I have 3 files in my directory as follows:
foo.h
foo.cc
main.cc
build/ <-- Created if doesn't exist.
I want the .o and executable files to be generated in a build folder in the same directory.
I also don't want the code recompiling if nothing has changed.
Here is my Makefile:
CC=g++
CFLAGS=-std=c++17
OBJS=build/foo.o
.PHONY: all clean
all: build/main
build/main: main.cc $(OBJS)
$(CC) $(CFLAGS) -o $# $^
build/%.o: %.cc build
$(CC) $(CFLAGS) -c -o $# $<
build:
mkdir -p build
clean:
rm -rf build
If I run make build/foo.o, it doesn't re-compile if nothing has changed in the source code.
But make all or make build/main always re-compiles everything. What am I doing wrong?
I don't have this issue if I output the compiled code in the same directory.
Ugh, just minutes after posting this, I found the answer on Google.
Problem is that because the build directory timestamp gets updated even if one file in the directory is created/updated, it will rebuild always from scratch.
There are several approaches listed in the link above to fix it. I ended up just adding a pipe (|) operator to the build rule to make it an order-only pre-requisite. i.e. this line:
build/%.o: %.cc |build
$(CC) $(CFLAGS) -c -o $# $<
and that seems to have fixed it :|
Related
My Makefile works but I'm still getting the main.o file created when calling make.
I've been looking through Stack Overflow for topics like mine but I haven't been able to understand the reason.
Here's the Makefile's content:
EXEC=program
SOURCES=main.c
OBJECTS=$(SOURCES:.c=.o)
CC=gcc -pthread -lpthread
CFLAGS=-std=gnu99 -g
.PHONY: clean
default: $(EXEC)
main.o: main.c
clean:
-rm *.o $(objects) program
%.o: %.c
$(CC) -o $# -c $< $(CFLAGS)
$(EXEC): $(OBJECTS)
$(CC) -o $# $^
If you want your object files removed after the build step just append the rm -f *.o command to the $(EXEC) target.
Also, a few notes pointed out in the comments:
Makefile variable names are case-sensitive. Use either objects or OBJECTS, not both.
Instead of hard-coding program in your clean target, you should instead use $(EXEC). That way you won't have to change it every time you change your program's name.
You usually want .o files to be left after compiling so you don't have to recompile everything after a small change.
You can have Make delete your object files automatically -- and not rebuild them needlessly when the sources have not been changed -- by making them intermediate files by means of the .INTERMEDIATE special target. Just add this line:
.INTERMEDIATE: $(OBJECTS)
SEE UPDATES BELOW
Research Done: I'm finding learning how to evolve Makefiles from one situation to another is difficult. There are a ton of questions and answers out there but few of them actually show how a Makefile can evolve as your project changes. They also all seem to use various different techniques and idioms of Makefiles so translating between one question and another can be tricky when you are learning Makefiles for the first time, as I am.
Problem: My problem is that I have a project that started at as a flat directory structure but then is migrating to a structure with sub-directories. What I can't do is get my Makefile to along for the ride.
First I'll show what I created that works and then I show how I want it to evolve and how that doesn't work.
Flat Directory Structure, Working Makefile
I have project directory that has all my C files and one header file plus my Makefile:
project
Makefile
c8_asm.c
c8_dasm.c
c8_terp.c
chip8.h
Here is my Makefile (which works just fine):
CC = gcc
CFLAGS += -c -Wall -std=c99
CFLAGS += -D_POSIX_C_SOURCE=200809L
LDLIBS += -lm
# Targets
all: c8_dasm c8_asm c8_terp
c8_dasm: c8_dasm.o
$(CC) $(LDLIBS) c8_dasm.o -o $#
c8_asm: c8_asm.o
$(CC) $(LDLIBS) c8_asm.o -o $#
c8_terp: c8_terp.o
$(CC) $(LDLIBS) c8_terp.o -o $#
# Using implicit rules for updating an '.o' file from a correspondingly
# named '.c' file.
c8_dasm.o: chip8.h
c8_asm.o: chip8.h
c8_terp.o: chip8.h
.PHONY: clean
clean:
rm c8_dasm c8_asm c8_terp c8_dasm.o c8_asm.o c8_terp.o
I get all my .o files and my executables are created in the project directory.
