I'm designing a layout as below with Xamarin Forms.
1) How do we draw such a layout?
and 2) How do we draw 1/3 circle?
Please help me!
Reference: Draw Circle in Xamarin form
If you just want to set the CornerRadius of bottom-left and bottom-right. You can use the Custom Renderer .
in Forms ,create a subclass of BoxView
public class MyBoxView:BoxView
{
}
in xaml
<StackLayout VerticalOptions="StartAndExpand" HorizontalOptions="CenterAndExpand">
<local:MyBoxView BackgroundColor = "Red" WidthRequest="800" HeightRequest="200" />
</StackLayout>
in iOS
using Foundation;
using UIKit;
using xxx;
using xxx.iOS;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
using CoreGraphics;
using CoreAnimation;
[assembly:ExportRenderer(typeof(MyBoxView),typeof(MyViewRenderer))]
namespace xxx.iOS
{
public class MyViewRenderer : BoxRenderer
{
public override void LayoutSublayersOfLayer(CALayer layer)
{
base.LayoutSublayersOfLayer(layer);
var path = UIBezierPath.FromRoundedRect(this.Bounds, UIRectCorner.BottomRight | UIRectCorner.BottomLeft, new CGSize(1000, 1000)); //set CornerRadius here !!
var mask = new CAShapeLayer();
mask.Path = path.CGPath;
this.Layer.Mask = mask;
}
}
}
in Android
creat a xml file in the folder Resource->drawable boxview_style.xml
<?xml version="1.0" encoding="utf-8" ?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<shape
android:shape="rectangle">
<solid
android:color="#ffffff" />
<corners
android:bottomLeftRadius="1000dp"
android:bottomRightRadius="1000dp" />
</shape>
</item>
</selector>
using Android.Support.V4.Content.Res;
using xxx;
using App11.Droid;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
[assembly:ExportRenderer(typeof(MyBoxView),typeof(MyViewRenderer))]
namespace xxx.Droid
{
public class MyViewRenderer : BoxRenderer
{
public MyAndriodEntry(Context context):base(context)
{
}
protected override void OnElementChanged(ElementChangedEventArgs<Entry> e)
{
base.OnElementChanged(e);
if(Control!=null)
{
SetBackgroundResource(Resource.Drawable.boxview_style);
}
}
}
}
Related
I am trying to place a google admob banner ad on a xamarin forms project but I cannot.
I have not tried from many sites. When I run the application on both the phone and the emulator, the colorful template of the ad appears at the bottom, but the ad does not. I also tried it with test id.
MainPage.xaml
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:App6.CustomRenders;assembly=App6"
x:Class="App6.MainPage">
<StackLayout>
<!-- Place new controls here -->
<Label Text="Welcome to Xamarin.Forms!"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
<local:AdBanner WidthRequest="320" HeightRequest="50"/>
</StackLayout>
</ContentPage>
AdBanner.cs
using System;
using System.Collections.Generic;
using System.Text;
using Xamarin.Forms;
namespace App6.CustomRenders
{
public class AdBanner : View
{
public enum Sizes { Standardbanner, LargeBanner, MediumRectangle, FullBanner, Leaderboard, SmartBannerPortrait }
public Sizes Size { get; set; }
public AdBanner()
{
this.BackgroundColor = Color.Accent;
}
}
}
enter code here
AdBanner_Droid.cs (in Android)
using System;
using App6;
using Android.Gms.Ads;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
using App6.CustomRenders;
using App6.Droid.CustomRenders;
using Android.Content;
[assembly: ExportRenderer(typeof(AdBanner), typeof(AdBanner_Droid))]
namespace App6.Droid.CustomRenders
{
public class AdBanner_Droid : ViewRenderer
{
Context context;
public AdBanner_Droid(Context _context) : base(_context)
{
context = _context;
}
protected override void OnElementChanged(ElementChangedEventArgs<View> e)
{
base.OnElementChanged(e);
if (e.OldElement == null)
{
var adView = new AdView(Context);
switch ((Element as AdBanner).Size)
{
case AdBanner.Sizes.Standardbanner:
adView.AdSize = AdSize.Banner;
break;
case AdBanner.Sizes.LargeBanner:
adView.AdSize = AdSize.LargeBanner;
break;
case AdBanner.Sizes.MediumRectangle:
adView.AdSize = AdSize.MediumRectangle;
break;
case AdBanner.Sizes.FullBanner:
adView.AdSize = AdSize.FullBanner;
break;
case AdBanner.Sizes.Leaderboard:
adView.AdSize = AdSize.Leaderboard;
break;
case AdBanner.Sizes.SmartBannerPortrait:
adView.AdSize = AdSize.SmartBanner;
break;
default:
adView.AdSize = AdSize.Banner;
break;
}
// TODO: change this id to your admob id
adView.AdUnitId = "ca-app-p";
var requestbuilder = new AdRequest.Builder();
adView.LoadAd(requestbuilder.Build());
SetNativeControl(adView);
}
}
}
}
looks like this
I recently changed to Xamarin Forms and notice that the title isn't centered at the top of the page for Android devices.
