I have just come across Enaml for python GUI programming. I only used PySide2 once before for a simple calculator GUI mockup, so I'm new to both Qt and Enaml. Forgive my ignorance ;)
Essentially, I want to have a regular grid of Field or other elements, with fixed, square sizes. After going over some of the examples, I came up with:
from enaml.layout.api import grid
from enaml.widgets.api import Window, Container, Field
enamldef DigitField(Field):
# The fields will contain a single digit for testing.
mask = 'D'
max_length = 1
# These don't have any effect?
hug_width = 'required'
hug_height = 'required'
enamldef Main(Window):
Container:
constraints = [
grid(
[f11, f12],
[f21, f22],
),
]
DigitField: f11:
text = '1'
DigitField: f12:
text = '1'
DigitField: f21:
text = '1'
DigitField: f22:
text = '1'
But the hug_width and hug_height don't seem to work. I then tried manually setting f11.width == 50, for example, inside the constraints, but the kiwisolver shouts at me about unresolvable constraints. I tried everything I could find from the examples about setting width values, but stuff that works for vbox doesn't seem to play with grid.
Any ideas? Also, if someone has a full app made with Enaml, that is open source, I would love to take a look. The docs are OK but some more advanced examples would be awesome.
Well, I think I have found a way to make it work. hug_width restricts width to the field content plus some default padding (from the Qt toolkit). Instead, using resist_width = 'ignore' I was able to completely remove the padding. The grid can be generated using a manual or an automatic method.
The manual method:
from enaml.layout.api import grid
from enaml.widgets.api import Window, Container, Field
enamldef DigitField(Field):
# The fields will contain a single digit for testing.
mask = 'D'
max_length = 1
resist_width = 'ignore'
resist_height = 'ignore'
enamldef Main(Window):
Container:
constraints = [
grid(
[f11, f12],
[f21, f22],
),
f11.width == f11.height,
f12.width == f12.height,
]
DigitField: f11:
text = '1'
DigitField: f12:
text = '1'
DigitField: f21:
text = '1'
DigitField: f22:
text = '1'
This is too WET and scales horribly, so instead we have...
The factory method:
from itertools import zip_longest
from enaml.core.api import Include
from enaml.layout.api import align, grid, factory
from enaml.widgets.api import Window, Container, Field
enamldef DigitField(Field):
mask = 'D'
max_length = 1
resist_width = 'ignore'
resist_height = 'ignore'
def generate_grid(container, num_cols):
rows = []
widgets = container.visible_widgets()
row_iters = (iter(widgets),) * num_cols
rows = list(zip_longest(*row_iters))
return [grid(*rows), align('width', *widgets)]
enamldef Main(Window):
Container:
Container:
constraints << [factory(generate_grid, 3)]
Include:
objects << [DigitField(text=str(1)) for i in range(9)]
I have nested the Container because there will probably be other things in the main window as well, and Enaml windows require a single master Container.
Related
I'm working on an index in InDesign. Some of the page numbers are in bold, others are in italics or regular. During editing, somehow the first numbers of some of the bold page numbers got changed. I've figured out how to highlight those page numbers by coloring the bold numbers and recoloring the page numbers that are correct using a GREP search for bold words (\b\w+\b). What I can't figure out is how to select the "bad" page numbers that have only some numbers and make the entire "word" bold. Any ideas? It would be nice not to have to fix them manually.
I just tried this on a document and added a few numbers that were only partially bold.
I was able to fix it by doing a search for only digits with (\b\d+\b), changing all to $1. I left find format blank and change format to regular font. This changed all numbers to regular with no mixed bold and regular.
After that you can run the same find and replace again but switching format to bold. This will change all numbers to be fully bold.
It heavily depends on the text you have. If it's just one first digit that need to change, if you don't use character styles, if you have no digits in your body text, if the font you're using has the common names for styles, if ... there is a lot of 'if's, actually. I'd recommend to share a sample of your file (IDML).
