I am aware of ViewExtensions.CancelAnimations(view);. I've tried it. It doesn't work.
I have raised this issue on the Xamarin Forms Github repo, in the meantime I'm hoping someone can offer a workaround.
I am trying to create a scale animation on a Label that is started and stopped by a ViewModel property. I have create two simple TriggerAction<VisualElement> to start and stop
public class StartAnimationAction : TriggerAction<VisualElement>
{
public Animation Animation { set; get; }
protected override void Invoke(VisualElement view)
{
this.Animation.Commit(view, "ScaleIt", length: 30000, easing: Easing.Linear,
finished: (v, c) => view.Scale = 1, repeat: () => false);
}
}
public class StopAnimationAction : TriggerAction<VisualElement>
{
protected override void Invoke(VisualElement view)
{
ViewExtensions.CancelAnimations(view);
}
}
The animation property on the StartAction is set via the View
var throbAnimation = new Animation(v => this.MyLabel.Scale = v, 1, 2);
The ViewModel is done with a DataTrigger
<Label x:Name="MyLabel" Text="Hello World">
<Label.Triggers>
<DataTrigger TargetType="Label" Binding="{Binding IsSyncing}" Value="True">
<DataTrigger.EnterActions>
<settings:StartAnimationAction x:Name="StartAnimation"/>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<settings:StopAnimationAction/>
</DataTrigger.ExitActions>
</DataTrigger>
</Label.Triggers>
</Label>
The ViewExtensions.CancelAnimations does not stop the animation and the callback and repeat callbacks continue to be called.
Are there other ways to cancel an animation or am I incorrectly using CancelAnimations?
As you achieved the animation by calling the Commit method,you could cancel the animation with a call to the AbortAnimation extension method.
change
public class StopAnimationAction : TriggerAction<VisualElement>
{
protected override void Invoke(VisualElement view)
{
ViewExtensions.CancelAnimations(view);
}
}
to
public class StopAnimationAction : TriggerAction<VisualElement>
{
protected override void Invoke(VisualElement view)
{
view.AbortAnimation("ScaleIt");//the name you commit in startAnimationAciton
}
}
Related
I have a carousal view in my xamarin.forms app. I am trying to implement a feature just like stories in instagram. That is when we tap any of story, it will show inside a carousal sort of view and auto slide to next story after certain seconds.
I can auto slide the carousal view after certain seconds using timer. The problem I am facing is since the content of carousal items is loaded from URL (eg: image), the view will auto slide after the predefined time without the loading the content from URL. How can I tackle this problem, ie: the carousal should only slide after the content is loaded. Any help is really appreciated.
Current auto slide implementation
Device.StartTimer(TimeSpan.FromSeconds(7), (Func<bool>)(() =>
{
Device.BeginInvokeOnMainThread(() =>
{
StatusCarousal.Position = (StatusCarousal.Position + 1) % statusList.Count;
});
return false;
}));
EDIT
My current progress.
I have created an auto sliding carousalview using Behaviors like this.
public class AutoscrollCarouselBehavior : Behavior<CarouselView.FormsPlugin.Abstractions.CarouselViewControl>
{
public int Delay { get; set; } = 7000;
private bool runTimer;
private CarouselViewControl attachedCarousel;
protected override void OnAttachedTo(CarouselViewControl bindable)
{
base.OnAttachedTo(bindable);
runTimer = true;
attachedCarousel = bindable;
Device.StartTimer(TimeSpan.FromMilliseconds(Delay), () =>
{
MoveCarousel();
return runTimer;
});
}
protected override void OnDetachingFrom(CarouselViewControl bindable)
{
runTimer = false;
base.OnDetachingFrom(bindable);
}
void MoveCarousel()
{
if (attachedCarousel.ItemsSource != null)
{
if (attachedCarousel.Position < attachedCarousel.ItemsSource.GetCount() - 1)
{
attachedCarousel.Position++;
}
else
{
attachedCarousel.Position = 0;
}
}
}
}
Xaml
<cv:CarouselViewControl x:Name="StatusCarousal"
ItemsSource="{Binding}"
ItemTemplate="{StaticResource personDataTemplateSelector}"
HorizontalOptions="FillAndExpand" VerticalOptions="FillAndExpand" >
<cv:CarouselViewControl.Behaviors>
<local:AutoscrollCarouselBehavior />
</cv:CarouselViewControl.Behaviors>
</cv:CarouselViewControl>
And also added additional properties for progressbar to progress.
