I take a picture with phone's camera, then resize it and convert it to base64 string. However, after those manipulations, base64 string that I get doesn't seem to be valid.
I try to convert it back to image on this website https://codebeautify.org/base64-to-image-converter . After I click generate image, nothing happens, however sample on their website works. Tried on the other websites and still no luck.
My code:
import 'package:image/image.dart' as img;
import 'package:image_picker/image_picker.dart';
File _photo;
String photoBase64;
Future getImage(ImageSource source) async {
var photo = await ImagePicker.pickImage(source: source);
img.Image image = img.decodeImage(photo.readAsBytesSync());
img.Image imageResized = img.copyResize(image, width: 120);
setState(() {
_photo = photo;
List<int> imageBytes = imageResized.getBytes();
photoBase64 = base64Encode(imageBytes);
});
}
I tried base64UrlEncode() too, however the issue still remains. String I am trying to convert back to image is photoBase64. My goal is to send it in a body of a POST request later. What exactly am I doing wrong here?
Thank you
You can copy paste run full code below
You can use package https://pub.dev/packages/flutter_native_image to get resized image
imageResized = await FlutterNativeImage.compressImage(photo.path,
quality: 100, targetWidth: 120, targetHeight: 120);
...
List<int> imageBytes = imageResized.readAsBytesSync();
working demo
full code
import 'package:flutter/material.dart';
import 'package:image/image.dart' as img;
import 'package:image_picker/image_picker.dart';
import 'dart:io';
import 'dart:convert';
import 'package:flutter_native_image/flutter_native_image.dart';
void main() => runApp(MyApp());
File _photo;
String photoBase64;
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
File imageResized;
Future getImage(ImageSource source) async {
var photo = await ImagePicker.pickImage(source: source);
imageResized = await FlutterNativeImage.compressImage(photo.path,
quality: 100, targetWidth: 120, targetHeight: 120);
setState(() {
_photo = photo;
List<int> imageBytes = imageResized.readAsBytesSync();
photoBase64 = base64Encode(imageBytes);
print(photoBase64);
});
}
void _incrementCounter() {
getImage(ImageSource.camera);
setState(() {
_counter++;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
imageResized == null ? Container() : Image.file(imageResized),
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
my solution
Future getImage() async {
pickedFile =
await _picker.getImage(source: ImageSource.gallery, imageQuality: 50);
setState(() {
if (pickedFile != null) {
file = File(pickedFile!.path);
final bytes =
file!.readAsBytesSync();
img64 = base64Encode(bytes);
} else {
print('No image selected.');
}
});
}
Related
I have this following Flutter / dart code which let me open the camera / gallery to select a picture. But i don't want to show the image immediately on the screen (as it is here). I want the Image to deal with it, so saving it maybe or getting the image like 'Image.asset("")'. Main thing i can do something with the image after choosing it.
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
Future<File> imageFile;
pickImageFromGallery(ImageSource source) {
setState(() {
});
imageFile = ImagePicker.pickImage(source: source);
}
Widget showImage() {
return FutureBuilder<File>(
future: imageFile,
builder: (BuildContext context, AsyncSnapshot<File> snapshot) {
if (snapshot.connectionState == ConnectionState.done && snapshot.data != null) {
return Image.file(
snapshot.data,
width: 300,
height: 300,
);
}
else {
return Text("error");
}
},
);
}
bildmachen(ImageSource quelle) {
pickImageFromGallery(quelle);
Widget bildAusgabe = showImage();
Navigator.of(context).push(MaterialPageRoute(
builder: (BuildContext context) => Bildzeige(bildAusgabe)));
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
showImage,
RaisedButton(
child: Text("gehtschon?"),
onPressed: () {
bildmachen(ImageSource.gallery);
},
),
],
),
),
backgroundColor: Colors.yellowAccent,
);
}
}
Thanks
If you want to save the selected image from the ImagePicker in a File object
you may do it like this
File _imageFile;
final picker = ImagePicker();
.
