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i am getting type _file is not a subtype of type widget error and this is my code.
i am trying to move my cropped image that i cropped in cropImage to editImage widget.
_getFromGallery() async {
XFile? pickedFile = await ImagePicker().pickImage(
source: ImageSource.gallery,
maxWidth: 1800,
maxHeight: 1800,
);
_cropImage(pickedFile!.path);
}
_cropImage(pickedFile) async {
File? croppedImage = await ImageCropper.cropImage(
sourcePath: pickedFile,
maxWidth: 1080,
maxHeight: 1080,
);
if (croppedImage != null) {
image = croppedImage;
Navigator.of(context).push(
MaterialPageRoute(builder: (context) => editImage(croppedImage)));
}
}
Widget editImage(croppedImage) {
final Future<String> _croppedImage = Future<String>.delayed(
const Duration(seconds: 2),
() => 'Data Loaded',
);
return FutureBuilder<String>(
future: _croppedImage,
builder: (BuildContext context, snapshot) {
if (snapshot.hasData) {}
return Center(
child: Scaffold(
appBar: AppBar(
title: Text('Edit Image'),
),
body: Container(child: image = croppedImage),
),
);
});
}
}
can i get the right code example? im stuck in this for weeks. please help.
flutter root tree can show only classes who inherited from the widget class. change your code to this :
Widget editImage(croppedImage) {
final Future<String> _croppedImage = Future<String>.delayed(
const Duration(seconds: 2),
() => 'Data Loaded',
);
return FutureBuilder<String>(
future: _croppedImage,
builder: (BuildContext context, snapshot) {
if (snapshot.hasData) {}
return Center(
child: Scaffold(
appBar: AppBar(
title: Text('Edit Image'),
),
body:croppedImage !=null? Container(child: Image.file(croppedImage!)):null,
),
);
});
} }
Hello Any One Flutter Expert here ?? plz help meee...what i want to make is Like Facebook photo viewer when user slides images and check is this like or not same i want in my code...
i made my code in that i come from listing page and when i tap on listing i can see full screen image.. and i Can slide(Scroll) images...
BUTTT when i comes first time on this screen which i code it show me some bugs on screen for 3,4 seconds...after that i can see the image plz help mee and show my error
Future<PhotoDetail> pagedetail() async {
sharedPreferences = await SharedPreferences.getInstance();
Map data = {
"AccessToken": sharedPreferences.getString("AccessToken"),
"CustomerId": sharedPreferences.getInt("CustomerId"),
"ImageId": indexx == null ? widget.images[widget.currentindex].photoId : indexx
};
print(data);
final http.Response response = await http.post(
Constants.CUSTOMER_WEBSERVICE_URL + "/photo/detail",
headers: <String, String>{
'Content-Type': 'application/json; charset=UTF-8',
},
body: jsonEncode(data),
);
var jsonResponse = json.decode(response.body);
if (response.statusCode == 200) {
print("Response status : ${response.statusCode}");
print("Response status : ${response.body}");
isLike = jsonResponse["IsLike"]; //here i saving value when api is run
print("iSLiked Value:" +isLike.toString()); // value is printing here
return PhotoDetail.fromJson(json.decode(response.body));
} else {
throw Exception('Failed to load data');
}
}
Future<PhotoDetail> _photoDetail;
#override
void initState() {
_photoDetail = pagedetail();
setState(() {
pagedetail(); //here is my api run when page is load
});
super.initState();
