How to add scheduler with ruby loop? - ruby

I am trying to code a twitchbot.
I want to add a scheduler with for loop.
I tried that code but it‘s just printing !prima.By the way, scheduler's timer sume2 is working fine.
require "rufus-scheduler"
scheduler = Rufus::Scheduler.new
sume = ['!prime', 'sea', 'ase', '!prima']
sume2 = ['30s', '20s', '10s', '40s']
s3 = sume2.length - 1
for x in 0..s3
scheduler.interval sume2[x] do
puts sume[x]
end
end
What can I do about that?

Your problem here is you are using a for loop instead of an Enumerable method such as each.
Short answer, just change for x in 0..s3 to sume2.each_index do |x|
Longer answer, you can compare the following:
for x in 0..3
Thread.new { loop { puts(x); sleep 1 } }
end
with:
(0..3).each do |x|
Thread.new { loop { puts(x); sleep 1 } }
end
The first just prints 3 repeatedly, but the second prints 1,2,3 as intended
Why? It's because with the for loop. your x variable gets overwritten each loop. With each, your x variable is scoped to the block and you have a closure.
For more explanation, see Closures and for loops in Ruby, or https://scotch.io/tutorials/understanding-ruby-closures, or just google "closures in ruby"
Note, it's not idiomatic to use for loops in Ruby, for this particular reason

Related

Why are not ruby threads working as expected? [duplicate]

Why the result is not from 1 to 10, but 10s only?
require 'thread'
def run(i)
puts i
end
while true
for i in 0..10
Thread.new{ run(i)}
end
sleep(100)
end
Result:
10
10
10
10
10
10
10
10
10
10
10
Why loop? I am running while loop, because later I want to iterate through the DB table all the time and echo any records that are retrieved from the DB.
The block that is passed to Thread.new may actually begin at some point in the future, and by that time the value of i may have changed. In your case, they all have incremented up to 10 prior to when all the threads actually run.
To fix this, use the form of Thread.new that accepts a parameter, in addition to the block:
require 'thread'
def run(i)
puts i
end
while true
for i in 0..10
Thread.new(i) { |j| run(j) }
end
sleep(100)
end
This sets the block variable j to the value of i at the time new was called.
#DavidGrayson is right.
You can see here a side effect in for loop. In your case i variable scope is whole your file. While you are expecting only a block in your for loop as a scope. Actually this is wrong approach in idiomatic Ruby. Ruby gives you iterators for this job.
(1..10).each do |i|
Thread.new{ run(i)}
end
In this case scope of variable i will be isolated in block scope what means for each iteration you will get new local (for this block) variable i.
The problem is that you have created 11 threads that are all trying to access the same variable i which was defined by the main thread of your program. One trick to avoid that is to call Thread.new inside a method; then the variable i that the thread has access to is just the particular i that was passed to the method, and it is not shared with other threads. This takes advantage of a closure.
require 'thread'
def run(i)
puts i
end
def start_thread(i)
Thread.new { run i }
end
for i in 0..10
start_thread i
sleep 0.1
end
Result:
0
1
2
3
4
5
6
7
8
9
10
(I added the sleep just to guarantee that the threads run in numerical order so we can have tidy output, but you could take it out and still have a valid program where each thread gets the correct argument.)

For loop... Forever

I have a for loop that I would like to have increment forever.
My code:
for a in (0...Float::INFINITY).step(2)
puts a
end
Output:
0.0
2.0
4.0
Etc. Always with "#{a}.0"
Is there any way to express infinity as an integer, so that the output does not have a .0 at the end without preforming any operations on the contents of the loop?
Addendum
Could you also explain how your loop works? I am trying to find the most efficient solution, because since this loop will be iterating infinity, a few milliseconds shaved off will improve the performance greatly.
Also...
I will accept the solution that takes to shortest time to run to 1000000
According to benchmark both #Sefan and the while loop answers take the same ammount of timeFruity the while loop answers take a bit shorter, with the for loop answers in second, but the multiple loop do answers take far longer.
Since the reason why is out of the scope of this question, I have created another question that addresses why some loops are faster than others (https://stackoverflow.com/questions/33088764/peddle-to-the-metal-faster-loop-faster).
You can use Numeric#step without passing a limit:
0.step(by: 2) { |i| puts i }
Output:
0
2
4
6
...
You can also build your own Enumerator:
step2 = Enumerator.new do |y|
a = 0
loop do
y << a
a += 2
end
end
step2.each { |i| puts i }
You can use while true for that:
puts a = 0
puts a+=2 while true
BTW,
Is there any way to express infinity as an integer
NO
require 'bigdecimal'
(0..BigDecimal('Infinity')).step(2).each{ |n| puts n }
OR
require 'bigdecimal'
for a in (0...BigDecimal::INFINITY).step(2)
puts a
end
This is what the loop method is designed for. loop has no condition for which to run. It will run indefinitely and the only way to exit is to use the keyword break. (or raise a StopIteration)
a = 0
loop { puts a += 2}
This loop will be infinite as there is no break specified.
break can be specified very similarly to how the other answers use the while condition if needed:
a = 0
loop do
puts a += 2
break if a > 1_000_000
end
This loop will now exit once the value of a exceeds 1M.
That being said #Stefan's answer is more efficient as it does not store this integral value or have to perform any additional assignment but rather the number is simply yielded from an Enumerator and discarded it afterwards. The usefulness of this becomes more a matter of your implementation and purpose for this loop.
Try this:
arr = [0]
arr.cycle(1000000) { |i| puts arr[0] +=2 }
If you want infinite loop, then, don't pass any parameter to cycle
arr = [0]
arr.cycle { |i| puts arr[0] +=2 }
a = [-2]
puts a.unshift(a.shift+2) while 'loop forever'

