Using a custom CAF Google Cast receiver, how can I perform an async operation before each DRM license request? - chromecast

Using a Google Cast V3/CAF receiver, I would like to perform a network request before each DRM license request and include some of the resulting info (entitlement info) in the license request, as a header.
The Cast framework provides PlaybackConfig.licenseRequestHandler which allows you to modify a license request before it is made, but it doesn't allow you to perform an async operation before the request - i.e. you can't return a Javascript Promise from licenseRequestHandler.
This answer is doing something similar, but that won't work for live streams since that solution resets licenseRequestHandler each time the manifest is loaded, and the manifest is loaded continuously during live streaming. I want to perform this pre-license async operation before license requests only, not every time the manifest is loaded.

You can't, currently. This has been submitted to Google as a feature request:
https://issuetracker.google.com/u/1/issues/155215189

Related

How to perform a GET request after a POST request with web-sockets

I am currently trying to build a go API using gin for a web and mobile application. I am new to the world of WebSockets and Go so I was wondering how I would go about triggering a GET request from the client after a relevant POST request was made ie: the POST request contained the user's ID so the clients who require information regarding that user are properly updated. Currently, I have the POST and GET requests which do what I need them, but I'm a little lost about how to make the entire flow realtime using WebSockets.
I believe this example of server-sent-events should address the question. Once a POST handler has been called, send a flag to the GET endpoint via a channel and then send an event through there.

Background processing on C# web api controller

I'm new on .NET technology and come into some problem. Currenlty i'm trying to build a REST API that handle long processing before sending the result to client.
What i'm trying to achieve is, i would like to do a background processing after receiving request from client. But, i would also like to send a response to client.
In short, it would be something like this.
Client Request -> Handled by controller ( doing some processing ) -> send response directly, ignoring the background that still running.
On Java, i can do this using Runnable Thread. How can i achieve this on C# Web API ?
Thank you.
In short, don't do this.
The job of an API is not to perform heavy duty, long running tasks.
You could simply let the API receive the request to perform something, then delegate that to another service. The API can then send a 200 response to show it received the request and maybe a URL to another resource which allows a user to track the progress.
The API needs to be available and responsive at all times. It needs to serve a number of users and if a number of them all request something that uses a lot of resources and takes a lot of time, chances are the API will simply go down and not serve anyone.
This is why you do not do such things in an API. Let other services do the heavy lifting.
Your api can call another async method and return 200/OK response without waiting for the request to complete.
You can learn more about async programing in c#.
static async Task Main(string[] args)
{
Console.WriteLine("coffee is ready");
var toastTask = MakeToastWithButterAndJamAsync(2);
async Task<Toast> MakeToastWithButterAndJamAsync(int number)
{
//Do something here.
}
}
This can be achieve this using loosed coupled architecture, by introducing service bus or blob storage, once you receive request in web api you can save it to blob/service bus and return acknowlegement response from web api. From service bus/blob storage use webjob/function/ durable function app to process the message using event.

How do I trigger an amp-analytics request when an AJAX request has finished?

I work at an analytics vendor and we're looking into supporting AMP. I'm looking into beaconing data using amp-analytics. I've got the default trackPageView working from the example in the docs. I get a POST request sent to my server when the page is loaded.
However, one of our use cases is sending a beacon after an AJAX request has completed on the page. The idea is that our customer performs an AJAX request to one of our APIs and gets back some data. Some of that data is used to add elements to the DOM and some of that data is sent back to us which acts as a beacon type in our system. One thing I thought of was since that second piece of data is coming from us and then being sent back to us, we could just send it between our services internally and not have the browser need to send it to us at all, but there are a few issues that prevent us from doing this:
The API in question is high traffic and has caching implemented. There are many more requests being made by browsers than being received by our API's server, and we want to track them all.
We also want to track data such as browser user agent, so we need that request to be sent by the browser, not our API server.
I have a few challenges here with implementing this in AMP:
The AJAX request would be performed by an amp-script element that our customer would put together. Since amp-scripts are very sandboxed, would this cause issues having the contents of an amp-script interact with the AMP runtime?
I don't see any triggers in AMP docs that I could use to have the amp-analytics request sent when the AJAX request completes.
Usually the questions I put together on StackOverflow are more direct, but I'm mostly confused right now on how to implement this with AMP or whether it's even possible to implement it with AMP at all.

Is permanent storage of video metadata against the YouTube Data API ToS?

