Why isn't Visual Studio seeing MonoBehavior Class from Unity [closed] - visual-studio

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Visual Studio is not seeing the MonoBehavior class.
I have tried un-installing and re-intalling several times and with both 2019 and 2020 versions.
When Visual Studio is opened, all of the correct using statements are at the top. MonoBehavior is not highlighted so auto-complete and class inspection/declarations don't work.
When I write code and then try to play it in Unity, it throws an error and won't play.
Has anyone else seen this behavior? Thank you!

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Hello I'm developing a fullscreen project in C# with VS 2017 PRO. But the problem is that I cant see the complete form in designer. Like when working with 1920*1080 project. Is there something like "CTRL + Mouse scroll down" ?
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I'm testing the Visual Studio 2013. The intellisense is awesome and helps you a lot, but I'm noticing it slows down a lot my computer. When I write in the IDE, it goes like slow...
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Visual Studio 2013 RC is throwing out of memory error after I exit the program. This happens nearly every single time.
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and go for this article very Helpful
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If Internet Explorer 9 isn't running, hitting F1 in Visual Studio 2010 launches it and immediately results in "Internet Explorer has stopped working". If IE9 is already running, hitting F1 opens a new tab and shows the help page. Have you experienced this issue, did you fix it and if so, how?
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