Include error when trying to include <wuapi.h> - gcc

Recently I tried to create tool using Windows Update Agent API in C++.
The problem is, even include of the wuapi.h header file causes problems on my machine.
It keeps saying, the header file could not be found.
#include <wuapi.h>
int main(int argc, char **args)
{
return 0;
}
Attempt to compile the simple code ends up predictably:
gcc -o tool.exe file.cpp -pedantic -Wall -Wextra
file.cpp:1:10: fatal error: wuapi.h: No such file or directory
#include <wuapi.h>
^~~~~~~~~
compilation terminated.
I found almost no information related to this issue on the Internet so far. That means I'm not sure what's wrong at all.
I'm using Windows 10.0.18362.592 but more importantly I'm using mingw-w64 8.1.0 as a compiler.
At this point I'm not sure, whether mingw-w64 supports this part of Win32 API. I found no useful information though.

Related

gcc undefined reference to with pthread [duplicate]

I picked up the following demo off the web from https://computing.llnl.gov/tutorials/pthreads/
#include <pthread.h>
#include <stdio.h>
#define NUM_THREADS 5
void *PrintHello(void *threadid)
{
long tid;
tid = (long)threadid;
printf("Hello World! It's me, thread #%ld!\n", tid);
pthread_exit(NULL);
}
int main (int argc, char *argv[])
{
pthread_t threads[NUM_THREADS];
int rc;
long t;
for(t=0; t<NUM_THREADS; t++){
printf("In main: creating thread %ld\n", t);
rc = pthread_create(&threads[t], NULL, PrintHello, (void *)t);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}
}
pthread_exit(NULL);
}
But when I compile it on my machine (running Ubuntu Linux 9.04) I get the following error:
corey#ubuntu:~/demo$ gcc -o term term.c
term.c: In function ‘main’:
term.c:23: warning: incompatible implicit declaration of built-in function ‘exit’
/tmp/cc8BMzwx.o: In function `main':
term.c:(.text+0x82): undefined reference to `pthread_create'
collect2: ld returned 1 exit status
This doesn't make any sense to me, because the header includes pthread.h, which should have the pthread_create function. Any ideas what's going wrong?
For Linux the correct command is:
gcc -pthread -o term term.c
In general, libraries should follow sources and objects on command line, and -lpthread is not an "option", it's a library specification. On a system with only libpthread.a installed,
gcc -lpthread ...
will fail to link.
Read this or this detailed explanation.
For Linux the correct command is:
gcc -o term term.c -lpthread
you have to put -lpthread just after the compile command,this command will tell to the compiler to execute program with pthread.h library.
gcc -l links with a library file.Link -l with library name without the lib prefix.
in eclipse
properties->c/c++Build->setting->GCC C++ linker->libraries in top part add "pthread"
Running from the Linux terminal, what worked for me was compiling using the following command (suppose the c file I want to compile is called test.c):
gcc -o test test.c -pthread
Hope it helps somebody!
If you are using cmake, you can use:
add_compile_options(-pthread)
Or
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
I believe the proper way of adding pthread in CMake is with the following
find_package (Threads REQUIRED)
target_link_libraries(helloworld
${CMAKE_THREAD_LIBS_INIT}
)
Acutally, it gives several examples of compile commands used for pthreads codes are listed in the table below, if you continue reading the following tutorial:
https://computing.llnl.gov/tutorials/pthreads/#Compiling
Compile it like this : gcc demo.c -o demo -pthread
In Visual Studio 2019 specify -pthread in the property pages for the project under:
Linker -> Command Line -> Additional Options
Type in -pthread in the textbox.
You need to use the option -lpthread with gcc.
you need only Add "pthread" in proprieties=>C/C++ build=>GCC C++ Linker=>Libraries=> top part "Libraries(-l)".
thats it
check man page and you will get.
Compile and link with -pthread.
SYNOPSIS
#include <pthread.h>
int pthread_create(pthread_t *thread, const pthread_attr_t *attr,
void *(*start_routine) (void *), void *arg);
Compile and link with -pthread.
....
Since none of the answers exactly covered my need (using MSVS Code), I add here my experience with this IDE and CMAKE build tools too.
Step 1: Make sure in your .cpp, (or .hpp if needed) you have included:
#include <functional>
Step 2 For MSVSCode IDE users:
Add this line to your c_cpp_properties.json file:
"compilerArgs": ["-pthread"],
Step 2 For CMAKE build tools users:
Add this line to your CMakeLists.txt
set(CMAKE_CXX_FLAGS "-pthread")
Note: Adding flag -lpthread (instead of -pthread) results in failed linking.
From man gcc,
-pthread
Define additional macros required for using the POSIX threads library.
You should use this option consistently for both compilation and linking.
This option is supported on GNU/Linux targets,
most other Unix derivatives,
and also on x86 Cygwin and MinGW targets.
It is correct that -pthread is an option and the best way to handle this.
There are statements in some answers that it generates different compiled code. This is misleading.
If you wish to duplicate -pthread, you could use -lpthread -D_REENTRANT=1. So there are two things going on with the -pthread option.
Indeed it links with the pthread library as many answers express. Also, the order of the pthread library is important because it may override some weak symbols. So a correct version using -lpthread may need to have it multiple times on the command line.
The other important part is the _REENTRANT define. Note, that this is in the implementation namespace. Some people may care for portability and other not. However, it is very important that it is defined as the first thing in the compilation unit. This symbol will alter the way that many system headers files are parsed.
You can include #define _REENTRANT 1 at the top of every source file, but it is much easier to have it on the command line. Again, the -pthread is the best way to achieve this. Also, gcc may change the way this is implemented in the future. However, I think it is important for programmers to understand what is going on.
term.c: In function ‘main’: term.c:23: warning: incompatible implicit
declaration of built-in function ‘exit’
You never included <stdlib.h>, where exit() is declared. Also, I think newer versions of gcc have removed the need for _REENTRANT.
Why features.h?
Example on godbolt, without -pthread.
So, it is NOT generating different code. Ie, the backend of the compiler is NOT different. It is only conditional compilation and linking to different libraries. It does not generate 'lock free' code or add appropriate machine barriers because you have used this option.
In Anjuta, go to the Build menu, then Configure Project.
In the Configure Options box, add:
LDFLAGS='-lpthread'
Hope it'll help somebody too...
Sometimes, if you use multiple library, check the library dependency.
(e.g. -lpthread -lSDL... <==> ... -lSDL -lpthread)