So, here is the script that could do the job (if all of those "if"'s are true):
var doc = app.activeDocument;
var styles = doc.characterStyles;
// STEP 1 -- apply style1 (regular) to all regular numbers \d\d+
var style1 = styles.add();
style1.name = 'digits_regular';
style1.fontStyle = 'Regular';
app.findGrepPreferences = NothingEnum.nothing;
app.findGrepPreferences.findWhat = '\\b\\d\\d+'; // two or more digits
app.findGrepPreferences.fontStyle = 'Regular';
app.changeGrepPreferences.changeTo = '$0';
app.changeGrepPreferences.appliedCharacterStyle = style1;
doc.changeGrep();
// STEP 2 -- apply style2 (italic) to all italic numbers \d\d+
var style2 = styles.add();
style2.name = 'digits_italic';
style2.fontStyle = 'Italic';
app.findGrepPreferences = NothingEnum.nothing;
app.findGrepPreferences.findWhat = '\\b\\d\\d+';
app.findGrepPreferences.fontStyle = 'Italic';
app.changeGrepPreferences.changeTo = '$0';
app.changeGrepPreferences.appliedCharacterStyle = style2;
doc.changeGrep();
// STEP 3 -- apply style3 (bold) to all unstyled numbers
var style3 = styles.add();
style3.name = 'digits_bold';
style3.fontStyle = 'Bold';
app.findGrepPreferences = NothingEnum.nothing;
app.findGrepPreferences.findWhat = '\\b\\d\\d+';
app.findGrepPreferences.appliedCharacterStyle = styles[0]; // syle '[None]'
app.changeGrepPreferences.changeTo = '$0';
app.changeGrepPreferences.appliedCharacterStyle = style3;
doc.changeGrep();
// clean prefs
app.findGrepPreferences = NothingEnum.nothing;
Input:
Result:
Then you can remove the character styles you don't need them. But I'd recommend to use styles. They make the life easier exactly in such cases.
It's much easier to use the Find/Change interface in Indesign.
I made a code using pysimplegui. it basically shows some images from a database based on a scanned number. it works but sometimes it could be useful to be able to increase the size of the image + it would make my user interface a bit more interactive
i want to have the possibility to either:
when i fly over the image with the mouse, i want the image to increase in size
have the possibility to clic on the image and have a pop-up of the image showing up (in a bigger size)
i am not sure on how to interact with a sg.image()
Below you will find a trunkated part of my code where i show my way of getting the image to show up.
layout = [
[
sg.Text("Numéro de boîte"),
sg.Input(size=(25, 1), key="-FILE-"),
sg.Button("Load Image"),
sg.Button("Update DATA"),
sg.Text("<- useless text ")
],
[sg.Text("Indicateur au max" , size = (120, 1),font = ("Arial", 18), justification = "center")],
[sg.Image(key="-ALV1-"),sg.Image(key="-ALV2-"), sg.Image(key="-ALV3-"), sg.Image(key="-ALV4-"), sg.Image(key="-ALV5-")],
[sg.Image(key="-ALV6-"),sg.Image(key="-ALV7-"), sg.Image(key="-ALV8-"), sg.Image(key="-ALV9-"), sg.Image(key="-ALV10-")],
[sg.Text("_" * 350, size = (120, 1), justification = "center")],
[sg.Text("Indicateur au milieu" , size = (120, 1),font = ("Arial", 18), justification = "center")],
[sg.Image(key="-ALV11-"),sg.Image(key="-ALV12-"), sg.Image(key="-ALV13-"), sg.Image(key="-ALV14-"), sg.Image(key="-ALV15-")],
[sg.Image(key="-ALV16-"),sg.Image(key="-ALV17-"), sg.Image(key="-ALV18-"), sg.Image(key="-ALV19-"), sg.Image(key="-ALV20-")],
[sg.Text("↓↓↓ ↓↓↓" , size = (120, 1),font = ("Arial", 18), justification = "center")],
]
ImageAlv1 = Image.open(PathAlv1)
ImageAlv1.thumbnail((250, 250))
bio1 = io.BytesIO()
ImageAlv1.save(bio1, format="PNG")
window["-ALV1-"].update(data=bio1.getvalue())
Using bind method for events, like
"<Enter>", the user moved the mouse pointer into a visible part of an element.