Evolving The Project
But what I wanted to do is have my sources files (all .c and .h) in a src directory. I wanted to build into an obj directory and have the executables go in a bin directory. So my project would look like this:
project
src
c8_asm.c
c8_dasm.c
c8_terp.c
chip8.h
Makefile
Sub-Directory Structure, Makefile NOT Working
To accommodate the above, I changed my Makefile accordingly:
CC = gcc
CFLAGS += -c -Wall -std=c99
CFLAGS += -D_POSIX_C_SOURCE=200809L
LDLIBS += -lm
SRC_DIR = src
OBJ_DIR = obj
BIN_DIR = bin
SOURCES := $(wildcard $(SRC_DIR)/*.c)
OBJECTS := $(SOURCES:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o)
MKDIR_P ?= mkdir -p
# Targets
all: $(BIN_DIR)/c8_dasm $(BIN_DIR)/c8_asm $(BIN_DIR)/c8_terp
$(BIN_DIR)/c8_dasm: $(OBJ_DIR)/c8_dasm.o
$(CC) $(LDLIBS) $(OBJ_DIR)/c8_dasm.o -o $#
$(BIN_DIR)/c8_asm: $(OBJ_DIR)/c8_asm.o
$(CC) $(LDLIBS) $(OBJ_DIR)/c8_asm.o -o $#
$(BIN_DIR)/c8_terp: $(OBJ_DIR)/c8_terp.o
$(MKDIR_P) $(dir $#)
$(CC) $(LDLIBS) $(OBJ_DIR)/c8_terp.o -o $#
$(OBJECTS): $(OBJ_DIR)/%.o : $(SRC_DIR)/%.c
$(MKDIR_P) $(dir $#)
$(CC) $< -o $(OBJ_DIR)/$#
# Using implicit rules for updating an '.o' file from a correspondingly
# named '.c' file.
$(OBJ_DIR)/c8_dasm.o: $(SRC_DIR)/chip8.h
$(OBJ_DIR)/c8_asm.o: $(SRC_DIR)/chip8.h
$(OBJ_DIR)/c8_terp.o: $(SRC_DIR)/chip8.h
.PHONY: clean
clean:
rm -r $(BUILD_DIR)
rm $(OBJECTS)
Upon running this I get the following:
mkdir -p obj/obj/
gcc src/c8_dasm.c -o obj/c8_dasm.o
gcc -lm obj/c8_dasm.o -o bin/c8_dasm
ld: can't link with a main executable file 'obj/c8_dasm.o' for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [bin/c8_dasm] Error 1
I wanted to stop here and get some assistance because I fear I'm making this Makefile for complicated than it need be and I'm trying to avoid getting into bad habits.
I'm hoping to hear opinions about what I'm not conceptualizing correctly here.
FIRST UPDATE
I managed to take it bit by bit and get it mostly working. Here is what I ended up with:
CC = gcc
CFLAGS += -c -Wall -std=c99
CFLAGS += -D_POSIX_C_SOURCE=200809L
LDLIBS += -lm
# Directories.
SRC_DIR = src
BIN_DIR = bin
$(shell mkdir -p $(BIN_DIR))