public static class AttachedProperties
{
public static BindableProperty AnimatedProgressProperty =
BindableProperty.CreateAttached("AnimatedProgress",
typeof(double),
typeof(ProgressBar),
0.0d,
BindingMode.OneWay,
propertyChanged: (b, o, n) =>
ProgressBarProgressChanged((ProgressBar)b, (double)n));
private static void ProgressBarProgressChanged(ProgressBar progressBar, double progress)
{
ViewExtensions.CancelAnimations(progressBar);
progressBar.ProgressTo((double)progress, 800, Easing.SinOut);
}
}
Xaml
<ProgressBar HeightRequest="1.5"
x:Name="StatusProgressBar"
local:AttachedProperties.AnimatedProgressAnimationTime=""
local:AttachedProperties.AnimatedProgress=""
HorizontalOptions="FillAndExpand" VerticalOptions="Start"
ProgressColor="Snow" Margin="10,5,10,0"></ProgressBar>
The two problem still I am facing is
How to connect the carousal view auto scroll according to the ffimage loading
from api? ie; only start the auto scroll after loading the image properly ?
How to connect the carousalview to the progressbar progress preoperty? so
that both the progressbar will load into full and the carousal gets slide?
I have an awkward problem with GestureRecognizers on Xamarin WebView:
Although the documentation any some questions/answers here and in Xamarin Forum say that WebView GestureRecognizers should all work, I can't get it to fire any event.
My XAML code looks like this:
<StackLayout BackgroundColor="LightGray" >
<WebView x:Name="webView" VerticalOptions="FillAndExpand" >
<WebView.GestureRecognizers>
<SwipeGestureRecognizer Direction="Left" Swiped="onSwiped"/>
</WebView.GestureRecognizers>
<WebView.Source>
<HtmlWebViewSource Html="{Binding HTML}" />
</WebView.Source>
</WebView>
</StackLayout>
Alternatives treid so far:
Same GestureRecognizer on the Title of the same page: works
Same GestureRecognizer on a ListView of another page: works
Tried Nuget package Vapolia.XamarinGestures which also didn't work on the webview
Tried to put the GestureRecoginzer on the StackLayout around the WebView: didn't work either.
Tried it on iOS device and simulator. Normally iOS should be the easy part here...
What I actually want to achieve: with a swipe left move forward to another (programatically defined) web page.
I assume those gestures are somehow absorbed by the webview for regular navigation, but I was wondering why some examples would say that all gestures work on the webview.
An alternative could be to add that target webpage to the webview history stack on the "forward" path.. but not sure how to do that.
Anyone has some hints?
You could use Custom Renderer to add the swipe event on specific platform. And handle them in Forms .
