STS not running on Mac OS Catalina (version 10.15) - macos

I have successfully downloaded STS-4 on Mac OS Catalina, but getting the following error when launching it:“SpringToolSuite4” can’t be opened because Apple cannot check it for malicious software. Anyone got a solution to this?

Looks, it was because of a permission issue for me.
This helped me.
codesign --force --deep --sign - /Applications/SpringToolSuite4.app
Link to refer

The Spring Tools 4 for Eclipse distribution prior to the just released 4.4.2 version was signed, but not yet notarized by Apple. macOS Catalina requires downloaded apps to be notarized in order to run them directly, therefore you get the mentioned error message.
Spring Tools 4 for Eclipse 4.4.2 got released today and is officially notarized, so you should be able to run that just as-is after downloading.
There also exists a workaround for older versions of the tooling, which can be found in the comments here: https://github.com/spring-projects/sts4/issues/375
Hope this helps!

Related

Flipper React Native Xcode iOS Simulator Version Mismatch

I'm getting the following error about mismatched Xcode versions. However, it doesn't seem to make sense. The UUID is the "Indentifier" of the simulator that is running, not any folder I can switch to. I've found a similar bug, but since it is closed, and old, I don't think I'll get much of a response over there: https://github.com/facebook/flipper/issues/1925#issuecomment-1030495731
I've tried running all the suggested commands with and without sudo and nothing helps. This looks like it might be an Xcode workspace configuration issue since I've not had these problems with other React Native applications.
Xcode version mismatch
Xcode version mismatch: Simulator is running from "286DC512-9354-4D32-A0F3-B354C61BD6B7/Contents/Developer" while Xcode CLI is "/Applications/Xcode.app/Contents/Developer". Running "xcode-select --switch 286DC512-9354-4D32-A0F3-B354C61BD6B7/Contents/Developer" can fix this. For example: "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"
Xcode version 13.2.1
Flipper version 0.132.0 (50.0.0)
iOS version 15.2
iPhone 11
I've believe that is related with this version 0.132. I've downgrade my version from 0.132 to 0.113 (version that I was using). And everything is working fine.
You can find more releases here https://github.com/facebook/flipper/releases
I'm still looking for a solution to this on version 0.132.
i had the same issue and the error was gone once i upgraded to flipper 0.135.0

Failed to initiate service connection to simulator xcode 11.4.1 and 11.3 and 11.4-beta

When I build and run any project on Xcode, I face this error:
On the other hand, when I using command-line and install and launch the app by commands, I can see logs and everything is ok.
I did see other similar questions and I did try solutions like the clean project, build and reset and restart simulator and reinstall various versions of Xcode, but didn't fix.
My OS:
Mac Os Catalina 10.15.4
I removed some additional kexts from EFI partition, this problem solved!.
Thanks to Jeremy Huddleston Sequoia

Attempt to install Qt on OS X gives 'You need to install Xcode 5.0.0', but this version is so old it's not available

I am a Windows/Linux developer who occasionally builds for OS X - particularly in Qt.
I have a simple Qt project that I have been developing on Windows. I now wish to build it on OS X.
I am running Yosemite. I have installed Xcode 7 and am attempting to install Qt 5.5.
When I run the Qt installer, immediately after the prompt to log in to Qt (which is successful), I receive the following error:
You need to install Xcode version 5.0.0.
I have attempted to locate Xcode 5.0.0 on the Apple Developer site, but this is 2 major versions behind the most recent version, and I cannot even find an installer for it.
More to the point, I do wonder why the most recent version of Qt requires a version of Xcode that is considered so old by Apple that it's not even available.
How do I overcome this problem so that I can get Qt installed on OS X?
I ran into the same problem and solved it by following the instructions here. This link describes a similar, but slightly different installer issue.
To summarize, you need to ensure that the Xcode command line tools are installed and set up correctly. I already had them installed, but had to go into Preferences -> Locations in Xcode and set the dropdown to the currently installed version.
The link shows an earlier version of Xcode where the path is actually Preferences -> Downloads -> Components.
Once I'd made this change, the installer continued successfully.
The solution that worked for me (on OSX Sierra XCode 8.2.1) is to open XCode Preferences -> Locations.
There is a drop-down menu named Command Line Tools. Select the available XCode version here. Then restart the Qt Creator installation.
taken from the link above, this resolved my issue:
sudo /usr/bin/xcode-select -switch /Applications/Xcode.app/Contents/Developer
For me closing the prompt and smashing keys (alt F4, I know that its not windows) before the next prompt opened worked... qt is running fine now, as it doesn't need the old version.
you can find the old version of XCode on the the Apple offical site here and download .dmg of xcode 5 or 6.1 for example :
I do this and it's ok for me.

xcode 6.1 installation process

I installed Yosemite a couple of days ago. It really broke quite a lot of things - broke my favorite game which won't start, broke my php installation, my wordpress installation, and now Homebrew! But the spotlight feature is nice, not that it makes up for it lol.
Nonetheless I'm trying to fix Homebrew which is telling me to update to XCode 6.1. I've run software update and it says the XCode 6.1 has been installed (sort of). It has:
Command Line Tools (OSX 10.10) - Version 6.1 Installed Oct 17, 2014 (twice actually)
Xcode Version 6.0.1 - Installed Oct 17, 2014
And no pending updates.
But when I check the locations tab in Xcode preferences - it says it's using Command Line Tools 6.0.1. And when I run brew doctor it tells me to upgrade to 6.1 CLT.
How do I update the CLT to 6.1? (note I'm not on Apple Developer program)
The link that #richard-g provided doesn't seem to work anymore, but I just found the dmg file on
https://developer.apple.com/downloads/
using an appleID that has only a free developer login.
On that page I found both Xcode 6.1 and the command line tools for OS X 10.10 for Xcode 6.1.
Before finding that, on the first machine that I upgraded from Maverick to Yosemite that already had Xcode installed on it, I was able to upgrade Xcode in the App Store and then run Xcode and from within it download and upgrade the command line tools, but App Store continues to show Xcode as one update available with just an "Open" button. I'll see if installing the downloaded dmg takes care of that, and in any case I have other machines to upgrade and could use the offline install package. The download site seems very very slow, though, the 2.5GB download is taking all day.
It worked - installing the 6.1 XCode from this download https://developer.apple.com/downloads/download.action?path=Developer_Tools/xcode_6.1/xcode_6.1.dmg
and it worked fine. I just had to go to Xcode -> Locations and select the 6.1 CLT, then open a new command prompt.
brew doctor
Your system is ready to brew.
========================================================
Sorry as per comments - the link to XCode is no longer working
As you have Xcode 6.1 installed, you can run xcode-select --install from a shell to download the correct CLT.
This link works without without requiring login:
https://developer.apple.com/downloads/index.action

Xcode Unable to determine compile to use

I recently installed Xcode 4.2.1 and attempted to create a simple "HelloWorld" application in C++. When I went to build to application I received the following:
Unable to determine compiler to use - the abstract compiler specification is missing from this Xcode installation.
I've uninstalled and reinstalled with no success.
I haven't been able to find and resources on the internet to help me resolve this.
I'm running Lion (upgraded from Snow Leopard).
Just copy Developer Folder for Xcode 4.2.1 from another Mac Machine and run Xcode from copied developer folder(/Developer 4.2.1/Applications/Xcode).That will work perfectly.

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