}
void pageChange(int index){ //this method is when i scroll page
setState(() {
pagedetail(); // api is call again and again
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
extendBodyBehindAppBar: true,
body: Stack(
children: <Widget>[
Container(
child:
Center(
child: PhotoViewGallery.builder(
itemCount: widget.images.length,
builder: (BuildContext context , int index) {
return PhotoViewGalleryPageOptions(
imageProvider:
NetworkImage(widget.images[index].photoPreviewImagePath),
maxScale: PhotoViewComputedScale.covered * 1.8,
minScale: PhotoViewComputedScale.contained * 1.0,
);
},
pageController: _pageController,
enableRotation: false,
scrollDirection: Axis.horizontal,
onPageChanged: pageChange,
loadingBuilder: (BuildContext context , ImageChunkEvent event){
return Center(child: CircularProgressIndicator(),);
},
)
)
),
Positioned(
bottom: 10,
left: 30,
right: 30,
child: (_photoDetail == null) ? Text("error")
: FutureBuilder<PhotoDetail>(
future: _photoDetail,
// ignore: missing_return
builder: (context , snapshot){
int like = snapshot.data.isLike;
int Slection = snapshot.data.selectedCount;
print("like ?????:" +like.toString());
print("Selection ????? :" + Slection.toString());
if (snapshot.hasData){
return Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
InkWell(
child: InkWell(
Likes();
Fluttertoast.showToast(
msg: "Liked",
toastLength: Toast.LENGTH_SHORT,
gravity: ToastGravity.BOTTOM,
timeInSecForIosWeb: 1,
backgroundColor: Color(0xfff58634),
textColor: Colors.white,
fontSize: 16.0
);
},
child: Icon(Icons.thumb_up,size: 20,color: like == 1 ? Color(0xfff58634) : Colors.white),
),
),
InkWell(
child: Icon(Icons.comment,size: 20,color: Colors.white),
),
InkWell(
onTap: (){
_onShare();
},
child: Icon(Icons.share,size: 20,color: Colors.white,),
),
InkWell(
onTap: (){},
child: Icon(Icons.photo_album,size: 20,color: Slection == 0 ? Colors.white : Color(0xfff58634)),
),
InkWell(
onTap: (){
setState(() {
viewwholike();
});
},
child: Icon(Icons.card_giftcard,size: 20,color:
Colors.white,),
),
]
);
}
else {
Text("error");
}
},
),
),
],
),
);
}
ERROR::════════ Exception caught by widgets library
═══════════════════════════════════════════════════════
The following NoSuchMethodError was thrown building
FutureBuilder<PhotoDetail>(dirty, state:
_FutureBuilderState<PhotoDetail>#ef81b):
The getter 'isLike' was called on null.
Receiver: null
Tried calling: isLike
The relevant error-causing widget was:
FutureBuilder<PhotoDetail>
file:///C:/Users/Hello%20Devloper/AndroidStudioProjects/
September/PhotoGranth-
App/lib/CampaignSinglePhotos.dart:400:15
When the exception was thrown, this was the stack:
#0 Object.noSuchMethod (dart:core-patch/object_patch.dart:53:5)
#1 _CampaignSinglePhotosState.build.<anonymous closure>
(package:photogranth2020/CampaignSinglePhotos.dart:404:42)
#2 _FutureBuilderState.build
(package:flutter/src/widgets/async.dart:732:55)
#3 StatefulElement.build
(package:flutter/src/widgets/framework.dart:4619:28)
#4 ComponentElement.performRebuild
(package:flutter/src/widgets/framework.dart:4502:15)
Flutter tells you that data is not ready when you test snapshot.data.isLike.
You should test always at the beginning if snapshot.hasData, only after that you can make all you want.
Otherwise, if snapshot.hasData is false, simply return CircularProgressIndicator() .
