Can GPS time be obtained from the DJI Windows SDK - dji-sdk

I've looked through the DJI Windows SDK API, but there doesn't appear to be a way to retrieve the GPS time. Is this a missing capability?

I agree; there doesn't seem to be an API call for this.
Which seems weird.

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DJI Desktop application

In the context of a research project I'm planning to develop a desktop application to operate with my DJI Mavic Pro 2 (or similar drones).
So, my question is: Is there anyway I can control the DJI drone from a desktop application without using the controller? For example, I would like to get the video stream in realtime on desktop app as well as automatically planning the mission for the drone.
Unfortunately, the Windows SDK only provides few APIs compared to the Mobile SDK.
For most of the other heavy/potential killing drones, e.g mavic 2 pro or above. it need remote on so that you can fly.
If you really need to do so, How about tello? it is a small DJI drone that can allows you to control it. Moreover, it allows you to get video and imu feed from its API. There is plenty of open-source code for it.
The controller is required.
Some of the older drones had a wifi option but the newer ones user controllers at the connection.

Is it possible to use the ML Kit SDK on Wear OS?

I am wondering if anyone knows if it is possible to use the ML Kit SDK on Wear OS devices? I know Wear OS is based on Android, and I've seen references online to Firebase notifications working on Wear OS.
I have googled combinations of the terms "ML Kit", "Firebase ML Kit" and "Wear OS" but not found any definitive answers.
I don't have code on hand, but I am wondering would it even be possible to import/use the SDK on Wear OS apps in the first place.
Expected results would be being able to instantiate and use some of the machine learning models from the ML Kit API on a Wear OS watch.
Battery usage and efficiency are secondary at the moment, I'm just wondering if it is possible at all.
I have never tied it but I think it is possible. In the end, the Andorid Wear 2.0 (WearOS) is just another regular Android and it supplies direct internet access from the device.
I was able to succesfully use RenderScript on Wear devices but on the other hand I've faced an issue that Google Awareness API was not available on Wear. THis seem not to be the expected state.
Probably in the end you will need to do feasibility study on your own.
You can try to use some android MLKit sample and simply run it on Wear device.

How control the Mavic Air drone with the computer

right now, I’m on a study project for School. I'm french. I have the Mavic Air drone, and I do to control my drone with my computer. DJI Developer has some SDK for different plateforme, whose a Windows SDK. But it was in beta version and he don't support the fly mod.
I think, to take the OX SDK (Android Version in JAVA) and translate it into a Java App for a Windows version. OX SDK support drone control commands. You thinks it's a good ideas ? And some people can help to translate this app ?
Can you help me find a solution? Have you some command-line to give to me?
Thanks you all.
It's unclear from your question if you've actually tried to implement the Windows 10 SDK and ran into difficulties or if you saw something which stated flight is not supported by the SDK. According to the SDK documentation (https://developer.dji.com/windows-sdk/), high & low level flight control are supposed to be supported. For example, the ComponentManager.FlightControllerHandler has methods such as StartTakeoffAsync, StartGoHomeAsync, etc. Joystick control is available via the VirtualRemoteController.UpdateJoystickValue method. So far, I have only used these while my Mavic Air is in simulation mode (without propellers on!) and haven't encountered any issues. But I haven't seen any documentation that states the beta SDK doesn't support actual flight either. Before launching into a conversion effort (does DJI even provide the source? I haven't checked...), I'd stick with with Win10 SDK.

Are there any obstacles of using windows Bluetooth API from the driver?

Google/MSDN say nothing about that but I'm still suspicious: it is possible to build a driver, it is possible to build a [C++] Bluetooth application, but what if I use BT API from driver? Anyone with related experience?
Figure out by myself: BLE API which is available in Win 10 is part of the new UWP API. We found no way to use UWP from driver - so this is not possible.

Google Tango Tablet and Google Play Services C++ API

I'm trying to integrate Google Play Services (with C++ API) in our game, but I'm struggling with a crash happening on Google Tango Tablet, android 4.2.2. The crash does not happen on any other device.
01-27 23:35:47.761: E/GamesNativeSDK(32045): Can't find com/google/android/gms/games/Games.Achievements: java.lang.NoSuchFieldError: no type "Lcom/google/android/gms/games/achievement/Achievements;" found and so no field "Achievements" could be found in class "Lcom/google/android/gms/games/Games;" or its superclasses.
All Google apps from Google Play and the system are up to date. What could be the problem here?
It also crashed on me too, it's related libart on kitkat, we haven't figured out exactly why, but a temp solution is to switch the system to delvik.
Go to Settings->Developer options->Select runtime

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