Websocket is not closed upon missing pong when connection is interrupted - websocket

Websockets should be closed with WebSocketStatus.GOING_AWAY if no pong message is received within pingInterval. Why doesn't this work when connectivity is lost, e.g. with an un-plugged cable? Is this expected behaviour? And if so, what's the point of the ping messages? (I know of the TCP timeout stuff.)
Reproduce:
With a low pingInterval (e.g. 1ms), websocket is correctly closed with closeCode==1001
With a high pingInterval (e.g. 1000ms), kill connectivity after a while, websocket will not close (closeCode is null)
Here is the code to reproduce:
import 'dart:async';
import 'package:web_socket_channel/io.dart';
void main() {
final channel = IOWebSocketChannel.connect("ws://echo.websocket.org/",
pingInterval: Duration(milliseconds: 1000));
channel.stream.listen(print, onError: print, onDone: () => print('done'));
Timer.periodic(Duration(seconds: 3), (t) {
int time = DateTime.now().millisecondsSinceEpoch;
channel.sink.add("message: hi, $time");
});
Timer.periodic(Duration(seconds: 10), (t) {
print("closeCode: ${channel.closeCode}");
});
}
And the console output:
message: hi, 1562579165221
message: hi, 1562579168221
message: hi, 1562579171221
closeCode: null
message: hi, 1562579174221
message: hi, 1562579177221
message: hi, 1562579180221
closeCode: null <---- cable pulled
closeCode: null
closeCode: null

Related

SSE connection keeps failing every 5 minutes

I'm exposing a simple SSE endpoint using the SseEmitter Spring API, persisting all the emitters in a ConcurrentHashMap. The timeout for each emitter is set to 24 hours. Every 10 seconds I'm sending a message to all the clients. Clients are subscribed with native EventSource implementation, listening for events of particular name.
Unfortunately, I've noticed that every 5 minutes the connection is lost and reestablished again - even though timeout of emitter was explicitly set to 24 hours. Client's part does log it as an error, however on server side there's nothing. The issue occurs on both Tomcat and Jetty. I'd like to keep the session open without any interruptions, so resetting the connection every 5 minutes is unacceptable. Any ideas why this could be happening?
#RestController
#RequestMapping("api/v1/sse")
class SseController {
private val emitters = ConcurrentHashMap<String, SseEmitter>()
#GetMapping
fun initConnection(#RequestParam token: String): SseEmitter {
logger.info { "Init connection from $token" }
val emitter = SseEmitter(24 * 60 * 60 * 1000)
emitter.onCompletion {
logger.info { "Completion" }
emitters.remove(token)
}
emitter.onTimeout { logger.info { "Timeout " } }
emitter.onError { logger.error(it) { "Error" } }
emitters[token] = emitter
return emitter
}
#Scheduled(fixedRate = 10000)
fun send() {
emitters.forEach { (k, v) ->
logger.info { "Sending message to $k" }
v.send(
SseEmitter.event()
.id(UUID.randomUUID().toString())
.name("randomEvent")
.data("some data")
)
}
}
}
const eventSource = new EventSource(url);
eventSource.addEventListener('randomEvent', (e) =>
console.log(e.data)
);
eventSource.onerror = (e) => console.log(e);
Alright, seems it was an issue with Stackblitz's service worker. I've just implemented the same client-side solution in Chrome's plain console and the disconnecting is no longer happening.

