I am trying to display a network image of mario in a circleavatar using flutter. Nothing is displaying and no errors are returned. Please help! This is my code (Indents are screwed up):
CircleAvatar(
backgroundImage: NetworkImage("https://blogs.forbes.com/olliebarder/files/2018/03/super_mario_plumber_new.jpg") ,
radius: 40.0,
),
It is part of a class which extends StatelessWidget and it is wrapped in a padding, and a column.
You just need to hard-reset, use the green circle in vs code or android studio, or CTRL + C, then flutter run in terminal.
Related
I want to set images to my custom frame(frame is a png file) like image below.
image
image reference (https://favpng.com/png_view/film-strips-photographic-film-filmstrip-photography-photo-booth-png/EDuYNtkt)
use can try this it will help
Expanded(
// your image goes here which will take as much height as possible.
child: Image.asset('asset', fit: BoxFit.contain),
),
or
Image.asset('asset', fit: BoxFit.fill)
I have just started to use Xcode in my Mac, so I am pretty new. I know the basics but I don't know how to code icons into my script. For example, I namely want to add a thumbs up emoji, or a smile, but I really don't know how to really code that.
I have tried adding "👍", "thumbsup.fill" and I looked into other comments and tried their things, but it doesn't seem to work. all I see is a blank screen.
Anybody got suggestions?
You need to put an imageview and add the following code :
Image(systemName: "hand.thumbsup.fill")
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: 25.0, height: 25.0, alignment: .center)
Hello does anyone know how i can mask a text and photo in flutter? I already have my image with text on the screen. For example: my text would be Lion and my photo of these lions are behind it. How can i make a mask like you can in photoshop?
See this photo for example:
I'm not sure this answers your question. It's a simple version of text masking but instead of masking an image this MIN REPRO EXAMPLE shows masking gradient colors:
ShaderMask(
shaderCallback: (bounds) => RadialGradient(
colors: [
Colors.red,
Colors.green,
],
).createShader(bounds),
child: const Text('exclusive'),
),
Unfortunately, as of writing ShaderMask is not supported yet for web online for iOS/Android. Check out more here: https://github.com/flutter/flutter/issues/44152
You may find these answers useful (just again they may not be supported on web yet I don't know about other solutions):
Is there a way to show image inside text in flutter
texture (image) on text in flutter
So currently I'm trying to render a large image for example:
I tried CachedNetworkImageProvider from pub_dev.
I also tried various different Providers with combination of Image widget. None of them worked.
The only widget that allows me to render the image is photo_view which renders the 4k image but has Zoomable feature that I don't want to have.
How can I remove this feature and fit with BoxFit?
Libraries tried to render the image:
extended_image
image_ink_well
flutter_advanced_networkimage
When using PhotoView you can disable the zoom functionality.
IgnorePointer( // The PhotoView widget thinks there's nothing happening
// because you're catching any clicks that happen here.
child: PhotoView(
minScale: PhotoViewComputedScale.covered,
maxScale: PhotoViewComputedScale.covered,
),
),
You can read more about the PhotoView class here: https://pub.dev/documentation/photo_view/latest/photo_view/PhotoView-class.html
Flutter newbie here.
Basically I'd like to reproduce the effect of the background in this video:
https://youtu.be/LcCtg1D_RIE?t=804
From what I have gathered so far, I can use a Stack widget to set some background layer, and use the repeat property of Image to get a repeating tile pattern. The following code does this reasonably well:
Widget build(BuildContext context) {
return Stack(children: <Widget>[
Container(
width: 5000,
height: 5000,
child: Image.network(
"https://www.scirra.com/images/articles/daf.png",
repeat: ImageRepeat.repeat,
)),
/* UI goes here */
]);
What I cannot figure out, is how to perform the animation. I have tried various scroll classes (like SingleChildScrollView) but they seem more designed for interactive use and do not allow bi-directional scrolling.
Another idea I have explored is providing a translation matrix to my Container, but while this indeed scrolls the pattern, it also leaves a black area at the edge of the screen.
I'm sure there exists a smart trick to easily achieve that effect - would someone have some clever input?