The YouTube Data API ToS says:
Your API Client may employ session-based caching solely of YouTube API results, but You must use commercially reasonable efforts to cause Your API Client to update cached results upon any changes in video metadata. For example, if a video is removed from the YouTube service or made "private" by the video uploader, cached results shall be removed from Your cache. For the avoidance of doubt, Your API Client shall not be designed to cache YouTube audiovisual content.
The YouTube Data API overview also says:
Your application can cache API resources and their ETags. Then, when your application requests a stored resource again, it specifies the ETag associated with that resource. If the resource has changed, the API returns the modified resource and the ETag associated with that version of the resource. If the resource has not changed, the API returns an HTTP 304 response (Not Modified), which indicates that the resource has not changed. Your application can reduce latency and bandwidth usage by serving cached resources in this manner.
This does not mean that any time I wish to request a resource I must go back to the YouTube Data API, correct?
The only data from the API I'm interested in storing in my database is
ETag
Video id
Duration
Title
Is it okay for me to store these four items in my database (given I update the information reasonably regularly)?
I'm not interested in storing any portion of the actual video whatsoever. Just the metadata.

How to describe interaction between web server and web client?

At the moment I have the following understanding (which, I assume, is incomplete and probably even wrong).
A web server receives request from a client. The requests are coming to a particular "path" ("address", "URL") and have a particular type (GET, POST and probably something else?). The GET and POST requests can also come with variables and their values (which can be though as a "dictionary" or "associate array"). The parameters of GET requests are set in the address line (for example: http://example.com?x=1&y=2) while parameters of POST requests are set by the client (user) via web forms (in other words, a user fills in a form and press "Submit" button).
In addition to that we have what is called SESSION (also known as COOKIES). This works the following way. When a web-server gets a request (of GET or POST type) it (web server) checks the values of the sent parameters and based on that it generates and sends back to the client HTML code that is displayed in a browser (and is seen by the user). In addition to that the web servers sends some parameters (which again can be imagined as "dictionary" or "associative arrays"). These parameters are saved by the browser somewhere on the client side and when a client sends a new request, he/she also sends back the session parameters received earlier from the web server. In fact server says: you get this from me, memorize it and next time when you speak to me, give it back (so, I can recognize you).
So, what I do not know is if client can see what exactly is in the session (what parameters are there and what values they have) and if client is able to modify the values of these parameters (or add or remove parameters). But what user can do, he/she might decide not to accept any cookies (or session).
There is also something called "local storage" (it is available in HTML5). It works as follows. Like SESSION it is some information sent by web-server to the client and is also memorized (saved) by the client (if client wants to). In contrast to the session it is not sent back b the client to the server. Instead, JavaScripts running on the client side (and send by web-servers as part of the HTML code) can access information from the local storage.
What I am still missing, is how AJAX is working. It is like by clicking something in the browser users sends (via Browser) a request to the web-server and waits for a response. Then the browser receives some response and use it to modify (but not to replace) the page observed by the user. What I am missing is how the browser knows how to use the response from the web-server. Is it written in the HTML code (something like: if this is clicked, send this request to the web server, and use its answer (provided content) to modify this part of the page).
I am going to answer to your questions on AJAX and LocalStorage, also on a very high level, since your definition strike me as such on a high level.
AJAX stands for Asynchronous JavaScript and XML.
Your browser uses an object called XMLHTTPRequest in order to establish an HTTP request with a remote resource.
The client, being a client, is oblivious of what the remote server entails on. All it has to do is provide the request with a URL, a method and optionally the request's payload. The payload is most commonly a parameter or a group of parameters that are received by the remote server.
The request object has several methods and properties, and it also has its ways of handling the response.
What I am missing is how the browser knows how to use the response
from the web-server.
You simply tell it what to do with the reponse. As mentioned above, the request object can also be told what to do with a response. It will listen to a response, and when such arrives, you tell the client what to do with it.
Is it (the response) written in the HTML code?
No. The response is written in whatever the server served it. Most commonly, it's Unicode. A common way to serve a response is a JSON (JavaScript Object Notation) object.
Whatever happens afterwards is a pure matter of implementation.
LocalStorage
There is also something called "local storage" (it is available in
HTML5). It works as follows. Like SESSION it is some information sent
by web-server to the client and is also memorized (saved) by the
client (if client wants to)
Not entirely accurate. Local Storage is indeed a new feature, introduced with HTML5. It is a new way of storing data in the client, and is unique to an origin. By origin, we refer to a unique protocol and a domain.
The life time of a Local Storage object on a client (again, per unique origin), is entirely up to the user. That said, of course a client application can manipulate the data and decide what's inside a local storage object. You are right about the fact that it is stored and can be used in the client through JavaScript.
Example: some web tracking tools want to have some sort of a back up plan, in case the server that collects user data is unreachable for some reason. The web tracker, sometimes introduced as a JavaScript plugin, can write any event to the local storage first, and release it only when the remote server confirmed that it received the event successfully, even if the user closed the browser.
