How to use cancel step of salesorder - dynamics-crm

My mission is to check a query before the salesorder is canceled if I get false I need to prevent the record from cancellation, when I debugged the step (salesorder - cancel) I couldn't get record id from the plugincontext (for my query) How can I get it ?

I would Register plugin for cancel Salesorder. Registering plugin (Trigger) will act on server side and hence either from UI or from any background logic if someone is trying to cancel salesorder and it does not satisfy your condition. Action will not be performed.
Now on which message to register plugin. I am not completely sure, But I guess you will regitser for Entity Salesorder (Update) Event and filtering attribute (Status Reason).
In your Plugin (c#) you will check your criteria if it matches then block the cancel salesorder by throwing exception Else let it run without doing anything.

Related

Multiple NetSuite Script Event Types

I'm new to NetSuite and have been tasked with integrating another system with NetSuite. I've created a User Event script that needs to run against multiple NetSuite events. The deployment interface seems to only let me assign the script to Create OR Edit, but not both. Is this not possible or what am I doing wrong?
Thanks,
You can define the events on which the UE script runs within the script, and leave the event type assignment in the deployment record blank.
Firstly, if you leave the event type blank in the UI and don't include logic withing the script to limit when it runs, it will be triggered on all event types (create, edit etc) whenever the triggering event occurs (beforeLoad, beforeSubmit, afterSubmit).
Selecting the event type in the UI is an easy shortcut to limiting when a script runs without having to worry about additional script logic; however, for maximum flexibility you can use script logic as follows or modify to suit your needs (in SS2.0):
function beforeSubmit(scriptContext) {
log.debug('type', scriptContext.type);
if (scriptContext.type !== scriptContext.UserEventType.CREATE) {
log.error('Exiting script', 'Context type is ' + scriptContext.type);
return;
}
//Do your work here
}

Pimcore Which event is fired when first time product save?

Pimcore How to get event for first time product save using backend.
I have to apply some logic for first time product creation in pimcore.
How to find event name.
The name of the event is 'object.preAdd'.
If the Id of the saved object is 0, it's a newly created one
\Pimcore::getEventManager()->attach("object.preAdd", function (\Zend_EventManager_Event $e) {
// your code goes here
});
It would probably be best if you stick the code above into a custom made plugin to ensure it's executed on every call.
See https://www.pimcore.org/docs/latest/Extending_Pimcore/Event_API_and_Event_Manager.html for more information

Flux Store and actions with temporary data

Note: This is a follow-up question of https://stackoverflow.com/questions/32536037/flux-store-collection-by-criteria-vs-single-item but it is independent to understand and answer.
Imagine we have an application for managing (CRUD) Tasks. One operation is a Task editing.
First the edit view loads the Task using an action creator that asynchronously fetches it from the server and dispatches TASK_LOAD_SUCCESS event together with the Task payload. Next a Task Store stores the Task and emits a change event so that the edit view can read it and fill the form.
When the user submits the form the changes should be saved and the edit view should be closed.
On the submit the edit view tells action creator to asynchronously save the Task. On AJAX success the TASK_SAVE_SUCCESS is dispatched (to the Task store).
Q1: What should the Task Store do? Should it update its internal flag that a task has been saved then emit the change event and then the view should read that flag from the store and close itself if it is true?
Q2: Should the Store find the Task in the collection of the previously loaded Tasks and update it there? Other Tasks in the collection will remain stale (see Q2 in https://stackoverflow.com/questions/32536037/flux-store-collection-by-criteria-vs-single-item).
Q3: What if we edit the Task again? The Store still has the flag that the Task has been successfully saved and it closes itself immediately. But it was from the previous save. How to deal with it?
Simmilar problem arises if we want to delete a Task. We use an optimistic locking and therefore we must first read the Task from the server then show the confirmation dialog and finally delete the Task on the server (providing ETag from the first read).
Q4: How to use the store to signal that the Task has been loaded for the deletion? During this AJAX call there might another asynchronous read operation become complete and it would clash with this one. Should there be a separate Store for a Task deletion?
Q5: This is same as Q1. After the deletion how to tell the view that it is done so it can close the confirmation dialog?
Q1-Q3: you may store an edit_timestamp in TaskStore and open_timestamp for confirmation dialog. On emitChange you may compare if edit_timestamp > open_timestamp.
Q4: you may cache request Promise for each taskId on fetch request. So instead doing the same request twice (read/delete fetch for the same taskId), you may subscribe on the existed Promise. That allow you to keep only the single instance of task, and I hope avoid Q5 problems:
//To imagine how to arrange promise-based async interaction you may look here http://mjw56.github.io/handling-asynchronous-data-flow-in-flux/index.html
var promises = {};
//Returns Promise
var asyncGetCall = function(taskId) {...}
var getTaskForDelete, getTaskForRead;
getTaskForDelete = getTaskForRead = function(taskId) {
if (!promises[taskId]) {
promises[taskId] = asyncGetCall(taskId);
}
return promises[taskId];
}
getTaskForDelete(10).then(function() {...}); //do asyncGetCall
getTaskForRead(10).then(function() {...}); // do nothing, wait for the first req results

Spring #Async cancel and start?