I have a Map<String, dynamic>, where dynamic is a dynamic tree of Strings. I need to show in a ListView (or another Widget that allow to show a Tree structure) the Strings and their children. Each String is a collapsable item (if has children) of the ListView. For example:
Text
text
text
text
text
text
text
text
text
this is the code of an example of the tree:
void main() {
Map<String, dynamic> joinTrees(int level, int maxLevel,
List<List<String>> trees, Map<String, dynamic> tmpMap) {
if (maxLevel < 0) return {};
List<String> nodes = trees.map((tree) => tree[level]).toSet().toList();
print(nodes);
for (String node in nodes) {
List<List<String>> childrenBranchs =
trees.where((tree) => tree[level] == node).toList();
if (childrenBranchs.length == 1 &&
childrenBranchs[0][childrenBranchs[0].length - 1] == node) {
print("leaf: " + node);
tmpMap[node] = null;
} else {
Map<String, dynamic> childrenTree = joinTrees(
level + 1, maxLevel, childrenBranchs, new Map<String, dynamic>());
print("node: " + node);
tmpMap[node] = childrenTree;
}
}
return tmpMap;
}
List<List<String>> trees = [
["A", "A11", "A21"],
["A", "A12"],
["A", "A11", "A22"],
["B", "B11", "B21"],
["C"]
];
int maxLength = trees
.map((tree) => tree.length)
.toList()
.reduce((curr, next) => curr > next ? curr : next);
int maxLevel = maxLength - 1;
print(trees);
print(maxLength);
Map<String, dynamic> joinedTree =
joinTrees(0, maxLevel, trees, new Map<String, dynamic>());
print(joinedTree);
}
this is de ouput of joinedTree:
{
A:
{
A11:
{
A21: null,
A22: null
},
A12: null
},
B:
{
B11:
{
B21: null
}
},
C: null
}
if your tree look like this, detail Entry class please reference full code
final List<Entry> data = <Entry>[
Entry(
'A',
<Entry>[
Entry(
'A11',
<Entry>[
Entry('A21'),
Entry('A22'),
],
),
Entry('A12'),
],
),
Entry(
'B',
<Entry>[
Entry(
'B11',
<Entry>[
Entry('B21'),
],
),
],
),
Entry(
'C',
),
];
inside ListView.builder, build item with
Widget _buildTiles(Entry root) {
if (root.children.isEmpty) {
return Padding(
padding: const EdgeInsets.only(left: 10.0),
child: ListTile(title: Text(root.title)),
);
}
return Padding(
padding: const EdgeInsets.only(left: 10.0),
child: ExpansionTile(
key: PageStorageKey<Entry>(root),
title: Text(root.title),
children: root.children.map(_buildTiles).toList(),
),
);
}
full code
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: ExpansionTileSample(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
#override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class ExpansionTileSample extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('ExpansionTile'),
),
body: ListView.builder(
itemBuilder: (BuildContext context, int index) =>
EntryItem(data[index]),
itemCount: data.length,
),
),
);
}
}
// One entry in the multilevel list displayed by this app.
class Entry {
Entry(this.title, [this.children = const <Entry>[]]);
final String title;
final List<Entry> children;
}
// The entire multilevel list displayed by this app.
final List<Entry> data = <Entry>[
Entry(
'A',
<Entry>[
Entry(
'A11',
<Entry>[
Entry('A21'),
Entry('A22'),
],
),
Entry('A12'),
],
),
Entry(
'B',
<Entry>[
Entry(
'B11',
<Entry>[
Entry('B21'),
],
),
],
),
Entry(
'C',
),
];
// Displays one Entry. If the entry has children then it's displayed
// with an ExpansionTile.
class EntryItem extends StatelessWidget {
const EntryItem(this.entry);
final Entry entry;
Widget _buildTiles(Entry root) {
if (root.children.isEmpty) {
return Padding(
padding: const EdgeInsets.only(left: 10.0),
child: ListTile(title: Text(root.title)),
);
}
return Padding(
padding: const EdgeInsets.only(left: 10.0),
child: ExpansionTile(
key: PageStorageKey<Entry>(root),
title: Text(root.title),
children: root.children.map(_buildTiles).toList(),
),
);
}
#override
Widget build(BuildContext context) {
return _buildTiles(entry);
}
}
i have a screen that build using MaterialApp, DefaultTabController, Scaffold and TabBarView.
in this screen, i have body content that retreive a list of element from sqllite using StreamBuilder. i get exact 100 elements ("finite list") to be shown using ListView.
my question, using ListView.builder, How we can jump to certain index when this screen opened ?
my main screen:
...