Ubuntu Mosquitto broker websocket is not working

I'm new at IoT & MQTT communication protocol. I'm trying to connect my broker which runs at Amazon Ec2 from my Vue web app via Websockets. I have started mosquitto with:
root#ip-xxx-xx-xx-xx:~# mosquitto -c /etc/mosquitto/conf.d/default.conf
1618518468: mosquitto version 1.6.7 starting
1618518468: Config loaded from /etc/mosquitto/conf.d/default.conf.
1618518468: Opening ipv4 listen socket on port 1883.
1618518468: Opening ipv6 listen socket on port 1883.
1618518468: Opening websockets listen socket on port 9001.
/etc/mosquitto/conf.d/default.conf file contains:
listener 1883
protocol mqtt
allow_anonymous true
listener 9001
protocol websockets
allow_anonymous true
My test js file is:
var mqtt = require('mqtt');
var count =0;
var client = mqtt.connect("mqtt://xx.xxx.xxx.xxx",{clientId:"mqttjs01"});
console.log("connected flag " + client.connected);
//handle incoming messages
client.on('message',function(topic, message, packet){
console.log("message is "+ message);
console.log("topic is "+ topic);
});
client.on("connect",function(){
console.log("connected "+ client.connected);
})
//handle errors
client.on("error",function(error){
console.log("Can't connect" + error);
process.exit(1)});
//publish
function publish(topic,msg,options){
console.log("publishing",msg);
if (client.connected == true){
client.publish(topic,msg,options);
}
count+=1;
if (count==2) //ens script
clearTimeout(timer_id); //stop timer
client.end();
}
//////////////
var options={
retain:true,
qos:1};
var topic="acs";
var message="test message";
var topic_list=["topic2","topic3","topic4"];
var topic_o={"topic22":0,"topic33":1,"topic44":1};
console.log("subscribing to topics");
client.subscribe(topic,{qos:0}); //single topic
client.subscribe(topic_list,{qos:1}); //topic list
client.subscribe(topic_o); //object
var timer_id=setInterval(function(){publish(topic,message,options);},5000);
//notice this is printed even before we connect
console.log("end of script");
But I'm getting this error:
New client connected from 176.xxx.xxx.xx as mqttjs01 (p2, c1, k60).
1618518546: Socket error on client mqttjs01, disconnecting.
I have installed libwebsockets, I have tried with various mosquitto versions. Current version is: 1.6.7.
Is there any problem with my client or broker? How can I fix this?
At the end of the publish() function the if statement is missing enclosing braces so it doesn't do what you think it does.
function publish(topic,msg,options){
console.log("publishing",msg);
if (client.connected == true){
client.publish(topic,msg,options);
}
count+=1;
if (count==2) //ens script
clearTimeout(timer_id); //stop timer
client.end();
}
Lets fix the indentation so we can see more clearly.
function publish(topic,msg,options){
console.log("publishing",msg);
if (client.connected == true){
client.publish(topic,msg,options);
}
count+=1;
if (count==2) //ens script
clearTimeout(timer_id); //stop timer
client.end();
}
As you can see client.end() will ALWAYS be called when ever publish() is called. If you only want to publish twice you need to wrap the 2 statements in the braces (this is not python where whitespace has meaning)
if (count==2) { //ens script
clearTimeout(timer_id); //stop timer
client.end();
}
You really should indent all your code properly it will make it much easier to read and to spot errors like this.
Also as #JDAllen mentioned you are not making use of the WebSocket connection, unless this code is running in the browser, where the sandbox will force it to be a WebSocket connection even if you specify mqtt:// as the schema in the URL, and you will have to include the port number to make it actually connect. e.g.
ws://xxx.xxx.xxx.xxx:9001