in Forms
create a CustomWebView
public class CustomWebView : WebView
{
public event EventHandler SwipeLeft;
public event EventHandler SwipeRight;
public void OnSwipeLeft() =>
SwipeLeft?.Invoke(this, null);
public void OnSwipeRight() =>
SwipeRight?.Invoke(this, null);
}
in Android
using Android.Content;
using Android.Views;
using App11;
using App11.Droid;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
[assembly: ExportRenderer(typeof(CustomWebView), typeof(MyWebViewRenderer))]
namespace App11.Droid
{
public class MyWebViewRenderer : WebViewRenderer
{
public MyWebViewRenderer(Context context) : base(context)
{
}
protected override void OnElementChanged(ElementChangedEventArgs<WebView> e)
{
base.OnElementChanged(e);
Control.SetOnTouchListener(new MyOnTouchListener((CustomWebView)Element));
}
}
public class MyOnTouchListener : Java.Lang.Object, Android.Views.View.IOnTouchListener
{
float oldX;
float newX;
CustomWebView myWebView;
public MyOnTouchListener(CustomWebView webView)
{
myWebView = webView;
}
public bool OnTouch(Android.Views.View v, MotionEvent e)
{
if (e.Action == MotionEventActions.Down)
{
oldX = e.GetX(0);
}
if (e.Action == MotionEventActions.Up)
{
newX = e.GetX();
if (newX - oldX > 0)
{
myWebView.OnSwipeRight();
}
else
{
myWebView.OnSwipeLeft();
}
}
return false;
}
}
}
in iOS
using App11;
using App11.iOS;
using Foundation;
using UIKit;
using Xamarin.Forms;
using Xamarin.Forms.Platform.iOS;
using ObjCRuntime;
[assembly: ExportRenderer(typeof(CustomWebView), typeof(MyWebViewRenderer))]
namespace App11.iOS
{
public class MyWebViewRenderer:WkWebViewRenderer
{
protected override void OnElementChanged(VisualElementChangedEventArgs e)
{
base.OnElementChanged(e);
if(e.NewElement!=null)
{
this.BackgroundColor = UIColor.Red;
UISwipeGestureRecognizer leftgestureRecognizer = new UISwipeGestureRecognizer(this,new Selector("SwipeEvent:"));
leftgestureRecognizer.Direction = UISwipeGestureRecognizerDirection.Left;
UISwipeGestureRecognizer rightgestureRecognizer = new UISwipeGestureRecognizer(this, new Selector("SwipeEvent:"));
rightgestureRecognizer.Direction = UISwipeGestureRecognizerDirection.Right;
leftgestureRecognizer.Delegate = new MyWebViewDelegate();
rightgestureRecognizer.Delegate = new MyWebViewDelegate();
this.AddGestureRecognizer(leftgestureRecognizer);
this.AddGestureRecognizer(rightgestureRecognizer);
}
}
[Export("SwipeEvent:")]
void SwipeEvent(UISwipeGestureRecognizer recognizer)
{
var webview = Element as CustomWebView;
if(recognizer.Direction == UISwipeGestureRecognizerDirection.Left)
{
webview.OnSwipeLeft();
}
else if(recognizer.Direction == UISwipeGestureRecognizerDirection.Right)
{
webview.OnSwipeRight();
}
}
}
public class MyWebViewDelegate: UIGestureRecognizerDelegate
{
public override bool ShouldRecognizeSimultaneously(UIGestureRecognizer gestureRecognizer, UIGestureRecognizer otherGestureRecognizer)
{
return false;
}
}
}
Now you just need to use it like
<local:CustomWebView x:Name="browser"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand"
SwipeLeft="browser_SwipeLeft"
SwipeRight="browser_SwipeRight">
There was an additional trick to make it finally work. All the above (correct) solution was ignored due to my Xamarin MasterDetailPage setup.
This was capturing all horizontal swipes and not putting them through to the HybridWebView.
MasterDetailPage.IsGestureEnabled = false;
finally fixed it and enabled the swipe gestures in my WebView.
In a Xamarin.Forms project, I'm trying to repeatedly translate an image from a position A(x,y) to a position B(x,y) and back, from B to A. To achieve this, I read that is possible to customize behaviors.
I extend Behavior class, overriding OnAttachedTo and OnDetachingFrom. And in the OnAttachedTo method I start a Task which repeatedly does the two translations.