ScrollController controller = ScrollController();
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner : false,
home: DefaultTabController(
length: 3,
child: Scaffold(
appBar: AppBar(
backgroundColor: Pigment.fromString(UIData.primaryColor),
elevation: 0,
centerTitle: true,
title: Text(translations.text("quran").toUpperCase()),
bottom: TabBar(
tabs: [
Text("Tab1"),
Text("Tab2"),
Text("Tab3")
],
),
leading: Row(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Expanded(
child: InkWell(
child: SizedBox(child: Image.asset("assets/images/home.png"), height: 10, width: 1,),
onTap: () => Navigator.of(context).pop(),
)
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _scrollToIndex,
tooltip: 'Testing Index Jump',
child: Text("GO"),
),
body:
TabBarView(
children: [
Stack(
children: <Widget>[
MyDraggableScrollBar.create(
scrollController: controller,
context: context,
heightScrollThumb: 25,
child: ListView(
controller: controller,
children: <Widget>[
Padding(
padding: EdgeInsets.fromLTRB(30, 15, 30, 8),
child: Container(
alignment: Alignment.center,
height: 30,
child: ClipRRect(
borderRadius: BorderRadius.circular(8),
child: TextField(
style: TextStyle(color: Colors.green),
decoration: new InputDecoration(
contentPadding: EdgeInsets.all(5),
border: InputBorder.none,
filled: true,
hintStyle: new TextStyle(color: Colors.green, fontSize: 14),
prefixIcon: Icon(FontAwesomeIcons.search,color: Colors.green,size: 17,),
hintText: translations.text("search-quran"),
fillColor: Colors.grey[300],
prefixStyle: TextStyle(color: Colors.green)
),
onChanged: (val) => quranBloc.searchSurah(val),
),
)
)
),
//surah list
streamBuilderQuranSurah(context)
],
)
) // MyDraggableScrollBar
],
),
Icon(Icons.directions_transit),
Icon(Icons.directions_bike),
],
)
)));
}
Widget streamBuilderQuranSurah(BuildContext ctx){
return StreamBuilder(
stream: quranBloc.chapterStream ,
builder: (BuildContext context, AsyncSnapshot<ChaptersModel> snapshot){
if(snapshot.hasData){
return ListView.builder(
controller: controller,
shrinkWrap: true,
physics: NeverScrollableScrollPhysics(),
itemCount:(snapshot.data.chapters?.length ?? 0),
itemBuilder: (BuildContext context, int index) {
var chapter =
snapshot.data.chapters?.elementAt(index);
return chapterDataCell(chapter);
},
);
}
else{
return SurahItemShimmer();
}
},
);
}
...
class MyDraggableScrollBar.dart :
import 'package:draggable_scrollbar/draggable_scrollbar.dart';
import 'package:flutter/material.dart';
class MyDraggableScrollBar {
static Widget create({
#required BuildContext context,
#required ScrollController scrollController,
#required double heightScrollThumb,
#required Widget child,
}) {
return DraggableScrollbar(
alwaysVisibleScrollThumb: true,
scrollbarTimeToFade: Duration(seconds: 3),
controller: scrollController,
heightScrollThumb: heightScrollThumb,
backgroundColor: Colors.green,
scrollThumbBuilder: (
Color backgroundColor,
Animation<double> thumbAnimation,
Animation<double> labelAnimation,
double height, {
Text labelText,
BoxConstraints labelConstraints,
}) {
return InkWell(
onTap: () {},
child: Container(
height: height,
width: 7,
color: backgroundColor,
),
);
},
child: child,
);
}
}
i have tried find other solutions but seems not working, for example indexed_list_view that only support infinite list
and it seems flutter still not have feature for this, see this issue
Any Idea ?
You can use https://pub.dev/packages/scrollable_positioned_list. You can pass the initial index to the widget.
ScrollablePositionedList.builder(
initialScrollIndex: 12, //you can pass the desired index here//
itemCount: 500,
itemBuilder: (context, index) => Text('Item $index'),
itemScrollController: itemScrollController,
itemPositionsListener: itemPositionsListener,
);
General Solution:
To store anything which can be represented as a number/string/list of strings, Flutter provides a powerful easy-to-use plugin which stores the values needed to be stored along with a key. So the next time you need you'll need to retrieve or even update that value all that you'll need is that key.