First of all, this is just a simple explanation to clarify your mind. To explain this stuff in more detail we would need to write a book. This been said, I'll go step by step.
Request
A request is a client asking for / sending data to a server.
This request has the following parts:
An URL (Protocol + hostname/IP + path)
A Method (GET, POST, PUT, DELETE, PATCH, and so on)
Some optional parameters (the way they are sent depends on the method)
Some headers (metadata sent to the server)
Some optional cookies
An optional SESSION ID
Some explanations about this:
Cookies can be set by the client or by the server, but they are always stored by the client's browser. Therefore, the browser can decide whether to accept them or not, or to delete or modify them
Session is stored in the server. The server sends the client a session ID to be able to recongnize him in any future request.
Session and cookies are two different things. One is server side, and the other is client side.
AJAX
I'll ommit the meaning of the acronym as you can easily google it.
The great thing about AJAX is the very first A, that stands for asynchronous, what means that the JS engine (in this case built in the browser) won't block until the response gets back.
To understand how AJAX works, you have to know that it's very much alike a common request, but with the difference that it can be triggered without reloading the web page.
The content of the response it whatever you want it to be. From some HTML code, to a JSON string. Even some plain text.
The way the response is treated depends on the implementation and programming. As an example, you could simply alert() the result of an AJAX call, or you and append it to a DOM element.
Local Storage
This doesn't have much to do with anything.
Local storage is just some disk space offered by the browser so you can save data in the browser that persists even if the page or the browser is closed.
An example
Chrome offers a javascript API to manage local storage. It's client side, and you can programmatically access to this storage and make CRUD opperations. It's just like a non-sql non-relational DB in the browser.
I wil summarize your main questions along with a brief answer right below them:
Q1:
Can the client see what exactly is in the session?
A: No. The client only knows the "SessionID", which is meta-data (all other session-data is stored on server only, and client can't see or alter it). The SessionID is used by the server only to identify the client and to map the application process to it's previous state.
HTTP is a stateless protocol, and this classic technique enables it as stateful.
There are very rare cases when the complete session data is stored on client-side (but in such cases, the server should also encrypt the session data so that the client can't see/alter it).
On the other hand, there are web clients that don't have the capability to store cookies at all, or they have features that prevent storing cookie data (e.g. the ability of the user to reject cookies from domains). In such cases, the workaround is to inject the SessionID into URL parameters, by using HTTP redirects.
Q2:
What's the difference between HTML5 LocalStorage and Session?
LocalStorage can be viewed as the client's own 'session' data, or better said a local data store where the client can save/persist data. Only the client (mainly from javascript) can access and alter the data. Think of it as javascript-controlled persistent storage (with the advantage over cookies that you can control what data, it's structure and the format you want to store it). It's also more advantageous than storing data to cookies - which have their own limitations such as data size and structure.
Q3:
How AJAX works?
In very simple words, AJAX means loading on-demand data on top of an already loaded (HTML) page. A typical http request would load the whole data of a page, while an ajax request would load and update just a portion of the (already-loaded) page.
This being said, an AJAX request is very similar to a standard HTTP Request.
Ajax requests are controlled by the javascript code and it can enrich the interaction with the page. You can request specific segments of data and update sections of the page.
Now, if we remember the old days when any interaction with a website (eg. signing in, navigating to other pages etc.) required a complete page reload? Back then, a lot of unnecessary traffic occurred just to perform any simple action. This in turn impacted site responsiveness, user experience, network traffic etc.
This happened due to browsers incapability (at that time) to [a.] perform a parallel HTTP request to the server and [b]render a partial HTML view.
Modern browsers come with these two features that enables AJAX technology - that is, invoking asynchronous(parallel) HTTP Requests (Ajax HTTP Requests) and they also provide on-the-fly DOM alteration mechanism via javascript (real-time HTML Document Object Model manipulation).
Please let me know if you need more info on these topics, or if there's anything else I can help with.
For a more profound understanding, I also recommend this nice web history article as it explains how everything started from when HTML was created and what was it's purpose (to define [at the time] rich documents), and then how HTTP was initially created and what problem it solved (at the time - to "transfer" static HTML). That explains why it is a stateless protocol.
Later on, as HTML and the WEB evolved, other needs emerged (such as the need to interact with the end-user) - and then the Cookie mechanism enhanced the protocol to enable stateful client-server communication by using session cookies. Then Ajax followed. Nowadays, the cookies come with their own limitations too and we have LocalStorage. Did I also mention WebSockets?
1. Establishing a Connection
The most common way web servers and clients communicate is through a connection which follows Transmission Control Protocol, or TCP. Basically, when using TCP, a connection is established between client and server machines through a series of back-and-forth checks. Once the connection is established and open, data can be sent between client and server. This connection can also be termed a Session.
There is also UDP, or User Datagram Protocol which has a slightly different way of communicating and comes with its own set of pros and cons. I believe recently some browsers may have begun to use a combination of the two in order to get the best results.