.
.
Future getImage() async {
final pickedFile = await picker.getImage(source: ImageSource.gallery);
setState(() {
if (pickedFile != null) {
_imageFile = File(pickedFile.path);
}
});
}
// the getImage() method will opens the ImagePicker and the selected image will be stored in _imageFile
I hope this solution helps
I'm need to load a image from sharedPreferences to a pdf document.
The image loads normally when in normal use, but i don't know how to make it load in the pdf.
When I try to load it like a normal image I get "Unhandled Exception: type 'Image' is not a subtype of type 'PdfImage'"
This is how I use it normally.
import 'package:flutter/material.dart';
import 'package:flutter_settings_screens/flutter_settings_screens.dart';
import 'package:image_picker/image_picker.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:MyApp/SharedPrefUtility.dart';
Future<void> initSettings() async {
await Settings.init(
cacheProvider: SharePreferenceCache(),
);
}
class ProfilePage extends StatefulWidget {
#override
_ProfilePageState createState() => _ProfilePageState();
}
class _ProfilePageState extends State<ProfilePage> {
Image logo;
pickImage(ImageSource source) async {
final _image = await ImagePicker.pickImage(source: ImageSource.gallery);
if (_image != null) {
setState(() {
logo = Image.file(_image);
});
ImageSharedPrefs.saveImageToPrefs(
ImageSharedPrefs.base64String(_image.readAsBytesSync()));
} else {
print('Error picking image!');
}
}
loadImageFromPrefs() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
final imageKeyValue = prefs.getString(IMAGE_KEY);
if (imageKeyValue != null) {
final imageString = await ImageSharedPrefs.loadImageFromPrefs();
setState(() {
logo = ImageSharedPrefs.imageFrom64BaseString(imageString);
});
}
}
#override
void initState() {
super.initState();
loadImageFromPrefs();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Colors.red,
title: Text('Profile Settings'),
),
body: Center(
child: ListView(
children: [
Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
ClipRect(
child: Container(
width: 300,
height: 300,
child: logo == null ? Text('No image selected.') : logo,
),
),
RaisedButton(
onPressed: () {
pickImage(ImageSource.gallery);
},
child: Text('Pick Company Logo'),
),
],
),
],
),
),
);
}
}
With SharedPrefUtility.dart
import 'dart:convert';
import 'dart:typed_data';
import 'package:flutter/widgets.dart';
import 'package:shared_preferences/shared_preferences.dart';
const IMAGE_KEY = 'IMAGE_KEY';
class ImageSharedPrefs {
static Future<bool> saveImageToPrefs(String value) async {
SharedPreferences prefs = await SharedPreferences.getInstance();
return await prefs.setString(IMAGE_KEY, value);
}
static Future<String> loadImageFromPrefs() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
return prefs.getString(IMAGE_KEY);
}
static String base64String(Uint8List data) {
return base64Encode(data);
}
static imageFrom64BaseString(String base64String) {
return Image.memory(
base64Decode(base64String),
fit: BoxFit.contain,
);
}
}
Any Suggestions would be great.
davey06 gave the answer on gitHub
final imageString = await ImageSharedPrefs.loadImageFromPrefs();
// Create a PDF document.