To get started, add the shared_preferences plugin to the pubspec.yaml file,
dependencies:
flutter:
sdk: flutter
shared_preferences: "<newest version>"
Run flutter pub get from the terminal or if your using IntelliJ just click on Packages get(You'll find it somewhere around the top-right corner of your screen while viewing the pubspec.yaml file)
Once the above command is successfully executed, import the below file in your main.dart or concerned file.
import 'package:shared_preferences/shared_preferences.dart';
Now just attach a ScrollController to your ListView.builder() widget and make sure that the final/last offset is stored along with a specific key using shared_preferences whenever the user leaves the app in any way and is set when the initState of your concerned widget is called.
In order to know to detect changes in the state of our app and to act with accordance to it, we'll be inheriting WidgetsBindingObserver to our class.
Steps to follow:
Extend the WidgetsBindingObserver class along with the State class of your StatefulWidget.
Define a async function resumeController() as a function member of the above class.
Future<void> resumeController() async{
_sharedPreferences = await SharedPreferences.getInstance().then((_sharedPreferences){
if(_sharedPreferences.getKeys().contains("scroll-offset-0")) _scrollController= ScrollController(initialScrollOffset:_sharedPreferences.getDouble("scroll-offset-0"));
else _sharedPreferences.setDouble("scroll-offset-0", 0);
setState((){});
return _sharedPreferences;
});
Declare two variables one to store and pass the scrollcontroller and the other to store and use the instance of SharedPreferences.
ScrollController _scrollController;
SharedPreferences _sharedPreferences;
Call resumeController() and pass your class to the addObserver method of the instance object in WidgetsBinding class.
resumeController();
WidgetsBinding.instance.addObserver(this);
Simply paste this code in the class definition (outside other member functions)
#override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
_scrollController.dispose();
super.dispose();
}
#override
void didChangeAppLifecycleState(AppLifecycleState state) {
if(state==AppLifecycleState.paused || state==AppLifecycleState.inactive || state==AppLifecycleState.suspending)
_sharedPreferences.setDouble("scroll-offset-0", _scrollController.offset);
super.didChangeAppLifecycleState(state);
}
Pass the ScrollController() to the concerned Scrollable.
Working Example:
class MyWidget extends StatefulWidget {
#override
_MyWidgetState createState() => _MyWidgetState();
}
class _MyWidgetState extends State<MyWidget> with WidgetsBindingObserver{
//[...]
ScrollController _scrollController;
SharedPreferences _sharedPreferences;
Future<void> resumeController() async{
_sharedPreferences = await SharedPreferences.getInstance().then((_sharedPreferences){
if(_sharedPreferences.getKeys().contains("scroll-offset-0")) _scrollController= ScrollController(initialScrollOffset:_sharedPreferences.getDouble("scroll-offset-0"));
else _sharedPreferences.setDouble("scroll-offset-0", 0);
setState((){});
return _sharedPreferences;
});
}
#override
void initState() {
resumeController();
WidgetsBinding.instance.addObserver(this);
super.initState();
}
#override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
_scrollController.dispose();
super.dispose();
}
#override
void didChangeAppLifecycleState(AppLifecycleState state) {
if(state==AppLifecycleState.paused || state==AppLifecycleState.inactive || state==AppLifecycleState.suspending)
_sharedPreferences.setDouble("scroll-offset-0", _scrollController.offset);
super.didChangeAppLifecycleState(state);
}
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
appBar: AppBar(
title: Text("Smart Scroll View"),
),
body: ListView.builder(
itemCount: 50,
controller: _scrollController,
itemBuilder: (c,i)=>
Padding(
padding: EdgeInsets.symmetric(horizontal: 24,vertical: 16),
child: Text((i+1).toString()),
),
),
),
);
}
}
Solution without knowing the size of your widgets
the Solution I found without knowing the size of your widget is displaying a reverse 'sublist' from the index to the end, then scroll to the top of your 'sublist' and reset the entire list. As it is a reverse list the item will be add at the top of the list and you will stay at your position (the index).
