Use one class in a different class (basic oop understanding)? - ruby

I've been working with ruby for quite a while now and I am kind of stuck using an object oriented approach. I have read things about objects, classes, the solid principles and some tutorials but these often come up with only one single class, like in this intro (scroll to the very bottom of the page).
Here's the example from the linked website.
My question is how I can implement another class, let's say a Client best?
class ClientAccount
attr_accessor(:id,:limit)
def initialize(id, money, limit)
#id = id
#money = money
#limit = limit
end
def below_limit?(limit)
self.money < limit
end
def alert
if below_limit?(limit)
puts 'Client has no more money.'
else
puts 'Everything is fine'
end
end
protected
attr_accessor(:money)
end
What I want to do is to add one or more class, e.g. the client class below, which interact with the first one like:
account = ClientAccount.new('x234x19ue24', -245, -150)
id = account.read
client = Client.new('Mr X', '1.1.1900', id)
This can't be the correct way ...
Here's the idea of my Client class, I would either put the entire object in the contructor (or as parameter) or I would try to create a singleton(?) ...
class Client
def initialize(name, date_of_birth)
#name = name
#date_of_birth = date_of_birth
#account_id = account_id
end
private
def account
How can I access the ClientAccount here? Is this the correct way?
end
end
Even more complex if we add a third class, e.g. class ClientXYZ, but for this example two are maybe already enough ...
As you can see, pretty basic things and I would like to know more about the link between several classes. Currently my own code often feels like procedural code with some objects. I am sure that there are several approaches but I am really missing a medium level example. Related to the code above, how can I get the account.read method into the Client class to fill the account_id.
P.S. Can you give me an example how it could look like? What I could do while working on the code? Or even recommend a good tutorial on this?

To keep it consistent with the way you developed it, try:
class Client
def initialize(name, date_of_birth, account)
#name = name
#date_of_birth = date_of_birth
#account = account
end
private
def account
#account
end
public
def alert_on_account
account.alert
end
end
I also recommend you to read some tutorials available for free on github.

Tutorials in the form of blog posts only take you so far. They are often targeted to a really specific topic and your mileage will vary. To develop a broader understanding of OOP in Ruby, I suggest the book Practical Object-Oriented Design: An Agile Primer Using Ruby.

Related

Same dataset-/filter-logic on different models in sequel (DRY)

I am building a sinatra web app with a sequel database backend. The primary tasks of this app is collecting status messages from different robots, store them in a database and provide various methods to view them. A common denominator in these messages is, that they provide a WGS84 position in lat/lon.
Now I want to provide various filters for querying messages based on their positions, but I want to write these filters only once, test them only once but re-use them in all model-classes with a lat/lon entry.
To boil it down to a very simple example:
Sequel.migration do
up do
create_table(:auvmessages) do
primary_key :id
Float :lat
Float :lon
String :message
end
create_table(:asvmessages) do
primary_key :id
Float :lat
Float :lon
Integer :chargestate
end
end
end
class Auvessage < Sequel::Model
dataset_module do
def north_of(lat)
self.where{ latitude > lat}
end
end
end
class Asvessage < Sequel::Model
dataset_module do
def north_of(lat)
self.where{ latitude > lat}
end
end
end
In both model classes have north_of(lat) to filter for messages which originate north of a given latitude. This function is fairly simple and you can easily repeat it two or three times, but what about more complex cases?
I have played around a bit with modules outside of dataset_module but nothing seem to be right.
Is there a preferred way how to re-use filters over different models? I have searched a lot, but didn't find any satisfying answer.
Edit:
To make my question a bit more precise: I want to move all functions like north_of(lat) (there are a lot more) into a service class. What I want to know now, is the best way to integrate that service class into a sequel-model:
"Just" include it?
Extend dataset_module, and if so, how?
Writing a dataset-plugin?
...
You can pass an existing module to dataset_module:
module NorthOf
def north_of(lat)
where{latitude > lat}
end
end
Auvessage.dataset_module NorthOf
Asvessage.dataset_module NorthOf
As a followup: I have taken #jeremy-evans answer and extended it by a parametrisation scheme for modules. So from now on I can test my filters by mocking and my model classes have just a list of includes in their dataset_module.
I like it.
As explanation my slightly modified example:
Sequel.migration do
up do
create_table(:auvmessages) do
primary_key :id
Float :lat
Float :lon
String :message
end
create_table(:asvmessages) do
primary_key :id
Float :gps_lat
Float :gps_lon
Integer :chargestate
end
end
end
module GPSFilter
def self.create(lat_name, lon_name)
Module.new do
include GPS
define_method :lat_col_name do
lat_name
end
define_method :lon_col_name do
lon_name
end
end
end
def north_of(lat)
where( "#{lat_col_name} > #{lat}" )
end
##### default parameters #####
def lon_col_name
"lon"
end
def lat_col_name
"lat"
end
end
class Auvmessage < Sequel::Model
dataset_module do
include GPSFilter
end
end
class Asvmessage < Sequel::Model
dataset_module do
include GPSFilter.create :gps_lat, :gps_lon
end
end
Here is a link to Uncle Bob's Screaming Architecture blog post which might be of help.
Now, answering your question, it seems that north_of, as well as many other methods, are actually part of your domain logic. This logic should not go in persistence abstractions, or controllers, or views, etc.
Design, build and write tests for the set of objects that solves your problem in the language of the domain of your problem. Then, you'll have at hand a rich set of functionality that you can simply use on Models, Controllers, CLIs, etc.
I usually put my service objects in a lib/ directory and write simple unit tests, without any of the persistence boilerplate that sets up test databases. They usually run very fast as well.