Is there a way that I can do this?
Here's an example of what I mean with the title:
You can use the TitleView:
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:TitleViewSample"
x:Class="TitleViewSample.MainPage">
<NavigationPage.TitleView>
<Label Text="Hello World" HorizontalTextAlignement="Center"/>
</NavigationPage.TitleView>
<ContentPage.Content>
<StackLayout>
<!-- Place new controls here -->
<Label Text="Welcome to Xamarin.Forms!"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
</StackLayout>
</ContentPage.Content>
</ContentPage>
https://www.andrewhoefling.com/Blog/Post/xamarin-forms-title-view-a-powerful-navigation-view
You will have to implement ShellRenderer in this case as you have Xamarin.Forms Shell Project.
using System;
using System.Collections.Specialized;
using System.ComponentModel;
using Android.App;
using Android.Content;
using Android.Content.Res;
using Android.Support.V4.Widget;
using Android.Support.V7.Widget;
using Android.Util;
using Android.Widget;
using Japanese.Droid.CustomRenderers;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
using Toolbar = Android.Support.V7.Widget.Toolbar;
[assembly: ExportRenderer(typeof(Xamarin.Forms.Shell), typeof(MyShellRenderer))]
namespace MyProject.Droid.CustomRenderers
{
public class MyShellRenderer : ShellRenderer
{
public MyShellRenderer(Context context) : base(context)
{
}
protected override IShellToolbarAppearanceTracker CreateToolbarAppearanceTracker()
{
return new MyShellToolbarAppearanceTracker(this);
}
protected override IShellToolbarTracker CreateTrackerForToolbar(Toolbar toolbar)
{
return new MyShellToolbarTracker(this, toolbar, ((IShellContext)this).CurrentDrawerLayout);
}
}
public class MyShellToolbarAppearanceTracker : ShellToolbarAppearanceTracker
{
public MyShellToolbarAppearanceTracker(IShellContext context) : base(context)
{
}
public override void SetAppearance(Android.Support.V7.Widget.Toolbar toolbar, IShellToolbarTracker toolbarTracker, ShellAppearance appearance)
{
base.SetAppearance(toolbar, toolbarTracker, appearance);
//Change the following code to change the icon of the Header back button.
toolbar?.SetNavigationIcon(Resource.Drawable.back);
}
}
public class MyShellToolbarTracker : ShellToolbarTracker
{
public MyShellToolbarTracker(IShellContext shellContext, Toolbar toolbar, DrawerLayout drawerLayout) : base(shellContext, toolbar, drawerLayout)
{
}
protected override void UpdateTitleView(Context context, Toolbar toolbar, View titleView)
{
base.UpdateTitleView(context, toolbar, titleView);
for (int index = 0; index < toolbar.ChildCount; index++)
{
if (toolbar.GetChildAt(index) is TextView)
{
var title = toolbar.GetChildAt(index) as TextView;
//Change the following code to change the font size of the Header title.