Ktor CIO wss socket closes immediately

When using ktor CIO ws it works as expected, but when using wss it gets closed immediately. Any help is greatly appreciated. been stuck for a day now.
This is the stack trace I'm getting for wss
kotlinx.coroutines.experimental.channels.ClosedReceiveChannelException: Channel was closed
at kotlinx.coroutines.experimental.channels.Closed.getReceiveException(AbstractChannel.kt:1067)
at kotlinx.coroutines.experimental.channels.AbstractChannel$ReceiveElement.resumeReceiveClosed(AbstractChannel.kt:907)
at kotlinx.coroutines.experimental.channels.AbstractSendChannel.helpClose(AbstractChannel.kt:317)
at kotlinx.coroutines.experimental.channels.AbstractSendChannel.close(AbstractChannel.kt:254)
at kotlinx.coroutines.experimental.channels.ChannelCoroutine.close(ChannelCoroutine.kt)
at kotlinx.coroutines.experimental.channels.SendChannel$DefaultImpls.close$default(Channel.kt:84)
at io.ktor.network.tls.TLSClientHandshake$input$1.doResume(TLSClientHandshake.kt:96)
at kotlin.coroutines.experimental.jvm.internal.CoroutineImpl.resumeWithException(CoroutineImpl.kt:48)
at kotlin.coroutines.experimental.jvm.internal.CoroutineImpl.resumeWithException(CoroutineImpl.kt:47)
at kotlin.coroutines.experimental.jvm.internal.CoroutineImpl.resume(CoroutineImpl.kt:41)
at kotlinx.coroutines.experimental.DispatchedTask$DefaultImpls.run(Dispatched.kt:149)
at kotlinx.coroutines.experimental.io.internal.MutableDelegateContinuation.run(MutableDelegateContinuation.kt:14)
at io.ktor.network.util.IOCoroutineDispatcher$IODispatchedTask.run(IOCoroutineDispatcher.kt)
at io.ktor.network.util.IOCoroutineDispatcher$IOThread$run$1.doResume(IOCoroutineDispatcher.kt:73)
at kotlin.coroutines.experimental.jvm.internal.CoroutineImpl.resume(CoroutineImpl.kt:42)
at kotlinx.coroutines.experimental.DispatchedTask$DefaultImpls.run(Dispatched.kt:149)
at kotlinx.coroutines.experimental.DispatchedContinuation.run(Dispatched.kt:13)
at kotlinx.coroutines.experimental.EventLoopBase.processNextEvent(EventLoop.kt:140)
at kotlinx.coroutines.experimental.BlockingCoroutine.joinBlocking(Builders.kt:70)
at kotlinx.coroutines.experimental.BuildersKt__BuildersKt.runBlocking(Builders.kt:46)
at kotlinx.coroutines.experimental.BuildersKt.runBlocking(Unknown Source)
at io.ktor.network.util.IOCoroutineDispatcher$IOThread.run(IOCoroutineDispatcher.kt:68)
here's the code:
httpClient.ws(host = "echo.websocket.org") {
send(Frame.Text("Hello World"))
for (message in incoming.map { it as? Frame.Text }.filterNotNull()) {
println(message.readText())
}
}
httpClient.wss(host = "echo.websocket.org") {
send(Frame.Text("Hello World"))
for (message in incoming.map { it as? Frame.Text }.filterNotNull()) {
println(message.readText())
}
}
I there was an issue with secure WebSockets and it is fixed in ktor 1.3.2.
I also want to mention that echo.websocket.org doesn't close connection, so the for loop will be suspended forever(expecting the next pong message).
To avoid that you can rewrite this
for (message in incoming.map { it as? Frame.Text }.filterNotNull()) {
println(message.readText())
}
as
val pong = incoming.receive() as Frame.Text
println(pong.readText())
It also should be ok to call close() explicitly after sending the first message, but it's unsupported for now. I filed the separate issue for that: https://github.com/ktorio/ktor/issues/1946

Akka HTTP WebSocket client equivalent of this node.js

I have some user documentation that expresses how to use a websocket with this node snippet:
var socket = io(“HOST:PORT”);
socket.on('request-server', function() {
socket.emit('server-type', 'red')
});
What would the equivalent client code be in Akka HTTP?
I have derived the following from the example in the Akka documentation. It isn't quite what I'd like to write, because
I think I need to connect and wait for the request-server event before sending any events & I don't know how to do that
I don't know how to format the TextMessages in the Source to be equivalent to `socket.emit('server-type', 'red').
It only prints "closed"
implicit val system = ActorSystem()
implicit val materializer = ActorMaterializer()
import system.dispatcher
val incoming: Sink[Message, Future[Done]] = Sink.foreach[Message] {
case message: TextMessage.Strict => println(message.text)
case z => println(z)
}
val outgoing = Source(List(TextMessage("'server-type': 'red'")))
val webSocketFlow = Http().webSocketClientFlow(
WebSocketRequest("ws://localhost:3000/socket.io"))
val (upgradeResponse, closed) =
outgoing
.viaMat(webSocketFlow)(Keep.right)
.toMat(incoming)(Keep.both)
.run()
val connected = upgradeResponse.flatMap { upgrade =>
if (upgrade.response.status == StatusCodes.SwitchingProtocols) {
Future.successful(Done)
} else {
throw new RuntimeException(s"Connection failed: ${upgrade.response.status}")
}
}
connected.onComplete(println)
closed.foreach(_ => println("closed"))
What is the Akka client equivalent to the given socket.io code?
Your connection is getting closed immediately after sending message "outgoing".
Check out Half-Closed Websockets here http://doc.akka.io/docs/akka-http/10.0.0/scala/http/client-side/websocket-support.html#half-closed-websockets