What is a Ruby factory method?

I understand that a factory method is a class method that utilises the self keyword and instantiates an object of it's own class. I don't understand how this is useful or how it can extend the functionality of initialize method.
I'm working on a project creating a command line address book that asks me to use a factory pattern on the Person class so that I can create a Trainee or Instructor (subclasses) with different attributes.
A factory class is a clean way to have a single factory method that produces various kind of objects.
It takes a parameter, a parameter that tells the method which kind of object to create. For example to generate an Employee or a Boss, depending on the symbol that is passed in:
class Person
def initialize(attributes)
end
end
class Boss
def initialize(attributes)
end
end
class Employee
def initialize(attributes)
end
end
class PersonFactory
TYPES = {
employee: Employee,
boss: Boss
}
def self.for(type, attributes)
(TYPES[type] || Person).new(attributes)
end
end
and then:
employee = PersonFactory.for(:employee, name: 'Danny')
boss = PersonFactory.for(:boss, name: 'Danny')
person = PersonFactory.for(:foo, name: 'Danny')
I also wrote a more detailed blog post about that topic: The Factory Pattern
The Factory Method Pattern at least allows you to give an expressive name to what could otherwise be a complicated or opaque constructor. For instance if you have a constructor that takes a bunch of parameters, it may not be clear why to the caller, having a named Factory method or methods could potentially hide the complexity of the object creation and make your code more expressive of what is actually going on.
So in your case a bad design may be:
trainee = Person.new true
or
instructor = Person.new false
Where true or false branches to creating an instructor or trainee.
This could be improved by using a Factory method to clarify what is going on:
trainee = Person.create_trainee
instructor = Person.create_instructor
Why bother with factory methods?
(A) To simplify things:
Creating objects can be complicated, and
you may need to do this multiple times.
It's hard to remember:
# ugh - too much work!
driver = Person.new
engine = Brrrm.new
engine.turbo_charged = true
engine.max_rpm = 100000
car = Porsche.new
car.driver = driver
car.engine = engine
# preference - less to remember
ben = PersonFactory.create("ben")
car = PorscheFactory.create(ben)
# and you get the following for free, without remembering:
car.turbo_charged # => true
car.engine # => brrrm
car.driver # => ben_koshy
car.driver.personality # => :excellent_dude
# you can mix and match default values with options.
# generally speaking you want to inject as much as you can
# i.e. inverting dependencies. I make these illustrates to
# explain a concept, not as an example of great coding.
(B) To allow for overridding / stubbing
If you are writing testable code, you might want to create your own specialised 'crash dummy vehicle' so you can test collisions etc. If you have a factory method / object, then you can do this easily. This is a somewhat adavanced topic - google "creating a seam" or "dependency injection" for more info.

