I following this link to enable developer mode on xbox.
https://learn.microsoft.com/en-us/windows/uwp/xbox-apps/devkit-activation
Everything is fine except that after activating xbox with code, It is showing this message
If anybody can assist how to fix this? It's been two days and still showing this message. Thanks!
Update
The newest app called 'Xbox Dev Mode', with Xbox Series S and X logo, which can work as before. But their docs haven't changed yet.
=========================================================
This may be a production bug of MS. But you can enable dev mode with some hidden skills.
Settings > System > Console Info > Press LB RB LT RT quickly > Developer Settings > Developer Mode.
Check it, your console will restart to dev mode.
Thanks.
Related
phone connected to computer is not detected by it. and the debugging mode in the developers options is completely greyed out though I enabled the top debugging option. Generating build number, rebooting did not helped.
After trying all possible options, finally figured it out.
Settings->storage->menu->USB Computer connection -> uncheck the Charge only button
I've an iMac with OS X Yosemite v.10.10.3. I use Firefox Developer Edition 40.0a2. I've a ZTE Open C (FR version) with Firefox OS; Boot2Gecko 2.1.0.0-prerelease (B2G OS).
What I'd like to do is the following: I've a basic webpage (mostyl HTML, CSS and JS) opened in my browser on my Firefox OS phone. I'd like to get the devtools (Cmd+Shift+i) and be able to edit that webpage with my Firefox Developer Edition browser on my iMac.
I've already tried these things:
Use webIDE.
Follow this potential solution.
Connecting a Firefox OS device.
WebIDE Troubleshooting.
Comment déboguer facilement du web y compris sur tablettes et téléphones—french article.
With webIDE, I can build a new app for Firefox OS (with or without a base theme) and I can use the devtools to inspect the DOM and stuff like that. I just want to achieve the exact same thing but directly on my desktop computer.
Do you have any clue?
Feel free to ask me if you need more piece of informations. ;)
Current status
When I launch the Firefox OS browser app, I can inspect (via the devtools) the homepage (DOM stuff, etc.). But when I load another webpage (Google for example), I can't inspect the DOM. Any idea about that?
I often get this message: http://puu.sh/ir2Ju/32563e51bc.png when I switch to several apps I want to debug.
If I understand correctly, you're trying to connect the Firefox Developer Edition WebIDE on your desktop to a tab that is open on your Firefox OS phone. Something like this?
If that's right, once you connect to your phone in the WebIDE, you should see a list of open browser tabs at the bottom of the "Open App" menu, which is in the top left of the WebIDE panel.
When you connect your phone, you have to accept remote debugging.
Then on the left of the window, you should see a dropdown menu with the apps that you can debug. By default, you can only debug unprivileged applications.
Click on the app, the you want to debug and in the middle of the screen click on the "wrench". It is the button to activate debugging.
Now the complicated part. In order to debug privileged apps such as the web Browser. You have to root your phone and change some preferences. To check that you have a rooted phone. Click on the runtime menu and then runtime info.
If your adb is in root mode, then you can press the button to request higher privileges. You can also do that by hand.
There for more info:
https://developer.mozilla.org/fr/docs/Tools/WebIDE/Running_and_debugging_apps#Unrestricted_app_debugging_%28including_certified_apps.2C_main_process.2C_etc.%29
https://developer.mozilla.org/en-US/Firefox_OS/Using_the_App_Manager#Using_the_B2G_desktop_client
Using a real device
On your computer, enter the following command in Terminal/console to enter your device's filesystem via the shell:
adb shell
Your prompt should change to root#android. Next, stop B2G running using the following command:
stop b2g
Navigate to the following directory:
cd /data/b2g/mozilla/*.default/
Here, update the prefs.js file with the following line:
echo 'user_pref("devtools.debugger.forbid-certified-apps", false);' >> prefs.js
After you've finished editing and saving the file, start B2G again using the following command:
start b2g
Exit the android filesystem using the exit command; this will return you to your normal terminal prompt.
Next, reconnect to the App Manager and you should see certified apps appear for debugging.
When this is done, you should see the application "Browser" in the list of available apps for debugging. At the same time, you should see all other application of your phone available as debugging.
With the latest versions : Intellij 13 or Webstorm 8.
It's cool to be able to debug the code in the IDE. But Chrome dev tools brings search in the DOM / inspect element which is lost when debugging in the IDE.
Actually the IDE debug session stops as soon as the chrome dev tools are open.
IS it possible to avoid that?
Thanks :)
No:( Unfortunately the javascript debugger in WebStorm/Idea can't co-exist with Chrome dev tools. It's Chrome problem that can't be solved on JetBrains side. Please vote for http://code.google.com/p/chromium/issues/detail?id=129539
If you prefer using chrome dev tools you can always open up 2 x chrome browser sessions and use one for the live edit connection to the jetbrains ide, and the other session to inspect elements etc.
As of Chrome 63 this is now possible.
I'm doing research on choosing a w3 framework for mobile apps(native) and came across trigger.io
As some of the team come from a very corporate / enterprisey background, Breakpoints + Debug is a key feature. I've watched the catalyst video and it looks very cool. However I didn't see breakpoints being set.
Do you know if its possible to set breakpoints + debug in trigger.io? Can I remote debug javascript when my app is running on device?
Thanks
Trigger.io Catalyst is a hosted version of the Weinre open-source project. Unfortunately it does not support setting break-points.
It is possible to display log messages in the console and to query the DOM and JavaScript namespace from the console which is a big step up from alerts.
One approach to development is to build the user flow on the web first so you can use the Chrome debug tools with breakpoints. And then add the native features (which can only be tested on the device / emulator) at end. Trigger.io's build to web feature supports this mode of development:
I am developing a web app that involves touchEvent. It will be much more easier to debug those if I can view the console remotely on my Mac.
Can I make my Mobile Safari on the iOS device store the console log somewhere in the system. I have already jailbreak my iPad.
Thanks!
plug iphone into computer
settings > safari > advanced > web inspector (turn on)
open safari on your computer
run your web app on your iphone in the safari browser
on your computer in safari, go to Develop -> "name of your iphone" and then find the correct tab under "Safari" opens Web Inspector.
doing these steps enables the safari debug tools on your desktop to reflect and respond to the connected iphone.
hope that helps.
Just turn on the debugging console in Mobile Safari. This is enabled in Settings/Safari/Developer.
One File Remote Console.log for node.js
Solution: Server side console log.
In iOS6, you can now use the Remote Web Inspector on OSX to connector to the iPhone via USB. See the Apple documentation for more information.
You can use a remote javascript console. There a few available.
weinre
spotneedle
jsconsole
Not sure if I'm allowed to re-post my answer from another question, but at this link here I posted 3 options of JS console and logging tools that can assist with troubleshooting issues on iOS devices, with screenshots and sample code snippets. One of these is an open source tool I built myself, but the other two are probably even more advanced.
mobile-console-log is also a utility for debugging directly from your mobile into Chrome Devtools