title.SetTextSize(ComplexUnitType.Sp, 20);
toolbar.SetTitleMargin(MainActivity.displayMetrics.WidthPixels / 4 - Convert.ToInt32(title.TextSize) - title.Text.Length / 2, 0, 0, 0);
}
}
}
}
}
Here is the code for MainActivity.cs
public class MainActivity : FormsAppCompatActivity
{
public static DisplayMetrics displayMetrics;
protected override void OnCreate(Bundle savedInstanceState)
{
Window.AddFlags(WindowManagerFlags.Fullscreen);
base.OnCreate(savedInstanceState);
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
global::Xamarin.Forms.Forms.Init(this, savedInstanceState);
displayMetrics = new DisplayMetrics();
WindowManager.DefaultDisplay.GetRealMetrics(displayMetrics);
LoadApplication(new App());
if (Window != null) Window.SetStatusBarColor(Android.Graphics.Color.Transparent);
if (isPhone(this)) RequestedOrientation = ScreenOrientation.Portrait;
}
}
As the title textview having wrapped width within toolbar not updating alignment on TextAlignment with center, you can update the layout params of the toolbar to matchparent and textview gravity as follows.
If the hamburger image added with custom image then need check that resoulution if that is too big just reduce it lower one
[assembly: ExportRenderer(typeof(MainPage), typeof(MyRenderer))]//MainPage - navigation page
namespace MyProject.Droid
{
public class MyRenderer: MasterDetailPageRenderer
{
public MyRenderer(Context context) : base(context)
{
}
protected override void OnLayout(bool changed, int l, int t, int r, int b)
{
base.OnLayout(changed, l, t, r, b);
var toolbar = FindViewById<AndroidX.AppCompat.Widget.Toolbar>(Resource.Id.toolbar);
for (var i = 0; i < toolbar.ChildCount; i++)
{
var title = toolbar.GetChildAt(i) as TextView;
if (title != null && !string.IsNullOrEmpty(title.Text))
{
title.TextAlignment = Android.Views.TextAlignment.Center;
title.Gravity = GravityFlags.CenterHorizontal;
var layoutParams = (AndroidX.AppCompat.Widget.Toolbar.LayoutParams)title.LayoutParameters;
layoutParams.Width = ViewGroup.LayoutParams.MatchParent;
toolbar.RequestLayout();
}
}
}
}
}
I have Xamarin PCL app which uses Stepper. I wanted to change the color of my Stepper button and now using the following renderer.
In PCL:
public class MyStepper : Stepper
{
public static readonly BindableProperty ColorProperty =
BindableProperty.Create(nameof(Color), typeof(Color), typeof(MyStepper), Color.Default);
public Color MyColor
{
get { return (Color)GetValue(ColorProperty); }
set { SetValue(ColorProperty, value); }
}
}
In iOS:
public class MyStepperRenderer : StepperRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<Stepper> e)
{
base.OnElementChanged(e);
MyStepper s = Element as MyStepper;
if (Control != null)
Control.TintColor = s.MyColor.ToUIColor();
}
}
In Android:
protected override void OnElementChanged(ElementChangedEventArgs<Stepper> e)
{
base.OnElementChanged(e);
MyStepper s = Element as MyStepper;
if (Control != null)
{
Control.GetChildAt(0).Background.SetColorFilter(s.MyColor.ToAndroid(), PorterDuff.Mode.Multiply);
Control.GetChildAt(1).Background.SetColorFilter(s.MyColor.ToAndroid(), PorterDuff.Mode.Multiply);
}
}
In XAML:
<local:MyStepper MyColor="Red" Maximum="10" Minimum="0" ....... />
As expected it would work like the images attached. But is it possible to make the Android color to change just the "outline" of the button like what it looks like in iOS?
How about changing the colors of the - and + also to red. Is there a way to do that also?
Based on #Sven-Michael Stübe's answer, I add some code to change the "-" and "+" color:
protected override void OnElementChanged(ElementChangedEventArgs<Stepper> e)
{
base.OnElementChanged(e);
MyStepper s = Element as MyStepper;
if (Control != null)
{
var button = Control.GetChildAt(0) as Android.Widget.Button;
button.SetTextColor(s.MyColor.ToAndroid());
button.SetBackground(ResourcesCompat.GetDrawable(Resources, Resource.Drawable.button_selector, null));
button.Background.SetColorFilter(s.MyColor.ToAndroid(), PorterDuff.Mode.Multiply);
var button2 = Control.GetChildAt(1) as Android.Widget.Button;
button2.SetTextColor(s.MyColor.ToAndroid());
button2.SetBackground(ResourcesCompat.GetDrawable(Resources, Resource.Drawable.button_selector, null));
button2.Background.SetColorFilter(s.MyColor.ToAndroid(), PorterDuff.Mode.Multiply);
}
}
Effectt.
go and create a the drawable with the states and set them in your Renderer instead of setting a single color.