final document = pw.Document();
// Add page to the PDF
document.addPage(pw.Page(build: (context) {
return pw.Center(
child: pw.Image(
PdfImage.file(document.document, bytes: base64Decode(imageString)),
),
);
}));
// Return the PDF file content
return document.save();
https://github.com/DavBfr/dart_pdf/issues/477
"Unhandled Exception: type 'Image' is not a subtype of type 'PdfImage'" - it says you need to convert Image to PdfImage
import 'package:pdf/pdf.dart';
import 'package:pdf/widgets.dart ' as pw;
pdf = pw.Document();
PdfImage pdfImage = PdfImage.fromImage(pdf.document, image: logo);
pdf.addPage(
pw.Page(
pageFormat: PdfPageFormat.a4,
build: (context) {
return pw.Image(arcPdfImage, fit: pw.BoxFit.contain);
},
),
);
I'm using images taken from my assets to create PDF in this way:
PdfImage _logo = PdfImage.file(
doc.document,
bytes: (await rootBundle.load('assets/client-logo.png')).buffer.asUint8List(),
);
//later, during widget tree creation
pw.Image(_logo, width: 180);
It's not exactly what you're doing, but I think it's close enough. The PdfImage class can take as input any Uint8List for the bytes argument, so you should be able to use the same input you're using for the base64String method you defined for ImageSharedPrefs
I want to Pick a image and then display the picked Image. So I tried doing this->
class ImageUploadChoice extends StatefulWidget {
#override
_ImageUploadChoiceState createState() => _ImageUploadChoiceState();
}
class _ImageUploadChoiceState extends State<ImageUploadChoice> {
File imageFile;
Future getImage(int type) async {
PickedFile pickedImage = await ImagePicker().getImage(
source: type == 1 ? ImageSource.camera : ImageSource.gallery,
imageQuality: 50
);
return pickedImage;
}
For Displaying Image
Expanded(
child: Container(
child: imageFile != null
? Image.file(
imageFile,
height: MediaQuery.of(context).size.height / 5,
)
: Text("Pick up the image"),
),
),
For Calling Function->
new ListTile(
leading: new Icon(
Icons.photo_library,
color: Colors.black,),
title: new Text(
'Photo Library',
style: getTextStyle(MediaQuery.of(context).size.height, "heading2"),
),
onTap: () async {
final tmpFile = await getImage(2);
setState(() {
imageFile = tmpFile;
});
Navigator.pop(context);
Navigator.of(context).pop();
}),
But It's not Working. The Selected Image is not been displayed. What else I need to do?
Made a sample code and it's working fine. Remove following lines
Navigator.pop(context);
Navigator.of(context).pop();
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:image_picker/image_picker.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Test(),
);
}
}
class Test extends StatefulWidget {
#override
_Test createState() => _Test();
}
class _Test extends State<Test> {
File imageFile;
Future getImage() async {
final pickedFile = await ImagePicker().getImage(source: ImageSource.gallery);
setState(() {
if (pickedFile != null) {
imageFile = File(pickedFile.path);
} else {
print('No image selected.');
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
floatingActionButton: InkWell(
onTap: (){
getImage();
},
child: Icon(
Icons.add
),
),
body: Center(
child: root(),
),
);
}
Widget root() {
return Container(
child: imageFile != null
? Image.file(
imageFile,
height: MediaQuery
.of(context)
.size
.height / 5,
)
: Text("Pick up the image"),
);
}
}
Is it possible to edit image like to rotate and to add text over image. Is there any plugin for that? I need an editor for image to add texts with various fonts and colors. Thank you
you should use RepaintBoundary to capture it as a widget and to overlap widget use stack.
Look at this code how to capture widget as a image.
import 'dart:async';
import 'dart:convert';
import 'dart:typed_data';
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
GlobalKey _globalKey = new GlobalKey();
bool inside = false;
Uint8List imageInMemory;
Future<Uint8List> _capturePng() async {
try {
print('inside');
inside = true;
RenderRepaintBoundary boundary =
_globalKey.currentContext.findRenderObject();
ui.Image image = await boundary.toImage(pixelRatio: 3.0);
ByteData byteData =
await image.toByteData(format: ui.ImageByteFormat.png);
Uint8List pngBytes = byteData.buffer.asUint8List();
// String bs64 = base64Encode(pngBytes);
// print(pngBytes);
// print(bs64);
print('png done');
setState(() {
imageInMemory = pngBytes;
inside = false;
});
return pngBytes;
} catch (e) {
print(e);
}
}
#override
Widget build(BuildContext context) {
return RepaintBoundary(
key: _globalKey,
child: new Scaffold(
appBar: new AppBar(
title: new Text('Widget To Image demo'),
),
body: SingleChildScrollView(
child: Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Text(
'click the button below to capture image',
),
new RaisedButton(
child: Text('capture Image'),
onPressed: _capturePng,
),
inside ? CircularProgressIndicator()
:
imageInMemory != null
? Container(
child: Image.memory(imageInMemory),
margin: EdgeInsets.all(10))
: Container(),
],
),
),
)),
);
}
}
I am trying to display all the phone gallery images myself by reading the external files directory and possibly every image that ends with jpg or png. I achieved that, but could not display all of them in a grid as due to their sizes or the no. of images, the app crashes. Code looks bit like this..
