Cocoa: How to properly hide other views below NSImageView? - cocoa

I have a view with several subviews (NSButton, NSTextField, NSPopUpButton) and a NSImageView with a spinner icon which should be displayed on top of the other views while data is retrieved from the web.
To display the NSImageView on top I have set
imageViewSpinner.wantsLayer = true
imageViewSpinner.layer?.backgroundColor = NSColor.windowBackgroundColor.cgColor
The problem is, that the focus borders and PopUpButtons are still accessible/shining through the NSImageView (see attached video).
To solve this, I could iterate over all the other subviews and set them to "isHidden" or "disabled" but I wonder, if there is a cleaner solution to this problem, for example defining the NSImageView as topmost layer without things getting through?

You could put all of the other views inside of one container view and hide that.
You can also use a tab-less tab view to programmatically switch between view sub-hierarchies. (That basically achieves the same thing. It's better when there are more than 2 views to manage.)

Related

NSVisualEffectView disappears when using a layer-backed view

My goal
I would like to add a vibrancy effect to a collection view.
The setup
I have the following view hierarchy:
When I use this layout, the background has the vibrancy effect as expected, but the performance is not quite there.
NSCollectionView is optimized to work with layer-backed views, so I enable the CALayer on the collection view's enclosing scroll view.
The problem
If I do this, the visual effect view is no longer visible, and the collection view has a white background.
My question
Is there any way to make a layer-backed view work together with NSVisualEffectView?
So if anyone's wondering, here's the trick:
adding the NSVisualEffectView: correct
making the enclosing scroll view layer-backed: correct
enabling the scroll view to draw a background: wrong
Make sure to either set drawsBackground to false, or disable it in Interface Builder, and your collection view will have the vibrant background, and fast scrolling as well 👍

How to call NSScrollView autoscroll-method programmatically

I have simple chat application with text messages view-based NSTableView as you can see at the picture below.
Each message contains NSTextView instance having height to fit all the text.
All I need is to start NSScrollView (which NSTableView-instance is enclosed by) autoscrolling while the user selecting text dragging mouse far enough. Unfortunately, autoscrolling doesn't appear. In case of dragging somewhere outside of the text views all succeed.
I tried to call autoscroll:-method directly by simply push NSEvent-instance from NSTextView-subclass "mouse dragged"-event (like in example from this article):
- (void)mouseDragged:(NSEvent *)event
{
[self.scrollView autoscroll:event];
}
As I've overrode all the mouse events and implemented all the text selecting, this method often invokes. But the autoscrolling doesn't seem to work.
UPDATE
I figured out that before calling -autoscroll:-method there must be -mouseDown: of the same object. But it breaks my text selecting mechanism. The point even not in being first responder, there must be nothing but the mouseDown:-method.
Normally, a text view is within a scroll view of its own. Even if that's big enough to show all of the text without scrolling, it's still there. A call of -autoscroll: on anything within that scroll view (possibly including that scroll view itself?) will just try to scroll that scroll view, not the scroll view that contains the table view.
Try calling -autoscroll: on a view higher up in the hierarchy. Either self.scrollView.superview, the table cell view, or the table view.
Note, though, that the table view's scroll view will keep scrolling even after the cell view containing the text view is fully on-screen. In fact, it may keep scrolling it so far that it's off the screen in the other direction. Basically, it doesn't know that you're trying to select within the text view so it doesn't know to stop when the selection extends all the way to the edge of the text view.
Another approach might be to try to use a "bare" text view with no enclosing scroll view. I don't think IB will let you do that, so you'd have to do it programmatically. Bare text views don't play well with auto layout, though.

How to show different views in same window in cocoa?