This is my Behavior class:
public class MoveImageBehavior : Behavior<Image>
{
private Image _Image = null;
public static readonly BindableProperty AnimatedProperty = BindableProperty.Create("Animated", typeof(bool), typeof(ImageAnimatedBehavior), defaultValue: false);
public bool Animated
{
get { return (bool)GetValue(AnimatedProperty); }
set { SetValue(AnimatedProperty, value); }
}
protected override void OnAttachedTo(Image image)
{
base.OnAttachedTo(image);
_Image = image;
Animated = true;
Task.Run(AnimateImage);
}
protected override void OnDetachingFrom(Image image)
{
base.OnDetachingFrom(image);
_Image = null;
}
private async void AnimateImage()
{
while (_Image != null && Animated)
{
await _Image.TranslateTo(100, 100, 1000);
await _Image.TranslateTo(0, 0, 1000);
}
}
}
The image in the xaml file:
<ContentView>
<Grid>
<Image x:Name="image_translating" Source="my_icon" Aspect="AspectFit">
<Image.Behaviors>
<behaviors:MoveImageBehavior Animated="{Binding ImageTranslating}" BindingContext="{Binding BindingContext, Source={x:Reference image_translating}}"/>
</Image.Behaviors>
</Image>
</Grid>
</ContentView>
The Image repeatedly translates correctly as I want, but I'm not able to stop the while routine. The property binding doesn't work when Animated is set to false in the ViewModel and OnDetachingFrom is never called.
What am I doing wrong? Any suggestions?
Through the document, we can see that:
The OnDetachingFrom method is fired when the behavior is removed from
the control. This method receives a reference to the control to which
it is attached, and is used to perform any required cleanup. For
example, you could unsubscribe from an event on a control to prevent
memory leaks.
It will only fired when you remove the behavior from the image. I would give you an example about how to stop the animation:
I defined an bool property in the code behind to control stop or not stop:
public bool showA = true;
And I add a button as an example to stop the animation:
private void Button_Clicked(object sender, EventArgs e)
{
showA = !showA;
if (showA)
{
image_translating.Behaviors.Add(new MoveImageBehavior());
}
else
{
var toRemove = image_translating.Behaviors.FirstOrDefault(b => b is MoveImageBehavior);
if (toRemove != null)
{
image_translating.Behaviors.Remove(toRemove);
}
}
}
Also in your OnDetachingFrom method, do not set the image to null, it will cause a null expection, just set the Animated to false :
protected override void OnDetachingFrom(Image image)
{
base.OnDetachingFrom(image);
Animated = false;
}
You can convert my click event to some binding in your project and make it work.
Refer: creating-a-xamarinforms-behaviorer
I recently changed to Xamarin Forms and notice that the title isn't centered at the top of the page for Android devices.
Is there a way that I can do this?
Here's an example of what I mean with the title:
You can use the TitleView:
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:TitleViewSample"
x:Class="TitleViewSample.MainPage">
<NavigationPage.TitleView>
<Label Text="Hello World" HorizontalTextAlignement="Center"/>
</NavigationPage.TitleView>
<ContentPage.Content>
<StackLayout>
<!-- Place new controls here -->
<Label Text="Welcome to Xamarin.Forms!"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
</StackLayout>
</ContentPage.Content>
</ContentPage>
https://www.andrewhoefling.com/Blog/Post/xamarin-forms-title-view-a-powerful-navigation-view
You will have to implement ShellRenderer in this case as you have Xamarin.Forms Shell Project.