Sven-Michael Stübe wanna say that if you set a single color as a background, then your Button will have no click effect. You could refer to: Material effect on button with background color
for more detail information.
For example:
button_selector.xml:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="#color/colorAccent" android:state_pressed="true"/>
<item android:drawable="#color/colorPrimaryDark" android:state_focused="true"/>
<item android:drawable="#drawable/button_border"/>
</selector>
button_border.xml:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle" >
<solid android:color="#00FFFFFF" />
<corners android:radius="5dp" />
<stroke
android:width="2dp"
android:color="#FFFFFF" />
</shape>
You can do it if you create a custom vector drawable
button_border.xml
Place this file in your Android Resources\drawable folder and ensure the build action is set to AndroidResource
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle" >
<solid android:color="#00FFFFFF" />
<corners android:radius="5dp" />
<stroke
android:width="2dp"
android:color="#FFFFFF" />
</shape>
MyStepperRenderer.cs
Then you just need to set it as background of your two buttons.
protected override void OnElementChanged(ElementChangedEventArgs<Stepper> e)
{
base.OnElementChanged(e);
var s = Element as MyStepper;
if (Control != null)
{
Control.GetChildAt(0).SetBackground(Resources.GetDrawable(Resource.Drawable.button_border));
Control.GetChildAt(1).SetBackground(Resources.GetDrawable(Resource.Drawable.button_border));
Control.GetChildAt(0).Background.SetColorFilter(s.MyColor.ToAndroid(), PorterDuff.Mode.Multiply);
Control.GetChildAt(1).Background.SetColorFilter(s.MyColor.ToAndroid(), PorterDuff.Mode.Multiply);
}
}
This will look like:
discussion
You loose states like pressed, disabled, ... (see https://developer.android.com/guide/topics/resources/color-list-resource.html)
If you don't have many different colors, go and create a the drawable with the states and set them in your Renderer instead of setting a single color. So your user will get a better feedback.
I have used custom renderer to change the search bar underline color. But i don't know how to change the cancel button cross symbol(X) to image as shown in the attached screenshot. My custom renderer is as below,
public class CustomSearchBarRenderer : SearchBarRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<SearchBar> e)
{
base.OnElementChanged(e);
if (e.OldElement == null)
{
LinearLayout linearLayout = this.Control.GetChildAt(0) as LinearLayout;
linearLayout = linearLayout.GetChildAt(2) as LinearLayout;
linearLayout = linearLayout.GetChildAt(1) as LinearLayout;
GradientDrawable gd = new GradientDrawable();
gd.SetStroke(0, Android.Graphics.Color.LightGray);
linearLayout.Background = gd;
AutoCompleteTextView textView = linearLayout.GetChildAt(0) as AutoCompleteTextView;
}
}
}
How to change searchbar cancel button image in xamarin forms
Modify your code like this :
public class MySearchBarRenderer : SearchBarRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<Xamarin.Forms.SearchBar> e)
{
base.OnElementChanged(e);
if (Control != null)
{
var searchView = Control;
int searchViewCloseButtonId = Control.Resources.GetIdentifier("android:id/search_close_btn", null, null);
var closeIcon = searchView.FindViewById(searchViewCloseButtonId);
(closeIcon as ImageView).SetImageResource(Resource.Drawable.cancel_icon);
}
}
}
Effect.