new GridView.count(
shrinkWrap: true,
physics: new ClampingScrollPhysics(),
crossAxisCount: 2,
// children: new List<Widget>.generate(_images.length, (index) {
// children: new List<Widget>.generate(allImages.length, (index) {
children: new List<Widget>.generate(_PhoneImages.length, (index) {
File imgFile = _phoneImageFiles[index];
thumbBytes = _phoneThumbBytes[index]; // assuming it got created!!!
// print('thumbbytes $thumbBytes');
print('phone image index: $index');
return new GridTile(
child: new GestureDetector(
child: new Stack(
children: [
new Card(
// color: Colors.blue.shade200,
color: Colors.white70,
child: new Center(
// child: new Text('tile $index'),
// child: new Image.asset(_images[index]),
/*
child: new CachedNetworkImage(
imageUrl: allImages[index].path,
// placeholder: new CircularProgressIndicator(),
errorWidget: new Icon(Icons.error),
)
*/
child: new Image.file(imgFile,
// child: new Image.memory(thumbBytes,
So I tried the imageresize library which tells me to do a heavy operation of resizing, that takes almost 20 minutes before I can show the thumbnails.
All I need is to read thumbnails from gallery like how the phone gallery displays. I don't need categorization. I need all and a link to their full version so that I can do something with them later on.
I think this might help multi_image_picker
e.g
import 'package:flutter/material.dart';
import 'package:multi_image_picker/asset.dart';
class AssetView extends StatefulWidget {
final int _index;
final Asset _asset;
AssetView(this._index, this._asset);
#override
State<StatefulWidget> createState() => AssetState(this._index, this._asset);
}
class AssetState extends State<AssetView> {
int _index = 0;
Asset _asset;
AssetState(this._index, this._asset);
#override
void initState() {
super.initState();
_loadImage();
}
void _loadImage() async {
await this._asset.requestThumbnail(300, 300); // here requesting thumbnail
setState(() {});
}
#override
Widget build(BuildContext context) {
if (null != this._asset.thumbData) {
return Image.memory(
this._asset.thumbData.buffer.asUint8List(),
fit: BoxFit.cover,
);
}
return Text(
'${this._index}',
style: Theme.of(context).textTheme.headline,
);
}
}
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:multi_image_picker/asset.dart';
import 'package:multi_image_picker/multi_image_picker.dart';
import 'asset_view.dart';
void main() => runApp(new MyApp());
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => new _MyAppState();
}
class _MyAppState extends State<MyApp> {
List<Asset> images = List<Asset>();
String _error;
#override
void initState() {
super.initState();
}
Widget buildGridView() {
return GridView.count(
crossAxisCount: 3,
children: List.generate(images.length, (index) {
return AssetView(index, images[index]);
}),
);
}
Future<void> loadAssets() async {
setState(() {
images = List<Asset>();
});
List resultList;
String error;
try {
resultList = await MultiImagePicker.pickImages(
maxImages: 300,
);
} on PlatformException catch (e) {
error = e.message;
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
images = resultList;
if (error == null) _error = 'No Error Dectected';
});
}
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: const Text('Plugin example app'),
),
body: Column(
children: <Widget>[
Center(child: Text('Error: $_error')),
RaisedButton(
child: Text("Pick images"),
onPressed: loadAssets,
),
Expanded(
child: buildGridView(),
)
],
),
),
);
}
}