Connection between js and akka-http websockets fails 95% of the time

I'm trying to setup a basic connection between an akka-http websocket server and simple javascript.
1 out of roughly 20 connections succeeds, the rest fails. I have no idea why the setup of the connection is so unreliable.
Application.scala:
import akka.actor.ActorSystem
import akka.http.scaladsl.Http
import akka.stream.ActorMaterializer
import services.WebService
import scala.concurrent.Await
import scala.concurrent.duration._
import java.util.concurrent.TimeoutException
object Application extends App {
implicit val system = ActorSystem("api")
implicit val materializer = ActorMaterializer()
import system.dispatcher
val config = system.settings.config
val interface = config.getString("app.interface")
val port = config.getInt("app.port")
val service = new WebService
val binding = Http().bindAndHandle(service.route, interface, port)
try {
Await.result(binding, 1 second)
println(s"server online at http://$interface:$port/")
} catch {
case exc: TimeoutException =>
println("Server took to long to startup, shutting down")
system.shutdown()
}
}
WebService.scala:
import actors.{PublisherActor, SubscriberActor}
import akka.actor.{Props, ActorSystem}
import akka.http.scaladsl.model.ws.{Message, TextMessage}
import akka.http.scaladsl.server.Directives
import akka.stream.Materializer
import akka.stream.scaladsl.{Source, Flow}
import scala.concurrent.duration._
class WebService(implicit fm: Materializer, system: ActorSystem) extends Directives {
import system.dispatcher
system.scheduler.schedule(15 second, 15 second) {
println("Timer message!")
}
def route =
get {
pathSingleSlash {
getFromResource("web/index.html")
} ~
path("helloworld") {
handleWebsocketMessages(websocketActorFlow)
}
}
def websocketActorFlow: Flow[Message, Message, Unit] =
Flow[Message].collect({
case TextMessage.Strict(msg) =>
println(msg)
TextMessage.Strict(msg.reverse)
})
}
client side:
<input type="text" id="inputMessage"/><br/>
<input type="button" value="Send!" onClick="sendMessage()"/><br/>
<span id="response"></span>
<script type="application/javascript">
var connection;
function sendMessage() {
connection.send(document.getElementById("inputMessage").value);
}
document.addEventListener("DOMContentLoaded", function (event) {
connection = new WebSocket("ws://localhost:8080/helloworld");
connection.onopen = function (event) {
connection.send("connection established");
};
connection.onmessage = function (event) {
console.log(event.data);
document.getElementById("response").innerHTML = event.data;
}
});
</script>
if the connection to the server fails I get a timeout message after 5 seconds which says the following:
[DEBUG] [07/23/2015 07:59:54.517] [api-akka.actor.default-dispatcher-27] [akka://api/user/$a/flow-76-3-publisherSource-prefixAndTail] Cancelling akka.stream.impl.MultiStreamOutputProcessor$SubstreamOutput#a54778 (after: 5000 ms)
No matter if the connection fails or succeeds, I always get the following log message:
[DEBUG] [07/23/2015 07:59:23.849] [api-akka.actor.default-dispatcher-4] [akka://api/system/IO-TCP/selectors/$a/0] New connection accepted
Look at that error message carefully... it is coming from a source I would not have expected, some "MultiStreamOutputProcessor" when I only expect to handle a single stream.
That tells me - along with the webSocketActorFlow - that maybe you are getting messages and they aren't being caught by the flow, and so you're ending up with substreams you never expected.
So instead of it "only working some of the time," maybe it is "working most of the time but unable to handle all of the input as you have demanded in the flow, and you are left with un-selectable streams that have to die first.
See if you can either a) make sure you get a grip on the streams so you don't end up with stragglers, b) bandaid adjust timeouts, and c) detect such occurences and cancel processing the downstream
https://groups.google.com/forum/#!topic/akka-user/x-tARRaJ0LQ
akka {
stream {
materializer {
subscription-timeout {
timeout=30s
}
}
}
}
http://grokbase.com/t/gg/akka-user/1561gr0jgt/debug-message-cancelling-akka-stream-impl-multistreamoutputprocessor-after-5000-ms

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