gcc 5.40 doesn't include standard include files?

gcc 5.4.0
cygwin 2.8.0
Win10
I've been been knocking my head around this problem.When I compile a simple program, see below, I get an error in one of the gcc include files. I checked the cygwin mailing list and no one has reported an error in the gcc download so I think it's a misunderstanding on my part but I can't figure what I did wrong. Prior to this point all the gcc include fileswere included automatically. Oh, and the compile is correct for other libraries.
The code is:
gcc -std=c++11 test.cpp or gcc test.cpp
include iostream
using namespace std;
int main(int argc, char** argv) { }
and the error message is:
/tmp/ccfBvaqg.o:test.cpp:(.text+0x44): undefined reference to std::ios_base::Init::Init()'
/tmp/ccfBvaqg.o:test.cpp:(.text+0x44): relocation truncated to fit: R_X86_64_PC32 against undefined symbolstd::ios_base::Init::Init()'
/tmp/ccfBvaqg.o:test.cpp:(.rdata$.refptr._ZNSt8ios_base4InitD1Ev[.refptr._ZNSt8ios_base4InitD1Ev]+0x0): undefined reference to `std::ios_base::Init::~Init()'
gcc is the C compiler driver. The compiler automatically detects the language based on the file name; that is why the compilation succeeded. However, the linker is not affected by the names of the source files. By default, the C compiler driver does not link with the C++ standard library.
Since you used the standard library (<iostream> is a bit atypical header file in such a way that merely including it causes a standard library function to be called at the start of the program), but did not link it, the linker fails. The solution is to link with the C++ standard library. The simplest way to do that is to use the C++ compiler driver (g++) which links the standard library by default.

