Gradle includeBuild vs implementation project - gradle

What is the key difference between includeBuild(...) and implementation(project(...)) in the Gradle build system? I cannot really see the usecase difference after reading the documentation:
https://docs.gradle.org/current/userguide/declaring_dependencies.html#sub:project_dependencies
https://docs.gradle.org/current/userguide/composite_builds.html#separate_composite
What I am trying to do: Share same codebase for two separate projects: data classes (kotlix.serialization), external database dao, interfaces. It is not a full library but just some code snippets.
How can I connect the two projects in Intellij so that type hinting works?

Composite Build (by using includeBuild) is a way to create a dependency between autonomous Gradle Projects.
Project import, is a way to create a dependency between two modules within a same Gradle Project.
Composite Build is far more powerful and is also meant to be the new way of factorizing gradle configuration between multiple projects that you traditionally do with the buildSrc technique.
I found this "Structuring Large Projects" article to be easier to read than the "Composite Builds" doc.
An excellent sample project that demonstrates the power of Composite Builds can be found in Gradle sample_structuring_software_projects.
Project dependency case
The tree would look like this:
settings.gradle.kts
module1/build.gradle.kts
module2/build.gradle.kts
And you are declaring a dependency in module1/build.gradle.kts like this:
dependencies {
implementation(project("com.domain:module2"))
}
The dependency will be resolved only if both projects are declared as sub-modules of a common root project.
It means you have a root settings.gradle.kts like this:
rootProject.name = "rootProject"
include(":module1")
include(":module2")
Composite build case
The projects do not need to have common "umbrella" root project.
Each project is a totally independent project.
One project can simply declare a dependency on the other project (without even the target project knowing about it).
Tree:
project1/build.gradle.kts
project1/settings.gradle.kts
project2/build.gradle.kts
project2/settings.gradle.kts
In project1/settings.gradle.kts:
rootProject.name = "project1"
includeBuild("../project2") //No more ':' as it is not a module
In project2/settings.gradle.kts:
rootProject.name = "project2"
In project1/build.gradle.kts like this:
dependencies {
implementation("com.domain:project2")
}

I have the same problem. Reading on the first link, the next para says:
Local forks of module dependencies
A module dependency can be substituted by a dependency to a local fork
of the sources of that module, if the module itself is built with
Gradle. This can be done by utilising composite builds. This allows
you, for example, to fix an issue in a library you use in an
application by using, and building, a locally patched version instead
of the published binary version. The details of this are described in
the section on composite builds.
So, it should be implementation project according to me.
P.S. The code completion is working on one of my sub project but not on the other. I am still trying to figure that out

Related

How can i publish just a build script in gradle?

I want to publish a common build script which i will include across various projects in my application.
This will contain only the common set of dependencies, i.e dependencies with particular versions that will be common across all the artifacts in my enterprise application..
My applications will refer to this file from the url.
How can i achieve this?
EDIT1: my exploration in this direction is based on this answer on SO:
How to share a common build.gradle via a repository?
There are a few different options for this.
One is to publish a project with the dependencies you want to share defined as API dependencies. Projects that depend on this will inherit the dependencies.
Or you could write and publish a Gradle plugin that will configure your projects with the common dependencies. Projects can apply the plugin, and will automatically be configured in a certain way. (You don't need to publish a plugin to do this - first try creating a project-local buildSrc convention plugin.)
I would actually recommend neither of these approaches.
It's easy to get into a tangled web of dependency hell when transitive dependencies are inherited. It's likely that at some point some dependency will clash, and excluding dependencies can be a big headache, and will easily cancel out any benefit in trying to reduce a little duplication.
Additionally, it's nice when a project is explicit about its dependencies. Being able to look at a build.gradle.kts and understand exactly what dependencies are set is very convenient.
Instead, what I would recommend is controlling the versions of common dependencies in a central location. This can be achieved with the Java Platform plugin. This plugin can be applied to a single build.gradle.kts file, and it lists all versions of all possible dependencies. (It can also import existing Maven BOMs, like the Spring Boot BOM).
Now, all subprojects can add a platform dependency on the 'Java Platform' project.
dependencies {
// import the platform from a Maven repo
implementation(platform("my.company:my-shared-platform:1.2.3"))
// or import a platform from a local project
implementation(platform(":my-project:version-platform"))
// no need to define a version, if it's defined in the platform
implementation("com.fasterxml.jackson.core:jackson-databind")
}
This is the best of both worlds. Projects can be explicit about their dependencies, retain autonomy, while the versions can be aligned across independent projects.