# Patterns for files.
SOURCES := $(wildcard $(SRC_DIR)/*.c)
OBJECTS := $(SOURCES:$(SRC_DIR)/%.c=$(SRC_DIR)/%.o)
EXECUTABLES := c8_dasm c8_asm c8_terp
# Targets
all: $(EXECUTABLES)
c8_dasm: $(SRC_DIR)/c8_dasm.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Disassembler Built"
c8_asm: $(SRC_DIR)/c8_asm.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Assembler Built"
c8_terp: $(SRC_DIR)/c8_terp.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Interpreter Built"
# Using implicit rules for updating an '.o' file from a correspondingly
# named '.c' file.
c8_dasm.o: $(SRC_DIR)/chip8.h
c8_asm.o: $(SRC_DIR)/chip8.h
c8_terp.o: $(SRC_DIR)/chip8.h
.PHONY: clean
clean:
rm $(OBJECTS)
rm -r $(BIN_DIR)
Of course, as I'm finding with Make this leads to other obscure problems. For example doing this:
make
make clean
works fine. Meaning all files are generated and the files are cleaned, including the bin directory.
However, if I do this:
make c8_dasm
make clean
This builds fine. But the clean fails to delete the bin directory (although it does delete the object files). This happens regardless of what individual executable I try to build.
No amount of searching is helping me find out why that is.
SECOND UPDATE
I found that problem was solved as well. It just required using the "-f" for the rm statements in the clean target.
THIRD UPDATE
To get the object file directory part working, I tried (from this: path include and src directory makefile) to construct my Makefile as follows:
CC = gcc
CFLAGS += -c -Wall -std=c99
CFLAGS += -D_POSIX_C_SOURCE=200809L
LDLIBS += -lm
SRC_DIR = src
OBJ_DIR = obj
BIN_DIR = bin
$(shell mkdir -p $(BIN_DIR))
$(shell mkdir -p $(OBJ_DIR))
SOURCES := $(wildcard $(SRC_DIR)/*.c)
OBJECTS := $(SOURCES:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o)
EXECUTABLES := c8_dasm c8_asm c8_terp
all: $(EXECUTABLES)
c8_dasm: $(SRC_DIR)/c8_dasm.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Disassembler Built"
c8_asm: $(SRC_DIR)/c8_asm.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Assembler Built"
c8_terp: $(SRC_DIR)/c8_terp.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Interpreter Built"
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
$(CC) $(CFLAGS) -c $< -o $(BIN_DIR)/$#
.PHONY: clean
clean:
rm -rf $(BIN_DIR)
rm -f $(OBJECTS)
I was able to condense the original three lines using chip8.h into one target but I have no way to know if that's correct. It compiles at least. I also changed the OBJECTS line to reflect the new OBJ_DIR I created.
However, this doesn't put the object files in the right place. It still puts them in the src directory rather than the obj directory.
This is why it makes sense to not do anything complicated with Makefiles. Just put the actual directory names in your commands. Never rely on wildcards.
People using C and C++ and using Makefiles spend too much time trying to get those to work rather than just actually getting things done. That's why you see so many of the questions that you see and why the answers vary so much.
In your specific case, your targets don't always have to contain the directory and that's part of the problem. The rules getting generated don't have an actual target in your file because of the directories you are prepending to everything. You have to think in terms of what is getting generated by each target: meaning, the output. So if c8_dasm is getting output, that's your target. The directory has nothing to do with that. So you need to remove all of your directory substitutions where they aren't needed.
But before doing that, ask yourself this: if your first solution was working, why change it? It's better to not even do directories when you're using Make. Just have everything in the same directory as you started off with. You can even see that this allows your Makefile to be much cleaner.
I believe I may have figured this out. Below is my Makefile. It seems to do what I want. It does the following:
Compiles all object files into the obj directory.
Compiles and links so that executables are generated in the bin directory.
Recognizes if any .c files are changed and recompiles accordingly.
Recognizes if the .h file is changed and recompiles all C files that reference it.
This seems to satisfy all the criteria but I can't tell if I've painted myself into some corner that I can't see yet.