Getting Started with C development and GTK+

I'm really a Python developer exclusively, but I'm making my first foray into C programming now, and I'm having a lot of trouble getting started. I can't seem to get the hang of compilation and including libraries. At this point, I'm just identifying the libraries that I need and trying to compile them with a basic "hello, world" app just to make sure that I have my environment setup to do the actual programming.
This is a DBus backend application that will use GIO to connect to DBus.
#include <stdlib.h>
#include <gio/gio.h>
int
main (int argc, char *argv[])
{
printf("hello, world");
return 0;
}
Then, I try to compile:
~$ gcc main.c
main.c:2:21: fatal error: gio/gio.h: No such file or directory
#include <gio/gio.h>
I believe that I've installed the correct packages as indicated here, and gio.h exists at /usr/include/glib-2.0/gio/gio.h.
I found a command online to add a search directory to gcc, but that resulted in other errors:
~$ gcc -I /usr/include/glib-2.0/ main.c
In file included from /usr/include/glib-2.0/glib/galloca.h:34:0,
from /usr/include/glib-2.0/glib.h:32,
from /usr/include/glib-2.0/gobject/gbinding.h:30,
from /usr/include/glib-2.0/glib-object.h:25,
from /usr/include/glib-2.0/gio/gioenums.h:30,
from /usr/include/glib-2.0/gio/giotypes.h:30,
from /usr/include/glib-2.0/gio/gio.h:28,
from main.c:2:
/usr/include/glib-2.0/glib/gtypes.h:34:24: fatal error: glibconfig.h: No such file or directory
#include <glibconfig.h>
^
compilation terminated.
There has to be some relatively simple method for being able to set some options/variables (makefile?) to automatically include the necessary headers. I'm also going to use Eclipse-CDT or Anjuta as an IDE and would appreciate help to fix the import path (or whatever it's called in C).
Any help is greatly appreciated.
Use pkg-config (and make). See exactly this answer to a very similar question. See also this and that answers. Don't forget -Wall -g flags to gcc ..
You don't need an IDE to compile your code (the IDE will just run some gcc commands, so better know how to use them yourself).

CppUTest error with -std=c++11 on g++ 4.7.2

I've been using CppUTest with g++ 4.7.2 for a while now without problems. However, I've just flipped the -std=c++11 option on so I can start using std::unique_ptr and it fails immediately.
Even just compiling the main module:
#include <CppUTest/CommandLineTestRunner.h>
int main(int argc, char ** argv) {
return CommandLineTestRunner::RunAllTests(argc, argv);
}
fails with variations on:
In file included from /usr/include/CppUTest/TestHarness.h:77:0,
from /usr/include/CppUTest/CommandLineTestRunner.h:31,
from tests/testmain.cpp:15:
/usr/include/CppUTest/MemoryLeakWarningPlugin.h:56:53: error: declaration of ‘void* operator new(size_t) throw (std::bad_alloc)’ has a different exception specifier
In file included from /usr/include/c++/4.7/ext/new_allocator.h:34:0,
from /usr/include/c++/4.7/x86_64-linux-gnu/bits/c++allocator.h:34,
from /usr/include/c++/4.7/bits/allocator.h:48,
from /usr/include/c++/4.7/string:43,
from /usr/include/CppUTest/SimpleString.h:136,
from /usr/include/CppUTest/Utest.h:34,
from /usr/include/CppUTest/TestHarness.h:71,
from /usr/include/CppUTest/CommandLineTestRunner.h:31,
from tests/testmain.cpp:15:
/usr/include/c++/4.7/new:93:7: error: from previous declaration ‘void* operator new(std::size_t)’
Removing the -std=c++11 option makes everything work just fine again.
The CppUTest documentation makes some comments about the macros conflicting with overloaded new operators, and suggests #including the standard headers first, but I get this problem without including any headers at all, although it looks like CppUTest/CommandLineTestRunner.h is including <string> itself.
Anyone come across this before or know what the issue is?

mingw32 linker error when including QDebug

I have this minimal example:
QT -= gui
CONFIG += qt console
SOURCES += main.cpp
#include <QDebug>
int main(int argc, char** argv)
{
return 0;
}
which gives this link error when building the project:
c:/qtsdk/mingw/bin/../lib/gcc/mingw32/4.4.0/../../../../mingw32/bin/ld.exe: final link failed: Invalid argument
The link command looks like this:
g++ -Wl -Wl -Wl,-subsystem,console -mthreads -o debug\test.exe debug/main.o -L"c:\QtSDK\Desktop\Qt\4.8.1\mingw\lib" -lQtCored4
My setup:
Windows XP SP3
Qt SDK version 1.2.1 (QtCreator 2.4.1, Qt Desktop version 4.8.1) (fresh install at C:\QtSDK\)
MinGW32 version 4.4.0 (included in Qt SDK at C:\QtSDK\mingw\)
If I remove the #include <QDebug>, it compiles fine. If I include some other Qt header file, like for example QCoreApplication, it compiles fine, too.
EDIT: Here is a very strange minimal example. Consider an empty main function like above. Now if i put these includes, it fails to link:
#include <QWidget>
#include <QVariant>
But if I remove one of them, it links without an error.
What's the problem? Why doesn't mingw tell me what the invalid argument is?
Im wondering is the linker could not find the lQtCored4 lib? Is it actually in the -L directory?

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