Gradle monobuild and map of jar files for all gradle composite builds

We have a directory structure like so
java
build/build.gradle (This does NOT exist yet, but we want this)
servers
server1/build.gradle
server2/build.gradle
libraries
lib1/build.gradle
lib2/build.gradle
We have 11 servers and 14 libraries with varying uses of dependencies. EACH server is a composite build ONLY depending on libraries (we don’t allow servers to depend on each other). In this way, as our mono-repo grows, opening up server1 does NOT get slower and slower as more and more gradle code is added(ie. gradle only loads server1 and all it’s libraries and none of the other libraries OR servers are loaded keeping things FAST).
Ok, so one problem we are running into is duplication now which is why we need build/build.gradle file AND we want EVERY module in our mono repo to include that somehow for a few goals(each goal may need a different solution)
GOAL 1: To have an ext { … } section containing a Map of Strings to gradle dependencies much like so
deps = [
'web-webserver': "org.webpieces:http-webserver:${webpiecesVersion}",
'web-webserver-test': "org.webpieces:http-webserver-test:${webpiecesVersion}",
'web-devrouter': "org.webpieces:http-router-dev:${webpiecesVersion}"
]
In this way, we want ALL our projects to them import dependencies like so
compile deps['web-webserver']
GOAL 2: We want to 'include' a standard list of plugins so we are versioning all gradle plugins the same across the repo. While the above configures all jars to avoid jar hell in a mono-repo, we would like to do the same with just this section
plugins {
id 'com.github.sherter.google-java-format' version '0.9'
}
Of course, it each project may also want to add a few more plugins OR even not depend on this section(in case of an emergency and trying to just get the job done).
GOAL 3: We want checkstyle configuration (or any plugin config) to be defined the SAME for all projects (eventually!!!). We would like the checkstyle gradle to live in a common area but have all libraries somehow pull it in. Again, it would be nice for it to be optional in that, I can pull the gradle section into my build.gradle OR can create a new one in case of emergencies so I don't have to fix all projects in the monorepo right away.
IDEALLY, perhaps I kind of want configuration injection where when I run server1/build.gradle, it actually runs java/build/build.grade as it’s parent somehow but with overrides (IF I declare 'extends xxx.gradle' maybe) then all libraries it uses also use java/build/build.gradle as their parent. I am not sure this is possible or feasible. I am pretty sure 'extends xxx' doesn't exist in gradle.
Are any of these GOALS possible?
thanks,
Dean
I have been working on a monorepo with the exact same requirement as you, using gradle composite builds as well. The way we have solved this problem is by using pre compiled plugins
You need to do a new gradle project with only the code you want to share. This will create a plugin, that you can just add as a composite build and apply to the other projects.
I'm a bit confused by why you don't just use a "standard" gradle top level build file and compose the others as subprojects.
This solves all 3 of your goals
If you are concerned by build speed, you can target each server individually simply by running
./gradlew :server1:build
But if you are not able to do this for some reason you can use the apply from: syntax as described here

Can I override Gradle module's dependency with version built within the same multi-module project?

Imagine there is a Gradle project with 2 modules, modA and modB. modB depends on modA.
// within modB's build.gradle
dependencies {
implementation 'com.example:modA:x.y.z'
}
I could also define the top level's project dependencies like this:
// within the top level build.gradle
project(':modB') {
dependencies {
implementation project(':modA')
}
}
In this latter example, the output from modA's compilation is put on the classpath for the compilation of modB.
What happens if I use both in the same project: what version of classes will get compiled into modB? Will it be version x.y.z of modA, or will it be the versions that have just been compiled?
I'm trying to work out a sensible way of versioning a monorepo's submodules, where each submodule needs to have a separate version and I'm wanting to understand how Gradle resolves versions.
These notations are different:
First asks gradle to go to the repository (public or local, it depends on main gradle file) and get jar from there. In this case mobB and mobA are fully independent, so they could be built in parallel.
Second asks gradle to use local project. It means that mobB requires compilation of mobA, etc.
For complex multiproject, please also consider Spring Dependency Management plugin. It allows you to define complex rules at the one include script. For example, you can put logice like this "if project is external client then exclude the following". As a result, you can consolidate all dependencies and versions at the one script, so your project will contain nothing.