I have a spring MVC app where a user can kick off a Report generation via button click. This process could take few minutes ~ 10-20 mins.
I use springs #Async annotation around the service call so that report generation happens asynchronously. While I pop a message to user indicating job is currently running.
Now What I want to do is, if another user (Admin) can kick off Report generation via the button which should cancel/stop currently running #Async task and restart the new task.
To do this, I call the
.. ..
future = getCurrentTask(id); // returns the current task for given report id
if (!future.isDone())
future.cancel(true);
service.generateReport(id);
How can make it so that "service.generateReport" waits while the future cancel task kills all the running threads?
According to the documentation, after i call future.cancel(true), isDone will return true as well as isCancelled will return true. So there is no way of knowing the job is actually cancelled.
I can only start new report generation when old one is cancelled or completed so that it would not dirty data.
From documentation about cancel() method,
Subsequent calls to isCancelled() will always return true if this method returned true
Try this.
future = getCurrentTask(id); // returns the current task for given report id
if (!future.isDone()){
boolean terminatedImmediately=future.cancel(true);
if(terminatedImmediately)
service.generateReport(id);
else
//Inform user existing job couldn't be stopped.And to try again later
}
Assuming the code above runs in thread A, and your recently cancelled report is running in thread B, then you need thread A to stop before service.generateReport(id) and wait until thread B is completes / cancelled.
One approach to achieve this is to use Semaphore. Assuming there can be only 1 report running concurrently, first create a semaphore object acccessible by all threads (normally on the report runner service class)
Semaphore semaphore = new Semaphore(1);
At any point on your code where you need to run the report, call the acquire() method. This method will block until a permit is available. Similarly when the report execution is finished / cancelled, make sure release() is called. Release method will put the permit back and wakes up other waiting thread.
semaphore.acquire();
// run report..
semaphore.release();

Relation between command handlers, aggregates, the repository and the event store in CQRS

