LUIS service is not visible in Luis.ai - azure-language-understanding

I have a LUIS api app id and key defined in my current project when I try to find this service in LUIS.AI its not visible. But when I test using LUIS API 2.0 console swagger, i can see response as successful. But my question is, I want to train and build using LUIS.AI website. I want to see list of intents present in my luis service and improve it accordingly. Please help me out.

You're likely visiting the wrong LUIS URL for your authoring region. For example, if you author your apps in westeurope, you need to visit eu.luis.ai and not www.luis.ai

If that still doesn't work, try using another browser. For me, strangely the app eventually disappeared from Chrome, but when I tried in Edge, it appears.

Related

News sample skill returns unauthorized error

I am trying to use the experimental skills provided by the bot framework. I downloaded the code for the news skill and created all azure resources. I got the bing key from here and placed it in my appsettings.json I also updated all my config values to my Luis app.
I am testing through emulator. When I run the code I go through the dialog successfully, it asks me for the topic I want to get news about and my country and then at the point where it has to get the news articles I get the following error.
Does anyone have any idea what am I missing? I tried the bing API through postman using the same key I have in my appsettings and it is working fine.
Should I do an additional step other than just download the code and update all the config values?
I don't know what is causing this error.
If you have created bing using new marketing portal.
Here are endpoints for Bing news using REST API.
Doc Location: https://learn.microsoft.com/en-us/bing/search-apis/

LUIS: Edit project downloaded from Azure

I have subscription on Azure and I dowloaded chat bot with my AppId and password. On page luis.ai I trained new model and exported it to downloaded azure project (with flight booking). I replaced their cognitive model with my model from luis.ai, but after that - azure project is always working with old data. I donĀ“t understand why, because their model is removed from my PC. What should I do to working with my own model? Thanks.
You code is based on the core-bot sample. First of all, make sure that your LUIS configuration is set up correctly in your .env file (or in App Settings if running from Azure). The recognizer is created in index.js and passed to MainDialog.js. From the core-bot sample code, I'm actually not seeing where it is importing the local code. I think that is maybe just to give you the model to import to your own LUIS app? If you have the proper LUIS keys and app ID, it should respond to whatever you have in there. My guess is maybe that you replaced the FlightBooking.json LUIS model file, but didn't actually point the bot to your LUIS app with the new intents.
I would suggest, though, that this isn't the best sample to use if you are trying to just tweak it. There are a lot of things here that are set up specifically for booking flights that don't really make sense if that's not what your bot is doing. Personally I like the Dispatch Bot sample better as a starting point (even if you are not using Dispatch CLI tool), though it has the intent actions within the bot file instead of separate dialogs. Maybe that will give you a better starting point though?

Can't access Facebook configuration page

I'm trying to access the Facebook config page for my bot and I keep getting "Sad bot is sad... can't find a bot named bot_name"
Is anyone having issues with the platform right now?
Microsoft's team solved it, as it's showed here.
We're not having any portal specific problems. If you want to share your bot handle with us at BotFramework#microsoft.com I can see if there's anything interesting in our logs.
-- just a note, we were actually having portal problems, it was just impacting only one box in one datacenter making it erratic to track down. Thanks for the report!

Can't link google play game services to an app because the client id is in use. However there is no app using that id

I'm trying yo update a game on google play to support leaderboards and achievements. (https://play.google.com/store/apps/details?id=com.rightpedalstudios.dragonseason)
However, when I go to link the app I get the message "This client ID is globally unique and is already in use."
I've searched online for people who have had the same problem and the advice they are given is to delete the client ID in the developer console, and if the app has been deleted there then undelete it first. However, there is nothing in the console using the ID, nor is there any deleted apps. As far as I can tell there is no app using the client id.
I did find another person asking a similar question here that was never answered.
Failing to create client ID, due to duplication of signing fingerprint by another Android OAuth2 client
I also get the message "The signing fingerprint you specified is already used by another Android OAuth2 client." When I try to set up a client ID from the developer console. (I know I'm not meant to do that if I'm using google play games, I just wanted to check if it failed from there too.)
I've tried contacting google support, I was directed to the google API support, and then directed here.
Two other developers that have worked on this project could have somehow created a client ID. Although I have contacted them and neither of them recall creating one.
Is there anyway to find out where this client ID is being used?
You have to delete the client id in the Google API console (now confusingly renamed the Google Developers Console !). Then you can link the app to the game straight away. I have just done this, and it worked fine for me. I wanted to link an existing app to a different game, so I deleted both the debug and prod(release) definitions and was able to immediately link the app to the new game.
Note that for many of us, doing work on Google Play Game Services in the Google API console is a last resort - many of us have encountered Google related bugs in the past by doing this !
This image may help:

Google Apps Marketplace Migration

We have a Google Apps Marketplace App. Or more precisely, we have 2: one in the old marketplace and one in the new. Both point to the same URL, both do exactly the same thing (OAuth2 authenticating the user(even users from the old Marketplace,, because we handle this users like the "normal" users coming from the Chrome Web Store ).
Now Google wants us to move the users from the old Marketplace app to the new one.
How do we do that?
According to Google's document we should call an UpgradeApp API for every domain.
This requires that we find out all the domains (we don't know them because we don't care, if the user is a marketplace user or not).
So we should probably use licenseNotification on the old Marketplace app, to find out all domains and migrate them one by one?
To try this, I tried to issue the API from API Explorer (https://developers.google.com/apps-marketplace/v2/reference/licenseNotification/list) but got a message (403 FORBIDDEN complaining that I should activate the API . How do I do this? (I already have a project where the Marketplace API and Marketplace SDK is enabled).
Will this approach work at all?
Are there simpler ways of doing this?
The API explorer approach works, I just tried.
Make sure you are providing correct applicationId which is the key here.
GET https://www.googleapis.com/appsmarket/v2/licenseNotification/applicationId

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