Is it possible to do navigation within the same window in a mac application ?(Like it is possible in ios apps).I want to show each view in the same window instead of opening different windows on a button click.
e.g When a user clicks a button then the next page should be loaded in the same window.(The next page will have nothing in common with the current page.)
You may use Tab View for easy switching between views on a same window.
UPDATE:
You may also customize your tab view , make it tabless (In the attributes inspector set style to tabless) and use your buttons to switch between views.
You may take help from the following link : http://devcry.heiho.net/2012/01/nstabview-tutorial.html
OR
You may add or remove subviews from your window on button clicks, using
[[yourWindow contentView] addSubview: yourSubview]; // Add subview to window
[yourSubview removeFromSuperview]; //Remove subview
UPDATE:
Steps to swap between views using a tabless tab view.
Drag a NSTabView to your xib.
Set the no. of tabs in attribute inspector to no. of views you want.
Design each view of the tab as per your requirement.
Now in the attribute inspector of tabview, set style to tabless.
Now drag the buttons you want to use for swapping between views. Suppose Button0 and Button1 are for 1st and 2nd view of your tab view.
Create a IBOutlet for your NSTabView in your .h file. Bind it to the referencing outlet of you tabview.
IBOutLet NSTabView* tabview;
Set a IBAction for both your buttons in your .h class file.
In the button action method for button1, use
- (IBAction)button1clicked:(id)sender
{
[tab selectTabViewItemAtIndex:0];
}
Similarly in button2 action method use:
[tab selectTabViewItemAtIndex:1];
In this way you can have any no. of views and you may select any view on button click using
[tab selectTabViewItemAtIndex:(index of the view you want to load)];
In general you want to google for view swapping.
There are tons of examples out there. Some from Apple and lots elsewhere.
Much of it is very similar to iOS.
You need to read the docs a bit too.
Understand NSView and how to load views from nibs, how to create view objects in code, how to add a subview and how to remove a view.
There are many approaches to having different views for different reasons. The right approach is a combination of style, experience and what your app actually needs to do.
Cocoa includes NSBox, NSTabView, and lots of others. Those two can be configured to not display any visual indication that they are containers.
You will also need to understand at least a little about NSWindow to understand its content view (the root container of other views generally)

How to place an NSButton over an NSTableView

1) No table behind button
2) Table loaded
3) After scrolling
If I place a button over an NSTableView I get artifacts being left behind after scrolling. Does anyone know how to fix this?
My current solution is just to split the section with the table into 2. The lower portion is a disabled button in the background.
Try the NSScrollView method
- (void)addFloatingSubview:(NSView *)view forAxis:(NSEventGestureAxis)axis
All tableviews should normally be inside a ScrollView.
I had a similar problem and solved it, see Why does an NSTextField leave artifacts over an NSTableView when the table scrolls?. Essentially OSX will draw the contents of the table and let the parent scroll view move the cached contents avoiding redraws to be performant. By subclassing the parent scroll view it can be forced to refresh the table hooking the reflectScrolledClipView: method. Then the whole table, including overlays, will be redrawn with each scroll.
That's because the scroll view is set to copy its contents when scrolling and only redraw the newly-uncovered part as a performance optimization. To turn that off, use
myTableView.enclosingScrollView.contentView.copiesOnScroll = NO;
though that will make scrolling use more CPU (you can also do this in the XIB, look for a 'copies on scroll' checkbox).
Probably a better approach would be to switch the scroll view and the button to be layer-backed:
myTableView.enclosingScrollView.wantsLayer = YES;
myButtonView.wantsLayer = YES;
(Again, you can set this in the 'Layers' inspector of the XIB file, where you can click a checkbox next to each view to give it a layer) Now, the scroll view will only copy stuff from its own layer (which no longer includes your button). Also, now all the compositing of the text view will be done using in the graphics card. This works fine with an opaque push button, however, if you put text on a transparent background in its own layer (e.g. if you have a transparent pushbutton with a title), you lose sub-pixel anti-aliasing.

Using CALayer as a background for other NSViews

I have an application with an NSTableView in a window. I want to use a CALayer as the background for the entire window, and the table view. In all my my experiments so far, the CALayer always draws over the NSTableView, which is not the effect I'm looking for. Is there a way to make this work, or am I simply out of luck due to the nature of layer-hosting views vs NSViews?
My test setup is a window with the usual NSScrollView/NSTableView combo, and a sibling NSView behind it in the view order. The NSView is set to be layer-hosting with my custom layer within it (just a layer with a backgroundColor set). I've experimented with setting the window's content view to be layer-backed, as well as the table view itself, as well as wrapping the NSScrollView in a layer-backed NSView. The result is always the same.
Thanks for any insight you might be able to provide.
It is simple. all overlapping views or layers should be layer backing or layer hosting for correct ordering.
you can set [tableview setWantsLayer:YES]
or simply check it in the layers tab when editing the interface.

Resources