CC = gcc
CFLAGS += -c -Wall -std=c99
CFLAGS += -D_POSIX_C_SOURCE=200809L
LDLIBS += -lm
SRC_DIR = src
OBJ_DIR = obj
BIN_DIR = bin
$(shell mkdir -p $(BIN_DIR))
$(shell mkdir -p $(OBJ_DIR))
SOURCES := $(wildcard $(SRC_DIR)/*.c)
OBJECTS := $(SOURCES:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o)
EXECUTABLES := c8_dasm c8_asm c8_terp
all: $(EXECUTABLES)
c8_dasm: $(OBJ_DIR)/c8_dasm.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Disassembler Built"
c8_asm: $(OBJ_DIR)/c8_asm.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Assembler Built"
c8_terp: $(OBJ_DIR)/c8_terp.o
$(CC) $^ $(LDLIBS) -o $(BIN_DIR)/$#
#echo "C8 Interpreter Built"
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c $(SRC_DIR)/chip8.h
$(CC) $(CFLAGS) -c $< -o $#
.PHONY: clean
clean:
rm -rf $(BIN_DIR)
rm -rf $(OBJ_DIR)
Stackoverflow is whining about too many comments, so I'll make this another "answer." After our back-and-forth to my original comment, your last comment is correct. That's what I wanted you to see.
Understand that you can't use Make to do what you want to do exactly.
So here's really the answer: You can't create multiple executables AND with only some of the object files applying to each one AND while using a directory structure. Make is in no way capable of handling that.
Right now you're trying to use Make in a way that it wasn't intended for which is why you're running into so many problems. If you keep playing around you're going to run into is a series of errors that say "duplicate symbol" because you will be compiling each of your files multiple times for each executable, assuming you follow most of the advice you'll find.
Check out this How can I create a Makefile for C projects with SRC, OBJ, and BIN subdirectories? to see what I mean. That one works because all object files are being used to create a single executable. But as you've stated, that's not going to be the case for you. And that's what Make can't handle. That's why you're not finding an answer to that.
And while your chip8.h file is now not going to cause problems in terms of allowing you to compile, your Makefile with that third update would not recognize when the chip8.h file itself has changed. You would have to change a .c file to force a recompile so that changes to your .h were recognized. So you either have to stick with your second update or use something other than Make.
I try to compile a project with generated object stored in a sub directory :
myproject:
|
src: .cpp, .cpp ...
|
release: .o, .o ...
Here's a part of Makefile:
SRC ?= src
OBJ_PATH = $(SRC)/Release
vpath %.o $(OBJ_PATH)
...
OBJS := $(addprefix $(OBJ_PATH)/,obj1.o obj2.o )
all: build
obj1.o: $(SRC)/Manager.cpp
$(EXEC) $(CC) $(INCLUDES) $(CCFLAGS) $(GNCD_FLGS) -c $(<) -o $(OBJ_PATH)/$# #-o $# -c $<
obj2.o: $(SRC)/Synth.cpp
$(EXEC) $(CC) $(INCLUDES) $(CCFLAGS) $(GNCD_FLGS) $(DEFS) -c $(<) -o $(OBJ_PATH)/$# #-o $# -c $<
myApp: obj1.o obj2.o
$(EXEC) $(CC) $(LDFLAGS) $(GNCD_FLGS) -o $# $(OBJS) $+ $(LIBS)
$(EXEC) mkdir -p $(OBJ_PATH)/$(TRGT_ARCH)/$(TRGT_OS)/$(BLD_TP)
$(EXEC) cp $# $(OBJ_PATH)/$(TRGT_ARCH)/$(TRGT_OS)/$(BLD_TP)
$(OBJECTS) : Stt.h
build: myApp
run: build
$(EXEC) ./myApp
..but i got an error link:
Could not open input file 'obj1.o'
Makefile:86: recipe for target 'myApp' failed
So it seems couldn't find object in src/Release dir;
any ideas ?
thank's
Your recipe for myApp use $+, which list the prerequisites. It expands in obj1.o obj2.o. But you build obj1.o and obj2.o in $(OBJ_PATH). So the linker try to find the objects in the root directory, but cannot find them, since they are in $(OBJ_PATH).