the problem is that you can't use a listView.builder because you will need to change the size of the list
example
class _ListViewIndexState extends State<ListViewIndex> {
ScrollController _scrollController;
List<Widget> _displayedList;
#override
void initState() {
super.initState();
_scrollController = ScrollController();
_displayedList = widget.items.sublist(0, widget.items.length - widget.index);
if (SchedulerBinding.instance.schedulerPhase == SchedulerPhase.persistentCallbacks) {
SchedulerBinding.instance.addPostFrameCallback((_) {
//here the sublist is already build
completeList();
});
}
}
completeList() {
//to go to the last item(in first position)
_scrollController.jumpTo(_scrollController.position.maxScrollExtent);
//reset the list to the full list
setState(() {
_displayedList = widget.items;
});
}
#override
Widget build(BuildContext context) {
return Stack(
children: <Widget>[
ListView(
controller: _scrollController,
reverse: true,
children: _displayedList,
),
]
);
}
}
The https://pub.dev/packages/indexed_list_view package could maybe help you out for this. Use something like this:
IndexedListView.builder(
controller: indexScrollController,
itemBuilder: itemBuilder
);
indexScrollController.jumpToIndex(10000);
I'll present another approach, which supports list lazy loading unlike #Shinbly 's method, and also support tiles in list to resize without recalculating the correct offset of the ListView nor saving any persistent information like "#Nephew of Stackoverflow" does.
The essential key to this approach is to utilize CustomScrollView, the CustomScrollView.center property.
Here's an example based on the example code from Flutter document (widgets.CustomScrollView.2):
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
List<int> top = [];
List<int> bottom = [0];
List<int> test = List.generate(10, (i) => -5 + i);
bool positionSwitcher = true;
#override
Widget build(BuildContext context) {
positionSwitcher = !positionSwitcher;
final jumpIndex = positionSwitcher ? 1 : 9;
Key centerKey = ValueKey('bottom-sliver-list');
return Scaffold(
appBar: AppBar(
title: const Text('Press Jump!! to jump between'),
leading: IconButton(
icon: const Icon(Icons.add),
onPressed: () {
setState(() {
top.add(-top.length - 1);
bottom.add(bottom.length);
});
},
),
),
body: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
RaisedButton(
child: Text('Jump!!'),
onPressed: () => setState(() {}),
),
Text(positionSwitcher ? 'At top' : 'At bottom'),
],
),
Expanded(
child: CustomScrollView(
center: centerKey,
slivers: <Widget>[
SliverList(
delegate: SliverChildBuilderDelegate(
(BuildContext context, int i) {
final index = jumpIndex - 1 - i;
return Container(
alignment: Alignment.center,
color: Colors.blue[200 + test[index] % 4 * 100],
height: 100 + test[index] % 4 * 20.0,
child: Text('Item: ${test[index]}'),
);
},
childCount: jumpIndex,
),
),
SliverList(
key: centerKey,
delegate: SliverChildBuilderDelegate(
(BuildContext context, int i) {
final index = i + jumpIndex;
return Container(
alignment: Alignment.center,
color: i == 0
? Colors.red
: Colors.blue[200 + test[index] % 4 * 100],
height: 100 + test[index] % 4 * 20.0,
child: Text('Item: ${test[index]}'),
);
},
childCount: test.length - jumpIndex,
),
),
],
),
)
],
),
);
}
}
Explanation:
We use single list as data source for both SliverList
During each rebuild, we use center key to reposition the second SliverList inside ViewPort
Carefully manage the conversion from SliverList index to data source list index
Notice how the scroll view build the first SliverList by passing an index starting from bottom of this SliverList (i.e. index 0 suggests last item in the first list sliver)
Give the CustomeScrollView a proper key to decide whether to "re-position" or not
Working Example:
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:scroll_to_index/scroll_to_index.dart';
class ScrollToIndexDemo extends StatefulWidget {
const ScrollToIndexDemo({Key? key}) : super(key: key);
#override
_ScrollToIndexDemoState createState() => _ScrollToIndexDemoState();
}