"<Double-1>", specifies two click events happening close together in time.
Using PIL.Image to resize image and io.BytesIO as buffer.
import base64
from io import BytesIO
from PIL import Image
import PySimpleGUI as sg
def resize(image, size=(256, 256)):
imgdata = base64.b64decode(image)
im = Image.open(BytesIO(imgdata))
width, height = size
w, h = im.size
scale = min(width/w, height/h)
new_size = (int(w*scale+0.5), int(h*scale+0.5))
new_im = im.resize(new_size, resample=Image.LANCZOS)
buffer = BytesIO()
new_im.save(buffer, format="PNG")
return buffer.getvalue()
sg.theme('DarkBlue3')
number = 4
column_layout, line = [], []
limit = len(sg.EMOJI_BASE64_HAPPY_LIST) - 1
for i, image in enumerate(sg.EMOJI_BASE64_HAPPY_LIST):
line.append(sg.Image(data=image, size=(64, 64), pad=(1, 1), background_color='#10C000', expand_y=True, key=f'IMAGE {i}'))
if i % number == number-1 or i == limit:
column_layout.append(line)
line = []
layout = [
[sg.Image(size=(256, 256), pad=(0, 0), expand_x=True, background_color='green', key='-IMAGE-'),
sg.Column(column_layout, expand_y=True, pad=(0, 0))],
]
window = sg.Window("Title", layout, margins=(0, 0), finalize=True)
for i in range(limit+1):
window[f'IMAGE {i}'].bind("<Enter>", "") # Binding for Mouse enter sg.Image
#window[f'IMAGE {i}'].bind("<Double-1>", "") # Binding for Mouse double click on sg.Image
element = window['-IMAGE-']
now = None
while True:
event, values = window.read()
if event == sg.WINDOW_CLOSED:
break
elif event.startswith("IMAGE"):
index = int(event.split()[-1])
if index != now:
element.update(data=resize(sg.EMOJI_BASE64_HAPPY_LIST[index]))
now = index
window.close()
I have a tkinter interface with a few entry widgets as inputs. Upon clicking a button I would like those inputs to be sent to a separate script to be processed and a value printed and potentially returned back to the button (I am looking at this for a dual accuracy assessment statistic)
This is a lower scale example of what I have so far and am looking to accomplish
Example Secondary Script: GUI_ConnectorScript
def calculate():
global result
result = int(entry.get())
result += 1
print result
Primary Script: GUI_ConnectorScript
from Tkinter import *
import GUI_ConnectorScript
background = "#A8A8A8"
master = Tk()
screen_width = master.winfo_screenwidth()
screen_height = master.winfo_screenheight()
width = int(screen_width*0.7)
height = int(screen_height*0.7)
size = "%sx%s"%(width,height)
master.geometry(size)
master.title("GIS Display")
text = Text(master, width = 80, height = 40, background = background)
text.pack(expand = TRUE, fill = BOTH)
entry = Entry(master, width=5).place(x=100,y=100)
button = Button(master, text="Calculate", command=GUI_ConnectorScript).place(x=500,y=500)
mainloop()
I have been trying to figure this out for awhile and have look around a lot for an answer. I have found examples similar but I am having an issue getting it to work for my application.
I agree with Parviz, whenever GUI programs get too complicated you should use Object-Oriented Programming.