using System;
using System.Collections.Specialized;
using System.ComponentModel;
using Android.App;
using Android.Content;
using Android.Content.Res;
using Android.Support.V4.Widget;
using Android.Support.V7.Widget;
using Android.Util;
using Android.Widget;
using Japanese.Droid.CustomRenderers;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
using Toolbar = Android.Support.V7.Widget.Toolbar;
[assembly: ExportRenderer(typeof(Xamarin.Forms.Shell), typeof(MyShellRenderer))]
namespace MyProject.Droid.CustomRenderers
{
public class MyShellRenderer : ShellRenderer
{
public MyShellRenderer(Context context) : base(context)
{
}
protected override IShellToolbarAppearanceTracker CreateToolbarAppearanceTracker()
{
return new MyShellToolbarAppearanceTracker(this);
}
protected override IShellToolbarTracker CreateTrackerForToolbar(Toolbar toolbar)
{
return new MyShellToolbarTracker(this, toolbar, ((IShellContext)this).CurrentDrawerLayout);
}
}
public class MyShellToolbarAppearanceTracker : ShellToolbarAppearanceTracker
{
public MyShellToolbarAppearanceTracker(IShellContext context) : base(context)
{
}
public override void SetAppearance(Android.Support.V7.Widget.Toolbar toolbar, IShellToolbarTracker toolbarTracker, ShellAppearance appearance)
{
base.SetAppearance(toolbar, toolbarTracker, appearance);
//Change the following code to change the icon of the Header back button.
toolbar?.SetNavigationIcon(Resource.Drawable.back);
}
}
public class MyShellToolbarTracker : ShellToolbarTracker
{
public MyShellToolbarTracker(IShellContext shellContext, Toolbar toolbar, DrawerLayout drawerLayout) : base(shellContext, toolbar, drawerLayout)
{
}
protected override void UpdateTitleView(Context context, Toolbar toolbar, View titleView)
{
base.UpdateTitleView(context, toolbar, titleView);
for (int index = 0; index < toolbar.ChildCount; index++)
{
if (toolbar.GetChildAt(index) is TextView)
{
var title = toolbar.GetChildAt(index) as TextView;
//Change the following code to change the font size of the Header title.
title.SetTextSize(ComplexUnitType.Sp, 20);
toolbar.SetTitleMargin(MainActivity.displayMetrics.WidthPixels / 4 - Convert.ToInt32(title.TextSize) - title.Text.Length / 2, 0, 0, 0);
}
}
}
}
}
Here is the code for MainActivity.cs
public class MainActivity : FormsAppCompatActivity
{
public static DisplayMetrics displayMetrics;
protected override void OnCreate(Bundle savedInstanceState)
{
Window.AddFlags(WindowManagerFlags.Fullscreen);
base.OnCreate(savedInstanceState);
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
global::Xamarin.Forms.Forms.Init(this, savedInstanceState);
displayMetrics = new DisplayMetrics();
WindowManager.DefaultDisplay.GetRealMetrics(displayMetrics);
LoadApplication(new App());
if (Window != null) Window.SetStatusBarColor(Android.Graphics.Color.Transparent);
if (isPhone(this)) RequestedOrientation = ScreenOrientation.Portrait;
}
}
As the title textview having wrapped width within toolbar not updating alignment on TextAlignment with center, you can update the layout params of the toolbar to matchparent and textview gravity as follows.
If the hamburger image added with custom image then need check that resoulution if that is too big just reduce it lower one
[assembly: ExportRenderer(typeof(MainPage), typeof(MyRenderer))]//MainPage - navigation page
namespace MyProject.Droid
{
public class MyRenderer: MasterDetailPageRenderer
{
public MyRenderer(Context context) : base(context)
{
}
protected override void OnLayout(bool changed, int l, int t, int r, int b)
{
base.OnLayout(changed, l, t, r, b);
var toolbar = FindViewById<AndroidX.AppCompat.Widget.Toolbar>(Resource.Id.toolbar);
for (var i = 0; i < toolbar.ChildCount; i++)
{
var title = toolbar.GetChildAt(i) as TextView;
if (title != null && !string.IsNullOrEmpty(title.Text))
{
title.TextAlignment = Android.Views.TextAlignment.Center;