Gradle share dependencies in a cascade manner between related projects

I have the following Java projects structure:
Util
|
-- Core
|
-- Services
|
-- Tools
The projects: Tools and Services references to Core and Util projects, the thing is that I ended up writing the same dependency over each project, there must be a better way to inherit the dependencies of the referenced projects and add new ones if needed.
I know about multi projects in Gradle, but this is not like a multi project, since I can basically take the Core library, compile it (which will then contain Core + Util libs) and use it in another project.
I wonder what would be the best way to approach this?
Repeating the same dependencies in every project is usually reasonable because in a bigger project you'll never know when they become different, and you don't want to deal with compilation/runtime problems when someone changes common dependencies list.
I believe that it is more pragmatic to add dependency analyser plugin to your build. It will help you to remove unnecessary dependencies and explicitly add transitive dependencies. And if you add this plugin to your build chain, it will help you to keep your dependencies healthy in the future. Pick this plugin here gradle-dependency-analyze, or maybe there is a better fork or equivalent somewhere.
You are actually out of options in your case because there are only two kinds of dependencies: (1) external (some other jar artefact) or (2) internal (another module in a multimodule build).
2.1 When you use an external maven-like dependency it will come to you with own dependencies (they are named "transitive dependencies"). It means that if you do compile 'yourgroup:Core:1.0' then you will get Util as a transitive dependency. But as I mentioned above, it is better to list transitive dependencies explicitly if they are used during compilation or to prevent them from being accidentally removed and crash your application in runtime.
2.2. If your projects live in the same version control repository and usually change and build together, then the multimodule layout is your best choice. In this case, you will refer to Core dependency like compile project(':Util:Core') and it will grab Util as a transitive dependency as well. And you will be able to do what you asked for and define dependencies for Services and Tools once - inside subprojects {} closure in the Core/build.gradle.
Having multimodule built doesn't limit you from using Core library elsewhere. No matter if it is a multimodule build or not, you can always add maven-publish plugin to Core/build.gradle, execute publishToMavenLocal task and reference to Core.jar from another project the same way you do for external dependencies.
You can always put your common code (like the one which will add common dependencies) in the external gradle file or custom plugin and apply it in Services and Tools.

Gradle - Single build.gradle with dynamic dependencies

So we have a huge multi-project codebase with structure like below:
C:\Eclipse\Workspace->
AR
DC
CI
..
..
Each project has a build.gradle file which has 80% of the code same with only dependencies section changing for all the projects.
What I want to achieve:
I want to create a parent project named "BuildAllProjects" which would be the ONLY project having build.gradle, settings.gradle and gradle.properties and propose to have a properties file for mentioning the dependencies of each project, something like:
AR=j2ee,commons-lang,FW,DA,Common
DC=commons-codec,FW,DA,Common,spring-core
and then use the gradle expand[] properties to dynamically fill the dependencies for the project which I am building, so for instance, if I am building AR, I may want to run:
gradle -PAR build
which will read dependencies for "AR" from the properties and expand in the form :
dependencies {
compile name 'j2ee'
compile name 'commons-lang'
}
Do you guys think this is possible or is this the WORST way of achieving it? I am new to GRADLE overall and information provided above is based on knowledge that I have acquired in a weeks time. Please provide your suggestions to implement this at the BEST of gradle.
Thanks,
Yogendra
Layering a properties file based build language on top of Gradle's build language doesn't strike me as desirable. Instead, I recommend to focus on writing clean and DRY Gradle build scripts. You can learn more about Gradle's powerful abstraction capabilities (configuration injection, script plugins, buildSrc, custom plugins and extensions, etc.) in the Gradle User Guide.
In a typical multi-project build, subproject build scripts mostly contain dependency declarations, whereas most other configuration happens in the root build script and/or script plugins.

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