Massaging a mongoid habtm with a string for a class

I started off with https://gist.github.com/scttnlsn/1295485 as a basis to make a restful sinatra app. I'm having difficulty, though, managing HaBTM relationships for paths such as
delete '/:objecttype/:objid/:habtm_type/:habtm_id'
I already have the objecttype thanks to the map (as per that gist), and pulling the right object from the db with the id is straightfoward. However, getting the other side of the habtm and calling the appropriate method on objecttype to delete the relationship involves turning a handful of strings into the appropriate objects and methods.
I came up with a solution, but it uses eval. I'm aware that using eval is evil and doing so will rot my very soul. Is there a better way to handle this, or should I put in some safeguards to protect the code and call it a day?
Here's a working, self contained, sinatra-free example to show how I'm doing the eval:
require 'mongoid'
require 'pp'
def go
seed
frank = Person.find_by(name:"Frank")
apt = Appointment.find_by(name:"Arbor day")
pp frank
really_a_sinatra_route(frank.id, "appointments", apt.id)
frank.reload
pp frank
end
def really_a_sinatra_route(id, rel_type,rel_id)
# I use "model" in the actual app, but hardwired a person here to
# make a simpler example
person = Person.find_by(id: id)
person.deassociate(rel_type,rel_id)
end
class Base
def deassociate(relationship,did)
objname = associations[relationship].class_name
# Here's the real question... this scares me as dangerous. Is there
# a safer way to do this?
obj = eval "#{objname}.find(did)"
eval "#{relationship}.delete(obj)"
end
end
class Person < Base
include Mongoid::Document
has_and_belongs_to_many :appointments
end
class Appointment < Base
include Mongoid::Document
has_and_belongs_to_many :persons
end
def seed
Mongoid.configure do |config|
config.connect_to("test_habtmexample")
end
Mongoid.purge!
frank=Person.create(name:"Frank")
joe=Person.create(name:"Joe")
ccon = Appointment.create(name:"Comicon")
aday = Appointment.create(name:"Arbor day")
frank.appointments << ccon
frank.appointments << aday
ccon.persons << joe
joe.reload
end
go
A nice gentleman on freenode helped me out. Those two evals can be replaced with:
obj= self.send(relationship.to_sym).find(did)
self.send(relationship.to_sym).delete(obj)

Issue loading classes order EDIT: works, although some odd behavior along the way

I'm working on a project to recreate some of the functionality of ActiveRecord. Here's the portion that isn't working
module Associations
def belongs_to(name, params)
self.class.send(:define_method, :other_class) do |name, params|
(params[:class_name] || name.camelize).constantize
end
self.class.send(:define_method, :other_table_name) do |other_class|
other_class.table_name
end
.
.
.
o_c = other_class(name, params)
#puts this and other (working) values in a query
query = <<-SQL
...
SQL
#sends it off with db.execute(query)...
I'm building towards this testing file:
require 'all_files' #holds SQLClass & others
pets_db_file_name = File.expand_path(File.join(File.dirname(__FILE__), "pets.db"))
DBConnection.open(pets_db_file_name)
#class Person
#end
class Pet < SQLClass
set_table_name("pets")
set_attrs(:id, :name, :owner_id)
belongs_to :person, :class_name => "Person", :primary_key => :id, :foreign_key => :owner_id
end
class Person < SQLClass
set_table_name("people")
set_attrs(:id, :name)
has_many :pets, :foreign_key => :owner_id
end
.
.
.
Without any changes I received
.../active_support/inflector/methods.rb:230:in `block in constantize': uninitialized constant Person (NameError)
Just to make sure that it was an issue with the order of loading the classes in the file I began the file with the empty Person class, which, as predicted gave me
undefined method `table_name' for Person:Class (NoMethodError)
Since this is a learning project I don't want to change the test to make my code work (open all the classes, set all the tables/attributes then reopen them them for belongs_to. But, I'm stuck on how else to proceed.)
EDIT SQLClass:
class SQLClass < AssignmentClass
extend SearchMod
extend Associations
def self.set_table_name(table_name)
#table_name = table_name
end
def self.table_name
#table_name
end
#some more methods for finding rows, and creating new rows in existing tables
And the relevant part of AssignmentClass uses send on attr_accessor to give functionality to set_attrs and makes sure that before you initialize a new instance of a class all the names match what was set using set_attrs.
This highlights an important difference between dynamic, interpreted Ruby (et al) and static, compiled languages like Java/C#/C++. In Java, the compiler runs over all your source files, finds all the class/method definitions, and matches them up with usages. Ruby doesn't work like this -- a class "comes into existence" after executing its class block. Before that, the Ruby interpreter doesn't know anything about it.
In your test file, you define Pet first. Within the definition of Pet, you have belongs_to :person. belongs_to does :person.constantize, attempting to get the class object for Person. But Person doesn't exist yet! Its definition comes later in the test file.
There are a couple ways I can think that you could try to resolve this:
One would be to do what Rails does: define each class in its own file, and make the file names conform to some convention. Override constant_missing, and make it automatically load the file which defines the missing class. This will make load order problems resolve themselves automatically.
Another solution would be to make belongs_to lazy. Rather than looking up the Person class object immediately, it could just record the fact that there is an association between Pet and Person. When someone tries to call pet.person, use a missing_method hook to actually define the method. (Presumably, by that time all the class definitions will have been executed.)
Another way would be do something like:
define_method(belongs_to) do
belongs_to_class = belongs_to.constantize
self.class.send(:define_method, belongs_to) do
# put actual definition here
end
self.send(belongs_to)
end
This code is not tested, it's just to give you an idea! Though it's a pretty mind-bending idea, perhaps. Basically, you define a method which redefines itself the first time it is called. Just like using method_missing, this allows you to delay the class lookup until the first time the method is actually used.
If I can say one more thing: though you say you don't want to "overload" method_missing, I don't think that's as much of a problem as you think. It's just a matter of extracting code into helper methods to keep the definition of method_missing manageable. Maybe something like:
def method_missing(name,*a,&b)
if has_belongs_to_association?(name)
invoke_belongs_to_association(name,a,b)
elsif has_has_many_association?(name)
invoke_has_many_association(name,a,b)
# more...
else
super
end
end
Progress! Inspired by Alex D's suggestion to use method_missing to delay the creation I instead used define_methodto create a method for the name, like so:
define_method, :other_class) do |name, params|
(params[:class_name] || name.camelize).constantize
end
define_method(:other_table_name) do |other_class|
other_class.table_name
end
#etc
define_method(name) do #|params| turns out I didn't need to pass in `params` at all but:
#p "---#{params} (This is line 31: when testing this out I got the strangest error
#.rb:31:in `block in belongs_to': wrong number of arguments (0 for 1) (ArgumentError)
#if anyone can explain this I would be grateful.
#I had declared an #params class instance variable and a getter for it,
#but nothing that should make params require an argument
f_k = foreign_key(name, params)
p f_k
o_c = other_class(name, params)
o_t_n = other_table_name(o_c)
p_k = primary_key(params)
query = <<-SQL
SELECT *
FROM #{o_t_n}
WHERE #{p_k} = ?
SQL
row = DBConnection.execute(query, self.send(f_k))
o_c.parse_all(row)
end