class _ScrollToIndexDemoState extends State<ScrollToIndexDemo> {
late AutoScrollController controller = AutoScrollController();
var rng = Random();
ValueNotifier<int> scrollIndex = ValueNotifier(0);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: ValueListenableBuilder(
valueListenable: scrollIndex,
builder: (context, index, child) {
return Text('Scroll Demo - $index');
},
),
),
body: ListView.builder(
itemCount: 100,
controller: controller,
itemBuilder: (context, index) {
return Padding(
padding: EdgeInsets.all(8),
child: AutoScrollTag(
key: ValueKey(index),
controller: controller,
index: index,
highlightColor: Colors.black.withOpacity(0.1),
child: Container(
padding: EdgeInsets.all(10),
alignment: Alignment.center,
color: Colors.grey[300],
height: 100,
child: Text(
'index: $index',
style: TextStyle(color: Colors.black),
),
),
),
);
},
),
floatingActionButton: FloatingActionButton(
onPressed: () async {
scrollIndex.value = rng.nextInt(100);
await controller.scrollToIndex(scrollIndex.value, preferPosition: AutoScrollPosition.begin);
},
tooltip: 'Increment',
child: Center(
child: Text(
'Next',
textAlign: TextAlign.center,
),
),
),
);
}
}
You can use the flutter_scrollview_observer lib to implement your desired functionality without invasivity
Create and use instance of ScrollController normally.
ScrollController scrollController = ScrollController();
ListView _buildListView() {
return ListView.builder(
controller: scrollController,
...
);
}
Create an instance of ListObserverController pass it to ListViewObserver
ListObserverController observerController = ListObserverController(controller: scrollController);
ListViewObserver(
controller: observerController,
child: _buildListView(),
...
)
Now you can scroll to the specified index position
// Jump to the specified index position without animation.
observerController.jumpTo(index: 1)
// Jump to the specified index position with animation.
observerController.animateTo(
index: 1,
duration: const Duration(milliseconds: 250),
curve: Curves.ease,
);
I saw linear degradation of framerate UI when I launch speed_dial animation plugin. The problem appear when I add sharedpref function here:
#override
Widget build(BuildContext context) {
sharedpref_function();
return Scaffold(
to listen a saved value, even If the sharedpref is empty I have this degradation.
After 10min whithout doing nothing before, I measure 1120ms/frame when I call _renderSpeedDial
Here is the full code :
bool _dialVisible = true;
Color _speedDial = Colors.pink;
sharedpref_function() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
}
);
}
_renderSpeedDial() {
return SpeedDial(
animatedIcon: AnimatedIcons.add_event,
animatedIconTheme: IconThemeData(size: 22.0),
backgroundColor: _speedDial,
// child: Icon(Icons.add),
/* onOpen: () => print('OPENING DIAL'),
onClose: () => print('DIAL CLOSED'),*/
visible: _dialVisible,
curve: Curves.bounceIn,
children: [
SpeedDialChild(
child: Icon(Icons.fullscreen_exit, color: Colors.white),
backgroundColor: Color(0xffa088df),
onTap: () {
setState(() {
});
},
label: '1',
labelStyle: TextStyle(fontWeight: FontWeight.w500,color: Colors.white),
labelBackgroundColor:Color(0xffa088df),
),
],
);
}
#override
Widget build(BuildContext context) {
sharedpref_function(); // here the sharedpref I use to listen saved value
return Scaffold(
body: Stack(
children: <Widget>[
Padding
(
padding: const EdgeInsets.only(right:10.0, bottom:10.0),
child:
_renderSpeedDial(),
),
],
)
);
}
}
Your sharedpref_function() method is being called inside your build method. That's not recommended at all because it will be called on every frame the UI needs to be rebuild and your code, having an animation there, will be called at 60fps (on every frame).
Move your method inside initState or didChangeDependencies (there're even more methods that get called once or a few times like didChangeDependencies).
When you need to update values, you could do it inside an onTap gesture and that's it.
Also, test your app in --release (release mode) to truly test the speed of your app.