You can use renderer like this for your code
using System;
using Android.Content;
using Android.Graphics.Drawables;
using Android.Support.V4.Content;
using Android.Widget;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
using CustomRenderers
[assembly: ExportRenderer(typeof(SearchBar), typeof(CustomSearchBarRenderer))]
namespace CustomRenderers
{
public class CustomSearchBarRenderer : SearchBarRenderer
{
Context context;
public CustomSearchBarRenderer(Context context) : base(context)
{
this.context = context;
}
protected override void OnElementChanged(ElementChangedEventArgs<SearchBar> e)
{
base.OnElementChanged(e);
if (Control == null)
{
return;
}
if (e.OldElement == null)
{
//remove the underline line of the edittext
LinearLayout linearLayout = this.Control.GetChildAt(0) as LinearLayout;
linearLayout = linearLayout?.GetChildAt(2) as LinearLayout;
linearLayout = linearLayout?.GetChildAt(1) as LinearLayout;
if (linearLayout != null)
{
//set transparent to remove the underline line of edittext
linearLayout.SetBackground(new ColorDrawable(Android.Graphics.Color.Transparent));
}
}
//set rounded background
Control.Background = ContextCompat.GetDrawable(Context, Resource.Drawable.RoundedSearchViewRectangle);
//abc_ic_clear_material is system clear icon which is in gray color
ImageView searchClose = (ImageView)Control.FindViewById(context.Resources.GetIdentifier("android:id/search_close_btn", null, null));
searchClose?.SetImageResource(Resource.Drawable.abc_ic_clear_material);
}
}
}
this is the Resources\Drawable\RoundedSearchViewRectangle.xml
<?xml version="1.0" encoding="UTF-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<corners android:radius="20dp" />
<solid android:color="#ffff80" />
</shape>
Before apply this code, we have
it will looks like this before and after apply these code:
and you can change the icon of it with this code
searchClose?.SetImageResource(Resource.Drawable.ic_stop);
it will looks like this
If you want a clear button with gray circle around it, you can set background:
searchClose.SetBackgroundResource(Resource.Drawable.SearchViewClearButton);
Resources\Drawable\SearchViewClearButton.xml
<?xml version="1.0" encoding="UTF-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<shape
android:innerRadius="0dp"
android:shape="ring"
android:thickness="12dp"
android:useLevel="false">
<solid android:color="#a9a9a9" />
</shape>
</item>
</layer-list>
and it will look like this:
If you want to hide the cancel button, you can use this code
Control.ShowsCancelButton = false;
I am using a renderer to allow me to set a custom footer in my TableView. The renderer works but I would like to have the capability to set up different footers for the different table sections. For example one footer for table section 0 and another for table section 1, all the way up to table section 5.
Here's the XAML that I am using:
<!-- <local:ExtFooterTableView x:Name="tableView" Intent="Settings" HasUnevenRows="True">-->
<TableView x:Name="tableView" Intent="Settings" HasUnevenRows="True">
<TableSection Title="Cards1">
<ViewCell Height="50">
<Label Text="Hello1" />
</ViewCell>
<ViewCell Height="50">
<Label Text="Hello2" />
</ViewCell>
</TableSection>
<TableSection Title="Cards2">
<TextCell Height="50" Text="Hello"></TextCell>
</TableSection>
</TableSection>
<!-- </local:ExtFooterTableView>-->
</TableView>
and here is the C# class and renderer:
public class ExtFooterTableView : TableView
{
public ExtFooterTableView()
{
}
}
and:
using System;
using Japanese;
using UIKit;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
[assembly: ExportRenderer(typeof(ExtFooterTableView), typeof(Japanese.iOS.ExtFooterTableViewRenderer))]
namespace Japanese.iOS
{
public class ExtFooterTableViewRenderer : TableViewRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<TableView> e)
{
base.OnElementChanged(e);
if (Control == null)
return;
var tableView = Control as UITableView;
var formsTableView = Element as TableView;
tableView.WeakDelegate = new CustomFooterTableViewModelRenderer(formsTableView);
}
private class CustomFooterTableViewModelRenderer : TableViewModelRenderer
{
public CustomFooterTableViewModelRenderer(TableView model) : base(model)
{
}
public override UIView GetViewForFooter(UITableView tableView, nint section)
{
Debug.WriteLine("xx");
if (section == 0)
{
return new UILabel()
{
// Text = TitleForFooter(tableView, section), // or use some other text here
Text = "abc",
TextAlignment = UITextAlignment.Left
// TextAlignment = NSTextAlignment.NSTextAlignmentJustified
};
}
else
{
return new UILabel()
{
// Text = TitleForFooter(tableView, section), // or use some other text here
Text = "def",
TextAlignment = UITextAlignment.Left
// TextAlignment = NSTextAlignment.NSTextAlignmentJustified
};
}
}
}
}
}
The code works but I would like to find out how I can set up a different footer text for different sections in the XAML. Something like this:
From what I see it looks like the code is partly there TitleForFooter(tableView, section) but I am not sure how to use it and how I could set it up. Note that I am not really looking for a view model solution. I would be happy to be simply able to specify the section footer text as part of the TableView XAML.