Is this Ruby class really badly designed?

I'm quite new to OOP and I'm concerned that this class that I've written is really poorly designed. It seems to disobey several principles of OOP:
It doesn't contain its own data, but relies on a yaml file for
values.
Its methods need to be called in a particular order
It has a lot of instance variables and methods
It does work, however. It's robust, but I'll need to modify the source code to add new getter methods every time I add page elements
It's a model of an html document used in an automated test suite. I keep thinking that some of the methods could be put in subclasses, but I'm concerned that I'd have too many classes then.
What do you think?
class BrandFlightsPage < FlightSearchPage
attr_reader :route, :date, :itinerary_type, :no_of_pax,
:no_results_error_container, :submit_button_element
def initialize(browser, page, brand)
super(browser, page)
#Get reference to config file
config_file = File.join(File.dirname(__FILE__), '..', 'config', 'site_config.yml')
#Store hash of config values in local variable
config = YAML.load_file config_file
#brand = brand #brand is specified by the customer in the features file
#Define instance variables from the hash keys
config.each do |k,v|
instance_variable_set("##{k}",v)
end
end
def visit
#browser.goto(#start_url)
end
def set_origin(origin)
self.text_field(#route[:attribute] => #route[:origin]).set origin
end
def set_destination(destination)
self.text_field(#route[:attribute] => #route[:destination]).set destination
end
def set_departure_date(outbound)
self.text_field(#route[:attribute] => #date[:outgoing_date]).set outbound
end
def set_journey_type(type)
if type == "return"
self.radio(#route[:attribute] => #itinerary_type[:single]).set
else
self.radio(#route[:attribute] => #itinerary_type[:return]).set
end
end
def set_return_date(inbound)
self.text_field(#route[:attribute] => #date[:incoming_date]).set inbound
end
def set_number_of_adults(adults)
self.select_list(#route[:attribute] => #no_of_pax[:adults]).select adults
end
def set_no_of_children(children)
self.select_list(#route[:attribute] => #no_of_pax[:children]).select children
end
def set_no_of_seniors(seniors)
self.select_list(#route[:attribute] => #no_of_adults[:seniors]).select seniors
end
def no_flights_found_message
#browser.div(#no_results_error_container[:attribute] => #no_results_error_container[:error_element]).text
raise UserErrorNotDisplayed, "Expected user error message not displayed" unless divFlightResultErrTitle.exists?
end
def submit_search
self.link(#submit_button_element[:attribute] => #submit_button_element[:button_element]).click
end
end
If this class is designed as a Facade, then it's not (too) bad design. It provides a coherent unified way to perform related operations that rely on a variety of un-related behavior holders.
It appears to be poor separation of concerns, in that this class essentially coupling all the various implementation details, which might turn out to be somewhat tricky to maintain.
Finally, the fact methods need to be called in a specific order may hint at the fact you're trying to model a state machine - in which case it probably should be broken down to several classes (one per "state"). I don't think there's a "too many methods" or "too many classes" point you'd reach, the fact is you need the features provided by each class to be coherent and making sense. Where to draw the line is up to you and your specific implementation's domain requirements.

Resources