Since your recipe explicitely lists them (with $(OBJS)), you do not need the automatic variable.
Sidenote
According to Paul's Second rule of Makefiles, it is best that every rule updates a file corresponding exactly to the target name (including the path part) (in other words, always use $# in the recipe), in order to always know which is the exact file updated.
In your case, if you want to build the objects files in OBJ_PATH, you could use a rule of the form $(OBJ_PATH)/obj.o for each.
You could also replace the dependency of myApp by $(OBJS), and use the automatic variable (btw, is there a reason why you prefer $+ over $^ (does the same thing but do not conserv duplicates in the prerequisites list) ?).
I am having problems with this makefile. I want to each .cpp file get a dependency .hpp eg: a file main.cpp have a dependency main.hpp
The makefile works well, but when I modify main.hpp, Make is not rebuilding.
Can someone give me a hint. Thanks
objetivo=control
objetos=$(shell ls *.cpp | sed 's/cpp/o/')
optimizacion=-O2 -pipe
enlaces=-lncurses -lmenu -lpq -lform -lcdkw
CPP=g++ -std=c++11 -Wall
.PHONY: all clean debug rebuild
all: $(objetivo)
.cpp.o: $*.hpp
$(CPP) $(optimizacion) -c $<
debug: CPP += -g
debug: optimizacion=
debug: $(objetivo)
rebuild: clean all
$(objetivo): $(objetos)
$(CPP) -o $# $(enlaces) $(objetos)
clean:
-rm *.o $(objetivo)
Your solution is not right. Now the .o will be rebuilt whenever the .hpp file changes, but it won't be rebuilt when the .cpp file changes!
If you want to have two different prerequisites, you have to list them both:
%.o: %.cpp %.hpp
$(CPP) $(optimizacion) -c $<
Note that CPP is not the usual variable for a C++ compiler; the standard variable is CXX.
The reason your first attempt didn't work is that old-style suffix rules don't allow any prerequisites. See the manual for details.
I found a solution.
I replaced the rule .ccp.o to:
%.o: %.hpp %.cpp
$(CPP) $(optimizacion) -c $*.cpp
Now every time I modify the related hpp Make rebuild the matched .cpp
Thanks anyway
I have an embarrassingly simple makefile question but I can't google it due to lack of knowledge - I don't know the words for things I don't know.
Basically, I want to run the makefile in the current directory, look into the ./SRC directory for source files and when everything is finished, move the object files into the ./OBJ directory.
Makefile:
move_obj:
mv -f -t ./OBJ_DIR ./$(OBJ_FILES)
file.o: other_file.h
$(CC) $(CFLAGS) $(CPPFLAGS) -c file.c
move_obj
I want to call "move_obj" after compiling the source files but since I don't know what
result: dependency
evaluation
actually represents (and all makefile introduction guides I've found state "This is what a makefile looks like, off you go then"), I don't know why this isn't working. I assume I need some evaluate command or need to define a function or...?
Thanks for any help in advance.
You can do this by creating another rule for example move, like below
all: $(EXECUTABLE) move
$(EXECUTABLE): $(OBJECTFILES)
$(CC) -o $# $<
$(OBJECTFILES): $(SOURCEFILES)
$(CC) $(CFLAGS) -c -o $# -I $(INCLUDE_PATH) $<
# Move the .o to Object directory #
move:
$(MV) $(OBJECTFILES) $(OBJECT_PATH)
But by doing the above, you will defeat the purpose of the Makefile.
Since your rule is dependent on .o, Make will look for .o in current directory and not find it (because you've moved it) and thus rebuild.
To avoid this, you should output it to ./obj directory and use it from there.
Something like
gcc -g -Wall -o obj/foo.o -c src/foo.c -I ./include
gcc -g -Wall -o obj/main.o -c src/main.c -I ./include
gcc -o exe obj/foo.o obj/main.o -lanylibrary
Below is the makefile doing the same.