I'd like to understand some details of the relations between command handlers, aggregates, the repository and the event store in CQRS-based systems.
What I've understood so far:
Command handlers receive commands from the bus. They are responsible for loading the appropriate aggregate from the repository and call the domain logic on the aggregate. Once finished, they remove the command from the bus.
An aggregate provides behavior and an internal state. State is never public. The only way to change state is by using the behavior. The methods that model this behavior create events from the command's properties, and apply these events to the aggregate, which in turn call an event handlers that sets the internal state accordingly.
The repository simply allows loading aggregates on a given ID, and adding new aggregates. Basically, the repository connects the domain to the event store.
The event store, last but not least, is responsible for storing events to a database (or whatever storage is used), and reloading these events as a so-called event stream.
So far, so good.
Now there are some issues that I did not yet get:
If a command handler is to call behavior on a yet existing aggregate, everything is quite easy. The command handler gets a reference to the repository, calls its loadById method and the aggregate is returned. But what does the command handler do when there is no aggregate yet, but one should be created? From my understanding the aggregate should later-on be rebuilt using the events. This means that creation of the aggregate is done in reply to a fooCreated event. But to be able to store any event (including the fooCreated one), I need an aggregate. So this looks to me like a chicken-and-egg problem: I can not create the aggregate without the event, but the only component that should create events is the aggregate. So basically it comes down to: How do I create new aggregates, who does what?
When an aggregate triggers an event, an internal event handler responses to it (typically by being called via an apply method) and changes the aggregate's state. How is this event handed over to the repository? Who originates the "please send the new events to the repository / event store" action? The aggregate itself? The repository by watching the aggregate? Someone else who is subscribed to the internal events? ...?
Last but not least I have a problem understanding the concept of an event stream correctly: In my imagination, it's simply something like an ordered list of events. What's of importance is that it's "ordered". Is this right?
The following is based on my own experience and my experiments with various frameworks like Lokad.CQRS, NCQRS, etc. I'm sure there are multiple ways to handle this. I'll post what makes most sense to me.
1. Aggregate Creation:
Every time a command handler needs an aggregate, it uses a repository. The repository retrieves the respective list of events from the event store and calls an overloaded constructor, injecting the events
var stream = eventStore.LoadStream(id)
var User = new User(stream)
If the aggregate didn't exist before, the stream will be empty and the newly created object will be in it's original state. You might want to make sure that in this state only a few commands are allowed to bring the aggregate to life, e.g. User.Create().
2. Storage of new Events
Command handling happens inside a Unit of Work. During command execution every resulting event will be added to a list inside the aggregate (User.Changes). Once execution is finished, the changes will be appended to the event store. In the example below this happens in the following line:
store.AppendToStream(cmd.UserId, stream.Version, user.Changes)
3. Order of Events
Just imagine what would happen, if two subsequent CustomerMoved events are replayed in the wrong order.
An Example
I'll try to illustrate the with a piece of pseudo-code (I deliberately left repository concerns inside the command handler to show what would happen behind the scenes):
Application Service:
UserCommandHandler
Handle(CreateUser cmd)
stream = store.LoadStream(cmd.UserId)
user = new User(stream.Events)
user.Create(cmd.UserName, ...)
store.AppendToStream(cmd.UserId, stream.Version, user.Changes)
Handle(BlockUser cmd)
stream = store.LoadStream(cmd.UserId)
user = new User(stream.Events)
user.Block(string reason)
store.AppendToStream(cmd.UserId, stream.Version, user.Changes)
Aggregate:
User
created = false
blocked = false
Changes = new List<Event>
ctor(eventStream)
isNewEvent = false
foreach (event in eventStream)
this.Apply(event, isNewEvent)
Create(userName, ...)
if (this.created) throw "User already exists"
isNewEvent = true
this.Apply(new UserCreated(...), isNewEvent)
Block(reason)
if (!this.created) throw "No such user"
if (this.blocked) throw "User is already blocked"
isNewEvent = true
this.Apply(new UserBlocked(...), isNewEvent)
Apply(userCreatedEvent, isNewEvent)
this.created = true
if (isNewEvent) this.Changes.Add(userCreatedEvent)
Apply(userBlockedEvent, isNewEvent)
this.blocked = true
if (isNewEvent) this.Changes.Add(userBlockedEvent)
Update:
As a side note: Yves' answer reminded me of an interesting article by Udi Dahan from a couple of years ago:
Don’t Create Aggregate Roots
A small variation on Dennis excellent answer:
When dealing with "creational" use cases (i.e. that should spin off new aggregates), try to find another aggregate or factory you can move that responsibility to. This does not conflict with having a ctor that takes events to hydrate (or any other mechanism to rehydrate for that matter). Sometimes the factory is just a static method (good for "context"/"intent" capturing), sometimes it's an instance method of another aggregate (good place for "data" inheritance), sometimes it's an explicit factory object (good place for "complex" creation logic).
I like to provide an explicit GetChanges() method on my aggregate that returns the internal list as an array. If my aggregate is to stay in memory beyond one execution, I also add an AcceptChanges() method to indicate the internal list should be cleared (typically called after things were flushed to the event store). You can use either a pull (GetChanges/Changes) or push (think .net event or IObservable) based model here. Much depends on the transactional semantics, tech, needs, etc ...
Your eventstream is a linked list. Each revision (event/changeset) pointing to the previous one (a.k.a. the parent). Your eventstream is a sequence of events/changes that happened to a specific aggregate. The order is only to be guaranteed within the aggregate boundary.
I almost agree with yves-reynhout and dennis-traub but I want to show you how I do this. I want to strip my aggregates of the responsibility to apply the events on themselves or to re-hydrate themselves; otherwise there is a lot of code duplication: every aggregate constructor will look the same:
UserAggregate:
ctor(eventStream)
foreach (event in eventStream)
this.Apply(event)
OrderAggregate:
ctor(eventStream)
foreach (event in eventStream)
this.Apply(event)
ProfileAggregate:
ctor(eventStream)
foreach (event in eventStream)
this.Apply(event)
Those responsibilities could be left to the command dispatcher. The command is handled directly by the aggregate.
Command dispatcher class
dispatchCommand(command) method:
newEvents = ConcurentProofFunctionCaller.executeFunctionUntilSucceeds(tryToDispatchCommand)
EventDispatcher.dispatchEvents(newEvents)
tryToDispatchCommand(command) method:
aggregateClass = CommandSubscriber.getAggregateClassForCommand(command)
aggregate = AggregateRepository.loadAggregate(aggregateClass, command.getAggregateId())
newEvents = CommandApplier.applyCommandOnAggregate(aggregate, command)
AggregateRepository.saveAggregate(command.getAggregateId(), aggregate, newEvents)
ConcurentProofFunctionCaller class
executeFunctionUntilSucceeds(pureFunction) method:
do this n times
try
call result=pureFunction()
return result
catch(ConcurentWriteException)
continue
throw TooManyRetries
AggregateRepository class
loadAggregate(aggregateClass, aggregateId) method:
aggregate = new aggregateClass
priorEvents = EventStore.loadEvents()
this.applyEventsOnAggregate(aggregate, priorEvents)
saveAggregate(aggregateId, aggregate, newEvents)
this.applyEventsOnAggregate(aggregate, newEvents)
EventStore.saveEventsForAggregate(aggregateId, newEvents, priorEvents.version)
SomeAggregate class
handleCommand1(command1) method:
return new SomeEvent or throw someException BUT don't change state!
applySomeEvent(SomeEvent) method:
changeStateSomehow() and not throw any exception and don't return anything!
Keep in mind that this is pseudo code projected from a PHP application; the real code should have things injected and other responsibilities refactored out in other classes. The ideea is to keep aggregates as clean as possible and avoid code duplication.
Some important aspects about aggregates:
command handlers should not change state; they yield events or
throw exceptions
event applies should not throw any exception and should not return anything; they only change internal state
An open-source PHP implementation of this could be found here.

Resources