Ruby script hangs forever

This little script is supposed to generate a user-specified amount of random numbers and print them. It's a multithreaded script and I think that's where my trouble lies. I'm not getting any errors, but when run the script just hangs.
num = []
while 0.upto ARGV[0].to_i do
num << rand{254}
end
current_index = 0
while current_index < num.size
chunk = num[current_index, 5]
threads = []
chunk.each do |n|
threads << Thread.new do
puts n
end
end
threads.each do |thread|
thread.join
end
current_index += chunk.size
end
You cannot use while loop with upto.
Change it to:
0.upto ARGV[0].to_i do
num << rand(254)
end
And it works properly (I've changed braces to curly one, because I believe you want 254 to be parameter here).
Sidenote:
Remember when writing threads program in Ruby, that CRuby has GIL - Global Interpreter Lock. Therefore only one thread will be operating at one time. If you want different behaviour - switch for example to jRuby. More information about GIL can be found f.e. here: http://www.jstorimer.com/blogs/workingwithcode/8085491-nobody-understands-the-gil
upto returns self, which is a number. Everything which isn't false or nil is trueish in Ruby, including numbers. So, you have a while loop whose condition is always trueish, ergo, will never stop.

Ruby threads and variable

Why the result is not from 1 to 10, but 10s only?
require 'thread'
def run(i)
puts i
end
while true
for i in 0..10
Thread.new{ run(i)}
end
sleep(100)
end
Result:
10
10
10
10
10
10
10
10
10
10
10
Why loop? I am running while loop, because later I want to iterate through the DB table all the time and echo any records that are retrieved from the DB.
The block that is passed to Thread.new may actually begin at some point in the future, and by that time the value of i may have changed. In your case, they all have incremented up to 10 prior to when all the threads actually run.
To fix this, use the form of Thread.new that accepts a parameter, in addition to the block:
require 'thread'
def run(i)
puts i
end
while true
for i in 0..10
Thread.new(i) { |j| run(j) }
end
sleep(100)
end
This sets the block variable j to the value of i at the time new was called.
#DavidGrayson is right.
You can see here a side effect in for loop. In your case i variable scope is whole your file. While you are expecting only a block in your for loop as a scope. Actually this is wrong approach in idiomatic Ruby. Ruby gives you iterators for this job.
(1..10).each do |i|
Thread.new{ run(i)}
end
In this case scope of variable i will be isolated in block scope what means for each iteration you will get new local (for this block) variable i.
The problem is that you have created 11 threads that are all trying to access the same variable i which was defined by the main thread of your program. One trick to avoid that is to call Thread.new inside a method; then the variable i that the thread has access to is just the particular i that was passed to the method, and it is not shared with other threads. This takes advantage of a closure.
require 'thread'
def run(i)
puts i
end
def start_thread(i)
Thread.new { run i }
end
for i in 0..10
start_thread i
sleep 0.1
end
Result:
0
1
2
3
4
5
6
7
8
9
10
(I added the sleep just to guarantee that the threads run in numerical order so we can have tidy output, but you could take it out and still have a valid program where each thread gets the correct argument.)

Ruby Variable Reference Issue

I am not fluent in ruby and am having trouble with the following code example. I want to pass the array index to the thread function. When I run this code, all threads print "4". They should instead print "0 1 2 3 4" (in any order).
It seems that the num variable is being shared between all iterations of the loop and passes a reference to the "test" function. The loop finishes before the threads start and num is left equal to 4.
What is going on and how do I get the correct behavior?
NUM_THREADS = 5
def test(num)
puts num.to_s()
end
threads = Array.new(NUM_THREADS)
for i in 0..(NUM_THREADS - 1)
num = i
threads[i] = Thread.new{test(num)}
end
for i in 0..(NUM_THREADS - 1)
threads[i].join
end
Your script does what I would expect in Unix but not in Windows, most likely because the thread instantiation is competing with the for loop for using the num value. I think the reason is that the for loop does not create a closure, so after finishing that loop num is equal to 4:
for i in 0..4
end
puts i
# => 4
To fix it (and write more idiomatic Ruby), you could write something like this:
NUM_THREADS = 5
def test(num)
puts num # to_s is unnecessary
end
# Create an array for each thread that runs test on each index
threads = NUM_THREADS.times.map { |i| Thread.new { test i } }
# Call the join method on each thread
threads.each(&:join)
where i would be local to the map block.
"What is going on?" => The scope of num is the main environment, so it is shared by all threads (The only thing surrounding it is the for keyword, which does not create a scope). The execution of puts in all threads was later than the for loop on i incrementing it to 4. A variable passed to a thread as an argument (such as num below) becomes a block argument, and will not be shared outside of the thread.
NUM_THREADS = 5
threads = Array.new(NUM_THREADS){|i| Thread.new(i){|num| puts num}}.each(&:join)

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