C_FLAGS := -g -Wall -Wextra
CC := gcc
RM := rm
LINKFLAGS := -lanylibrary
.PHONY: $(TARGET) clean
VPATH:= ./src/ ./obj/ ./include/
# Path for .c , .h and .o Files
SRC_PATH := ./src/
OBJ_PATH := ./obj/
INC_PATH := -I ./include
# Executable Name
TARGET := exe
# Files to compile
OBJ1 := foo.o \
main.o
OBJ := $(patsubst %,$(OBJ_PATH)%,$(OBJ1))
# Build .o first
$(OBJ_PATH)%.o: $(SRC_PATH)%.c
#echo [CC] $<
#$(CC) $(C_FLAGS) -o $# -c $< $(INC_PATH)
# Build final Binary
$(TARGET): $(OBJ)
#echo [INFO] Creating Binary Executable [$(TARGET)]
#$(CC) -o $# $^ $(LINKFLAGS)
# Clean all the object files and the binary
clean:
#echo "[Cleaning]"
#$(RM) -rfv $(OBJ_PATH)*
#$(RM) -rfv $(TARGET)
Refer to this answer for a better understanding
EDIT:
You can also output your executable to directory, add the following changes to your Makefile.
Ensure that the bin directory is created beforehand, and not deleted by clean.
# Path for .c , .h and .o Files, and ./bin directory
BIN_PATH := ./bin
# Executable Name
TARGET := $(BIN_PATH)/exe
# Clean all the object files and the binary
clean:
#echo "[Cleaning]"
#$(RM) -rfv $(OBJ_PATH)*
#$(RM) -fv $(TARGET)
If you want to build a target(move_obj) after another(file.o), add the move_obj to the dependency list of file.o so that the commands under the move_obj will be executed.
So your Makefile should be:
file.o: other_file.h move_obj
$(CC) $(CFLAGS) $(CPPFLAGS) -c file.c
move_obj:
mv -f -t ./OBJ_DIR ./$(OBJ_FILES)
As Colonel Thirty Two mentioned in the comment section, instead of compiling and then move, you can build the object files in the required directory
file.o: other_file.h
$(CC) $(CFLAGS) $(CPPFLAGS) -c file.c -o ./$(OBJ_FILES)/$#
This is flawed in various ways.
result normally is an actual file that should be present after the recipe is executed. If the file is already there and is not older than any of its dependencies, make does nothing. So instead of creating a file somewhere and then moving it around with another rule, make sure the rule creates it where it should FINALLY be. Otherwise make can never check whether it has to rebuild it (and always will). In this case, use the -o flag of the compiler to directly create it where it should be (e.g. -o $(OBJ_DIR)/file.o)
dependency should list ALL files that are needed to build the result, so make really rebuilds it if ANY of these files changed. In your case, at least file.c is missing from the dependency list
In order to place files in a directory, you should make sure it exists. you could do it like this:
$(OBJ_DIR):
mkdir -p $(OBJ_DIR)
$(OBJ_DIR)/file.o: $(OBJ_DIR) file.c other_file.h
$(CC) $(CFLAGS) $(CPPFLAGS) -c file.c -o $(OBJ_DIR)/file.o
Your move_obj recipe, although not suitable in this case, would be a PHONY target, meaning it does not create a file. If you need such rules, mark them accordingly by mentioning them as dependency of the special target .PHONY:
.PHONY: move_obj
The reason for this is that you could (by accident) have a file named move_obj in your working directory. In that case, make would decide there's nothing to do for move_obj, and this is not what you want. Marking it as phony tells make that this rule does not create its target and the recipe must be executed no matter what.
All in all, your question comes down to misunderstanding a Makefile as kind of a script. It is not. It's a declarative file that tells make what has to be done in order to build files (your evaluation block) and when this needs to be done (your dependency block). It's better not to try to misuse a Makefile as a script.