I'd appreciate if anyone could give me some advice on this.
First of all, in order to be able to specify the section footer text in XAML - simplest option would be to create a bindable property in TableSection. But as TableSection is sealed, we can't derive it to define our custom bindable properties.
So, the next option is to create a attached bindable property.
public class Ex
{
public static readonly BindableProperty FooterTextProperty =
BindableProperty.CreateAttached("FooterText", typeof(string), typeof(Ex), defaultValue: default(string));
public static string GetFooterText(BindableObject view)
{
return (string)view.GetValue(FooterTextProperty);
}
public static void SetFooterText(BindableObject view, string value)
{
view.SetValue(FooterTextProperty, value);
}
}
Next step would be to update renderer to retrieve this value for every section:
private class CustomFooterTableViewModelRenderer : TableViewModelRenderer
{
public CustomFooterTableViewModelRenderer(TableView model) : base(model)
{
}
public override UIView GetViewForFooter(UITableView tableView, nint section)
{
return new UILabel()
{
Text = TitleForFooter(tableView, section), // or use some other text here
Font = UIFont.SystemFontOfSize(14),
ShadowColor = Color.White.ToUIColor(),
ShadowOffset = new CoreGraphics.CGSize(0, 1),
TextColor = Color.DarkGray.ToUIColor(),
BackgroundColor = Color.Transparent.ToUIColor(),
Opaque = false,
TextAlignment = UITextAlignment.Center
};
}
//Retrieves the footer text for corresponding section through the attached property
public override string TitleForFooter(UITableView tableView, nint section)
{
var tblSection = View.Root[(int)section];
return Ex.GetFooterText(tblSection);
}
}
Sample Usage
<local:ExtFooterTableView x:Name="tableView" Intent="Settings" HasUnevenRows="True">
<TableSection Title="Cards1" local:Ex.FooterText="Sample description">
<ViewCell Height="50">
<Label Margin="20,0,20,0" Text="Hello1" />
</ViewCell>
<ViewCell Height="50">
<Label Margin="20,0,20,0" Text="Hello2" />
</ViewCell>
</TableSection>
<TableSection Title="Cards2" local:Ex.FooterText="Disclaimer note">
<TextCell Height="50" Text="Hello"></TextCell>
</TableSection>
</local:ExtFooterTableView>
It is very simple. you need to add the bindable property for pass value from XAML to CustomRenderer in CustomControl like this:
Customer TableView
public class ExtFooterTableView : TableView
{
public ExtFooterTableView()
{
}
}
Xaml control code
<local:ExtFooterTableView x:Name="tableView" Intent="Settings" HasUnevenRows="True">
Renderer class
using System;
using UIKit;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
using yournamespace;
using System.ComponentModel;
[assembly: ExportRenderer(typeof(ExtFooterTableView), typeof(FooterTableViewRenderer))]
namespace yournamespace
{
public class FooterTableViewRenderer : TableViewRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<TableView> e)
{
base.OnElementChanged(e);
}
protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
var view = (ExtFooterTableView)Element;
if (e.PropertyName == ExtFooterTableView.IntentProperty.PropertyName)
{
string intent = view.Intent;
// Do your stuff for intent property
}
if (e.PropertyName == ExtFooterTableView.HasUnevenRowsProperty.PropertyName)
{
bool hasUnevenRows = view.HasUnevenRows;
// Do yout stuff for HasUnevenRow
}
}
}
}