I can further advice that you use kivy (if possible) instead of tkinter, its much better for bigger projects
Hello!
i'm trying to have my images appearing on a label by using this code
this is to save a random image from a particular URL
def photo_1():
urls = "https://www.flickr.com/photos/flickr/galleries/72157644537473411/" # You may change this into other websites!
regex = '<img src="([^"]+)".*>'
pattern = re.compile(regex)
photofile=urllib.urlopen(urls)
raw_data=photofile.read()
download=re.findall(pattern,raw_data)
randomdownload=random.choice(download)
urllib.urlretrieve(randomdownload, "1.gif")
global done_button2
done_button2 = Button(photo_window, text = 'Click here to display your chosen image on the black screen!', width = 53, command = generate_1)
done_button2.grid(row = 5, sticky = N)
done_button.config(state='disabled')
and this is to have the saved image appearing on a label but apparently not working so well ..
def generate_1():
img = ImageTk.PhotoImage(Image.open("1.gif"))
image_area = Label(photo_window, image = img, width = 55, height = 5).grid(row=2)
global done_button3
done_button3 = Button(photo_window, text = 'Click here to save the second random image locally! ', width = 53, command = photo_2)
done_button3.grid(row = 6, sticky = N)
done_button2.config(state='disabled')
this was a part of my code and when i run this application i made,
the only thing i can see is a white rectangular shape and i would like it to be as big as a black label underneath (size of (55,5) )with the actual image appearing...
can anyone help me with this problem?
You might have thought that my English is not that great haha
but please have mercy!
I have a python script with multiple figures that I would like to update during a loop. Some will be images, and others will be line/scatter plots. I am having trouble getting the image to display on the correct figure. (the line and scatter data are showing up on the right figures, but the image seems to always be going on the figure that was created last, eventually I'll be displaying more than one image figure, so I can't just create the image figure last)
Here is roughly the code I have so far, the 3D scatter plot is showing up on Figure 1, but both the image and the line plots are showing up on Figure 3, with Figure 2 blank:
import matplotlib.pyplot as plt
from collections import deque
class Bla():
def __init__( self ):
self.pc_fig = plt.figure(1)
self.pc_ax = self.pc_fig.add_subplot(111, projection='3d')
self.pc_ax.set_xlim3d([0, 50])
self.pc_ax.set_ylim3d([0, 50])
self.pc_ax.set_zlim3d([0, 20])
self.pc_ax.hold(False)
self.vts_fig = plt.figure(2)
self.vts_ax = self.vts_fig.add_subplot(111)
self.em_fig = plt.figure(3)
self.em_ax = self.em_fig.add_subplot(111)
self.em_ax.hold(True)
self.image_data = deque()
self.motion_data = deque()
plt.ion()
plt.show()
def run( self ):
em_prev_xy = ( 0, 0 )
while True:
if len( self.motion_data ) > 0:
data1 = self.motion_data.popleft()
em_xy = data1.get_em()
self.em_ax.plot( [ em_prev_xy[0], em_xy[0] ], [ em_prev_xy[1], em_xy[1] ],'b')
pc = self.get_pc()
pc_index = nonzero(pc>.002)
pc_value = pc[pc_index] * 100
self.pc_ax.scatter(pc_index[0],pc_index[1],pc_index[2],s=pc_value)
self.pc_ax.set_xlim3d([0, 50])
self.pc_ax.set_ylim3d([0, 50])
self.pc_ax.set_zlim3d([0, 20])
plt.pause( 0.0001 ) # This is needed for the display to update
if len( self.image_data ) > 0:
im = self.image_data.popleft()
plt.imshow( im, cmap=plt.cm.gray, axes=self.vts_ax )
plt.pause( 0.0001 )
def main():
bla = Bla()
bla.run()
if __name__ == "__main__":
main()
Basically I have some queues that get populated in a callback when new data arrives, and I want this data to be displayed as it arrives.
I am new to matplotlib, so any help with my image display issue or tips for better ways of using matplotlib to display figures in general will be much appreciated
You are mixing the OO and state machine interfaces. See this answer for an explanation of what is going on.
Replace this line:
plt.imshow( im, cmap=plt.cm.gray, axes=self.vts_ax )
with
the_axes_you_want.imshow(...)
which should fix your image issue.