggest run program after install
IS free to use
I want somthing like this:
createinstaller.exe -source_folder e:\myprogram\ -install_path=%ProgramFiles%\myprogram\ -app_icon=e:\myprogram\appicon.icon -create_launch_icons -suggest_run_after_install myexec.exe
We currently use Inno Setup: http://www.jrsoftware.org/isinfo.php
Great tool, but you have to code in Pascal (bleh)
You write a .iss file to list the files you want to include, where to install them, the program informations (title, version...), and scripts to run (like checks for whether a particular framework is installed).
It has preprocessor directives, so you can create a "tree" of scripts to build your setup depending on which "root" script you run.
It has a large library of already-developed scripts to check for a thousand things (like this for instance).
Very powerful, you can do pretty much anything you want, except style the installer (you can just change the image on the left). The real downside, as I said, is that it's Pascal, and Pascal sucks (even though it's easy).

Visual Studio Commandline Extension [closed]

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Visual Studio's default commandline argument input is pretty horrible if you pass parameters that need to change frequently. (In the startup project properties, under Configuration Properties->Debugging, I am talking about the Command Arguments field).
There absolutely has to be some extension to VS that overrides this behavior, right? Ideally I am looking for a drop-down that keeps a list of the last 10 different commandlines used so it is easy to switch between a few set ups. It would also be nice if this field could be stickied to the toolbar at the top of the program to make it easier to get to and see which arguments are being used at a glance.
Is anyone aware of any improvements like these that exist somewhere? I am using VS 2010. Thanks much!
There's this extension which I've just found while looking for much the same thing: CLIArgsMadeEasy
It's not ideal, as the input box is rather small, but it's definitely better than the usual irritating process.
I believe that you could use the different Solution Configurations for that. I mean the following approach:
Select 'Debug' configuration and set the 'Command Line' parameters in the project properties.
Then switch to 'Release' configuration and set another 'Command Line' parameters, etc.
You can create also additional configurations - go to menu Build -> Configuration Manager and create as much of them as you need.
Hope that helps!
in 2022,we have SmartCommandlineArgs

Annotate code in VS 2010 without changing that code [closed]

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I have just started a new job, and am trying to familiarise myself with a large C# solution, of 330 odd projects. Ideally I would like to attach comments and questions to pieces of code without actually editing the code itself.
Is there a tool I can use to annotate C# source code without actually editing the code itself. Ideally I would like a 'bubble' type comment mechanism, similar to how MS Word shows comments in a a document.
you can add bookmarks to lines of files of a solution. In vs2010 there is a view that shows all bookmarks and you can give tem names and sort them in bookmarkfolders.
On studio 2010, with your desired Project open, hit "Ctrl+W, T" (or View->Task List). This window can both be used to view in-code comments (which is not what you want) using the //TODO: comment prefix, or to view your own independente "User Tasks" (view the dropdown options), and it is saved per project. With this list indicating your descriptions and bookmarks id... you can have a very efective freeway to what you want without ever changing source. Hope it helps.
It may well be overkill for your needs, but Atlassian's FishEye can be used to exactly what you're after - in the form of a source code review.
You could create more than one review, as your understanding of the code improves.
See https://www.atlassian.com/software/fisheye/overview. Note that it sits on top of a source control system (it supports Subversion, CVS, Perforce, Git, and Mercurial). Even if your code is not managed in one of these, it would be trivial to set one up for this purpose.
It also as the advantage of integrating your comments with those of other in your team ... and, of course, being usable for real reviews!

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