There is a ton more to be said here, but unless you are going to be writing a browser (or become a hacker) this should not concern you too much beyond the basics.
2. Sending Packets
Once the client-server connection is established, packets of data can be sent between the two. TCP packets contain various bits of information to assist in communication between the two ports. For web programmers, the most important part of the packet will be the section which includes the HTTP request.
HTTP, Hypertext Transfer Protocol is another protocol which describes what the makeup/format of these client-server communications should be.
A most basic example of the relevant portion of a packet sent from a client to a server is as follows:
GET /index.html HTTP/1.1
Host: www.example.com
The first line here is called the Response line. GET describes the method to be used, (others include POST, HEAD, PUT, DELETE, etc.) /index.html describes the resource requested. Finally, HTTP/1.11 describes the protocol being used.
The second line is in this case the only header field in the request, and in this case it is the HOST field which is sort of an alias for the IP address of the server, given by the DNS.
[Since you mentioned it, the difference between a GET request and a POST request is simply that in a GET request the parameters (ex: form data) is included as part of the Response Line, whereas in a POST request the parameters will be included as part of the Message Body (see below).]
3. Receiving Packets
Depending on the request sent to the server, the server will scratch its head, think about what you asked it, and respond accordingly (aka whatever you program it to do).
Here is an example of a response packet send from the server:
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
...
<html>
<head>
<title>A response from a server</title>
</head>
<body>
<h1>Hello World!</h1>
</body>
</html>
The first line here is the Status Line which includes a numerical code along with a brief text description. 200 OK obviously means success. Most people are probably also familiar with 404 Not Found, for example.
The second line is the first of the Response Header Fields. Other fields often added include date, Content-Length, and other useful metadata.
Below the headers and the necessary empty line is finally the (optional) Message Body. Of course this is usually the most exciting part of the response, as it will contain things like HTML for our browsers to display for us, JSON data, or pretty much anything you can code in a return statement.
4. AJAX, Asynchronous JavaScript and XML
Based off all of that, AJAX is fairly simple to understand. In fact, the packets sent and received can look identical to non-ajax requests.
The only difference is how and when the browser decides to send a request packet. Normally, upon page refresh a browser will send a request to the server. However, when issuing an AJAX request, the programmer simply tells the browser to please send a packet to the server NOW as opposed to on page refresh.
However, given the nature of AJAX requests, usually the Message Body won't contain an entire HTML document, but will request smaller, more specific bits of data, such as a query from a database.
Then, your JavaScript which calls the Ajax can also act based off the response. Any JavaScript method is available as making an Ajax call is just another JavaScript function. Thus, you can do things like innerHTML to add/replace content on your page with some HTML returned by the Ajax call. Alternatively though, you could also do something like make an Ajax call which simply should return True or False, and then you could call some JavaScript function with an if else statement. As you can hopefully see, Ajax has nothing to do with HTML per say, it is just a JavaScript function which makes a request from the server and returns the response, whatever it may be.
5. Cookies
HTTP Protocol is an example of a Stateless Protocol. Basically, this means that each pair of Request and Response (like we described) is treated independently of other requests and responses. Thus, the server does not have to keep track of all the thousands of users who are currently demanding attention. Instead, it can just respond to each request individually.
However, sometimes we wish the server would remember us. How annoying would it be if every time I waned to check my Gmail I had to log in all over again because the server forgot about me?
To solve this problem a server can send Cookies to be stored on the client's machine. The server can send a response which tells the client to store a cookie and what exactly it should contain. The client's browser is in charge of storing these cookies on the client's system, thus the location of these cookies will vary depending on your browser and OS. It is important to realize though that these are just small files stored on the client machine which are in fact readable and writable by anyone who knows how to locate and understand them. As you can imagine, this poses a few different potential security threats. One solution is to encrypt the data stored inside these cookies so that a malicious user won't be able to take advantage of the information you made available. (Since your browser is setting these cookies, there is usually a setting within your browser which you can modify to either accept, reject, or perhaps set a new location for cookies.
This way, when the client makes a request from the server, it can include the Cookie within one of the Request Header Fields which will tell the server, "Hey I am an authenticated user, my name is Bob, and I was just in the middle of writing an extremely captivating blog post before my laptop died," or, "I have 3 designer suits picked out in my shopping cart but I am still planning on searching your site tomorrow for a 4th," for example.
6. Local Storage
HTML5 introduced Local Storage as a more secure alternative to Cookies. Unlike cookies, with local storage data is not actually sent to the server. Instead, the browser itself keeps track of State.
This alternative also allows much larger amounts of data to be stored, as there is no requirement for it to be passed across the internet between client and server.
7. Keep Researching
That should cover the basics and give a pretty clear picture as to what is going on between clients and servers. There is more to be said on each of these points, and you can find plenty of information with a simple Google search.

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