title.Gravity = GravityFlags.CenterHorizontal;
var layoutParams = (AndroidX.AppCompat.Widget.Toolbar.LayoutParams)title.LayoutParameters;
layoutParams.Width = ViewGroup.LayoutParams.MatchParent;
toolbar.RequestLayout();
}
}
}
}
}
I followed this tutorial to create underline effect. However, when my page starts it breaks without exception being caught. Has anyone managed to create underline effect? Here is a code:
UnderlineEffect.cs:
namespace XX.CustomForms
{
public class UnderlineEffect : RoutingEffect
{
public const string EffectNamespace = "XX.CustomForms";
public UnderlineEffect() : base($"{EffectNamespace}.{nameof(UnderlineEffect)}")
{
}
}
}
UnderlineLabel_Droid.cs:
[assembly: ResolutionGroupName(UnderlineEffect.EffectNamespace)]
[assembly: ExportEffect(typeof(UnderlineEffect), nameof(UnderlineEffect))]
namespace XX.Droid.Renderers
{
public class UnderlineEffect : PlatformEffect
{
protected override void OnAttached()
{
SetUnderline(true);
}
protected override void OnDetached()
{
SetUnderline(false);
}
protected override void OnElementPropertyChanged(System.ComponentModel.PropertyChangedEventArgs args)
{
base.OnElementPropertyChanged(args);
if (args.PropertyName == Label.TextProperty.PropertyName || args.PropertyName == Label.FormattedTextProperty.PropertyName)
{
SetUnderline(true);
}
}
private void SetUnderline(bool underlined)
{
try
{
var textView = (TextView)Control;
if (underlined)
{
textView.PaintFlags |= PaintFlags.UnderlineText;
}
else
{
textView.PaintFlags &= ~PaintFlags.UnderlineText;
}
}
catch (Exception ex)
{
Console.WriteLine("Cannot underline Label. Error: ", ex.Message);
}
}
}
}
And my xaml:
xmlns:custom="clr-namespace:XX.CustomForms;assembly=XX"
<Label Text="Privacy Notice" HorizontalTextAlignment="Center" >
<Label.Effects>
<custom:UnderlineEffect />
</Label.Effects>
</Label>
Xamarin Forms added a TextDecorations property to Labels. Update to Xamarin Forms 3.3.0+ and just set:
C#
Label label = new Label {
TextDecorations = TextDecorations.Underline
}
XAML
<Label TextDecorations="Underline"/>
Docs Link
Be aware that there was a bug on iOS when an underlined Label is in a ListView. Looks like it has been fixed and released in 3.5.0. I am still using a custom renderer on iOS for now until I am ready to update to the latest version.
GitHub issue
So continue using the iOS effect if you have not updated to XF 3.5.0 yet.
The lengths some people are going to to get underlined text in Xamarin is insane. Here's a way to do it without a thousand line custom renderer. The negative margin trick came from this guy.
<StackLayout HorizontalOptions="Start">
<Label Text="Underlined Text" />
<BoxView HeightRequest="1" BackgroundColor="Purple" HorizontalOptions="FillAndExpand" Margin="0,-7,0,0" />
</StackLayout>
Use TextDecorations property in Label class.
<Label Text="Underlined Text" TextDecorations="Underline"/>
To be able to add an underline to a label, we created custom renderers that inherits from Label.
public class CustomLabel : Label
{
public static readonly BindableProperty IsUnderlinedProperty = BindableProperty.Create("IsUnderlined", typeof(bool), typeof(CustomLabel), false);
public bool IsUnderlined
{
get { return (bool) GetValue(IsUnderlinedProperty); }
set { SetValue(IsUnderlinedProperty, value); }
}
}
In your xaml page you can use it as:
<s:CustomLabel IsUnderlined="True" Text="UnderlinedText" FontSize="18" HorizontalOptions="CenterAndExpand">
Note that s is the namespace declared in the root element of xaml page.
Now your renderer in Android would be something like that:
public class CustomLabelRenderer : LabelRenderer
{
protected override void OnElementChanged(ElementChangedEventArgs<Label> e)
{
base.OnElementChanged(e);
if (Control != null && Element != null)
{
if (((CustomLabel)Element).IsUnderlined)
{
Control.PaintFlags = PaintFlags.UnderlineText;
}
}
}
}